List Of Tables - MDT Glass Push Button II Smart Series Technical Manual

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Technical Manual Glass Push Button II Smart BE-GT2xx.01

5.2 List of tables

Table 1: Overview and Usage ................................................................................................................ 21
Table 2: Communication objects - Default settings per button ............................................................ 24
Table 3: Communication objects - Default settings slap-button ........................................................... 24
Table 4: Communication objects - Default settings logic function ....................................................... 25
Table 5: Communication objects - Default settings status LEDs .......................................................... 25
Table 6: Communication objects - Default settings common objects .................................................. 26
Table 7: General Settings....................................................................................................................... 27
Table 8: Display appearance.................................................................................................................. 28
Table 9: Adaption to ambience ............................................................................................................. 29
Table 10: Communication objects - Display .......................................................................................... 32
Table 11: Basic Settings - Information Screen ....................................................................................... 35
Table 12: Communication objects - State Values/State texts ............................................................... 36
Table 13: Messages/Alarms .................................................................................................................. 38
Table 14: Behavior of the device to an incoming message during standby .......................................... 38
Table 15: Behavior of the device to an incoming message during operation ....................................... 39
Table 16: Behavior when incoming message at standby and the operation switched off ................... 39
Table 17: Communication objects - Alarms/Messages ......................................................................... 39
Table 18: Menu "Push button functions" .............................................................................................. 41
Table 19: Menu "Level settings"............................................................................................................ 42
Table 20: Slap / Cleaning function ......................................................................................................... 44
Table 21: Communication object - Slap/Cleaning function ................................................................... 45
Table 22: Identical Parameters - Push button functions ....................................................................... 46
Table 23: Identical objects - Push button functions .............................................................................. 46
Table 24: Identical Parameter - Switch ................................................................................................. 47
Table 25: Communication objects - Two-button function .................................................................... 48
Table 26: Communication objects Single-button function "switch" - switch ........................................ 48
Table 27: Communication objects Single- utto fu tio „" it h - Toggle ....................................... 49
Table 28: Communication objects Single- utto fu tio „" it h - send status ............................... 49
Table 29: Communication objects - Single- utto fu tio „" it h -"send status with on-delay" .... 51
Table 30: Communication objects - Single- utto fu tio „" it h -"send status with off-delay" ... 51
Ta le
: "etti gs „"e d alues - switching values/scenes (up to 4 values) ....................................... 54
Table 32: Communication objects "send values" - switching values/scenes (up to 4 values) .............. 56
Table 33: "send values" - shift values .................................................................................................... 57
Table 34: Communitcation objects "send values" - Shift value ............................................................ 58
Table 35: Communication objects - "Send values" - send value ........................................................... 58
Table 36: "Send value" - "Send value after state" ................................................................................. 59
Table 37: Communication objects "Send value" - "Send value after state" ......................................... 59
Table 38: Presentation - Send values .................................................................................................... 60
Table 39: Send values - Special display ................................................................................................. 60
Table 40: switch/send value short/long (with 2 objects) ...................................................................... 61
Table 41: Communication objects - switch/send value short/long (with 2 objects)............................. 62
Table 42: Presentation - send values .................................................................................................... 63
Table 43: Send values - Special display ................................................................................................. 63
Table 44: Scene...................................................................................................................................... 64
Table 45: Scene call and save ................................................................................................................ 65
Table 46: Communication objects - Scene ............................................................................................ 65
Table 47: Settings - Blind ....................................................................................................................... 67
Table 48: Two-button function - Blind function .................................................................................... 67
Table 49: Communication objects - blind .............................................................................................. 68
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