Defining The Graphic Header - Avery Dennison ADTP1 Reference Manual

Monarch tabletop printer 1
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Within a Format
When defining the graphic field within the format, the row and
column parameters represent where on the format to place the
graphic image.
To place a graphic (a logo, for example) within a certain area on
the supply, enter the starting position (bottom left corner) of the
graphic image.
This label shows the triangle "logo" beginning (the bottom left
corner) at 400, 75 as defined in the graphic field.
D e f i n i n g t h e G r a p h i c H e a d e r
Every graphic packet must contain a graphic header. It identifies and provides important
measurement and formatting information for the graphic. Bitmap, duplicate, next-bitmap, constant
text, line, and box fields follow the graphic header, if they are used.
Syntax
{G,graphID,action,device,units,row,col, mode,"name" |
G1. G
G2. graphID
G3. action
G4. device
G5. units
G6. row
G7. col
Graphic Header.
Unique number from 1 to 999 to identify the graphic image. 1 is
the default.
Use A to add the graphic to the printer.
Graphic storage device. R is the default.
F
Flash (saved when the printer is turned off)
R
Volatile RAM
T
Temporary storage
Unit of measure. G (dots) is the default.
E
(English - in 1/100 inches)
M
(Metric -in 1/10 mm)
G
(Graphic - in dots)
Distance between the bottom of the graphic image area and the
first bitmap line. This is usually 0, unless you want a fixed
amount of white space around the graphic image. 10 is the
default. See
"Positioning the Graphic
information.
English
0 – 1599
Metric
0 – 4063
203 Dots
0 – 3247
300 Dots
0 – 3599
Distance between the left edge of the graphic image area and the
left edge of first bitmap line. This is usually 0, unless you want a
fixed amount of white space around the graphic image. 10 is the
default. See
"Positioning the Graphic
information.
English
0 – 409
Metric
0 – 1039
203 Dots
0 – 831
300 Dots
0 – 1247
Image," for more
Image," for more
Creating Graphics 5-7

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