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Cobalt Family
User Manual
Version 8.1.0
Part Number: 4370M1200-8.1.0 Rev: A
Released: 2018-11

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Summary of Contents for ETC Cobalt Series

  • Page 1 Cobalt Family User Manual Version 8.1.0 Part Number: 4370M1200-8.1.0 Rev: A Released: 2018-11...
  • Page 2 E T C p e r m i t s t h e r e p r o d u c t i o n o f m a te r i a l s i n t h is m a nu a l o n l y f o r n o n - c o m m e r c i a l p u r p o s e s . A l l o t h e r r i g h t s a r e r e s e r v e d b y E T C .
  • Page 3 Cobalt 8.1 - 20181029...
  • Page 4: Table Of Contents

    Cobalt 8.1 - 20181029 Table Of Contents   Table Of Contents ........................... 2   Cobalt Help System 8.1 ........................ 33   COBALT HELP SYSTEM ......................34   This Manual - Using the Help system ..................35   Help System - Change Language ..................36  ...
  • Page 5 An Error Popup Appears - copy log ..................66   Troubleshooting - Reset ......................68   Troubleshooting - Help from ETC Technical Services ............69   ETC Technical Services - United Kingdom ................. 69   ETC Technical Services - Americas ..................69  ...
  • Page 6 Cobalt 8.1 - 20181029 Tab - Designer Summary ......................83   Tab - Selected Live ........................85   Tab - Master View ........................86   Tab - Time Code ........................87   Tab - Device Controls Tab ......................88   Parameters tabs: All, Focus, Color, Beam, U1, U2, U3 ............
  • Page 7 Cobalt 8.1 - 20181029 Entering Texts ......................... 121   The TEXT Key ........................121   Mute & Solo ..........................122   Mute & Solo - MUTE ......................122   Mute & Solo - SOLO ......................123   Lock Console .......................... 125  ...
  • Page 8   Verify Hard Disk Utilities ....................190   Facepanel Test Utilities ....................... 190   Network Configuration Applications (GCE, NCE, Concert etc) ........191   Backup and Restore System Settings .................. 192   Backup and Restore User Template Library ............... 192  ...
  • Page 9 Cobalt 8.1 - 20181029 Play Settings - Attribute ......................208   Attribute Settings ........................ 209   Play Settings - MIDI ....................... 211   Direct Mode MIDI ......................213   Play Settings - Show Control ....................215   Show Control Settings ......................215  ...
  • Page 10 Cobalt 8.1 - 20181029 Serial COM data ......................... 249   MIDI Data ........................... 250   UDP data ..........................250   Event List - Events ........................252   Triggers for Events ......................253   Macro List ..........................254   Macros - Record & Playback ....................255  ...
  • Page 11 Cobalt 8.1 - 20181029 Output List - Columns & Functions ..................287   Output List - Select & Patch Outputs ................. 287   Parked ............................. 288   Park - Parked Items List ...................... 289   Templates ............................ 290   Templates - Introduction ......................291  ...
  • Page 12 Cobalt 8.1 - 20181029 Group functionality ......................323   Record a Group ........................324   Groups - Record ........................325   900-groups .......................... 325   Groups - Select Channels ......................326   Groups - Select Channels Context Menu ................326  ...
  • Page 13 Cobalt 8.1 - 20181029 Channel Editor Wizard - Include If 0% ................355   Presets - Auto-Save ......................... 356   Presets - Times ........................357   Presets - Compare Mode ......................358   Presets - Delete ........................359   Presets - Renumber ......................... 360  ...
  • Page 14 Cobalt 8.1 - 20181029 Sequences - Links ........................394   Sequence Step Links - Master Playbacks ................394   Sequence Step Links - Shortcut ..................395   Sequence Step Links - Master Pages .................. 395   Sequence Step Links - Another Step................... 395  ...
  • Page 15 Cobalt 8.1 - 20181029 Notes Editor ..........................438   Notes - Create ........................438   Notes - Editor ........................439   Note Editor - Columns ......................439   Note Editor - Delete ......................440   Delete Wizard ......................... 441   Auto-create Content Wizard...
  • Page 16 Cobalt 8.1 - 20181029 Channels - Rem Dim ....................... 477   Channels - Soft key page ......................478   Channels - Next & Last Mode ....................480   Channels - Select Functions ....................482   Select - Sub-selection Functions ..................483  ...
  • Page 17 Cobalt 8.1 - 20181029 Track - Presets ........................514   Track - Palettes ........................517   Track - Track Editing ......................518   Track Editing - Intensities ....................518   Track Editing - Update Attributes ..................519   Track Editing - Unblock Attributes ..................520  ...
  • Page 18 Cobalt 8.1 - 20181029 Object Target & Attributes - Line & Color (8.0) ..............561   Object Target & Attributes - Fields (8.0) ................562   Magic Sheet - Palette times (8.1) ..................563   Magic Sheets - Load & Navigate (8.1) ................... 564  ...
  • Page 19 Cobalt 8.1 - 20181029 Device Control - Device Mode ....................596   Device Mode Settings and Device Mode Page List ............597   Device Views ..........................599   Device Views - Introduction ....................600   Device Views - Live ....................... 601  ...
  • Page 20 Cobalt 8.1 - 20181029 Device Palettes - Select Stored Channels ................636   Device Palettes - Focusing Mode ................... 637   Device Palettes - Renumber ....................639   Device Times ..........................640   Device Times - Introduction ....................641   Percent times, or seconds? ....................
  • Page 21 Cobalt 8.1 - 20181029 Effects ............................672   Effects - Introduction ......................673   Try out the effects in a Demo Play ..................674   Effects - Functions ........................676   Effects - Views ........................677   Effects in Tabs ........................678  ...
  • Page 22 Cobalt 8.1 - 20181029 Series Step Editor ........................712   Series Step Editor - Functions ..................... 713   Content Effect Modes ......................714   What mode do I use? ......................714   Content Effect Times ......................716   Dynamic Effect ........................717  ...
  • Page 23 Cobalt 8.1 - 20181029 Dynamics - Record ......................... 736   Record Changed Dynamics ....................736   Record Dynamics To Another Preset ................. 736   Record Dynamics To A Master ..................736   Record Keep Dynamics (New Base Value) ................ 737  ...
  • Page 24 Cobalt 8.1 - 20181029 Create a Set ......................... 766   Edit a Set ..........................767   Main Playback ..........................768   Main Playback - Introduction ....................769   Main Playback - Functions ..................... 770   Main Playback - Transport Keys ..................771  ...
  • Page 25 Cobalt 8.1 - 20181029 Master settings for times ..................... 802   Flash On Time ........................803   Masters - Channels ........................804   Load channels to masters ....................804   Master Settings for channels ....................805   Masters - Presets ........................807  ...
  • Page 26 Cobalt 8.1 - 20181029 Load a macro to a master ....................837   Masters - Drag and Drop Data .................... 838   Drag and Drop Master Links ....................839   Masters - Swap upper/lower ....................841   Masters - Select Playback Range .................... 842  ...
  • Page 27 Cobalt 8.1 - 20181029 Clear Remotes ........................879   Remote Control List ......................880   CONSOLE KEYS ........................882   Console Key Quick Help ......................883   Console Key - ? ........................883   Console Key - <-- (Disp Mode) ..................883  ...
  • Page 28 Cobalt 8.1 - 20181029 Console Key - EFFECT ...................... 894   Console Key - EFFECT OVERVI ..................895   Console Key - ESC ......................895   Console Key - FADER MODE ................... 895   Console Key - FAN ......................895  ...
  • Page 29 Cobalt 8.1 - 20181029 Console Key - MINUS PERCENT (-%) ................907   Console Key - MODIFY ..................... 908   Console Key - MODIFY SEQ .................... 908   Console Key - MUTE ......................909   Console Key - NEXT ......................909  ...
  • Page 30 Cobalt 8.1 - 20181029 Console Key - SEQ ......................921   Console Key - SEQ + ......................922   Console Key - SEQ - ......................922   Console Key - >> (Master Playback) .................. 922   Console Key - << (Master Playback) .................. 922  ...
  • Page 31 Cobalt 8.1 - 20181029 Shortcuts - Devices To Home Position ................941   Shortcuts - Device Attribute Editors ................... 941   Shortcuts - Device Masking ....................942   Shortcuts - Device Palette Recording ................. 943   Shortcuts - Device Palette Activating ................. 944  ...
  • Page 32 Cobalt 8.1 - 20181029 RFR Playback ........................972   RFR Patch ........................... 973   RFR Palettes ........................973   RFR Focus Mode ........................ 974   RFR Scroller Calibration ....................974   Remote Control - Phone Remote .................... 975   Phone Remote - Functions ....................975  ...
  • Page 33 Cobalt 8.1 - 20181029 Connector - Desk Light ..................... 1007   MIDI ............................1008   MIDI - Introduction ......................1009   MIDI - Standard MIDI ......................1010   MIDI - MIDI Show Control ....................1011   MIDI - Time Code ........................ 1014  ...
  • Page 34 Cobalt 8.1 - 20181029 EXAMPLES ..........................1057   Example: Build a chase effect ....................1058   Example: Patch by Output ....................1059   Example: Patch by Channel ....................1060   Example: Record in the Main Sequence ................1061   Example: Clear and Reset Patch ................... 1062  ...
  • Page 35: Cobalt Help System 8.1

