AT&T MERLIN LEGEND Release 3.1 System Programming Manual page 671

Communications system
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Automatic Route Selection
Console Display/Instructions
5
Continue to enter absorbed digits for another route number for Subpattern A or
go to Step 6.
Next
Next
Select
.
6
Save your entry.
Enter
Enter
Select
.
7
Return to the System Programming menu.
Exit
Exit
Select
two times.
Subpattern B Procedure
Console Display/Instructions
1
Enter the table ( nn = 1 to 18) and the pool route ( m = 1 to 6) numbers.
2
Save your entry.
Enter
Enter
Select
.
3
Erase the current number of absorbed digits ( nn ).
NN
nn
4
Enter the number of digits to be absorbed ( nn = 1 to 11).
5
Continue to enter absorbed digits for another route number for Subpattern B or
go to Step 6.
Next
Next
Select
.
6
Save your entry.
Enter
Enter
Select
.
7
Return to the System Programming menu.
Exit
Exit
Select
two times.
Return to Step 3. The next route number
will be displayed on Line 1.
Dial or type [ nnm ].
N
xx = table number entered in Step 1
x = route number entered in Step 1
Press Drop.
Dial or type [ nn ].
Return to Step 3. The next route number
will be displayed on Line 1.
Additional Information
Additional Information
Programming Procedures
PC
PC
2
4–299

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Merlin legend 4.0

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