3Com 3CRWEASYA73 / WL-575 User Manual page 113

Outdoor 11a building to building bridge and 11bg access point
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WMM Access Categories
Access
WMM
Category
Designation
AC_BE (AC0)
Best Effort
AC_BK (AC1)
Background
WMM Operation – WMM uses traffic priority based on the four ACs; Voice,
Video, Best Effort, and Background. The higher the AC priority, the higher the
probability that data is transmitted.
When the access point forwards traffic, WMM adds data packets to four
independent transmit queues, one for each AC, depending on the 802.1D
priority tag of the packet. Data packets without a priority tag are always added to
the Best Effort AC queue. From the four queues, an internal "virtual" collision
resolution mechanism first selects data with the highest priority to be granted a
transmit opportunity. Then the same collision resolution mechanism is used
externally to determine which device has access to the wireless medium.
For each AC queue, the collision resolution mechanism is dependent on two
timing parameters:
AIFSN (Arbitration Inter-Frame Space Number), a number used to calculate the
minimum time between data frames
CW (Contention Window), a number used to calculate a random backoff time
After a collision detection, a backoff wait time is calculated. The total wait time is
the sum of a minimum wait time (Arbitration Inter-Frame Space, or AIFS)
determined from the AIFSN, and a random backoff time calculated from a value
selected from zero to the CW. The CW value varies within a configurable range. It
starts at CWMin and doubles after every collision up to a maximum value,
CWMax. After a successful transmission, the CW value is reset to its CWMin
value.
Description
Normal priority, medium delay and
throughput. Data only affected by long
delays. Data from applications or
devices that lack QoS capabilities.
Lowest priority. Data with no delay or
throughput requirements, such as bulk
data transfers.
5-65
Radio Interface
802.1D
Tags
0, 3
2, 1

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