    Cobalt 8.1 - 20181029 Cobalt Help System 8.1 Hold ? and press any key to get a short help. To exit press ESC. Options News in this software version Workflow in Cobalt This Manual - Using The Help System Keyboard Hotkeys Troubleshooting and support Help Companion - scan the QR code (below) in your online help system This revision: 20181029...
  • Page 36: Cobalt Help System

    Cobalt 8.1 - 20181029 COBALT HELP SYSTEM This is the manual for the Cobalt Family. This manual covers Cobalt20, Cobalt10, Cobalt Nomad Cobalt Lightserver, Congo Jr, Congo Kid, Client and Offline editor. The introduction contains the following sections • This Manual - Using the Help System •...
  • Page 37: This Manual - Using The Help System

    Cobalt 8.1 - 20181029 This Manual - Using the Help system To open the help system, press the HELP key in the Programming Section. Hold help key and press any other key for quick help. 1. Previous/Next visited page 2. Home 3.
  • Page 38: Help System - Change Language

    Cobalt 8.1 - 20181029 Help System - Change Language The help system is available in a number of languages. The displayed language is selected in the System Settings. Help - Search Function Click on the magnifying glass in HELP or press FIND in the console to get the search function.. Tap to go to to a link.
  • Page 39: Help System - Favourites

    Cobalt 8.1 - 20181029 Help System - Favourites Tap on the NOTE symbol in the Help tab. A dialog allows you to enter a descriptive text for the chapter you are tagging as a favourite. To delete a Note - focus it in the Browser and press DELETE. (See Browser) Help System - Console Keys...
  • Page 40: Help Companion Over Wifi

    Cobalt 8.1 - 20181029 Help Companion over WIFI If you have a console and a touch pad or smartphone connected on the same wireless network, from 7.3 you can browse to an external help system web page that can be completely synchronized with key presses or selected screens in the software.
  • Page 41: News In This Version

    Cobalt 8.1 - 20181029 News In This Version This chapter presents the news and changes in new versions of the software. Here are a few sections that may be of help and interest for you, depending on where you are coming from. News in Cobalt 8.1 These are the Key Enhancements in v8.1.
  • Page 42: News In Cobalt 7.1

    Cobalt 8.1 - 20181029 • Cue sequences. Read here >> • Setting a Record Target other than the Main Playback. Read here >> • Direct Selects and console keys. Read here >> • Beat Boss function for chase and content effects. Read here >>...
  • Page 43: Coming To Cobalt From Congo

    Cobalt 8.1 - 20181029 Coming to Cobalt from Congo Your main difference will be that Cobalt is so much faster. Making a transition from Congo to Cobalt is simple. All of your old shows are compatible, and 100% of the functionality you are used to. However, you will find that some things are handled differently by the hardware, and in ways that eliminate hundreds of key presses in a session.
  • Page 44: This Manual - Terminology

    Cobalt 8.1 - 20181029 This Manual - Terminology This manual is intended for use with the Cobalt lighting control system by ETC. The on-line manual and the paper manual are the exact same document. In order to be specific about where features and commands are found, the following naming and text conventions will be used •...
  • Page 45: Disclaimer

    Additional software or unauthorized changes within the operating system may significantly affect the performance of this lighting control system. In the worst case, ETC may require that the hard disk be reimaged back to factory default settings to return a system to an operational state.
  • Page 46: Getting Started

    Cobalt 8.1 - 20181029 GETTING STARTED Getting Started is about understanding the basic terminology and workflow. • General Info • Workflow In Cobalt • Troubleshooting NOTE If you are new to Cobalt, we recommend you spend half an hour on the Workflow in Cobalt.
  • Page 47: General Info

    Cobalt 8.1 - 20181029 General Info This chapter describes the key syntaxes, basic software and control terminology. This chapter contains the following sections • System Overview • Setup Guide • Installation Guidelines • Key Syntaxes • Cobalt Terminology • Control Hierarchy •...
  • Page 48 Cobalt 8.1 - 20181029 ELECTRICAL • AC input (100 - 240V at 50/60 Hz) • Maximum power consumption (including external monitors) approximately 6.3A 120/240V DIMENSIONS...
  • Page 49: Setup Guide

