Screen Changeover By Screen No. Stored In Memory - Mitsubishi F940GOT-SWD-E Operation Manual

Graphic operation terminals melsec-got
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Graphic Operation Terminal F940GOT
11.5

Screen changeover by screen No. stored in memory

This paragraph describes the method to display a screen stored in the memory using the
screen No. storage function.
The screen No. storage function can be set in the "Change Screen" object.
Only when "Save Current Screen" of the "Change Screen" object is made effective with a
check mark, a screen No. displayed just before screen changeover is stored in the memory in
the GOT.
Example
Screen No. 10
SET VALUE CHANGE
TIMER
COUNTER
Press the "TIMER" or
"COUNTER" key to change
over the screen.
"TIMER"
key
Screen No. 11
TIMER SETTING
T0
Internal memory to store the
screen No.
10
*1 Contents stored in the screen No. storage memory
The screen No. storage memory in the GOT can store only one screen at a time. Accord-
ingly, when "Save Current Screen" is made effective on a newly displayed screen, the
contents of the memory is updated.
Example: Suppose that the screens are changed over as follows.
Storage
Internal memory to
store the screen No.
*2 Keeping of the contents stored in the screen No. storage memory
The contents stored in the screen No. storage memory is kept only while the power is
turned on in the GOT main body. When the power is turned off, the memory is cleared.
Touch key
No. 0
Touch key
No. 1
l"Save Current Screen"
is made effective.
When the TIMER touch
key is pressed and the
10 sec.
screen No. 11 is
displayed, the screen
No. 10 is stored in the
internal memory.
*1
Screen No.
No.0
No.10
Not set
Changeover of Display Screen (FX-PCS-DU/WIN-E) 11
l Two "Change Screen" objects are registered as shown
below. "Save Current Screen" is made effective in one,
and not made effective in the other.
Screen changeover
Condition
Control Input
Bit Device
1
Touch key No. 0 Not specified
2
Touch key No. 1
Not specified
"COUNTER"
key
COUNTER SETTING
Internal memory to store the
No.20
0
Screen No.
Save Current
(Destination
Screen)
11
Made effective
12
Not made effective
l Characters "TIMER" and "COUNTER"
are displayed using the "Text" object.
l "Save Current
Screen No. 12
Screen" is not made
effective.
Even if the
C0
10 sec.
COUNTER touch key
is pressed and the
screen No. 12 is
displayed, the screen
screen No.
No. is not stored in
Undefined
*2
the internal memory.
No.30
10
20
Screen
When the screen
No. 30 is
displayed, the
screen No. "20"
which was
displayed just
before is stored in
the memory.
11-13

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