High End Systems High End LCD Controller for Studio Color User Manual

High end lcd controller for studio color user's manual
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LCD Controller for
Studio Color

User Manual

Studio Color
ADDRESS
3
1
2
4
PRESET
5
6
7
8
STANDBY
slave



POWER


MEMORY CARD
LIGHTWAVE
®
High End Systems Inc.
2217 West Braker Lane
Austin, Texas 78758
p/n 60600079 Version 1.0
INTENSITY
MEMORY
construct
cursor
    

 
 
 
 
home
 
 


select
record
U.S.A.
PAGE
USER
1
2
page
3
4
5
6
7
8
ADVANCE
auto
level
audio
rate
erase
®

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Summary of Contents for High End Systems High End LCD Controller for Studio Color

  • Page 1: User Manual

           POWER      MEMORY CARD LIGHTWAVE ® High End Systems Inc. 2217 West Braker Lane Austin, Texas 78758 U.S.A. p/n 60600079 Version 1.0 INTENSITY MEMORY PAGE construct cursor page     ...
  • Page 2 © 1997 High End Systems, Inc., All Rights Reserved Information and Specifications in this document are subject to change without notice. High End Systems, Inc. assumes no responsibility or liability for any errors or inaccuracies that may appear in this manual. The software described in this manual is furnished under a license agreement and may be used or copied only in accordance with the terms of the agreement.
  • Page 3 Trademarks Trademarks used in this text: Intellabeam, Lightwave Research, the Lightwave Research logo, the High End Systems globe logo, and Status Cue are registered trademarks of High End Systems, Inc. Macintosh is a registered trademark of Apple Computer. PC AT is a registered trademark of International Business Machines, Inc.
  • Page 4: Declaration Of Conformity

    Lanny Derryberry, Compliance Engineer Studio Color LCD Controller Lightwave Research 2217 West Braker Lane Austin, Texas 78758 U.S.A. High End Systems Inc. 2217 West Braker Lane Austin, Texas 78758 U.S.A. Studio Color LCD Controller Studio Color LCD Controller Class A ITE...
  • Page 5: Important Safety Information

    Important Safety Information INSTRUCTIONS PERTAINING TO CONTINUED PROTECTION AGAINST FIRE, ELECTRIC SHOCK, AND INJURY TO PERSONS ARE FOUND IN APPENDIX D. READ ALL CAUTIONS AND WARNINGS PRIOR TO ASSEMBLY, MOUNTING, AND OPERATING THIS EQUIPMENT. IMPORTANT: INFORMATIONS DE SÉCURITÉ INSTRUCTIONS RELATIVES À UNE PROTECTION CONTINUE CONTRE L' INCENDIE, LE CHOC ÉLECTRIQUE, ET CONTRE DES BLESSURES POSSIBLES SUR DES INDIVIDUS SE TROUVENT DANS L'APPENDICE D.
  • Page 6 The carton and packing materials are specifically designed to protect the product during transport. High End Systems assumes no responsibility for products damaged during transport. Therefore, you should return a product for repair in its original shipping carton and packing materials.
  • Page 7: Limited Warranty

    Any Product unit or parts returned to High End Systems must be packaged in a suitable manner to ensure the protection of such Product unit or parts, and such package shall be clearly...
  • Page 8 Continental United States. REPAIR OR REPLACEMENT AS PROVIDED FOR UNDER THIS WARRANTY IS THE EXCLUSIVE REMEDY OF THE CONSUMER. HIGH END SYSTEMS, INC. MAKES NO WARRANTIES, EXPRESS OR IMPLIED, WITH RESPECT TO ANY PRODUCT, AND HIGH END SPECIFICALLY DISCLAIMS ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
  • Page 9 viii Studio Color LCD Controller...
  • Page 10: Table Of Contents

    Table Of Contents Introduction Features... intro-1 About This Manual ... intro-4 Note, Caution, Warning Symbols... intro-5 Getting Help... intro-6 Chapter 1 Preparing to Use Your LCD Controller Unpacking Your Controller ... 1-2 Specifications... 1-3 Optional Accessories ... 1-6 Setting the Controller Voltage ... 1-7 Replacing the Power Cord Cap...
  • Page 11 Chapter 4 Basic Programming Programming Overview ... 4-2 Preparing to Program ... 4-3 Programming Guided Tour ... 4-4 Creating a Program... 4-10 Page Copy ... 4-13 Creating a Loop... 4-14 Block Copy and Reverse Block Copy... 4-16 Setting Rate and Delay Time ... 4-18 Preset Programming ...
  • Page 12 Chapter 6 Advanced Programming Intended Audience ... 6-2 Using Position Presets ... 6-3 Address (Fixture) Parameter Copy ... 6-5 User Key Macros ... 6-9 Analog Inputs Ports ... 6-15 Remote Page Access... 6-16 Remote Preset Access... 6-18 Submasters... 6-24 Audio Input Playback ... 6-28 Random Advance...
  • Page 13 Table Of Figures Figure 1-1. Location of the controller’s voltage selection switch and fuse..1-8 Figure 2-1. Connectors on the controller’s rear panel..2-2 Figure 2-2. The controller’s Addr(ess) menu is at the top level in the Studio Color menu system..2-9 Figure 2-3.
  • Page 14 Figure 2-17. Locations of the other connectors on the controller’s rear panel... 2-23 Figure 2-18. Locations of the power key switch, the <Standby> key and Standby LED... 2-27 Figure 3-1. First of two drawings showing the LCD controller’s front panel..3-5 Figure 3-2.
  • Page 15 Figure 7-1. Slide the write-protect bar to the right to allow the RAM card to accept data, or move it to the left to prevent it from accepting data..7-11 Table of Tables Table 1-1. Studio Color Optional Accessories ... 1-6 Table 2-1.
  • Page 16 xv Table of Tables Studio Color LCD Controller...
  • Page 17: Introduction

    Introduction Congratulations on your purchase of the Lightwave ® Research Liquid Crystal Display (LCD) controller for the ™ Studio Color Color LCD controller provides designers and operators with the means to control the Studio Color family of luminaires quickly and powerfully. Your microprocessor-based Studio Color fixture responds to an extensive set of programming commands called constructs.
  • Page 18 • Up to 1023 programmable presets using an analog controller, such as the Touch Dimmer Twelve manufactured by High End Systems, Inc. • Up to 99 beam position presets for instant access and updates •...
  • Page 19 • Shutter strobing • Color mixing • Flip • Frost effect • Wide angle effect Playback: • Supports the MIDI Show Control “Go” command • Remote page and preset access • Audio advance: page advance, page halt, color modulate, dim modulate •...
  • Page 20: About This Manual

    About This Manual This manual provides easy-to-follow procedures for setting up and using your Studio Color LCD controller. It includes seven chapters and four appendices. First-time users should begin this manual with Chapter 1. Chapter 1: Preparing to Use Your LCD Controller — unpacking your controller and setting the voltage, if required.
  • Page 21 Appendix A: Binary Access Table — listing of preset numbers (1 through 1023), preset keys, preset levels and analog-to-binary conversions. Appendix B: Construct Parameters — lists all constructs supported by the Studio Color LCD controller, their allowable parameters values and default values. Appendix C: Pinouts and Wiring Diagrams —...
  • Page 22: Getting Help

    Getting Help U.S. and From 8 a.m. to 6 p.m. (U.S. Central time) Canada Monday through Friday: (800) 890-8989 24-hour FAX: 24-hour voice mail: (512) 837-3063 or 24-hour http://www.highend.com World Wide Web site Europe Voice: FAX: Singapore Voice: FAX: Intro-6 Getting Help (512) 834-9195 (800) 890-8989 +49 8122 9903-0...
  • Page 23 Chapter 1 Preparing to Use Your LCD Controller Unpacking Your Controller ... 1-2 Save the Shipping Materials...1-2 Inspecting the Contents ...1-2 Specifications... 1-3 Model and Part Numbers ...1-3 Physical Specifications...1-3 Electrical Specifications...1-3 Fuses...1-3 RAM Card...1-4 Safety Standards...1-4 Cables and Connectors...1-5 Optional Accessories ...
  • Page 24: Unpacking Your Controller

    The carton and packing materials are specifically designed to protect the product during transport. High End Systems, Inc. assumes no responsibility for products damaged during transport. Therefore, you should return a product for repair in its original shipping carton and packing materials.
  • Page 25: Specifications

    Lightwave Research 2217 West Braker Lane Austin, Texas 78758 U.S.A. U.S.A. High End Systems, Inc. 2217 West Braker Lane Austin, Texas 78758 U.S.A. cm: 17.78 H x 48.29 W x 26.85 D in: 7.00 H x 19.00 W x 10.57 D 115/230 VAC Only .25/.15 A...
  • Page 26: Ram Card

    Class 1 equipment-For continued protection against electric shock, connect this equipment to a grounded power source only. Use in dry locations only. RAM Card 256KB Static Random-Access Memory (SRAM), Type 1 PC Card (nee PCMCIA adapter). (You can use a larger-capacity PC Card, but the controller utilizes only 256KB.) One PC Card of this type is shipped with the controller.
  • Page 27: Cables And Connectors

    Cables and Connectors • DMX data cables: Belden specifications for EIA RS-485 applications) with characteristics listed below: • 2-conductor twisted pair plus a shield • maximum capacitance between conductors - 30 pF/ • maximum capacitance between conductor and shield - 55 pF/ft. •...
  • Page 28: Optional Accessories

