Merging Pyramix 4.3 User Manual page 176

Digital audio workstation
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To Punch In audio directly into the Tracks of a Project, using Pyramix Virtual Studio as
if it were a tape machine with punch in capabilities:
1. Set the Destination Drive, Resolution and Format as above.
2. Arm each Track on which you wish to punch in. In this case, set each Track to Record Punch In
mode (Red Dot with 2 vertical bars). (alt-click on the round rec/play button in the track header.
3. Check the input levels using the Mixer, and adjust as appropriate.
4. Mark a punch in record In and Out point. This can be done either by marking a selection area on a
Track, or by setting a Mark In and Mark Out on the Time Scale bar. The simplest way to mark a
selection area on a Track is to click and drag in the Track: a darker gray rectangle indicates the
selected area. The simplest way to set a Mark In is to Shift-click on the Time Scale bar: a movable
red triangle and vertical line indicates the Mark In. The simplest way to set a Mark Out is to Ctrl-
click on the Time Scale bar: a movable green triangle and vertical line indicates the Mark Out. A
selection takes precedence over Mark In and Out for punch in.
5. Position the Play Head Cursor before the marked In point or Selection area.
6. Press the red master Record button in the Transport Strip or Transport Window. The Play Head
will begin moving through the Composition, and Tracks will begin playback. Recording will begin
on the armed Tracks as soon as the selection area or Mark In point is reached during playback. A
red bar will be displayed in those Tracks which are recording.
7. The recording will stop automatically when the selection out or Mark Out point is reached. The Play
Head Cursor will continue playing through the Composition.
8. Press the Stop button in the Transport Strip or Transport Window to stop playback. A Record
Name dialog box will appear with the same options as a normal recording.
User Manual : Virtual Multi-track
User Manual
176

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