MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual page 493

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Property Name
blendConstant
textureRepeat
List[index]
textureRepeat
List
textureRepeat
Properties of the painter shader
The
shader gives the model a painted effect. Use these properties to work with the
#painter
painter shader:
Property
name
style
colorSteps
shadow
Percentage
Access
Description
Get and set
The blending ratio used for the first layer when
the blend function is set to
blendSourceList[index]
#constant
0.0
from
Get and set
Allows you to get or set the texture clamping
behavior associated with a specified layer.
Texture clamping refers to how a texture
"clamps" to its shader. If the ratio of the
texture to the shader is less than 1 to 1 and
textureRepeatList
the texture tiles over the shader. If
textureRepeatList
(0)
, the texture isn't repeated but appears
only once in one part of the shader.
If the ratio of the texture to the shader is
greater than 1 to 1 and
textureRepeatList
(0)
, the border of the texture is extended
past the unit UV coordinate range.
Get and set
Access to the list of texture clamping
behaviors, one per layer.
When set to
texture is extended past the unit UV
coordinate range.
Get: Returns a list of texture clamping
behaviors, one per layer.
Set: Specifies a texture clamping behavior to
be applied to all layers.
Get and set
Access to the texture clamping behavior for
the first layer.
When set to
texture is extended past the unit UV
coordinate range.
Access
Description
Get and set
Name of shader
Get and set
Possible values:
#toon
colors
#gradient
available colors
#blackAndWhite
between black and white
Get and set
Number of color steps used for lighting
calculations
Get and set
Percentage of lighting intensity that is the
threshold between highlight and shadow
#blend
is set to
. Returns a floating-point value
100.0
to
.
TRUE (1)
is set to
FALSE
is set to
FALSE
is set to
FALSE (0)
, the border of the
FALSE (0)
, the border of the
: sharp transitions between available
: smooth transitions between
: sharp transitions
Working with Models and Model Resources 493
Default
50.0
and
TRUE (1)
,
TRUE (1)
TRUE (1)
Default
None
#gradient
2
50

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