Applying 3D behaviors
You apply 3D behaviors in the same way as standard behaviors in Director MX. You can attach as
many behaviors to a sprite as needed, but each behavior that requires a trigger must have a unique
trigger to activate it.
To apply a 3D behavior:
Open the Library palette.
1
Open the 3D library.
2
Attach an action behavior to the sprite either on the Stage or in the Score.
3
The Parameters dialog box appears. You can use this dialog box to control the behavior.
Depending on the behavior you select, the dialog box might have many options or only a few.
Specify options in the Parameters dialog box.
4
Click OK.
5
470
Chapter 18
Need help?
Do you have a question about the DIRECTOR MX-USING DIRECTOR MX and is the answer not in the manual?