    Optional Accessories Table 1-1 below shows the optional accessories for the Studio Color LCD controller available from your High End Systems dealer/distributor: Table 1-1. Studio Color Optional Accessories ® Status Cue controller Unprogrammed RAM card Studio Color Upload Module Heavy duty 3-pin XLR cable (10’) Heavy duty 3-pin XLR cable (25’)
  • Page 29: Setting The Controller Voltage

    Setting the Controller Voltage At the time of this writing, the Studio Color LCD controller is shipped from the factory set to 230V. Carefully examine the controller’s voltage setting (as shown in Figure 1-1 on page 1-9), then follow the instructions in this section if you need to change it.
  • Page 30: Set Or Verify Controller Voltage

    Set or Verify Controller Voltage To change or verify the controller’s input voltage setting, locate the voltage selection switch on the rear panels shown in Figure 1-1 on page 1-9. 115 volts – This setting should be used for power supplies rated from 90V to 127V.
  • Page 31: Figure 1-1. Location Of The Controller's Voltage Selection Switch And Fuse

    DAT A LINK SERIAL PORT PERSONA LIT Y RS-232 1 2 3 4 5 6 7 8 1 2 3 4 1 2 3 4 1 2 3 4 5 6 7 8 Figure 1-1. Location of the controller’s voltage selection switch and fuse.
  • Page 32: Power Cord Cap

    Note Because of the wide variety of power cord caps used worldwide, High End Systems, Inc. cannot make specific recommendations for the particular power cord cap you should use. Contact a local authority if you are unsure which type of power cord cap you need.
  • Page 33: Vigtig Sikkerhedsinformation - Danmark

    • The core which is colored brown must be connected to the terminal which is marked with the letter “L” or colored red. Class 1 equipment: THIS EQUIPMENT MUST BE EARTHED. Vigtig Sikkerhedsinformation - DANMARK Advarsel: Beskyttelse mod elektrisk chock. Ledere med gul/groen isolation maa kun tilsluttes klemme Studio Color LCD Controller Vigtigt!
  • Page 34 1-12 Power Cord Cap Studio Color LCD Controller...
  • Page 35 Chapter 2 Setting Up Your Controller Rear Panel Descriptions... 2-2 Setting the Switches... 2-4 Configuring Switch Block A...2-4 Configuring Switch Block B...2-4 All Switches OFF: Default Configuration... 2-4 Switch B-1: Master or Slave... 2-4 Switch B-2: Time Base... 2-6 Switch B-3: Page or Preset Access... 2-6 Switch B-4: Not Used...
  • Page 36: Rear Panel Descriptions

    Rear Panel Descriptions Figure 2-1 shows the locations of the connectors on the rear panel of the Studio Color LCD controller. LIGHTWAVE RESEARCH 2217 West Braker Lane Austin, Texas U.S.A. DATA LINK PERSONALITY 1 2 3 4 1 2 3 4 5 6 7 8 1 2 3 4 1 2 3 4 5 6 7 8 Data Link Out...
  • Page 37 MIDI In/Out ports: Where MIDI signals enter and exit the controller using standard MIDI connections. The controller supports the MIDI Show Control “GO” command. For more information, see the section titled “MIDI In and Out Ports” on page 2-22. Master/Slave ports: Ports for interconnecting master and slave controllers.
  • Page 38: Setting The Switches

    Setting the Switches The two blocks of Personality DIP (dual in-line package) switches located on the controller’s rear panel are labeled A and B. Configuring Switch Block A Switch block A is currently not used, and all four PERSONALITY switches must be set to the OFF position. 1 2 3 4 1 2 3 4 Configuring Switch Block B...
  • Page 39 You can set the controller to operate as either a master or a slave (there can be only one master controller per link). Your choice of master and slave controllers determines the following: • The master controller determines the modes of playback for all controllers that are slaved to it.
  • Page 40: Switch B-2: Time Base

    Switch B-2: Time Base Switch B-2 sets the controller’s input voltage frequency at either 50 Hz or 60 Hz. This setting must match the input voltage frequency of your power source because the controller senses this frequency as part of its internal timing circuits.
  • Page 41: Switch B-5: Binary Preset Access

    Switch B-5: Binary Preset Access Switch B-5 Off (default) – (Twelve-level preset access.) An analog controller accesses each of 8 presets on 12 independent levels for a total of 96 presets. You must also select preset level access by setting switch B-3 ON. Switch B-5 On –...
  • Page 42: Switches B-7 And B-8: Not Used

    Switch B-6 On – Independent Presets; the controller behaves as follows: • The master intensity recorded in each preset is ignored. Master intensities will remain as-is during preset playback. Slave controller master intensity is not affected or controlled by the master controller. Slave controllers will each accept independent master dim settings via Lightwave Show Control protocol.
  • Page 43: Connecting Fixtures

    Connecting Fixtures The Studio Color LCD controller uses its native DMX 512 protocol (language) to control Studio Color fixtures. Configuring the Fixtures Before using the controller with Studio Color fixtures, you must do both of the following: • Verify each fixture is using firmware version 38c or later. •...
  • Page 44: Figure 2-3. The Fixture's Info Menu Displays Information About The Fixture, Including The's Current Firmware Version

    • If the firmware version is above (greater than) 36, you can use the Studio Color Upload Module (part number 26040002) available from your High End Systems Inc. dealer/distributor. You can also use the Status Cue console. 2-10 Connecting Fixtures arrow buttons located to the right <Down>...
  • Page 45: Setting A Fixture Number

    • If the firmware version is above 38, you have three options: crossloading firmware from another fixture on the same DMX link, using the Studio Color Upload Module, or using Status Cue. Consult the Studio Color User’s Manual for details about crossloading. Setting A Fixture Number You must assign a unique fixture number, from 1 through 8, to each Studio Color fixture you wish to respond...
  • Page 46: Figure 2-5. The Controller's Addr(Ess) Menu Allows You To Set An Fixture Number From 1-8 So The Controller Will Recognize The Fixture

    1. Keep pressing the menu appears as shown below: Figure 2-5. The controller’s Addr(ess) menu allows you to set an fixture number from 1—8 so the controller will recognize the fixture. 2. Press the <Enter> It should appear in the format F xx, as shown below: Figure 2-6.
  • Page 47: Figure 2-7. The Set Menu Allows You To Change Various Fixture Parameters, Including How Fixtures Are Addressed

    However, the Studio Color fixture has several built-in random (or unsynchronized) effects which work randomly even if multiple fixtures are assigned the same fixture number. For more information, see the section titled “Programming Hints” on page 3-2. 4. Press the <Enter>...
  • Page 48: Figure 2-9. Configuring The Fixture To Be Controlled By Fixture Numbers Rather Than Dmx 512 Addresses

    4. Press the <Enter> buttons to select ADDR as shown below: Figure 2-9. Configuring the fixture to be controlled by fixture numbers rather than DMX 512 addresses. 5. Press the <Enter> pressing the <Menu> 6. Repeat the procedure in the section titled “Setting A Fixture Number”...
  • Page 49: Figure 2-10. Properly-Constructed Data Cable

    Constructing Cabling You should construct cables using shielded, two-conductor cable with a male 3-pin XLR connector at one end and a female 3-pin XLR connector on the other end. Pinouts for both male and female XLR connectors are shown in Figure 2-10.
  • Page 50: Figure 2-11. Constructing A Data Cable Terminator

    Terminators The last device on each link must have a 120 ohm, 1/4 watt (minimum) terminator attached to its Data Out connector. You can construct terminators by following the instructions in Figure 2-11: 1. Obtain a male XLR connector. 2. Disassemble the connector. 3.
  • Page 51: Figure 2-12. Each Of The Eight Fixtures Connected To This Controller Responds Independently To Control Commands

    • A serial data distributor must be used if either of the following is true: • You wish to connect more than 32 fixtures to a controller or more than 32 master/slave controllers together. • The end-to-end cable span (the total length of all cables) on any link exceeds 500 ft.
  • Page 52: Figure 2-13. This Example Shows Three Controllers

    Because each fixture has a unique fixture number, each one responds to commands from the controller independently from the other fixtures. Since fewer than 32 Studio Color fixtures are attached to the controller and because no cable spans more than 500 ft. (153 m), a serial data distributor is not required.
  • Page 53: Figure 2-14. Connect The Male End Of A 3-Pin Xlr Cable

    be linked to a lighting console via its MIDI, RS-232C or analog ports. Only the master controller (not the slaves) can accept commands from the lighting console. The system shown in Figure 2-13 can support up to 24 independently-functioning Studio Color fixtures (8 for each of the three controllers).
  • Page 54: Master And Slave Controllers

    5. Connect other devices to the Studio Color fixtures as desired, using the instructions in the documentation provided with those devices. 6. Place a male 120 ohm terminator on the female Data Out connector of the last device in the link. The procedure for making a terminator can be found in the section titled “Terminators”...
  • Page 55: Figure 2-15. Location Of The Master And Slave Ports On The

    1. Set personality switch B-1 on the rear panel of each slaved controller to ON. Refer to Figure 2-1 on page 2-2 for the location of the switches. The Slave LED (located above the Power key switch) turns ON. 2. Connect a shielded, 2-conductor cable with a 6 mm (1/4 inch) tip/ring/sleeve connector on each end from the master controller's Master (out) connector located on the rear panel to the slave controller's Slave (in) connector.
  • Page 56: Midi In And Out Ports

