Since crystal formulations and driving voltages vary, the visual grayscale effect may or may not be linearly
related to the frame rate. For certain types of graphics, a logarithmic scale like zero, one-fourth, one-half,
and one might be more visually pleasing than a linearly spaced scale like zero, five-sixteenths,
eleven-sixteenths, and one. This flexible mapping scheme allows optimizing the visual effect for the
specific panel or application during a four-level grayscale display mode.
The Controlling Frame Rate Modulation function available in previous
versions of the DragonBall integrated processor is not available in the
MC68VZ328.
Table 8-1. Grey Palette Density
Gray Code (Hex)
Density
0
0
1
1/8
2
1/5
3
1/4
4
1/3
5
2/5
6
4/9
7
1/2
8
5/9
9
3/5
A
2/3
B
3/4
C
4/5
D
7/8
E
14/15
F
1
NOTE:
LCD Controller
LCD Controller Operation
Density (in Decimal)
0
0.125
0.2
0.25
0.333
0.4
0.444
0.5
0.555
0.6
0.666
0.75
0.8
0.875
0.933
1
8-7