    Cobalt 8.1 - 20181029 Setup Guide This setup guide provides identification of the inputs and outputs on the Cobalt 10 and Cobalt 20 control desks and related hardware systems, as well as provides important information regarding initial setup and use. Cobalt 20 1.
  • Page 50 Cobalt 8.1 - 20181029 Cobalt Light Server, Congo Kid & Congo Jr The Cobalt Light Server, Congo Kid & Congo Jr have the same connectors for everything except monitors, and there are two ethernet connectors instead of three. These systems support up to 2 monitors using the following combinations:...
  • Page 51: Installation Guidelines

    Cobalt 8.1 - 20181029 Installation guidelines Equipment required to run this system • Cobalt20, Cobalt10, Cobalt Nomad, Net3 RVI, Client software • Power cables • Up to three external DVI multi touch monitors. • DMX512 or Ethernet cable(s) to external equipment Connect the monitor signal cable(s) from the back of the console to the monitor(s), and then connect the power cables to a 230/110V outlet and start all units.
  • Page 52: Key Syntaxes

    Cobalt 8.1 - 20181029 Key Syntaxes There are mainly two kinds of keys in the console: keys with a fixed function, and softkeys in the screens. Keys in the Cobalt can behave in the following ways Function Description Example Direct GO and PAUSE in the Main Will perform a function directly Playback...
  • Page 53: Cobalt Terminology

    Attributes (terminology)   Any type of device that has more than intensity (color, movement etc) is called a device and the control of non-intensity parameters, for example a moving device or a scroller, are called attributes. These are patched to the controls of Cobalt when the Template corresponding to that device is assigned to a control channel in the Patch.
  • Page 54 Cobalt 8.1 - 20181029 Presets (terminology)   The basic building block combining channel intensities, device parameters and referenced data such as palettes is stored in a Preset. The combination of a Preset and a Sequence Step is the equivalent of a "Cue"...
  • Page 55: Control Hierarchy

    Cobalt 8.1 - 20181029 Control Hierarchy The control hierarchy is this • Intensity is handled with highest-takes-precedence (HTP) logic, meaning the highest output level will be the "winner" and have control of those channels. • Attributes are handled using last-takes-precedence (LTP) logic, meaning the last instruction given to the attribute will be the winner.
  • Page 56: Control Hierarchy - Master Playbacks

    Cobalt 8.1 - 20181029 Control Hierarchy - Master Playbacks Light output from the Masters is added to the output on a Highest Takes Precedence basis. Device attributes are controlled by Last Takes Precedence. • Any master set to Inhibit Mode will subtract the assigned channels from the output similar to the function of the Grand Master.
  • Page 57: Software & Update

    Software versions come in two types: Beta release and Official release. Beta releases are test versions, which are not meant for use on real Plays. Once Beta releases are tested and proven reliable, they become official releases. The Cobalt software is owned and manufactured by ETC. To update the software see System Settings - Update.
  • Page 58: Workflow In Cobalt

    Cobalt 8.1 - 20181029 Workflow in Cobalt The workflow in Cobalt can be divided into five steps This chapter is a simplified introduction to this workflow - meant to serve as an introduction to the basic functionality of the system. Patch Before you can control a dimmer or device it has to be patched to a channel.
  • Page 59: Control (Workflow)

    Cobalt 8.1 - 20181029 Patch by channel Patch by channel is easy and fast in the Output editor. It can be done live or blind. You can start with a cleared patch or with a 1:1 patch. Patch by Channel/Dimmer. Patch by dimmer Patch by dimmer is easy and fast in the Output Editor.
  • Page 60: Record (Workflow)

    FOCUS (pan/tilt) • COLOR (color mixing and color wheels) • BEAM (gobos, shutters, iris, zoom, prism etc) Example • If a selected channel has a scroller, press COLOR. The scroller can be controlled from one of the four parameter wheels by number (frame) or continously.
  • Page 61: Playback (Workflow)

    Cobalt 8.1 - 20181029 If you press RECORD in LIVE, the default record target is the next free Preset, of the Sequence in the Main Playback. You can record to any other target as well, using the various recording functions. Presets - Record.
  • Page 62 Cobalt 8.1 - 20181029 • Groups • Palettes • Parameters • Presets • Sequences • Console keys See Masters. Playing back Presets and the main sequence. • As soon as a preset is recorded you can play it back in the Main Playback or any of the 80 Master Playbacks.
  • Page 63: Edit (Workflow)

    Cobalt 8.1 - 20181029 Edit (workflow) Once a Play is recorded you will want to edit and adjust data. Most of the functionality in Cobalt is about editing. Here is where basic data is edited. Groups • Channels, intensities and text is edited in the Groups list. Groups - List.
  • Page 64: Troubleshooting

    When you run into a problem with this system there are few probable reasons (system hardware, system software, operating issue, surrounding equipment). You may find the answer here, if not, ETC has 24/7 support >> This chapter contains the following sections •...
  • Page 65: Troubleshooting - Faq

    Cobalt 8.1 - 20181029 Troubleshooting - FAQ Here are some situations that you may run into. If these don't solve the issue, contact support at Technical Services 24/7. Troubleshooting - Console Keys do not respond Console is not responding to key presses If a key gets mechanically stuck it will seem like the console is not responding - however mouse and keyboard will still work.
  • Page 66: Troubleshooting - External Touchscreen

    Cobalt 8.1 - 20181029 • Check termination by connecting device directly to a DMX output with no other devices connected. Troubleshooting - External Touchscreen Touching one selects something on the other screen. Touchscreens can't match the touch and screen automatically, they have to be told which is which. •...
  • Page 67: Troubleshooting - Crashes & Bugs

    30 seconds before a log file is created. Please follow the directions above to send the log file to us. • Does anything work? Mouse, keyboard, some buttons etc? If an external keyboard is connected, is anything pressing down a key like a script or a headset? •...
  • Page 68: What To Do After A Crash

    Try resetting the console using the reset button on the back, in the middle. • If none of these efforts work, contact your local ETC Support. Making a crash or bug report If you have the possibility, try to reproduce the problem by repeating your actions. If you can send us a description of how to repeat the problem we are likely to solve it rapidly.
  • Page 69 Cobalt 8.1 - 20181029 2. Open the Browser and select "Copy Log files to USB" 3. Mail both files (log & dmp) to Cobalt@etcconnect.com NOTE This has to be done directly. The dmp file is a temporary file that will be overwritten if anything happens later.
  • Page 70: Troubleshooting - Reset

    Cobalt 8.1 - 20181029 Troubleshooting - Reset There is a hard power switch in the back of the console and a soft power switch in the top right corner of the frontpanel. To make a soft reset, hold the power key in the top right corner of the frontpanel for five seconds. In order to reset the console completely, turn off the power, count to five and then turn back on.
  • Page 71: Troubleshooting - Help From Etc Technical Services

    If you are having difficulties, your most convenient resources are the references given in this manual and the Help system. To search more widely, try the ETC website at www.etcconnect.com/community. If none of these resources is sufficient, contact ETC Technical Services directly at one of the offices identified below.
  • Page 72: General Functions

