SEQ 1.2: Loop
1.2–1: Loop...8
1.2–2: Loop...16
When playing/recording a song, you can independently
loop the playback of tracks 1–16.
1.2–1a
1.1–1c
1.2–1(2)a: Track Play Loop
Loop On
Turn looping on/off for each track 1–16.
On (checked): That track will loop between "Loop Start
Meas" and "Loop End Meas."
Loop Start Meas (Loop Start Measure)
Specifies the first measure of the loop.
Loop End Meas (Loop End Measure)
Specifies the last measure of the loop.
Play Intro
On (checked): After the measures before the specified "Loop
Start Meas" are played once, the region of "Loop Start
Meas" – "Loop End Meas" will be played repeatedly.
For example, you can use this on a drum track to make it
play a fill-in and then begin looping.
Off (unchecked): Playback will begin from the "Loop Start
Meas," and will begin looping immediately.
This will be valid if "Track Play Loop" is checked and
"Loop Start Meas" is set to other than 001.
Example)
When "Play Intro" is checked
Track 1 will loop as follows.
M001–M002–M003–M004–M003–M004–M003–M004...
When "Play Intro" is not checked
Track 1 will loop as follows.
M003–M004–M003–M004–M003–M004–M003–M004...
58
(Track Play Loop T01...08)
(Track Play Loop T09...16)
[Off, On]
[001...999]
[001...999]
[Off, On]
■ 1.2–1(2)b: UTILITY
☞"Memory Status," "Solo Selected Track," "Rename Song,"
"Delete Song," "Copy From Song," "Copy From Combi,"
"Load Template Song," "Save Template Song," "FF/REW
Speed," "Set Location" (1.1–1d)
2.1–1: Cue List
The cue list allows you to playback multiple songs in succes-
1.2–1b
sion. You can specify a number of repetitions for each song.
This instrument allows you to create twenty cue lists. In a
single cue list you can freely connect up to 99 songs.
Each unit in a cue list is called a "step," and you can specify
a song number and a repeat (number of repetitions) for each
step.
For example you could create each part of a song (intro, mel-
ody A, melody B, break, solo backing, ending etc.) as an
individual song, and use a cue list to play the intro twice,
melody A four times, melody B four times, the break twice,
melody A four times ... etc. to produce the entire song. In
cases when you wish to change the structure of the song,
this Cue List function can help you work more efficiently.
The utility menu command "Convert to Song" (2.1–1e) lets
you convert the songs in a cue list into a single song. For
example you can use a cue list to create the backing, convert
the cue list to a song, and then add solo phrases on unused
tracks.
2.1–1a
2.1–1b
2.1–1c
2.1–1a: Location, Meter, Cue List Select, Track
Select, Selected Track Information,
(Tempo), Tempo Mode
Location
This displays the current location within the selected cue
list. From the left, the numbers indicate the measure, beat,
and clock.
The range of the beat and clock will depend on the time sig-
nature of the corresponding song.
When "MIDI Clock" (GLOBAL 2.1–1a) is Internal,
changing the location within a cue list will cause Song
Position Pointer messages to be transmitted. If "MIDI
Clock" is External or Ext-USB and "RT" (GLOBAL 2.1–
1a) is On (checked), this message can be received from
the specified source to change the location within the
cue list.
If the location exceeds the allowable data range of a
Song Position Pointer message, it will not be transmit-
ted.
Meter (Time Signature)
This displays the time signature of the currently-playing
song.
SEQ 2.1: Cue List
2.1–1d
[0001:01.000...9999:16.191]
2.1–1e
[1/4...16/16]
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