    MIDI In and Out Ports The controller supports the MIDI Show Control (MSC) “GO” command, a subset of the MIDI (Musical Instrument Digital Interface) specification. Typically, MSC is used either to connect different types of controllers to each other (for example, Studio Color LCD controllers and Intellabeam LCD controllers), or to connect a master controller to a lighting console.
  • Page 57: Other Connectors

    Other Connectors This section describes how to connect cabling to the other connectors on the controller’s rear panel. Because these other connectors are used in conjunction with advanced functions described further in Chapters 6 and 7, only a brief explanation is found here. LIGHTWAVE RESEARCH 2217 West Braker Lane Austin, Texas U.S.A.
  • Page 58 Remote Enable port: Use the Remote Enable signal to enable and disable the controller from a remote location. Connect a shielded 2-conductor cable with a 3.5 mm (1/8”) tip/ ring connector to the controller’s mini-microphone jack and use it as follows: •...
  • Page 59: Rack Mounting The Controller

    Rack Mounting the Controller After configuring the controller and connecting cables as described earlier in this chapter, you can mount the Studio Color LCD controller in a standard 19-inch rack as described in this section. The Studio Color LCD controller is designed to mount into a standard 19-inch equipment rack as specified by the MIL- STD-189 and ANSI/EIA RS-310-C-77 specifications.
  • Page 60: Powering On The Controller

    Powering On the Controller Before continuing, make sure you have done all of the following: 1. Selected the controller’s voltage and frequency as described in the section titled “Setting the Controller Voltage” on page 1-7. 2. Installed the correct fuse as described in the section titled “Replacing the Fuse”...
  • Page 61: Figure 2-18. Locations Of The Power Key Switch, The

    3. Insert the controller power key into the controller’s front panel power key switch and turn the key clockwise. The location of the key switch is shown in Figure 2-18. Studio Color ADDRESS PRESET STANDBY slave  POWER MEMORY CARD LIGHTWAVE Standby key Power key switch...
  • Page 62 • If the contents of memory and the RAM card do not match, the message below is displayed. If you want to save your programming to the RAM card, you must use the backup instructions in Chapter 5. 6. If there is a RAM card containing operating system data in the RAM card slot, the LCD display shows a message that asks you whether or not you want to replace the controller’s operating system with the operating system saved on the...
  • Page 63: Operation

    Chapter 3 Overview of Controller Operation Programming Hints... 3-2 Color to Control ...3-2 Beam Shaping ...3-3 Random and Synchronized Effects ...3-3 Random (Unsynchronized) Effects ... 3-3 Synchronized Color Changes ... 3-3 Front Panel Descriptions... 3-4 Using the Construct Keys ... 3-8 Gate Key...3-9 Red, Green and Blue Keys ...3-9 Complementary Colors...
  • Page 64: Programming Hints

    Programming Hints This section gives you a brief overview of some of the effects you can program using the Studio Color LCD controller. Color to Control The Studio Color fixture offers you a number of pre- programmed color effects to choose from. Except where noted, these options are covered in more detail in the section titled “Color Key”...
  • Page 65: Beam Shaping

    Beam Shaping The Lens 1 and Lens 2 constructs (corresponding to the two Studio Color effects wheels) control beam shaping. Each effects wheel has four positions (three effects plus open). The three effects positions include beam shaping plus one other effect, as described below: Lens 1 (see “Lens 1 Key”...
  • Page 66: Front Panel Descriptions

    Front Panel Descriptions Figure 3-1 is the first of two drawings that show groups of keys on the controller’s front panel. Descriptions of these key groups follow the figure. Address/Preset keys Studio Color ADDRESS PRESET STANDBY slave  POWER MEMORY CARD LIGHTWAVE Power/Slave/ RAM card slot...
  • Page 67 Address LED is ON to indicate a fixture corresponding to that fixture number has been programmed with its light gate (shutter) open. • In Preset mode, these keys correspond to eight programmable presets in each of the 128 preset banks. Each preset is capable of storing a single page or a loop of pages (up to 99 consecutive pages) for instant recall.
  • Page 68 RAM card slot: Insert a RAM card (Type 1, 256KB SRAM PC Card) into this slot to store a copy of the controller’s operating system, to install an updated version of the operating system, or to transfer programs into or out of the controller’s memory.
  • Page 69: Figure 3-2. Second Of Two Drawings Showing Groups Of

    Construct keys Figure 3-2. Second of two drawings showing groups of keys on the Studio Color LCD controller’s front panel. Construct/Cursor/Page control keys: construct • Construct Up and Down arrow keys: Change the parameter (value) of the selected construct. For more information, see the section titled “Using the Construct Keys”...
  • Page 70: Using The Construct Keys

    Construct keys: Allow you to program Studio Color fixtures. For more information, see the section titled “Using the Construct Keys” on page 3-8. Home key: Pressing this key then pressing one or more home Address keys closes the shutter and returns the selected fixtures’...
  • Page 71: Using The Construct Keys

    Gate Key Use this key to open or close the gates (shutters) of selected fixtures, or to select from 60 strobe speeds numbered 0 (slowest) to 59 (fastest). You can also select from 60 random (arbitrary, unsynchronized) strobe speeds from 0 (slowest) to 59 (fastest).
  • Page 72: Table 3-1. Primary And Complementary Colors

    Selecting a particular color construct shows you the complementary color for that construct. For example, after selecting the Red construct, the LCD display appears as shown below ( The second line of the display, indicates the following: • RED: the color construct you selected (the primary color).
  • Page 73: Lens 1 Key

    Lens 1 Key See also “Lens 2 Key” on page 3-16. The two Studio Color effects wheels are controlled by the Lens 1 and Lens 2 constructs. Each wheel has four positions (three effects plus open). The three effects positions include beam shaping plus one other effect.
  • Page 74: Table 3-2. Mspeed Movement Times

    MSpeed Key (Can be referred to as “motor” or “movement” speed.) The MSpeed construct determines the total length of time a beam will require to move from one position to another. Two fixtures assigned the same MSpeed value on a page will arrive at their recorded positions (not necessarily the same position) at the same time when that page is played back.
  • Page 75 Table 3-2. MSpeed Movement Times MSpeed Time Value (sec.) 0.94 1.18 1.45 1.76 2.09 2.46 2.86 3.30 3.76 4.26 4.79 5.35 5.94 6.57 7.22 7.91 8.64 9.39 10.17 10.99 11.84 12.72 13.64 Studio Color LCD Controller MSpeed Time MSpeed Value (sec.) 25.80 27.10...
  • Page 76: Xfade Key

    Table 3-2. MSpeed Movement Times MSpeed Time Value (sec.) 14.58 15.56 16.57 Xfade Key (Crossfade.) Crossfade affects only the following Studio Color fixture features: Dim, Lens 1, Lens 2 and color mixing. Xfade is the length of time required for a value change in one of the four Xfade constructs to complete.
  • Page 77: Dim Key

    Dim Key Use this key to set the beam intensity level for all selected fixture numbers, from 0 (full dark) to 99 (full bright). Note The transition time of this construct is set using the XFade construct. Color Key Use this key to set the following: •...
  • Page 78: Figure 3-4. Factory Configuration Of The Studio Color Fixed Color Wheel

    The display below selects a color between the half-color combination 2 and 3 (3/4 CTO and Pink) and position 3: See also “CSpeed” on page 3-21. The factory configuration of the color wheel is shown below: Magenta Figure 3-4. Factory configuration of the Studio Color fixed color wheel.
  • Page 79: Mode Key

    Lens 2 has the following effects: • Beam shaping: A long, narrow beam rotates into a short, fat beam. Construct values between approximately 100 (39%) and 220 (86%) select beam shaping. (Values above about 220 or 86% move toward the open position.) •...
  • Page 80 4. Press the <Gate> arrow keys to select 5. Use the joystick to direct the beam at a reference point (wall, screen, or other surface). 6. Press the <Mode> arrow keys to select <Down> below: 7. Press the <Green> arrow keys to select a value of . <Down>...
  • Page 81: Position Key (Pos)

    Position Key (POS) Use this key to select one of 99 user-programmable position presets. (You do not need to press this key if you want to manually position the beam as described below.) Manual vs. Preset Positioning There are two ways to position the beam: manually using the joystick or automatically using preset positioning.
  • Page 82: Delay Key

    suppose you have programmed all 99 pages of memory 9 as position presets. All 99 position presets are available for fixture number 1, all 99 position presets are available for fixture number 2, etc. Delay Key Use this key to set the amount of time you want the controller to pause on the current page in the loop before advancing to the next page in the loop.
  • Page 83: Setting Cspeed

    CSpeed This option is accessible only through the menus. For more information on accessing menus, see the section titled “Setting CSpeed” on page 3-21. (Color change speed.) This option determines how fixed color wheel changes occur: at the fastest possible speed (at the beginning of beam movement), or at the speed set by the MSpeed construct (the color change completes at the same time as the beam reaches its destination).
  • Page 84: Setting Cspeed

