AT&T MERLIN LEGEND Release 3.1 System Manager's Manual page 233

Communications system
Hide thumbs Also See for MERLIN LEGEND Release 3.1:
Table of Contents

Advertisement

Programming from the Console
Figure 6–8. Display Buttons and Main Menu
There are two types of console buttons:
Fixed Display Buttons. The top two buttons in each column have the
same labels and functions regardless of the screen display:
— Home. Return to normal call-handling mode after you finish
programming.
— Menu. Display the main menu shown in Figure 6–8.
— More. Display more items when a menu continues on a subsequent
screen, indicated by an angle bracket (>) on the upper right of the
screen
— Inspct (Inspect). View a list of lines or extensions on which a feature is
programmed, or view the settings for a feature.
Unlabeled Display Buttons. Use the five unlabeled display buttons on
each side of the screen to select commands, options, or items on the
screen. The functions of these buttons vary based on the option you
select.
NOTE:
If you are using SPM for system programming, the simulated MLX-20L console
screen on your PC screen shows the function keys that correspond to the
console screen selections. For example, to save an entry, you select
the console or press 0 on your PC. For more information about using function
keys, see System Programming , Chapter 2.
6–14
Managing the System
Home
MENU MODE: Select Feature
Press HOME to Exit
Menu
Directory
Messages
Posted Msg
Alarm Clock
Timer
.
Sys Program
Maintenance
Ext Program
More
Inspct
on

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the MERLIN LEGEND Release 3.1 and is the answer not in the manual?

This manual is also suitable for:

Merlin legend 4.0

Table of Contents