Sony MLS-X1 User Manual page 270

Live production processor system
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Item
Description
In/Out
All input/output items
Bkgd
Backgrounds
Video/Key
Video/key
Home > Register > Effect Timeline > KF Path >
DME Global Effect menu (18301.26)
Use to set the path of items related to a DME global
effect.
Item
Description
All
All items
Combine
Combiner
Shadow
Shadow
Brick
Brick
Path types
You can set the following types of path.
Path type for cross-point hold (Xpt Hold)
Icon
Name
Description
Off
When reproducing a keyframe,
switch to a registered cross-
point.
Xpt Hold
When reproducing a keyframe,
maintain the cross-point
selection.
Path types for hues (Hue)
Icon
Name
Description
CW
Rotate clockwise.
CCW
Rotate counterclockwise.
Short
Rotate clockwise or
counterclockwise in the direction
closest to the hue of the next
keyframe.
Long
Rotate clockwise or
counterclockwise in the direction
furthest away from the hue of
the next keyframe.
Path types for curves (Curve)
Icon
Name
Description
Off
No change.
Icon
Name
Step
Linear
S-Curve
Spline
Setting the path type for cross-point hold
(Xpt Hold)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see "Target of
path setting" (page 268).
2
Press the [Xpt Hold] button and select a path type
from the pull-down list.
For details about path types, see "Path types"
(page 270).
Setting a path type for hues (Hue)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see "Target of
path setting" (page 268).
2
Press the [Hue] button and select a path type from the
pull-down list.
For details about path types, see "Path types"
(page 270).
Setting the path type for curves (Curve)
1
Display the path configuration menu and select the
target item to set.
For details about menus and items, see "Target of
path setting" (page 268).
2
Press the [Curve] button and select a path type from
the pull-down list.
270
Description
No path is drawn between
keyframes, and parameters are
updated each time a keyframe is
passed.
Linear path is drawn between
keyframes and a constant speed
is maintained.
Speed is reduced or increased
before/after keyframes and the
maximum speed occurs
between keyframes.
Smooth curved path is drawn
between keyframes.

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