    4. You have the options shown below: You can select either occurs as quickly as possible) or (change occurs smoothly over the MSpeed time value). Use the Construct an option, then press the selection for the fixture number(es). 3-22 Setting CSpeed (default;...
  • Page 85 Chapter 4 Basic Programming Programming Overview... 4-2 Page, Construct, Parameter, Loop ... 4-2 Address and Preset Mode ... 4-2 Preparing to Program ... 4-3 Programming Guided Tour ... 4-4 Recording Page 1 ... 4-4 Recording Page 2 ... 4-5 Recording Page 3 ... 4-6 Recording Page 4 ...
  • Page 86: Programming Overview

    Programming Overview The Studio Color LCD controller has 9 separate memories, each containing 99 pages, for a total of 891 pages of program storage. You can think of the controller’s memory as being like a book. The book has 9 chapters (memories) and each chapter has 99 pages.
  • Page 87: Preparing To Program

    Preparing to Program Before beginning any programming, make sure the controller appears as shown below: Address LED on Studio Color ADDRESS PRESET STANDBY Standby LED off slave POWER LIGHTWAVE Figure 4-1. Before programming, make sure the controller’s Address LED is ON, the Select and Standby LEDs are both OFF, and the controller is displaying the Intensity, Memory and Page.
  • Page 88: Programming Guided Tour

    Programming Guided Tour This section leads you step-by-step through creating a simple four-page program, playing back the program page-by-page, creating a loop and recording a preset. Only one fixture is required, although you can use more than one if you wish. Recording Page 1 1.
  • Page 89 9. Press the <Record> Address LEDs of all fixture numbers you selected are now ON. This is because the shutters of these fixtures are open (you selected Recording Page 2 You will create pages 2—4 of the sample program using the controller’s page copy feature, which copies constructs and parameters from one page to another.
  • Page 90: Recording

    10. Use the joystick to position the beam in a different place of your choosing. 11. Press the <Record> Recording Page 3 1. Press the <Select> 2. Press the Page 3. Press <Record> 4. The controller is now set for memory 1, page 3. Press the key;...
  • Page 91: Manually Playing Back Pages 1 Through 4

    Manually Playing Back Pages 1 Through 4 1. Use the Page <Up> shown below: 2. The fixture(s) programmed for page 1 should now display the color and position you selected for them. 3. Press the Page <Up> fixture(s) programmed for page 2 should now display the color and position you selected for them.
  • Page 92: Recording A Preset

    3. Press the <Erase> below: 4. Press the <Erase> 5. Use the Page 6. Press the <Auto> 7. The pages in the loop begin playing back as you recorded them. The length of time each page “plays” is set by the Delay construct.
  • Page 93 3. Press the numbered Preset key where you want to record the preset. For example, to record preset number 1, press the key. Note The Studio Color LCD controller supports up to 1024 presets from the front panel through the use of preset banking.
  • Page 94: Creating A Program

    Creating a Program This section gives you detailed step-by-step instructions for creating a program. For a quick step-by-step overview, see the section titled “Programming Guided Tour” on page 4-4. Figure 4-2 below shows the programming keys that will be referenced in this section. Numbered address/preset keys Address/Preset key Standby key...
  • Page 95: Step 3: Press The Select Key

    Step 3: Press the Select Key Press the <Select> LED flashes and the LCD display appears as shown below: Step 4: Select Fixture Number Press the Address keys corresponding to all fixture numbers you wish to program. You can do the following: •...
  • Page 96: Step 6: Press The Record Key

    Step 6: Press the Record Key When you are finished editing constructs, press the key to save your page. Note After recording the page, the address LEDs of all fixture numbers with the Gate construct set to come ON. If the Gate construct is set to address LED will not be on, regardless of the other construct parameter values.
  • Page 97: Page Copy

    Page Copy Use page copy to copy the entire contents of a programmed page to any other page in any other memory. This is useful for creating additional pages that contain only slight changes, such as movement changes or single-parameter changes. Before continuing, make sure your controller is ready for programming as shown in Figure 4-1 on page 4-3.
  • Page 98: Creating A Loop

    Creating a Loop A loop is a sequence of pages that repeats continuously until you stop it. You can vary the rate of playback using the knob. <Rate> You must perform the two basic steps shown below: Step 1. Record the pages as a contiguous block in the same memory.
  • Page 99 You can record over an un-initialized page with a programmed page at any time. Note The controller automatically places an un-initialized “page” between pages 99 and 1, as shown in Figure 4-4. So if the first page of your loop is page 1, you need to create one un-initialized page after the last page of your loop.
  • Page 100: Block Copy (And Reverse)

    3. Press the <Erase> below: 4. Press the <Erase> 5. Repeat steps 1 to 4 for the second or ending un-initialized page. (If the last page of your loop is 99, an ending page is not needed.) Block Copy (and Reverse) Before continuing, make sure your controller is ready for programming as shown in Figure 4-1 on page 4-3.
  • Page 101 3. Press the <Auto> LCD display then appears similar to the one shown below: 4. Select the memory and first page of the block of pages you want to copy from. • Press the Cursor the memory number. • Press the Page the page number.
  • Page 102: Setting Rate And Delay Time

    Setting Rate and Delay Time Before continuing, make sure the controller is ready for programming as shown in Figure 4-1 on page 4-3. You can control the speed of your loop using the and the Delay construct. The Delay construct (also called delay time) determines how long each page in the loop “plays”...
  • Page 103: Preset Programming

    Varying the Delay Time The Delay (time) construct sets the amount of time you want the controller to pause on the current page before advancing to the next page. Turning the subtracts from the delay time; turning the counter-clockwise adds to the delay time. Note Audio advance causes the controller to ignore the Delay and Rate settings.
  • Page 104: Using Preset Banking

    Notes (1) Audio advance is independent of the presets. For more information about audio triggering, see the section titled “Audio Input Playback” on page 6-27. (2) To prevent inadvertent erasure of presets, you cannot directly erase pages used as presets. You record over existing presets to change them.
  • Page 105: Recording A One-Page Preset

    Recording a One-Page Preset 1. Use the Construct and Page select the memory and page you want to record as a preset. ADDRESS 2. Toggle the ON. The LCD display then appears as shown below: PRESET 3. Use the Cursor of presets.
  • Page 106: Recording A Loop As A Preset

    Recording a Loop as a Preset Start the loop running, then assign the entire loop to one of the Preset keys. For more information about loops, see the section titled “Creating a Loop” on page 4-14. 1. Use the Page within the loop that you want to record as a preset.
  • Page 107: Preset Playback

    • Advance settings: • Random, Audio 1, Audio 2: see “Audio Input Playback” on page 6-27. • Auto: see “Setting Rate and Delay Time” on page 4-18. • Effects settings: Color modulate and Intensity (dim) modulate. See “Audio Input Playback” on page 6-27. 10.
  • Page 108: Things To Remember

    Things to Remember • To change to another preset at any time, switch to the bank containing the preset and press the corresponding Preset key. ADDRESS • If a preset is playing back a loop, you can quit playback by pressing the PRESET OFF.
  • Page 109: Viewing And Editing Programs

    Viewing and Editing Programs Once your pages are programmed, you can view or edit the pages you programmed and change any constructs or parameters you wish. Use the same procedure you used to record the pages, making sure you press are finished editing.
  • Page 110 4. A summary of all constructs and parameters for that fixture number appears, similar to the one shown below: Most fields are self-explanatory; below is a brief description of some of the fields: • : Displays the MSpeed setting. • : (Beam position.) beam has been positioned manually using the joystick.
  • Page 111: Erasing Pages

    Erasing Pages You may want to erase a page when there are undesirable or old pages in memory. It is often best to clear out these pages to prevent confusion in future programming. Note the following: • Instead of erasing the page, you could always record another page in its place.
  • Page 112: Master Dim

    Master Dim The sample LCD display below shows a value of Intensity (also called master dim). The value of 99 is maximum intensity (full bright) and 0 is the minimum intensity (full dim). You can change the intensity setting using the Construct <Up>...
  • Page 113: Homing Fixtures

    Homing Fixtures Homing a fixture causes its shutter to close, its lamp to strike (if off), and for all wheels and motors to return to their home (default) positions. 1. At any time, press the panel. The <Home> 2. While the <Home>...
  • Page 114 4-30 Homing Fixtures Studio Color LCD Controller...
  • Page 115 Chapter 5 Using the Menus Overview... 5-2 Navigating the Menus... 5-4 Summary ...5-4 Getting Started ...5-4 Menu Movement Keys...5-5 Moving Through Menu Levels ...5-5 Selecting Options ...5-6 Multi-Page Menus...5-7 Selecting MSC or LSC ... 5-8 Selecting the Protocol ...5-8 Setting the Device ID ...5-9 All-Memory Playback ...
  • Page 116: Overview

    Overview Figure 5-1 shows an overall view of the menu system: Help Backup Submasters Setup Function Figure 5-1. The Studio Color LCD controller’s menu system. Overview Help Edit Backup Submasters Setup Card Card Card Master (No channel; 1 to 12) (1 to 8) (Dim, Color) (1 to 8)
  • Page 117 • Help: On-screen help for all Main menu options. • Backup: Options for transferring controller memory to and from a RAM card and for backing up the controller’s operating system to a RAM card. See Chapter 7. • Submasters: Allow you to change color and dim constructs remotely using a 0—10V analog controller.
  • Page 118: Navigating The Menus

