MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual page 517

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Property Name
overlay[
].
index
rotation
overlay[
].
index
blend
overlay.count
backdrop[
].loc
index
backdrop[
].sou
index
rce
backdrop[
].sca
index
le
backdrop[
].rot
index
ation
backdrop[
].reg
index
Point
backdrop[
index
].ble
nd
backdrop.count
boundingSphere
worldPosition
Access
Description
Get and set
Rotation value used by a specific overlay in
the camera's list of overlays.
Get and set
Blend value used by a specific overlay in
the camera's list of overlays.
opaque;
Get and set
Number of overlays in use on this sprite.
Get and set
Location, in pixels, of the backdrop, as
measured from the upper left corner of the
sprite's rect to the
backdrop[index].source's
regpoint
Get and set
Lingo texture object used as the source for
this backdrop.
Get and set
Scale value used by a specific backdrop in
the camera's list of backdrops.
Get and set
Rotation value used by a specific backdrop
in the camera's list of backdrops.
Get and set
Texture-relative rotation point, similar to a
sprite's
Get and set
Blend value used by a specific backdrop in
the camera's list of backdrops.
Get
Number of backdrops in use on this sprite.
Get
A list containing a vector and a floating-
point value, with the vector representing
the position and the value the radius of a
bounding sphere surrounding the camera
and all its children.
Get and set
Position of the camera in world
coordinates. Shortcut for the command
node.getWorldTransform
()position
100
is fully
0
is fully transparent.
.
regPoint
.
.
Working with Models and Model Resources 517
Default
O, O
100.0
0
point(0,0)
None
1.0
0.0
point(O,O)
100.0
0
[vector
(0,0,0), 0.0]
Vector object

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