Colorsource Overview; Touchscreen Performance; Stage Map - ETC ColorSource Console User Manual

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ColorSource Overview

The ColorSource console is made up of four different physical areas; the touchscreen (stage map), the faders
and bumps, the crossfader, and the master faders. It is important to familiarize yourself with these different
areas as you learn to use your console.

Touchscreen Performance

The ColorSource console touchscreen requires that the power supply is grounded (with a three-pin connector)
for optimal performance. Lack of a grounded connection can cause the touchscreen to operate erratically or
not at all. This might be seen as unwanted operations or inability to precisely select an item.
If no earthed / grounded outlet is available, or if the console is being run from an independent power source,
including from a vehicle or battery, it is possible that the touchscreen will not operate correctly. In these situ-
ations it is advised to directly connect your body to the console chassis. This may be achieved with a conductive
wrist strap, of the kind used in electronics manufacturing or hospitals to eliminate static charge build-up. The
cable of the strap should be attached to a metallic part of the console, for example a screw or connector on the
rear panel. If this is not practical, then you should at least ensure that you touch the console enclosure, the
metallic part of it, with your wrist or your other hand.

Stage Map

The Stage Map button (left-most button below the screen) displays a topographical map of
at maximum size. You may select channels on the topographical stage map for control.
Note:
ted display.
ColorSource Overview
The Stage Map button will toggle between displaying the Stage Map or the previously selec-
channels
fullscreen
5

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