    Navigating the Menus This section explains how to use the menu system. More information is contained in subsequent sections in this chapter. Summary • Press the If you’re in the menu system, pressing the takes you completely out of the menu system, no matter cursor where you are, saving the options you selected.
  • Page 119: Figure 5-2. The Menu Navigational Keys: Construct, Cursor And Page

    the Main menu. You use the Construct, Cursor and Page arrow keys to navigate in the menu system. These keys are shown in Figure 5-2: construct Figure 5-2. The menu navigational keys: Construct, Cursor and Page. Menu Movement Keys The Cursor <Right>...
  • Page 120: Selecting Options

    below: Pressing the Cursor since there are no menu items below Pressing the Cursor different menu options on the same level, and pressing the Cursor arrow key returns you to the Main menu. <Up> Selecting Options Usually the Construct to select options for the lowest-level menu items. If another key is required (for example, the message on the LCD display appears.
  • Page 121: Multi-Page Menus

    Multi-Page Menus Some of the Help menus are more than one page long. You use the Construct through those multi-page menus. Select from the main menu, then press the Cursor arrow key to select the first option, <Down> display appears as shown below: Press the Construct page of the help screen, which is shown below: You now have the following options:...
  • Page 122: Selecting Msc Or Lsc

    LSC is supported by Lightwave Control Center (LCC) software only and works with Lightwave Research LCD controllers. You can order LCC free of charge from your High End Systems dealer/distributor (part number 80440004 for the PC version or 80440003 for the Macintosh Selecting the Protocol 1.
  • Page 123: Setting The Device Id

    3. Press the Cursor options shown below: 4. Use the Cursor , as shown below: 5. Press the Construct the selection between 6. Use the Cursor continue with the next section. Setting the Device ID The device ID is used by MSC and LSC to identify master controllers.
  • Page 124 If you are continuing from the previous section, begin with Step 3. 1. Enter the menu system by pressing the 2. Select from the Main menu, as shown below: 3. Press the Cursor appears as shown below: 4. The LCD display above indicates the controller is currently set for the default ID of 0.
  • Page 125: All-Memory Playback

    All-Memory Playback This section describes how to auto advance or random advance through all 99 pages in all nine memories. (Only initialized, or programmed, pages will play back.) Enabling All-Memory Playback Make sure the controller is ready for programming as shown in Figure 4-1 on page 4-3.
  • Page 126: Locking/Unlocking Memory

    Locking/Unlocking Memory Use the memory lock function to lock out all pages in a memory so they cannot be edited or erased without the memory first being unlocked. Locking a memory also prevents editing of any preset referring to any page in that memory.
  • Page 127: Locking/Unlocking A Fixture

    Locking/Unlocking a Fixture This feature temporarily removes a fixture from all pages. This might be necessary in the event of a fixture malfunction or if you want to remove a fixture for a special event or effect. Removing a fixture in this manner requires no reprogramming because no memory is actually changed.
  • Page 128: Erasing All Memory

    Erasing All Memory The Erase All function provides a quick way to clear all programming (all unlocked memories, all pages, all presets). This operation does not affect any locked memories, the controller’s operating system, User key macros, menu choices (for example, device ID) or submasters. Note You may want to temporarily back up the controller before you perform this operation.
  • Page 129: Setting The Backlight Intensity

    Setting the Backlight Intensity You can set the intensity (brightness) of the LCD display backlight to high (the default), low, or off. 1. Enter the menu system by pressing the 2. Select from the Main menu, as shown below: 3. Press the Cursor arrow key until <Right>...
  • Page 130 5-16 Setting the Backlight Intensity Studio Color LCD Controller...
  • Page 131 Chapter 6 Advanced Programming Who Should Use this Chapter... 6-2 Using Position Presets ... 6-3 Recording Position Presets...6-4 Recalling Position Presets ...6-4 Address Parameter Copy ... 6-5 Edit/Copy ...6-6 Copy Parameters to Another Fixture, Same Page...6-7 Copy Parameters From One Page to Another Page ...6-8 User Key Macros ...
  • Page 132: Who Should Use This Chapter

    Who Should Use this Chapter This chapter is intended for users already familiar with controller operation and with the basics of programming. In many cases, details such as how to enter or exit the controller’s menu system have been omitted. Consult the sections shown below for details of controller operation not covered in this chapter: •...
  • Page 133: Using Position Presets

    Using Position Presets The controller has a time-saving feature called position preset (also called position memory or preset positioning). Position presets allow one page to refer to another page for pan and tilt (position) information. You first move the beam to the desired location using the joystick, then assign that position to a preset number (from 1 to 99).
  • Page 134: Recording Position Presets

    The full set of 99 position presets is available for all fixtures connected to the controller. For example, suppose you have programmed all 99 pages of memory 9 as position presets. All 99 position presets are available for fixture number 1, all 99 position presets are available for fixture number 2, etc.
  • Page 135: Address (Fixture) Parameter Copy

    4. Press the <POS> Construct <Up> preset. (A value of positioning, not preset positioning.) For example, the LCD display below selects position preset 1 (memory 9, page 1): 5. Edit any other constructs you wish, then press the key to save your selections and continue. Use the same procedure to change your position presets as needed.
  • Page 136: Edit/Copy

    Edit/Copy The Edit/Copy feature has two options: • “Share all Constructs until selected” (the default): Copies all of a fixture’s construct parameters to the fixture(s) you have selected to “copy to”. You can override this by pressing one or more Construct key(s) to copy only those constructs.
  • Page 137: Copy Parameters To Another Fixture, Same Page

    Copy Parameters to Another Fixture, Same Page 1. Select the memory and page containing the fixture with the parameters you wish to copy. 2. Press the <Select> construct parameters you want to copy. 3. Take one of the following actions: •...
  • Page 138: Copy Parameters From One Page To Another Page

    Copy Parameters From One Page to Another Page 1. Select the memory and page containing the fixture with the parameters you wish to copy. 2. Press the <Select> below: 3. Press the Address key(s) corresponding to the fixture(s) you wish to copy. Remember the page number containing these fixtures.
  • Page 139: User Key Macros

    User Key Macros The controller has eight front panel User keys that can be used to store custom macros (a recorded series of up to 256 keystrokes); five of the first six keys have pre-programmed definitions that you can use or record over. (You can access the default definitions even after you record over the keys.) User keys 1 through 8 are factory programmed as follows:...
  • Page 140: 6-10 User Key Macros

    3. The selected User key’s LED flashes, indicating you are recording. Every keystroke you make from now on is recorded in this macro. The macro accepts up to 256 keystrokes. See the example below. 4. When you have completed your macro, repeat Step 1 then select Example Macro: Page Copy This macro copies the entire contents of the page the...
  • Page 141 6. Select the memory and page (destination) you want to copy the contents of the current page to: • Press the Cursor the memory number. • Press the Page the page number. Note Make sure the page you select does not already contain a program, because the page would be erased.
  • Page 142: Erasing A Single User Key

    Erasing a Single User Key To erase one of the User keys, record a zero-keystroke macro over the old macro using the instructions in this section. Note Erasing an individual User key does not return it to its default definition. However, you can restore all six User keys to their default definitions as shown in the section titled “Erasing All User Keys”...
  • Page 143: Accessing Default Definitions

    Accessing Default Definitions This section describes how to access the six default User key definitions after any or all of these keys have been redefined as macros. Note You can restore all six User keys to their original pre- programmed state by erasing all User keys. See the section titled “Erasing All User Keys”...
  • Page 144: Erasing All User Keys

    Erasing All User Keys Erasing all User keys deletes any custom macros you have programmed and returns the eight User keys to their default definitions. (Memories, pages, presets, submasters, menu choices and the controller’s operating system are not affected.) For more information about User keys, see the section titled “User Key Macros”...
  • Page 145: Analog Inputs Ports

    Analog Inputs Ports You can attach an analog controller to the two Analog Inputs ports located on the Studio Color LCD controller’s rear panel to perform any of the following functions: • Remote page access: Remotely play back pages from the memory.
  • Page 146: Remote Page Access

    Remote Page Access The remote page access feature allows you to remotely play back pages from the memory that you first select on the controller’s front panel. (You cannot remotely select or change memories.) 1. Connect the analog controller as described in the section titled “Analog Inputs Ports”...
  • Page 147: Table 6-1. Remote Page Access Channel Functions

    c. Channels 10, 11, and 12 when used in combination with other channels become function keys as explained below: • Channel 10 is a ten-times multiplier. For example, if you simultaneously enable channels 5 and 10, you call up page 50. •...
  • Page 148: Remote Preset Access

    Remote Preset Access Twelve-level preset access and binary preset access allow you to do one or both of the following: • Play back individual pages or loops (even individual pages within loops). • Play back the same loop with different settings for: auto advance, audio 1 and 2 advance, random advance, color modulate or dim modulate.
  • Page 149: Using Twelve-Level Preset Access

    Using Twelve-Level Preset Access Twelve-level preset access allows you to record and play back up to 96 presets (12 sets or levels of eight presets each). Recording in Twelve-Level Preset Access 1. Toggle the <Address>/<Preset> controller until the Preset LED comes ON. 2.
  • Page 150: Playing Back In Twelve-Level Preset Access

    audio 1 and 2 advance (page 6-27), color modulate (page 6-27) and dim modulate (page 6-27) as needed. These settings are stored with the preset. 9. Press the <Record> indicating the preset is now recorded. Note If enabling analog controller channels does not call up presets in memory, make sure there are no submasters assigned.
  • Page 151: Figure 6-2. The Least Significant Bit In Binary Is The Leftmost Digit

