To attach a behavior to a frame in the behavior channel, drag a behavior from the Library
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palette to a frame in the behavior channel.
Enter parameters for the behavior in the Parameters dialog box.
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Note: If you attach a behavior from a Director library of behaviors, the behavior is copied to an internal cast, to
prevent you from accidentally changing the original behavior.
To attach the same behavior to several sprites at once using the Library palette:
•
Select the sprites on the Stage or in the Score and drag a behavior to any one of them.
To attach behaviors that are already attached to a sprite or frame:
Select Window > Behavior Inspector to open the Behavior inspector.
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Do one of the following:
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•
Select a sprite or several sprites.
•
Select a frame or several frames.
Behaviors 359
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