Build The Sound And Video Scene - MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual

Table of Contents

Advertisement

Arrange sprites in the Score
To make the Score easier to read, arrange the sprites of the animation scene in the Score so there is
an empty channel between the graphic sprites and the button sprites.
Select both the SoundVideo and GoStart sprites, which begin in frame 15, in the Score by
1
Shift-clicking them.
Drag the two sprites down one channel so they occupy channels 5 and 6. Be sure not to move
2
them left or right. The sprites should still occupy frames 15 through 50.
Click the Rewind button on the Control panel, and then click the Play button.
3
The movie plays from beginning to end, flashing scene 1 briefly on the Stage and playing the
sunset animation once before returning to frame 1 and playing again.
If your movie plays only once, turn on looping by clicking the Loop Playback icon on the
4
Control panel or by selecting Control > Loop Playback.
When you finish viewing the movie, either click the Stop button on the Control panel or select
5
Control > Stop.
Later in this tutorial, you'll add Lingo scripts to make the buttons function and prevent the
playhead from moving from one scene to the next without navigation.

Build the sound and video scene

The sound and video scene will introduce you to importing cast members from outside Director
and using sound and video in your movies. You can include sound and video with or without
Lingo, depending on the complexity of the effect you want to achieve. In this scene, you'll add
video to the Stage, add a sound effect, and add buttons that control the sound and video.
Director MX Basics Tutorial
79

Advertisement

Table of Contents
loading

This manual is also suitable for:

Director mx

Table of Contents