Finding Cast Members - MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual

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For information on specific cast member properties, see the following topics:
"Using animated GIFs" on page 205"
"Embedding fonts in movies" on page 274
"Using Flash Movies" on page 293
"Setting bitmap cast member properties" on page 237
"Setting vector shape properties" on page 252
"Synchronizing media" on page 328
"Setting film loop properties" on page 198
"Setting palette cast member properties" on page 266
"Setting PICT cast member properties" on page 238
"To specify a shape's fill with Lingo:" on page 254
"Setting sound cast member properties" on page 321
"Setting text or field cast member properties" on page 285
"Setting transition cast member properties" on page 272
"Setting Xtra cast member properties" on page 155
"Creating an animated color cursor cast member" on page 382
"Streaming linked Shockwave Audio and MP3 audio files" on page 326
Launching cast member editors
You can open any cast member in the appropriate editor directly from the Cast window. You can
use the Director internal media editors, such as the Text, Paint, or Vector Shape window, or you
can specify external editors for certain types of cast members. See "Launching external editors"
on page 151.
To launch an editor for a cast member, do one of the following:
Double-click a cast member in the Cast window.
Double-click a sprite that contains the cast member in the Score or on the Stage. See "Sprites"
on page 157.

Finding cast members

You can search for cast members by name, type, and color palette. You can search for selected cast
members used in the Score, such as when you are preparing a movie for distribution. You can also
search for cast members not used in the Score—for example, to clean up a movie and reduce the
space and memory required to save and run the movie.
Before releasing a movie, it's a good idea to remove unused cast members to make the movie as
small as possible for downloading.
144
Chapter 4

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