Modifying 3D Text - MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Use Manual

Table of Contents

Advertisement

Select 3D Mode from the Display pop-up menu.
7
The text on the screen changes to 3D. You can now work with it, as discussed in the
next section.

Modifying 3D text

After your 2D text has been changed to 3D, you can modify it.
To modify the 3D text:
Click the Property inspector's 3D Extruder tab.
1
Set the camera position and rotation.
2
As with the standard 3D Property inspector tab, you control camera position and rotation with
the values that you enter in the text boxes at the top of the pane. The default camera position
represents a vantage point looking up through the middle of the scene.
Note: You might prefer to define these settings using the Shockwave 3D window instead of the
Property inspector.
Select from among the Front Face, Back Face, and Tunnel check boxes.
3
These options control which sides of the text appear.
Set the smoothness.
4
This determines the number of polygons that are used to construct the text. The more
polygons that are used, the smoother the text appears.
Set the tunnel depth.
5
This is the length of the tunnel from the front face to the back face.
The 3D Cast Member, 3D Text, and 3D Behaviors 463

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the DIRECTOR MX-USING DIRECTOR MX and is the answer not in the manual?

Subscribe to Our Youtube Channel

This manual is also suitable for:

Director mx

Table of Contents