Defining A Network Console Packet - Avery Dennison ADTP1 Reference Manual

Monarch tabletop printer 1
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D e f i n i n g a N e t w o r k C o n s o l e P a c k e t
Use the network console packet to send console commands directly to the wireless module via
the printer's serial port. If the wireless module does not appear to be communicating with the
printer, use the network console packet to change the printer's SSID, IP Address, etc.
Syntax
{N,number,action,device,"name" |
C,"con_comds" | }
N1. N
N2. number
N3. action
N4. device
N5. "name"
C1. C
C2. "con_comds"
Example
{N,1,A,T,"mystore" |
C,"set ip me static" |
C,"init" |
C,"exit" | }
Sends the network console packet mystore directly to the wireless module (T) and sets the IP
method to static for determining the IP Addresses. The Init and Exit commands must be used to
save changes and initialize the wireless module.
Network Console Packet.
Number from 0 to 999 to identify the network console packet. 1 is
the default.
Action. Enter A to add a network console packet.
Storage device. Enter T to pass the packet through the printer
and store the packet in the wireless module.
Packet name, 0 to 8 characters, enclose within quotation marks.
"" is the default.
Command field.
Console commands. Must be enclosed within quotation marks.
"" is the default. Each command must be on a separate line. The
maximum number of characters per command is 100. Refer to the
list of console commands in the ADTP1 MonarchNet2 Operating
Instructions for more information.
Note:
The maximum number of commands per packet is twenty five
(25).
Configuring the Printer 2-27

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