    Using Binary Preset Access Binary preset access allows you to record and play back up to 1023 presets (the first 10 analog controller channels act as binary digits). The controller supports mixing binary presets with submasters; however, the same channel cannot serve as both a submaster and a preset at the same time.
  • Page 152 auto advance (page 4-18), audio 1 and 2 advance (page 6-27), color modulate (page 6-27), and dim modulate (page 6-27) as needed. These settings are stored with the preset. 6. Convert the preset number you wish to use to a binary number using Appendix A.
  • Page 153: Submasters

    Playing Back in Binary Preset Access Appendix A lists all of the binary preset access combinations. The selected preset continues to play back until you: • press another Preset key • change to another preset level by activating another channel on the controller •...
  • Page 154: Selecting A Submaster Mode

    Selecting a Submaster Mode There are two submaster modes: Proportional level or Remote level. • Proportional Level submasters (typical setting): Traditional submaster control. The submaster value is multiplied by the programmed fixture value. For example, if the recorded dim value for the selected fixture is at 50 percent and a submaster is at 50 percent, the fixture will be dimmed at 25 percent.
  • Page 155: Assigning A Channel For Master Dim

    Assigning a Channel for Master Dim This section explains how to use a submaster as the “master dim controller”. Once you assign a channel for master dim, the same channel cannot be used to control fixtures. For example, if you select channel 1 for master dim, you cannot use channel 1 to control fixtures.
  • Page 156 You can skip the first two steps below if you are continuing from the previous section. 1. Select 2. The LCD display then appears similar to the one shown below: 3. Use the Cursor submaster number as shown below (submaster 1): 4.
  • Page 157: Audio Input Playback

    Audio Input Playback You can use an external stereo source to control playback through any or all four playback modes listed below. Audio input playback affects how initialized pages play back, regardless of whether those pages are part of a loop or not. To enable audio input playback, plug your stereo source into the Stereo Audio Input connector on the controller’s rear panel as shown in the section titled “Other Connectors”...
  • Page 158: Figure 6-5. Adjusting The Sensitivity Of Audio Effects To The Audio Signal

    Varying the Audio Sensitivity Adjust the sensitivity of the audio advance modes to the audio signal using the the right of the least sensitive (a faster beat or a louder signal is required to trigger the audio effect) Figure 6-5. Adjusting the sensitivity of audio effects to the audio signal.
  • Page 159: Random Advance

    Random Advance Random advance when used with auto advance, manual advance or audio advance (and optionally all-memory playback) plays initialized pages in random order. (Random advance when enabled by itself does nothing.) First press the <Auto> default, the User you have already programmed a macro on the User see the section titled “Accessing Default Definitions”...
  • Page 160: Remote Enable

    3. To return from “live” control press the Select LED stops flashing and the selected fixtures return to their original programmed settings. Remote Enable Located on the rear panel of the controller is a Remote Enable connector that allows you to remotely enable and disable the controller as described below: •...
  • Page 161: Lightwave Control Center

    Lightwave Control Center Selecting Lightwave Show Control (LSC) as described in the section titled “Selecting MSC or LSC” on page 5-8 means you must use the Lightwave Control Center (LCC) software for playback control using binary preset access. (The eight preset keys on the controller’s front panel are not used with binary preset access.) LCC allows you to set up cue lists so you can access your...
  • Page 162 6-32 Lightwave Control Center Studio Color LCD Controller...
  • Page 163: And Transfer

    Chapter 7 External Memory Storage and Transfer Overview ... 7-2 RAM Card Options ... 7-2 Personal Computer Options ... 7-3 NiCad Battery Protection... 7-3 RAM Card: Memory ... 7-4 Backing Up to a RAM Card ... 7-4 Restoring Memory from a RAM Card... 7-6 RAM Card: O/S ...
  • Page 164: Overview

    RAM cards. The controller ships with one RAM card; you can order additional RAM cards from your High End Systems dealer/ distributor (part number 80440017). The RAM card shipped with the controller is a Type 1 SRAM PC Card, 256KB.
  • Page 165: Personal Computer Options

    Personal Computer Options In addition to backing up and restoring controller memory using a RAM card, you can also back up (download) and restore (upload) memories, pages and presets using a personal computer. The differences between backing up and restoring memory via RAM card and personal computer are summarized below: •...
  • Page 166: Ram Card: Memory

    RAM Card: Memory This section explains how to: • Copy all of the controller’s internal memory to a RAM card • Load or restore the controller’s memory from a RAM card See also: • “IBM-Compatible” on page 7-13 • “Macintosh” on page 7-24 •...
  • Page 167 2. Press the <Menu> 3. Use the Cursor from the Main menu, as shown below: 4. Press the Cursor selections, then use the Cursor to select If the message LCD display, see the explanation below: • If there is no card in the RAM card slot, or if the RAM card is not fully inserted, the message appears: do not force it into the slot—turn it over if you feel resistance);...
  • Page 168: Restoring Memory From A Ram Card

    6. If you want to cancel the backup operation at this time press key or the Cursor <Select> press the <Record> complete this backup operation. 7. After memory has been backed up, the controller is automatically placed in mirror mode, causing subsequent programming to be recorded to both the RAM card and to the controller’s memory.
  • Page 169 3. Use the Cursor from the Main menu, as shown below: 4. Press the Cursor then use the Cursor , as shown below: 5. Press the <Erase> the controller, or press the from the RAM card. 6. After pressing the shown below: 7.
  • Page 170: Ram Card: O/S

    RAM Card: O/S This section explains how to back up, replace or update the controller’s operating system from a RAM card. Note When you are not using a RAM card, you should write-protect it to avoid accidental data erasure. See the section titled “RAM Card: Write-Protection”...
  • Page 171 4. Press the Cursor then select If the message the LCD display, see the explanation below: • If there is no card in the RAM card slot, or if the RAM card is not fully inserted, the message appears: do not force it into the slot—turn it over if you feel resistance);...
  • Page 172: Restoring The Operating System From A Ram Card

    RAM card to the controller. You should use this procedure if you are installing an updated or replacement (same version) operating system. You can obtain updated operating systems from your High End Systems dealer/ distributor. 1. Turn OFF the controller.
  • Page 173 7. Press the <Erase> key to cancel. If you press the appears as shown below: Caution Do not turn controller power off while the RAM card is transferring information. If you want to repeat the operation, wait until it is completed and then turn the controller’s power off.
  • Page 174: Ram Card: Write-Protection

    RAM Card: Write-Protection After backing up either the operating system or memory to the RAM card, you should write-protect that card to prevent it from being inadvertently erased. Examine the end of your RAM card to locate the small write- protect tab.
  • Page 175: Ibm-Compatible

    IBM-Compatible This section describes how to back up and restore the controller’s pages, memories and presets using an IBM- compatible personal computer. See also: • “RAM Card: Memory” on page 7-4 • “Crossloading” on page 7-30 • “Macintosh” on page 7-24 Hardware/Software Requirements Hard or floppy disk with at least 260KB of available space;...
  • Page 176: Connecting The Computer And Controller

    You can use a DB9 to DB25 adapter if the female end of your DB9 to DB25 Adapter serial cable does not match your computer’s serial port. Make sure you do not use a null modem adapter, since that will prevent the controller from communicating with your Male DB9 Female DB25 connector...
  • Page 177: Initial Setup

    Initial Setup You must follow the procedure below backing up controller memory to a personal computer, or restoring pages, memories and presets from a personal computer to the controller. 1. Toggle the controller’s comes ON. 2. If you are currently running Windows, exit to a DOS prompt. 3.
  • Page 178 6. The menu shows the currently-selected option in reverse video; in Figure 7-3, the selected option is Help. 7. Use your computer’s Setup and press 8. The Setup pop-up menu prompts you to select a COM (or serial communication port) for the backup program to use. Lightwave Research Backup, Ver.
  • Page 179: Backing Up (Downloading) Memory To The Computer

    10. Now see one of the following sections: • “Backing Up (Downloading) Memory to the Computer” on page 7-17 • “Restoring (Uploading) Memory from Computer to Controller” on page 7-20 Backing Up (Downloading) Memory to the Computer Before following this procedure, you must have already followed the instructions in the following sections: •...
  • Page 180 2. The next menu gives you the following options which are available throughout the rest of the procedure. Use your computer’s <Up> and press <Enter> • Current directory: the top of the menu displays the current drive and directory (by default, C:\). •...
  • Page 181 6. Press and hold the controller’s front panel until the LCD display shows the following message: 7. The Lightwave Research Backup menu should now display an identical message. • If so, press Y on your computer’s keyboard. • If not, you have not selected a file to store the backup. Repeat the previous steps.
  • Page 182: Verifying The Transfer

    Verifying the Transfer Make sure the memory was backed up properly using either Windows File Manager (or Explorer) or the DOS dir command. The file should be about 256KB in size. If so, you are finished. If the file is smaller than 256KB, some problem occurred during the transfer.
  • Page 183 1. Use your computer’s Computer->Controller from the Lightwave Research Backup main menu, as shown in Figure 7-6: Lightwave Research Backup, Ver. 2.0, Copyright 1992 Help Controller -> Computer Computer -> Controller Setup Exit Press F1 at any time for help. Figure 7-6.
  • Page 184 3. First, select the drive where the backup file is located. The current drive is displayed at the top of the menu (by default, C:\). Use the options shown in Step 2 to change the drive, if necessary. 4. Now select a directory on the drive you selected in the previous step.
  • Page 185: Verifying The Transfer

