Importing Audio Files into Pyramix Virtual Studio
Importing Audio Files
Different file types with different bit depths (word lengths) can be freely combined in a Composition.
Simply Mount the Media Drive or Media Folder and drag-and-drop the required material into the Time-
line.
Files with different sample rates can also be freely combined.
Note: If a clip has a different sample rate to the current project the clip will play at the
'wrong' speed! E.g. in a 48kHz project a 96kHz clip will play at half speed. With most
material this will be glaringly obvious, however with sound effects, smaller differences
in rate (E.g. 44.1kHz - 48kHz) may well go unnoticed.
Mounting Media Drives
If many audio files already exist in a single Windows directory or folder, it is easy to mount that Windows
folder as a Pyramix Media Drive. Once mounted, the supported files become available for use in a
Project.
1. Start a New Project or Open an existing one.
2. Click the Media Management Tab in the Project Management Panel to open the Media window, or
double click to open it as a floating window.
3. Select Drive > Mount Media Drive. This opens the Choose a media folder to mount dialog box.
4. Click the Browse... button, then navigate to the Windows directory containing the audio files you
wish to import.
5. Click the OK button to mount that Windows directory as a Media Drive. All supported audio file
types will be seen by Pyramix, and be available for use in the Project. A check in the Recursive box
means Pyramix will look in sub-directories of the chosen folder as well as the root. A check in the
Permanent mount box means Pyramix will attempt to mount the folder whenever the application is
launched. I.e. make it available to all Projects.
User Manual : Getting Audio into Pyramix Virtual Studio
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User Manual
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