    Cobalt 8.1 - 20181029 GENERAL FUNCTIONS These are important functions that apply in general and don't belong to a specific chapter or node of the Browser. These are the chapters • Cobalt Console Facepanel • Cobalt Screens • Power up procedure •...
  • Page 73: Cobalt Console Facepanel

    Cobalt 8.1 - 20181029 Cobalt Console Facepanel Touch Screens Independents 3. Power & USB slot Screen Keys Device control Output control Master playbacks Programming section Main playback...
  • Page 74: Programming Section

    Cobalt 8.1 - 20181029 Programming Section This is where most of the programming is done. Numerical entries, opening editors, recording and setting times. Some of the areas are grouped by functionality and sometimes referred to in this help system. 1. Play objects 2.
  • Page 75: Cobalt Screens (8.0)

    Cobalt 8.1 - 20181029 Cobalt Screens (8.0) Cobalt systems can support three external monitors/touch screens besides the two built in touch screens. In addition to this each section of five master playbacks share a smaller touch screen. Screens can be navigated with tap and gestures, mouse and console keys. •...
  • Page 76: Soft Key Pages

    Cobalt 8.1 - 20181029 9. Software version 10. Numerical input 11. Level of currently selected channel 12. Channel control - which field channels are controlled in currently Record target 14. Message field for system warnings/information 15. Output status indications Soft Key Pages In the right side of screen 2 (screen 1 in software versions) there are soft keys.
  • Page 77: The Browser

    Cobalt 8.1 - 20181029 The Browser Press BROWSER to select the Browser dock. The Browser dock gives you direct access to all functions and data in Cobalt.
  • Page 78: Browser Controls

    Cobalt 8.1 - 20181029 Browser Controls Action Feedback Select the Browser The Browser is focused. Press again [BROWSER] to close or open it. Move up/down in a list [Arrow_Keys] Up and down arrows move in all open lists. Open a sublist The right arrow opens a sublist under [Right_Arrow] a closed node.
  • Page 79: Browser Functions - Load

    Cobalt 8.1 - 20181029 Browser Functions - LOAD Use MODIFY and LOAD to activate selected items from the lists in the Browser. This key is only in Congo Sr, Jr and Kid. It can be assigned to a Magic Sheet or master. Action Feedback Open an editor...
  • Page 80 Cobalt 8.1 - 20181029 Tabs (8.0) Press TAB to select and step through all open tabs in all screens. All data and editors are opened in a tab. Tabs are opened in the currently selected screen section. You can split a screen into different sections from the screen section function in the top right corner of a screen.
  • Page 81 Cobalt 8.1 - 20181029 1. Tab header • Touch a tab to activate. • Every tab is assigned a number when opened. # TAB selects this tab. 2. Tab header context menu • Open (new) tab • Maximize tab • Setup tab •...
  • Page 82: Auto Close Tab Mode

    Cobalt 8.1 - 20181029 3. Tab Parameter Setup (depends on tab) • Include Channel View in Pool: See Live - Live Tab. • Lock tab from closing (See Tab Setup & Lock) Auto close tab mode In Cobalt Console Settings you can activate a mode that will close the previous tab when a new tab is opened, to keep down the number of tabs at all times.
  • Page 83: Tab Setup And Lock

    Cobalt 8.1 - 20181029 Tab Setup and Lock It is possible to lock a tab from closing when you press ESC. • Hold SETUP and press TAB to open. Include Channel View in Pool refers only to Live Views. See Live - Live Tab.
  • Page 84: Tab - Console Mimic

    Cobalt 8.1 - 20181029 Tab - Console Mimic The Console Mimic dock gives you the user interface of the physical console. Symbol in the Tab Selector: • Click on a button or fader to press or move. Pressed button is indicated with a yellow background.
  • Page 85: Tab - Designer Summary

    Cobalt 8.1 - 20181029 Tab - Designer Summary The designer summary provides playback information at a glance that is intended to be useful for the lighting designer. Symbol in the Tab Selector: There are three formats that can be toggled with the FORMAT key or context menu: •...
  • Page 86 Cobalt 8.1 - 20181029 2. Selected • Active palettes • Channel database texts • Dimmers address, curves and device address (single channels only) • The previous level • The current level • A command line view of the last key presses...
  • Page 87: Tab - Selected Live

    Cobalt 8.1 - 20181029 Tab - Selected Live The Selected Live tab shows all currently selected channels and effect playbacks. This is the view that will show effect playbacks and channels together. Symbol in the Tab Selector:...
  • Page 88: Tab - Master View

    Cobalt 8.1 - 20181029 Tab - Master View The Master View shows all masters . You can view and select masters, set levels and drag channels and presets to them. See Master View. Symbol in the Tab Selector...
  • Page 89: Tab - Time Code

    Cobalt 8.1 - 20181029 Tab - Time Code The Time Code tab provides a summary of the important time code features and information. Symbol in the Tab Selector To the right, use the screen buttons to select Internal or External time code source. Enable BU (BackUp) clock will set the internal clock to take over if the external source is lost.
  • Page 90: Tab - Device Controls Tab

    Cobalt 8.1 - 20181029 Tab - Device Controls Tab As soon as a device is selected, all non-intensity parameters are available in the Device Controls. In the ALL tab parameter values will be fetched from the first device in the selection that has such a parameter defined.
  • Page 91: Parameters Tabs: All, Focus, Color, Beam, U1, U2, U3

    Cobalt 8.1 - 20181029 • Color • Beam • U1, U2, U3 Virtual control • Color Mixing tab • Gel Picker NOTE When more than one device is selected, all parameters are displayed for all selected devices. You can use Next/Last to access individual parameters within the current selection.
  • Page 92 Cobalt 8.1 - 20181029 The color wheel indicates the current setting of the selected device channel or the first channel in a grouping. Some of the fixture templates within the Cobalt library also include color calibration data. In this case, a black line is drawn on the color wheel when that device is selected. This line indicates the valid color space for the fixture type.
  • Page 93 Cobalt 8.1 - 20181029 can see in the images above, the selected device cannot create colors at the very edges of the color wheel. The color wheel is showing its concept of “full saturation” for all colors. If a device cannot create that saturation level of a color, the adjustment handles will stop at the maximum saturation that light can create.
  • Page 94: Tab - Direct Selects (Ds)

    • record targets, like groups and palettes • parameter ranges for devices, like color wheels, gobo wheels, strobe, etc. • recall objects, like screen layouts, sections and masks • control handles, like channels, masters and effects The Direct Select tab 1.
  • Page 95: Cobalt Direct Selects - Types Of Data

    Cobalt 8.1 - 20181029 configured independently for type, number of rows displayed, and which bank/page is currently displayed. 5. Select type of content in each block. (See Cobalt Direct Selects - Types of Data) 6. Arrange functions for copying and moving items. See also Add/Replace. 7.
  • Page 96 Cobalt 8.1 - 20181029 Focus, Color, Beam and All palettes Tap a palette button to activate this palette for the selected channels. (See Device Palettes) Group Tap a Group to select the channels of this group. Groups that are selected are flagged as yellow, meaning all channels of this group are selected.
  • Page 97: Cobalt Direct Selects - Special Functions

    Cobalt 8.1 - 20181029 Mask Tap to apply a recorded parameter mask state to the console. (See Mask) Section Tap to jump to a section marker within the sequence on the main playback. (See Sections) Master Tap the master button and without lifting your finger, slide your finger up and down to adjust the output level of that master.
  • Page 98: Cobalt Direct Selects - Bank And Page

    Cobalt 8.1 - 20181029 Cobalt Direct Selects - Bank and Page Every block of direct selects can be arranged by bank and page within this bank. Bank Sets the block of direct selects to a range of that data type, based on the current number of buttons displayed multiplied by five pages.
  • Page 99: Cobalt Direct Selects - Add/Replace

    Cobalt 8.1 - 20181029 Cobalt Direct Selects - Add/Replace For Groups there are two modes • Add - every new group that is selected is added to or subtracted to the previous selection • Replace - every new group that is selected will replace all previous selections Holding CH or ALL in combination with a DS-group or palette to select included or active channels will follow ADD/REPLACE.
  • Page 100 Cobalt 8.1 - 20181029 Keys that enter Direct Mode when held Function Focus Palettes. [FOCUS] Color Palettes. [COLOR] Beam Palettes. [BEAM] All Palettes. [PALETTE] Any wheel parameter can be pressed to get direct [Wheel_Parameter] access to all range positions. This includes scrollers. Including range tables...
  • Page 101: Tab - Beat Boss

    Cobalt 8.1 - 20181029 Tab - Beat Boss Beat Boss is a master tempo that can be set to any chase or content effect with an individual rate. Symbol in the Tab Selector There is a Beat Boss tab with 9 Beat Bosses. The BPM is set to 120 at 50%, 240 at the top and 0 at the bottom.
  • Page 102: Beat Boss List

    Cobalt 8.1 - 20181029 Beat Boss List There is a list of beat bosses in Browser/Effects (Browser>Effects>Beat Bosses) where a descriptive name can be given.
  • Page 103: Tab - Help

    Cobalt 8.1 - 20181029 Tab - Help You can open a Help Tab from the Tab Selector (from the + sign) or by pressing HELP (?). Symbol in the Tab Selector There are two auto-help modes. • If “Follow Keys” is active, pressing buttons will update the help using the normal help topic names.
  • Page 104: Tab - Direct Selects Flow (8.1)

    Cobalt 8.1 - 20181029 Tab - Direct Selects Flow (8.1) The Direct Selects Flow Tab gives you the same information and functions as the Direct Select tab, with the only difference that there is only one type of data, and the screen will reflow at all times to fit the width of the current tab.
  • Page 105: Editors And Lists

    Cobalt 8.1 - 20181029 Editors And Lists Most editors are lists. Some have a channel view on top that works just like any channel view. The list part works pretty much like a standard spreadsheet application. 1. Channel view on top 2.
  • Page 106: Navigating In Lists

    Cobalt 8.1 - 20181029 Navigating In Lists Function Feedback Step or scroll around Arrows and wheel Use arrow keys, or hold an arrow key and use the level wheel to speed scroll in any direction Editing In Lists Function Feedback Edit the selected cells Entering a value and press [MODIFY]...
  • Page 107: Sort By Column

    Cobalt 8.1 - 20181029 Sort By Column Function Feedback Sort from low to high The list is sorted by this [COLUMN] & column from low to high.* [Up_Arrow] Sort from high to low The list is sorted by this [COLUMN] & column from high to low.* [Down_Arrow] * These changes are temporary, they will be lost if the tab is closed and opened again.
  • Page 108: Drag And Drop

    Cobalt 8.1 - 20181029 Drag and Drop In most places of the Cobalt screen interface you can use a mouse or trackball to drag content to other locations and drop there. This is the same as doing a copy/paste or cut/paste command with key presses.
  • Page 109 Cobalt 8.1 - 20181029 NOTE There is no warning, the content of Live will be replaced by the intensity content of the Preset dropped. Dragging sequence steps 1. Open the main playback Sequence Editor (MODIFY and PLAYBACK). 2. Click, hold and drag a sequence step to another sequence step, then drop.
  • Page 110 Cobalt 8.1 - 20181029 3. You will now get a dialogue with the following options: This dialogue allows you to COPY or MOVE the selected step.
  • Page 111 Cobalt 8.1 - 20181029 COPY = Makes a copy of the source and inserts it into the sequence after the target step. MOVE = Moves the source and inserts it into the sequence after the target step. If you select the Advanced tab by pressing left arrow, you get the following options: The first option allows you to define where you want to copy/move the step to.
  • Page 112: Drag And Drop - Replacing Data

    Cobalt 8.1 - 20181029 Drag and Drop - Replacing Data If you drag a Sequence, Preset or Palette and drop it on another node of the same kind, you will get the option of replacing the node you are dropping data on. This feature works both within the same play and in the Import From Organizer.
  • Page 113 Cobalt 8.1 - 20181029...
  • Page 114: Context Menus

    Cobalt 8.1 - 20181029 Context Menus Press LOCAL MENU to open a context menu for the focused screen/object. In most places of the Cobalt screen interface there is a context sensitive menu that offers the functions that apply most to the part of the interface you have focused at the moment. It can also be opened by pressing SELECT twice, or by right clicking with a mouse or trackball.
  • Page 115 Cobalt 8.1 - 20181029 In a Channel View it looks like this: You can choose any of the functions with the arrow keys and press MODIFY to confirm. In the Playback tab over a preset it looks like this:...
  • Page 116: Dialogues

    Cobalt 8.1 - 20181029 Dialogues All dialogues are opened on the currently focused screen. Example of the Save New Play dialogue • To close a dialogue press ESC. • To change dialogue tab, use the right/left arrows. • To change settings use the up/down arrows to navigate inside a tab. •...
  • Page 117: Power-Up Procedure

    Cobalt 8.1 - 20181029 Power-up Procedure For best performance, power-up your system in the following order. No output will be sent until the startup show file has been loaded. Action Hardware Feedback Power switches 1. Turn on external hub(s) or switch(es) Power and/or reset The displays will light up 2.
  • Page 118: Reset The System

    Cobalt 8.1 - 20181029 Reset The System When you open a new (empty) Play, you can choose to set the patch 1:1. This chapter is a checklist for resetting the frontpanel and checking the output. This chapter contains the following sections •...
  • Page 119: Check The Output

    Cobalt 8.1 - 20181029 Action Console Feedback A/B faders to bottom 2. Reset the crossfaders by position moving the up and back down Check The Output After loading a new Play the patch is set 1:1 and the output protocol will be set to DMX512 on both output connectors in the back of the console.
  • Page 120: Output Control

    Cobalt 8.1 - 20181029 Output Control The Grand Master and the three-position switch in the top right corner of the console facepanel offer output control that overrides every output from the console. The "ON" Position in the middle is the default mode for normal operation of the console.
  • Page 121: B.o. Mode

    Cobalt 8.1 - 20181029 B.O. Mode A Black Out will take out all intensities. Action Feedback B.O. A Black Out of all intensity outputs, except those controlled by the Independents in Exclusive mode. A red B.O. Indication will appear on the top of all screens.
  • Page 122: Copy, Cut & Paste

    Cobalt 8.1 - 20181029 Copy, Cut & Paste The COPY/CUT and PASTE keys in the programming section are general keys, and can be used to cut and paste for example Sequence Steps, Groups, Presets and Device Templates. Action Feedback Copy The currently selected object is copied.
  • Page 123: Entering Texts

    Cobalt 8.1 - 20181029 Entering Texts Almost every item in a Play can be labeled with a text. The texts are entered from a keyboard, and there is a special TEXT key that can be used to quickly edit the text of a Sequence Step, or a Preset/Group in a Master. Numbers and decimal point can be entered from the numerical keypad of the console(s).
  • Page 124: Mute & Solo

    Cobalt 8.1 - 20181029 Mute & Solo Mute & Solo allow you to treat all Playbacks (masters and Main Playback) as you would in a sound console - being able to temporarily Mute or Solo the content of any Playback. •...
  • Page 125: Mute & Solo - Solo

    Cobalt 8.1 - 20181029 Function Feedback Mute a Master plabyack # The Muted status is [MUTE] & indicated in the Master [Master_key] Display of the console and in the Master View. Mute Main Playback The Mute status is [MUTE] & indicated in the Playback [PLAYBACK] tab.
  • Page 126 Cobalt 8.1 - 20181029 Hold SOLO and press a Playback key to activate/deactivate. Function Feedback Solo a Master playback # The Solo status is indicated [SOLO] & in the Master Display of the [Master_key] console and in the Master View. Solo Main Playback The Solo status is indicated [SOLO] &...
  • Page 127: Lock Console

    Cobalt 8.1 - 20181029 Lock Console Press LOCK in the programming section to lock the console, enter a pin code to lock and unlock. • SETUP & [LOCK] to setup the PIN code • ESC & C/ALT locks older Congo consoles The following mouse actions are blocked •...
  • Page 128: Misc Soft Key Page

    Cobalt 8.1 - 20181029 Misc Soft Key Page The Miscellaneous Soft Key Page is selected with the soft key MISC.
  • Page 129 Cobalt 8.1 - 20181029 These are the functions (Solo, Mute and Park are described in the chapters: SOLO, MUTE, PARK) Function Softkey Feedback Play back Macro # Macro # is played back.. [#] [Macro] See MACROS. Learn Macro # Macro # is recorded. [#] [Learn_Macro] See MACROS.
  • Page 130: Cleaning The Cobalt Console

    Cobalt 8.1 - 20181029 Cleaning the Cobalt Console Do not spray liquids directly onto the screens or console facepanel! Clean the touch screens with a microfiber cloth or with a lint-free cloth dampened with glass cleaner. The metal facepanel and wrist rest may be dusted with a microfiber cloth or with a lint-free cloth dampened with glass cleaner.
  • Page 131: S1-S3 Soft Key Pages (8.1)

    Cobalt 8.1 - 20181029 S1-S3 Soft Key Pages (8.1) The S1-S3 Soft Key Pages are selected with the soft keys S1-S3. Each page gives you ten user definable console buttons for fast access. To open the editor for each of the keys, hold SETUP and press S1-S3. Press MODIFY in the Function column for a dropdown to select any of the Cobalt button functions.
  • Page 132: About

    Cobalt 8.1 - 20181029 About The About node shows you a summary of the system and a summary of the currently loaded play. About Node This chapter contains the following sections • About - Cobalt... • About - Play... • Demos •...
  • Page 133: About - Cobalt

    System Settings the downgrade number is shown. • Outputs: The number of outputs your system is upgraded to run. The maximum is 6144 (12 DMX universes). Contact your ETC dealer for upgrade information. ROLE • Possible roles: These are the possible roles your dongle permits: Server, Backup and/or...
  • Page 134 Cobalt 8.1 - 20181029 • Name: System name • Current Role: The currently active role NETWORKING • Net: The logical network this console is active on. • IP: IP address of this system. • Enabled network protocols: A summary of enabled protocols and the current Universe Map for each of them.
  • Page 135: About - Play

    Cobalt 8.1 - 20181029 About - Play This is a summary of your play. The same information is included in your printouts.
  • Page 136: Dimmer/Device Feedback Log

    Cobalt 8.1 - 20181029 Dimmer/Device Feedback Log The Dimmer/Device feedback log (Browser >About) will show all logged dimmer feedback messages from: • • CEM3 • • CEM+ • Dimstat Features • The Active column shows if the error is active or if it has been cleared. You can also reset a known error (to get rid of the indication on the channel) by toggling the Active field.
  • Page 137: Sensor3 & Sensor+ Dimmer Feedback

    Cobalt 8.1 - 20181029 Sensor3 & Sensor+ Dimmer Feedback These devices will show up in the “Net3/ACN Device List” (Browser >General Settings >Network >Net3/ACN Device List). Channel Display When a channel is patched to an output that is associated with a Sensor3 or Sensor+ dimmer then that channel will indicate the state of that dimmer.
  • Page 138: Files

    Cobalt 8.1 - 20181029 Files The files node is where you can open, save, export and import show files. You can also save a default show, copy log files to a USB memory - and exit the system. Files Node This chapter contains the following sections •...
  • Page 139: Files - Introduction

    Cobalt 8.1 - 20181029 Files - Introduction Make sure you save your information at all times. If the current Play has been altered since it was last saved, the name is displayed in yellow instead of white. If over 30 minutes have passed without saving, the time stamp will turn red.
  • Page 140: Files In A Network Named Saved Year-Mm-Dd (8.1)

    The Floppy drive (option) is mainly an interface for importing shows from other systems using floppy such as Pronto, Safari, Expression, Strand 500- series etc. If your system does not have a floppy drive, connect one with USB or move the files to a USB memory stick. On more information about...
  • Page 141: New

    Cobalt 8.1 - 20181029 When you want to clear the console to start with a new play, you use the "New" command (Browser >Files >New). Function Feedback The Browser is selected on 1. Select the Browser [BROWSER] the left side of screen 1. If the Browser already was selected - it will be closed.
  • Page 142 Cobalt 8.1 - 20181029 After which this one will open: If the current play has unsaved changes and has never been saved this dialogue will open instead:...
  • Page 143 Cobalt 8.1 - 20181029 New Play Patch Options These are the most important settings that you need to consider when starting a new Play in Cobalt. First there is a dialogue asking you about the patch options for the new play. There is an option to use a default patch, a channel-to-dimmer patch 1:1, to start with No patch.
  • Page 144 Cobalt 8.1 - 20181029 General Settings These settings affect default times and master recording in Live. • Set times to - Options are A and B to set which sequence step will receive timing commands made Live. Sequences - Times. •...
  • Page 145 Cobalt 8.1 - 20181029 • Default Go Time - Sets the time used by sequence steps with no other recorded timing data. Play Settings - Crossfade. • Default out Time - Sets the out-fade time to be recorded to sequence steps. Play Settings - Crossfade.
  • Page 146: Open

    Cobalt 8.1 - 20181029 Open When you want to open a play, you use the "Open..." command (Browser >Files >Open). Function Feedback The Browser is selected on the left 1. Select the Browser [BROWSER] side of screen 1* Arrow keys Files is marked in orange 2.
  • Page 147: Save & Save As

    Cobalt 8.1 - 20181029 Save & Save as... Press SAVE to save the play. You can also press CTRL-S on a keyboard. Depending on if the current play was saved or not you will either get the "Save" dialogue or the "Save as" dialogue...
  • Page 148 Cobalt 8.1 - 20181029 *It is possible to set up a file server by specifying the file server path in the Login Settings. See Login Settings, General Functions. To save using the Files node in the Browser: Function Feedback If it was already selected it 1.
  • Page 149: Creating Subfolders For Files

    Cobalt 8.1 - 20181029 Creating Subfolders For Files You can create sub-folders for files with the INSERT command in the context menu (press SELECT SELECT or the INSERT console key) for the Play Archive node in Browser >File >Save as... >Play Archive.
  • Page 150: Save Copy To

    Cobalt 8.1 - 20181029 Save Copy to... Press SAVE COPY in the programming section to save a copy of the play directly to a USB memory stick or file server. For example, this can be used to create a backup copy of the show. BROWSER >Files >Save Copy.
  • Page 151: Import From

    Cobalt 8.1 - 20181029 Import from... You can import part of any play into your current play, if you want to reuse color palettes, presets, groups or if you want to reload a previous version of an object such as a preset from an earlier version of the same play. You can also import lists from Excel, LightWright or WYSIWYG.
  • Page 152 When you want to import multiple items, you do it in the exact same way as when importing single items. The difference is in how you select which items to import. Select the top node to import all items of the same kind, like Sequence, Presets, Groups etc...
  • Page 153: Import - Types Of Items To Import

    Cobalt 8.1 - 20181029 Hold SHIFT (keyboard) or SELECT and click to select a range of multiple items of the same kind. Hold SELECT and use arrows in console. Hold CTRL (keyboard) and click to select multiple items of the same kind in a random order. This is only possible with mouse/trackball and keyboard.
  • Page 154: Import Items With Dependencies

    Cobalt 8.1 - 20181029 • Channel Times • Device Links • Master Links • Action Macros • Presets • Groups • Palettes • Templates • Patch • Devices • Effects • Master Pages • Scroller Rolls • Magic Sheets Import Items With Dependencies Many items in a Play are dependent on other items.
  • Page 155: Import From Other Lighting Control Systems

    Cobalt 8.1 - 20181029 And after this you will get a dialogue confirming the dependencies that have been imported as well. Import From Other Lighting Control Systems Importing a show from another lighting system is easy, as long as it is saved in the Standard ASCII Light Cues format.
  • Page 156 NOTE Due to some difference in play structure some play data may not be transferred. Import from ­ ETC Express/Expression/Emphasis   Only ASCII light cue format is supported (files ending ".asc"). Export this using Expression Offline or within Emphasis. See the Express(ion) and Emphasis manuals for more details.
  • Page 157 Cobalt 8.1 - 20181029 presets. Strand groups that are referenced from presets are converted to All Palettes and a reference to the palette is stored in the Cobalt Preset. Groups Groups that are not referenced from other presets, are stored as Cobalt groups to avoid mix-up with preset numbers.
  • Page 158 Cobalt 8.1 - 20181029 The way Expert plays are read has changed completely to be able to read more data. Using an external utility, the Expert binary file format is translated into ASCII Light Cues and opened just like any other file.
  • Page 159: Export To Expert Diskette

    Cobalt 8.1 - 20181029 Export to Expert diskette This option allows you to export the current play to a floppy disc in Avab Expert play format. 1. Connect an external floppy drive 2. Insert an empty floppy 3. Select Export to Expert diskette and press MODIFY...
  • Page 160: Default Play Wizard

    Cobalt 8.1 - 20181029 Default Play wizard The Default Play Wizard (Browser>Files>Default Play Wizard) allows you to store various parts of your current show as a default file. The data in the default file will be offered when you start with a New Play.
  • Page 161: Print

    Cobalt 8.1 - 20181029 Print You can print play data to pdf files, sorted in different ways and in different formats. These files are copied to a USB memory and printed from any standard computer. Patch and Channel Database can be exported to a comma separated text file, suitable for spreadsheet or database programs like Excel.
  • Page 162 Cobalt 8.1 - 20181029 3. Choose if you want to include attributes or not. 4. Choose if you want to sort by Channel, by level or by difference. 5. Choose if you want to print All channels or just those that are changed (more compact). 6.
  • Page 163: Training Projects

    This is visualisation plug-in for training purposes. The projects are created in a third-party software called Capture and supplied by ETC. The idea is not to run large shows with processor-heavy visualisation inside Cobalt. It is meant as a training tool that allows you to understand functions like Dynamic Effects without having a rig.
  • Page 164: Training Projects - The Camera (8.0)

    Cobalt 8.1 - 20181029 Training Projects - The Camera (8.0) There is a camera (viewing angle) that allows you to zoom, pan and rotate the "stage". There are some default functions connected to the FORMAT key of Cobalt. If you have no facepanel: to move the camera position you need to use Arrow keys or F4 (for Format) from the keyboard and the level wheel from the Console mimic (click and drag level wheel with mouse).
  • Page 165: Training Projects - Demo Theatre (8.0)

    Cobalt 8.1 - 20181029 Training Projects - Demo Theatre (8.0) Demo Theatre showfile is a small and simple theatre stage with colormixing fixtures and moving lights. This showfile is suitable for trying out sequences, timings, controlling moving lights, recording and using and updating palettes, effects and so on. The Channel Database in patch includes texts for the channels, so AutoGroups on Direct selects can be used to select channels based on the info in the patch.
  • Page 166 Cobalt 8.1 - 20181029 Content Effects. Try on one of the Content Effect Playbacks, channels E1-E5. Below are examples of Effect Parameter values that will produce one kind of effect. Feel free to try adjusting the settings to create new effects. Stabs Note: Do not turn on the fixtures first, as the effect includes intensity changes.
  • Page 167 Cobalt 8.1 - 20181029 Try changing the Set/Group, GrpParts, GrpDistribution Also try changing the GrpParts to 8 and shortening the StepTime to be about 0.5 seconds and the lights will overlap. Notice that with GrpParts at 4 and StepTime at 0.5 there is not enough time for the fixtures to move to the background state (pointing out with no light output).
  • Page 168 Cobalt 8.1 - 20181029 Try changing GrpParts, GrpDistribution, StepTime, Attack, Sustain and Release. Zero time on Sustain and Release will essentially create a Ramp effect. Attack time defines the "angle" of the ramp. Zero time for Attack and Sustain, but 1 second or so will create an Inverted Ramp effect. Image effects: Select E16 and activate Paltte 11.
  • Page 169 Cobalt 8.1 - 20181029 This effect consists of the static text "Cobalt V8" and it is mapped to the intensity of the LED array. The scrolling is achieved by using the Effect: ScrollX and Eff.Size & Eff.Speed parameters. Image effect: PacMan Here the PacMan symbol moves from left to right again thanks to the ScrollX Effect.
  • Page 170 Cobalt 8.1 - 20181029...
  • Page 171: Copy Log Files To Usb

