Bitmap Library Operations - KEP MMI-1500 Installation & Operation Manual

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7.6.3 Bitmap Library Operations

A Bitmap graphics (BMP) is simple pixel data. This data comes from screen captures, paint or drawing software packages
that can generate *.bmp files. Bitmaps smaller than 250 KB and up to 256 colors are allowed.
7.6.3.1 Bitmap Library Dialog
Bitmap Library Dialog Summary
Item
Description
A brief name assigned to the library cell. Names cannot exceed 8 characters.
Bitmap name
Total number of states saved into the specified library cell. Up to 32 states can be assigned to a cell.
Total states
These check boxes indicate if the graphic is compressed. Compressed graphics typically take up less
Compressed
memory. If compressed graphics are used, the No of windows setting in the System Parameters menu,
General tab, can only be a maximum of 5. Be sure the graphic does not exceed the 256K graphic limit
before compression.
This is the size in bytes of the graphic for download and memory purposes.
Image size
Allows the background field of the library objects to be changed. This is used to see how a window's
Background
background color affects the way a bitmap appears. The background color of the bitmap object in the
library does not follow the bitmap when it is placed on the window. The color number 1~256 is
displayed in box.
Used when viewing SYS_XXX libraries to uniformly change the color of all buttons in the library. This
Frame
has no effect on other libraries. The color number 1~256 is displayed in box.
Select Lib. ...
Attach an existing library to the current project.
Attach a new (blank) library to the current project.
New Lib. ...
Remove a library from the current project. Objects that use BMPs from the deleted library are displayed
Unattach Lib
as rectangle outlines. No warning is given when this happens. Be sure you want to do this operation.
Add Bitmap graphics to the specified cell.
Add bitmap ...
Delete Bitmap graphics from the selected cell. The result of this operation is a completely empty cell.
Delete bitmap
Save the Bitmap to a file with *.bmp format. This is useful for editing a BMPs with graphic editing
Export ...
programs.
Closes the Bitmap Library Dialog
Close
66
Library Selector: Use
dropdown to select any
Bitmap library attached
to this project.
State Selector: Use
dropdown to select the
viewing state of the
cell's bitmaps.
Cell: Each cell can
have a maximum of 32
Bitmap graphics, the
first Bitmap in the cell
represents zero (0), the
second represents one
(1) and so on. Toggle
the state selector to
view each Bitmaps
state in a cell.

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