About Flash Memory; Formatting Flash Memory; Checking Available Flash Memory; Flash Memory Guidelines - Avery Dennison ADTP1 Reference Manual

Monarch tabletop printer 1
Hide thumbs Also See for ADTP1:
Table of Contents

Advertisement

A b o u t F l a s h M e m o r y
Items stored in flash memory are saved when the printer is turned off. Flash memory cannot be
reallocated.
Flash memory can contain formats, fonts, graphics, ADK scripts, and check digits. Store formats
in flash to use the printer offline (not connected to a host). When formats, graphics, and check
digits are saved in flash (a copy is automatically placed in RAM). Any of the packets saved in
flash cannot exceed the memory available in RAM. For this reason, store fonts or ADK scripts
in flash memory. (Fonts and ADK scripts saved in flash are not copied into RAM.)
Before sending packets to flash memory, it must be formatted.

Formatting Flash Memory

Formatting flash memory is required once during initial printer setup. From the Main Menu,
select Setup, Flash Memory, then Format Flash. The process takes a few minutes.
Note:
When formatting flash memory, all packets (formats, fonts, graphics, etc.) stored in flash
memory are deleted and must be resent to the printer.
Checking Available Flash Memor y
To check the amount of available flash memory in the printer, from the Main Menu, Select Setup,
Flash Memory, then Unused Flash. The number (in bytes) of available flash memory is shown.
Divide this number by 1024 to get the number of available kilobytes and make sure the font or
ADK script files do not exceed this amount. For example, if the printer displays "Unused Flash
10223616," there is 9984K (9.75 Meg) of available flash memory for fonts or ADK script files.
Flash memory cannot be reallocated.

Flash Memory Guidelines

Use these basic guidelines for storing files in the printer's flash memory.
♦ The printer has volatile RAM (packets deleted when the printer is turned off) and flash
memory (packets saved when the printer is turned off). Flash memory cannot be
reallocated.
♦ Flash memory must be formatted before any packets can be saved. See "Formatting Flash
Memory" for more information.
♦ Formats, graphics, and check digits can be saved in flash (a copy is automatically placed in
RAM). Any of these packets saved in flash cannot exceed the memory available in RAM.
♦ Packets with the same number should not be added to flash memory. If two packets with the
same number are stored in flash, only the last packet sent can be used. For example, if you
send the following packets to flash memory, only the Textiles format can be used.
{F,10,A,F,E,300,200,"UPC" | }
{F,10,A,F,E,300,200,"Textiles" | }
♦ There is not a 1-to-1 ratio between the RAM memory (formats, graphics, and check digits) in
the printer and the memory in the PC. For example, a file that is 5K in W indows may require
15-20K to store in the printer.
♦ When using graphics, use the lowest-resolution graphic possible. If the printer uses a 203 dpi
printhead, the graphics resolution should be 150 to 200 dpi. 96 dpi may work. Create the
smallest file size possible.
♦ Use temporary storage for graphics that are only used once or twice. However, for a logo that
is used on multiple formats, save the graphic in flash. Create the smallest file size possible.
♦ Each line in a packet requires the same amount of memory. The smaller the format, the less
memory required to save it.
Configuring the Printer 2-21

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents