MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual page 166

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To change sprite label options:
Select a display option from the Display pop-up menu in the Score or from the View > Display
menu.
displays the name and number of the sprite's cast member.
Cast Member
displays the behavior that is assigned to the sprite.
Behavior
displays the x and y coordinates of the sprite's registration point.
Location
displays the ink effect that is applied to each sprite.
Ink
displays the blend percentage.
Blend
displays any combination of display options; select options by selecting Edit >
Extended
Preferences > Score.
Editing sprite properties with Lingo
You can use Lingo to check and edit sprite properties with scripts as the movie plays.
To check a property value:
Use the
command or check in the Watcher window. See
put
To edit a property:
Use the equals (
and
=-(equals)
166
Chapter 5
) operator or the
command to assign a new value to the property. See
=
set
set...to, set...=
put
in the Lingo Dictionary.
in the Lingo Dictionary.

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