    9. A message is displayed on the Lightwave Backup software menu when the transfer is complete. Press the controller’s key to complete the operation. <Select> Verifying the Transfer Make sure the transfer was successful by checking the programming on several pages in different memories you know should have been changed.
  • Page 186: Macintosh

    Macintosh This section describes how to back up and restore the controller’s pages, memories and presets using a Macintosh personal computer. See also: • “RAM Card: Memory” on page 7-4 • “IBM-Compatible” on page 7-13 • “Crossloading” on page 7-30 Hardware/Software Requirements •...
  • Page 187: Setting Up The Software

    3. Connect the Mac-to-modem cable to the DB25 end of the adapter. See Figure 7-7: Modem/printer port Mac-to-modem Figure 7-7. Connecting a Macintosh to the controller for download/upload. Setting Up the Software You must follow the procedure in this section before either backing up controller memory to your computer, or restoring memory from the computer to the controller.
  • Page 188: Backing Up (Downloading) Memory From Controller To Computer

    described in the section titled “Connecting the Computer and Controller” on page 7-24. 1. Start White Knight. Press Command+U to open the Serial Port Settings dialog box and set the serial port for all of the following: • Serial port type: Modem (click the telephone icon) •...
  • Page 189 1. Toggle the <Standby> the Standby LED turns ON. 2. Press and hold the panel until the LCD display appears as shown below: 3. Your computer screen should display the following message: Save from controller to PC. Set PC to receive, then press RECORD to begin. Press SELECT to quit anytime.
  • Page 190: Verifying The Transfer

    Verifying the Transfer Open the Get Info window on the file you just captured to make sure the file is about 256KB in size. If the file was 256KB, you are finished. • If the file was larger than 0KB but less than 256KB, the most likely cause was that something interrupted the transfer.
  • Page 191: Verifying The Transfer

    2. Your computer screen should display the following message: Restore to controller from PC. Send data to controller now. Press SELECT to quit anytime. 3. Press Command+Y to send a text file. Use the Please Select A File dialog box to locate the file containing backed-up memory, then click Select to start the upload.
  • Page 192: Crossloading

    If the pages are not programmed as you expected, first open the Get Info window on the backup file. If the file was less than 256KB in size, it did not contain all of the controller’s memories and pages. Check both of the following: •...
  • Page 193 If you do not have a null modem cable, you will need the following (see Figure 7-8 on page 7-31): Serial Cable • One standard DB9 female-to-DB9 male serial cable. (Female DB9) (Male DB9) • One DB9 male-to-DB9 male null modem adapter, or both of the following: •...
  • Page 194: Crossload Procedure

    Consult Appendix C for a complete selection of cabling and connector wiring diagrams. Crossload Procedure The source controller is the one you want to transfer data from; the destination controller is the one you want to transfer data to. 1. Toggle the <Standby>...
  • Page 195 the amount of data you crossload. 5. The LCD display of the destination controller shows the following when the transfer is complete: 6. Restart the destination controller. Verifying the Transfer Make sure the transfer was successful by checking the programming on several pages in different memories you know should have been changed.
  • Page 196 7-34 Crossloading Studio Color LCD Controller...
  • Page 197 Glossary Access Modes The controller offers the following two remote access modes: • Page access: An attached analog controller accesses pages in memory. See Chapter 6 for more information. • Preset access: An attached analog controller access presets, either by 12-level preset access or binary preset access as described in Chapter 6.
  • Page 198 All-Memory Playback When used with auto advance, allows you to play back all 99 pages in all nine memories. (Only initialized, or programmed, pages will play back.) If used with random advance, pages play back in random order. Beam Shaping A unique feature of the Studio Color fixture that allows you to align the beam horizontally or vertically.
  • Page 199 The dichroics used in Studio Color are all manufactured at the High End Systems Optical Coating and Assembly Laboratory in Austin, Texas. They are made from a base of ®...
  • Page 200 Technology (USITT), DMX 512 is supported by leading entertainment industry equipment manufacturers, such as High End Systems, Inc. DMX 512 (D for digital, MX for multiplex and 512 is the number of channels per link) is a reliable, efficient and well- understood method of controlling lighting devices.
  • Page 201 Fixture Number (Called address by some LCD controllers.) A unique number, 1 through 8, that you assign to each fixture connected to the controller. (The terms address and fixture are basically interchangeable.) You use the fixture number to program each fixture uniquely. More than one fixture can be assigned to the same address as long as you want those fixtures (addresses) to respond to the same set of constructs in exactly the same way.
  • Page 202 Each DMX 512 link can have up to 32 devices or span 500 ft (153 m). A serial data distributor must be used to extend any link beyond those limits. See also “DMX 512” and “Serial Data Distributor”. Look See “Page”. Loop A sequence or series of programmed pages that repeats continuously until you stop it.
  • Page 203: User Memory

    Master Dim A setting for fixture intensity (dim) that affects all connected fixtures. Master dim can be set in one of the following ways: • By setting the Intensity value on the controller’s front panel. • By a submaster as described in the section titled “Submasters”...
  • Page 204 Non-initialized Page See “Un-initialized Page”. Page The basic programming unit, consisting of addresses (fixtures), constructs and their parameters (values). The controller’s memory can contain up to 891 pages—99 pages in each of 9 memories. Page Access See “Access”. Parameter The value you assign to a construct. For example, selecting a parameter (value) of 99 for the Dim construct causes the fixture to project a beam of maximum brightness.
  • Page 205: Preset Mode

    Preset Access See “Access Modes”. Preset Banking Allows you to access up to 1024 presets from the controller’s front panel. The controller has 128 banks of presets; each of the 8 Preset keys can be used as a separate preset in each bank for a total of 1024 presets.
  • Page 206 RAM Card Another name for a PC Card (nee PCMCIA, Personal Computer Memory Card International Association). The Studio Color LCD controller uses a Type 1, 256KB SRAM PC Card. The RAM card provides you with the means to backup or store the controller’s memory in a removable device.
  • Page 207 • The end-to-end cable span (the total length of all cables) on any link exceeds 500 ft. (153 m). See also “Link”. Show Control A protocol (language) that allows a variety of different types of devices to be controlled from a central source, such as a lighting console.
  • Page 208 Studio Color fixtures across a DMX 512 link. All you need is a computer with an available parallel port and keyboard connector. Contact your High End Systems dealer/distributor for more information (part number 26040002). Studio Color fixtures need to be running firmware version 38C or later in order to take full advantage of available constructs.
  • Page 209: User Memory

    Twelve-Level Preset Access See “Presets”. Un-initialized Page An un-initialized page acts as a “placeholder” to indicate the beginning and end of a chase or loop. User-Defined Keys These eight keys allow you to access the five audio advance modes or to record and play back custom macros. See also “Advance Modes”...
  • Page 210 G-14 Glossary Studio Color LCD Controller...
  • Page 211: Appendix A Binary Access Table

    Appendix A Binary Access Table The binary values listed in Table A-1 equate to the first 10 channels of analog input channels 1 to 12, with the least significant binary bit being channel 1. You can use Table A-1 as shown below: •...
  • Page 212: Table A-1. Presets, Preset Levels, And Analog

    channels corresponding to binary 1s and disable channels corresponding to binary 0s. For more details, see the next section. Using Binary Preset Access 1. Choose a preset number. 2. Note the numbers listed in the group of 10 columns under the heading “Analog Controller Channel Number”;...
  • Page 213 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table...
  • Page 214 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 215 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table...
  • Page 216 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 217 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table...
  • Page 218 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 219 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table...
  • Page 220 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-10 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 221 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-11...
  • Page 222 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-12 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 223 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-13...
  • Page 224 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-14 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 225 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-15...
  • Page 226 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-16 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 227 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-17...
  • Page 228 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-18 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 229 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-19...
  • Page 230 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-20 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 231 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-21...
  • Page 232 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-22 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 233 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-23...
  • Page 234 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-24 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 235 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-25...
  • Page 236 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-26 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 237 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-27...
  • Page 238 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-28 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 239 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-29...
  • Page 240 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-30 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 241 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-31...
  • Page 242 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-32 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 243 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-33...
  • Page 244 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level A-34 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 245 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level   Studio Color LCD Controller Analog Controller Channel Number Binary Access Table A-35...
  • Page 246 Table A-1. Presets, Preset Levels, and Analog Input Channels Pre- Pre- Pre- level                       A-36 Binary Access Table Analog Controller Channel Number Studio Color LCD Controller...
  • Page 247: Appendix B Construct Parameters

