User Guide
Effect Patterns
A pattern determines how the effect will play the steps. There are four
different patterns available:
Forward: The steps run from step 1 to the highest step number, then
begin again with step 1.
Reverse: The steps run from the highest step number down to step 1,
then begin again with the highest step.
Bounce: Each full cycle of the steps switches between the forward and
reverse patterns.
Random: The steps ignore their numerical sequence and execute in a
random order until all steps have become active once, then the random
sequence begins again.
Rev. 1.30.03.07.r1
Chapter 7 Effects
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