MA lighting dot2 User Manual page 469

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d o t 2 U s e r Ma n u a l
D
Dimmer Wheel:
The wheel rightmost on the console. It is always assigned to the dimmer attributes of the selected fixtures.
DMX
(digital multiplex, DMX 512):
Communication protocol that connect light consoles with fixture types.
DMX address:
Is the start address which you have on the fixture and in console. Set the DMX address of a fixture in the console, in
the
Select DMX Address
Window.
DMX channel:
Each attribute of a fixture needs one (8bit) or two (16bit) DMX channels. 512 DMX channels are one DMX universe. To
see all channels of the eight available DMX universes, open the
DMX
view.
DMX footprint:
Is an indicator for how many DMX channels the fixture type needs.
DMX universe:
One DMX universe contains 512 DMX channels. You can connect one universe to one XLR connector.
DVI-D
(digital visual interface - digital):
Connection for external screen.
E
Effect:
Manipulates and creates looping changes of values from attributes.
Encoder:
The four round rotary knobs below screen 1, to control values of attributes or scroll on the screen.
Ethernet:
Network connections on the console. You can insert a RJ45 Ethercon.
Executor:
Button and fader executor on the console and executor in the
virtual playbacks
view. You store cues on an executor.
Executor Button:
Physical key on the console to execute cues.
Executor Fader:
Physical fader on the console to execute cues.
Executor Time Master:
Overrides cue fade and on/off times and sets the cue delay to zero.
F
Fade time:
Time for changing from one value to another value.
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