    Appendix B Construct Parameters Table B-1 below lists the available constructs for the Studio Color LCD controller, their parameter values and defaults. Table B-1. Construct Parameters and Values Construct Gate Open, Closed, Strobe speed 0 (slowest) thru 59 (fastest) Random strobe 0 (slowest) thru 59 (fastest) Red/Green/ 0—255 (0%—FF%)
  • Page 248 Table B-1. Construct Parameters and Values Construct Color Lens 2 (frost) Mode Position Delay Construct Parameters Value Range 1—6 (color wheel position) forward spin speed 1 (slowest) thru 16 (fastest) cycle speed 1 (slowest) thru 16 (fastest) reverse spin speed 1 (slowest) thru 16 (fastest) random speed 1 (slowest) thru 16 (fastest)
  • Page 249 Table B-2 below lists the values for the Color construct and how those values are displayed when you “view” a fixture as described in the section titled “Viewing Fixtures” on page 4-25. Table B-2. Color Construct Values Construct Value 1 (position on fixed color wheel) through 6 (position on fixed color wheel) Forward spin speed 1...
  • Page 250 Table B-2. Color Construct Values Construct Value Continuous color 5/6 Continuous color 6 Continuous color 6/1 Note Other values are possible for continuous color combinations “between” those listed above. For example, if you select the following value for continuous color (“between” 1/2 and 2) the display will read Construct Parameters Address View Display...
  • Page 251 Appendix C Pinouts and Wiring Diagrams This Appendix lists connector pinouts and shows how to wire various types of cabling you can use to back up and restore controller memory to a personal computer, or to crossload memory between controllers. This Appendix should be used by highly-technical individuals who are already familiar with how to wire cabling.
  • Page 252 Connector Pin Numbering Figure C-2 shows how pins are numbered on DTE connectors: Female DB9 Female DB25 Male DIN-8 Figure C-2. Pin numbering system used for wiring cabling. The male DIN-8 connector is for a Macintosh cable. The other connectors could be used on either cabling or adapters (for example, a DB9-to-DB25 adapter).
  • Page 253 IBM-Compatible Wiring Diagrams Figure C-3 shows wiring diagrams for IBM-compatible systems: Straight-Through Pin # 2 (Rcv) 3 (Tr) 4 (DTR) 5 (Grnd) Pin # 2 (Rcv) 3 (Tr) 4 (DTR) 5 (Grnd) Figure C-3. Wiring cables for backing up or restoring controller memory using an IBM- compatible machine.
  • Page 254 Macintosh Wiring Diagrams Figure C-4 shows wiring diagrams for Macintosh systems: Pin # DIN-8 3 (Tr) 4 (Gnd) 5 (Rcv) Pin # DIN-8 3 (Tr) 4 (Gnd) 5 (Rcv) Figure C-4. Wiring cables for backing up or restoring controller memory using a Macintosh. Note Male connectors are shown for simplicity.
  • Page 255 Appendix D Important Safety Information WARNING: For Continued Protection Against Fire 1. This equipment is designed for connection to a branch circuit having a maximum overload protection of 20 A. 2. Replace fuses with the specified type and rating ONLY. WARNING: For Continued Protection Against Electric Shock 1.
  • Page 256 Appendice D Important: Informations De Sécurité MISE EN GARDE: Pour Une Protection Permanente Contre Les Incendies 1. Cet équipement est conçu pour connexion à un circuit de dérivation ayant une protection de surcharge maximum de 20 2. Remplacez les fusibles UNIQUEMENT par le type et la puissance précisés.
  • Page 257 Anhang D Wichtige Sicherheitshinweise WARNUNG: Zum Schutz vor Brandgefahr 1. Dieses Gerät ist für den Anschluß an ein Stromnetz mit einem Überlastungsschutz von höchstens 20 A bestimmt. 2. Ersatzsicherungen müssen den angegebenen Spezifikationen und Kennwerten entsprechen. WARNUNG: Zum Schutz gegen gefährliche Körperströme 1.
  • Page 258 Apéndice D Información Importante De Seguridad ADVERTENCIA: Para Protección Continua Contra Incendios 1. Este equipo está diseñado para conectarse a un circuito derivado con protección máxima contra aflujos de al menos 20 amperios. 2. Reemplace SOLAMENTE con fusibles que sean del tipo y potencia indicados.
  • Page 259 Appendice D Información Importante De Seguridad AVVERTENZA: Per Prevenire Incendi 1. Questo apparecchio può essere connesso ad un circuito ramificato con una protezione di massima di 20A. 2. Sostituire i fusibili SOLO di tipo e di amperaggio comeda specifica. AVVERTENZA: Per Prevenire Le Scosse Elettriche 1.
  • Page 260 Appendiks D Vigtig Sikkerhedsin- formation: DANMARK                     D-6 Important Safety Information Studio Color LCD Controller...
  • Page 261 Accessories 1-6 key 4-10 <Address>/<Preset> Address (fixture) parameter copy 6-5 to 6-8 Address mode 3-4, 4-2 Address/Preset keys 3-4 Addressing Studio Color fixture 2-11 Studio Color LCD controller 4-11 All-memory playback 5-11 Analog controller binary preset access 6-17 playing back 6-23 recording 6-21 to 6-22 table A-2 to A-36 blackout 2-7...
  • Page 262 Building cabling backup/restore C-3 to C-4 XLR 2-14 to 2-16 Cabling backup/restore diagrams 7-14, 7-25, C- 3 to C-4 pinouts C-1 to C-4 connection rules 2-16 constructing 2-14 to 2- controller to fixtures 2- 19 to 2-20 examples 2-17 to 2-19 pinouts 2-15 terminators 2-16 7-5, 7-9...
  • Page 263 Red 3-9 XFade 3-14 Controller. See Studio Color LCD controller Copying blocks 4-16 to 4-17 pages 4-13 parameters 6-5 to 6-8 Crossloading firmware 2-11 memory 7-30 to 7-33 Crossloading memory wiring diagrams C-3 to C-4 Cursor <Up> <Down> keys 4-10 Cursor arrow keys 3-7 Customer Service intro-6 Cycle colors 3-15...
  • Page 264 Erasing a page 4-27 all User keys 6-14 memories 5-14 presets 4-20 single User key 6-12 Examples master/slave controllers 2- normal and double color mixing 3-17 to 3-18 page copy macro 6-10 to 6- programming 4-4 to 4-9 XLR cabling 2-17 to 2-19 3-21, 3-22 Features intro-1 to intro-3 Fixture parameter copy 6-5 to 6-...
  • Page 265 Keys <Address>/<Preset> knob 6-27 <Audio> 4-18 <Auto> <Blue> 3-15 <Color> Construct <Up> arrow 5-4 Construct arrow 4-10, 5-4 Cursor arrow 4-10, 5-4 Cursor <Right> arrow 5-4 Cursor <Up> <Down> arrow 5-4 3-20 <Delay> 3-15 <Dim> 4-16, 7-7, 7-10, 7- <Erase> 28, 7-32 3-11 <Flip>...
  • Page 266 Memories 4-2 all-memory playback 5-11 erasing 5-14 locking or unlocking 5-12 position presets (memory 9) 6-3 to 6-5 Memory backing up IBM 7-17 to 7-20 Macintosh 7-26 to 7-28 RAM card 7-4 to 7-6 crossloading 7-30 to 7-33 mirror mode 7-6 restoring IBM 7-20 to 7-23 Macintosh 7-28 to 7-30...
  • Page 267 Pinouts Analog Inputs ports 6-15 backup/restore cabling C-1 to C-4 controller RS-232C port C-1 XLR cabling 2-15 Playback mode 4-2 Playing back audio advance 6-27 to 6-28 auto advance 4-18 from all memories 5-11 loop 4-18 to 4-19 overriding constructs 6-29 presets 4-23 to 4-24 key 3-19 <POS>...
  • Page 268 reverse block copy 4-16 to 4- selecting fixtures 4-11 steps 4-10 to 4-12 un-initialized page 4-14 viewing 4-25 Proportional level submasters 6- Rack mounting 2-25 RAM card backing up memory 7-4 to 7-6 operating system 7-8 to during power-on 2-28 ordering 1-6 overview 7-2 restoring...
  • Page 269 Shipping materials 1-2 Show control 5-8 to 5-10, 6-31 Shutter strobing 3-9 Slave controller 2-4 to 2-5 Snap color changes 3-15, 3-17 Software uploads 2-10 Specifications cabling and connectors 1-5 controller 1-3 to 1-5 RAM card 1-4 SRAM 1-4 Standby 2-7, 3-5, 6-30 key 3-5, 4-10 <Standby>...
  • Page 270 Flip construct 3-11 frequency 2-6 fuse holder 1-9 fuse, replacing 1-9 Gate construct 3-9 Green construct 3-9 help intro-6 homing fixtures 4-29 independent presets 2-7 Intensity field 4-28 keys for programming 4-10 keys. See Keys Lens 1 construct 3-11 Lens 2 construct 3-16 Lightwave Show Control 5- 8 to 5-10 locking a fixture 5-13...
  • Page 271 12-level preset access 2-7, 6- 19 to 6-20 un-initialized page 4-14 unlocking a fixture 5-13 unlocking/locking memories 5-12 unpacking 1-2 User keys 6-9 to 6-14 voltage selection switch 1-9 voltage, setting 1-7 to 1-9 voltages 1-3 XFade construct 3-14 XLR cabling 2-14 to 2-16 XLR cabling rules 2-16 Submaster 6-23, G-12 Submasters...
  • Page 272 Viewing fixtures 4-25 Vigtig Sikkerhedsinformation DANMARK D-6 Voltage selection switch 1-9 Voltage, setting 1-7 to 1-9 Voltages 1-3 White Knight 7-25 Wichtige Sicherheitshinweise D- Wide angle 3-3, 3-11 Wiring diagrams C-3 to C-4 Write-protection 7-12 key 3-14 <XFade> XLR cabling 1-5 attaching to controller 2-19 connection rules 2-16 constructing 2-14 to 2-16...

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