MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual page 447

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The camera buttons along the side—Dolly, Rotate, and Pan—let you change your viewing
angle by zooming in and out, moving around the models, and moving in a straight line
horizontally or vertically, respectively. Hold the Shift key while using these tools to make the
camera move faster.
Dolly Camera
Rotate Camera
Pan Camera
The two buttons below the camera buttons let you control whether the y-axis or the z-axis is
the up axis when using the Camera Rotate tool.
Camera Y Up
Camera X Up
The playback buttons let you either play the cast member's animation at normal speed or step
through the animation, forward or backward, controlling the movement with mouse clicks.
The Loop button lets you play animations within the 3D cast member repeatedly.
The Set Camera Transform and Reset Camera Transform buttons let you set and undo the
changes you make to camera angles. Set Camera Transform remembers the current camera
position. Reset Camera Transform restores the camera to the previously remembered position.
Reset Camera Transform
Set Camera Transform
The Root Lock button fixes an animation in place, so that it doesn't change its position on the
Stage while playing.
The field at the top of the Shockwave 3D window shows the name of the cast member on
display. The square button to the left of the text box lets you drag that cast member to the
Stage or the Score.
The New Cast Member, Previous Cast Member, and Next Cast Member buttons at the upper
left of the Shockwave 3D window let you add or display 3D cast members.
The Reset World button restores the 3D scene to its original state, with all models, cameras,
and so on assuming their original positions.
3D Basics 447

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