    Copy Log files to USB This function will copy the log files that are automatically stored in case of a program termination to a USB memory so you can email them to ETC for analysis. 1. Put in USB memory 2.
  • Page 172: Exit To System Settings

    Cobalt 8.1 - 20181029 Exit to System Settings The System Settings is where you configure time, nationality, output, network, protocols and software update/upgrade. The Cobalt System Settings are opened from the Welcome Screen, or from the Browser (Browser >Files >Exit To System Settings). If you start an offline system all of the options will not be available, since they relate to the hardware of a console.
  • Page 173: System Settings - General (8.0)

    Cobalt 8.1 - 20181029 System Settings - General (8.0) These are the general System Settings. System Name This specifies the name this Cobalt console will use to identify itself on the network to other devices. It is displayed at the top of each screen. Time &...
  • Page 174 Cobalt 8.1 - 20181029 Share Play Archive This is the default location to save show files. The full path must be typed in and specified in a legal Windows format. Example D:\congo\backup (internal path/folder) \\anders\playfolder (external server name/folder) \\192.168.1.1\plays (external IPaddress/folder) Channel Downgrade Reduces the number of control channels in a system.
  • Page 175: System Settings - Sessions (8.0)

    Cobalt 8.1 - 20181029 System Settings - Sessions (8.0) Each server in a session with multiple server systems requires a logical network of it's own. There are ten networks, 0-9. In each of these networks you can set a name, and the EDMX, sACN and Artnet mapping.
  • Page 176: System Settings - Network (8.0)

    Cobalt 8.1 - 20181029 System Settings - Network (8.0) These are specific network settings. NET3 SERVICES Net3 Services are a suite of services that provide infrastructure support for a Net3/ACN network. Those services are a dynamic IP address server, a network time server and a file server. Each of these services are described below.
  • Page 177 500 means it will give out IP addresses to the first 500 devices that ask for an IP address. • Subnet Mask - This sets the logical network size vs. the device address. ETC’s default is 255.255.000.000 (class B). This is the subnet mask that the DHCP server will give to network devices.
  • Page 178 Cobalt 8.1 - 20181029 Preferred IP address This tells Cobalt which network adapter it should use for communication with the lighting system. In consoles and Light Servers, there is only one network adapter so the Automatic (default) setting is fine. When Cobalt is run offline or on a Client PC, there may be more than one network connection on that PC (such as on laptops with both wired and wireless connections).
  • Page 179: Network - Console

    (whether it is served via DHCP or a self-generated link-local IP address). • Physical Address - This is the address of the computer. On a typical ETC lighting network, the default settings for IP address of the Ethernet connection for Cobalt is: IP address: 10.101.84.101...
  • Page 180: System Settings - Output Protocols

    Subnet Mask: 255.255.0.0 Default Gateway: 10.101.1.1 This addressing scheme should allow a Cobalt console to communicate with other ETC equipment via Ethernet without requiring any changes to these settings. If more than one Cobalt console of the same type are to be connected to the network, ensure that the default addressing has been changed on consoles #2 and above.
  • Page 181: Network - Interface Protocols

    RDM communication is passed via ACN to the console. ACN has to be enabled for: Sensor+ dimmer feedback Sensor3 power control system feedback RDM via ETC Net3 Gateways Net3 Show Control Gateways Net3 I/O Gateways Net3 RFR (the steel one) DMX Input via sACN •...
  • Page 182: Network - Dchp Service

    500 means it will give out IP addresses to the first 500 devices that ask for an IP address. • Subnet Mask - This sets the logical network size vs. the device address. ETC’s default is 255.255.000.000 (class B). This is the subnet mask that the DHCP server will give to network devices.
  • Page 183: Network - Update Service

    Update File Path - This sets the directory where network device firmware files are to be served through TFTP. This must be the full path to the directory, including internal drive letter. The default is: C:\etc\nodesbin Network - Time Service •...
  • Page 184: Network - Dmx Input

    Network - DMX Input You can activate DMX input for one DMX universe (selectable) though an ETC node from an EDMX or sACN universe and map it to a channel which will be the start channel for that universe. When...
  • Page 185: System Settings - Monitor

    Cobalt 8.1 - 20181029 System Settings - Monitor System Settings - Monitor Max physical monitors Select the number of physical monitors you want to run your system with. If you are running an offline version you can choose virtual screens. Monitor 1 Check this enable box to change Placement (left/middle/right) or Mode (resolution).
  • Page 186 Cobalt 8.1 - 20181029 Identify Click here to identify all monitors with a number. Apply Click here to apply the current monitor settings with a time-out option to return to the previous settings.
  • Page 187: System Settings - Update

    To update the software you need a USB memory stick with the latest congo.exe file from www.etcconnect.com that is inserted in a USB port before activating this tab. • To upgrade the outputs you need an upgrade code from your ETC retailer.
  • Page 188: Update Software

    Cobalt 8.1 - 20181029 Update Software In a Congo Jr or Server you will need a mouse to do this. In the big Cobalt you can use the touch screen. Function Action Feedback 1. Download latest www.etcconnect.com Save the file "congo.exe" software on a USB memory stick 2.
  • Page 189: System Settings - Usb Rfr

    Cobalt 8.1 - 20181029 System Settings - USB RFR You can set HF (frequency) and Network ID (group) for each RFR remote. Simply make sure they correspond to your remote settings. You can also update the firmware of your RFR base unit and remote.
  • Page 190: System Settings - Utilities

    Will copy all shows in the archive including backup plays to a USB memory. COPY LOG FILES TO USB… Copies console log files to a USB stick. Please provide these to ETC Technical Services in the event of finding an issue in your console.
  • Page 191: File Manager Utilities

    Opens a terminal window and runs a script to find what modules are attached and working. UPDATERATOR... (not in image above) Is a software for updating Firmwares. Used together with advice from ETC Technical Services. File Manager Utilities The file manager utility is found in the Utilities tab of the System Settings (Browser>Files>Exit To...
  • Page 192: Verify Hard Disk Utilities

    Cobalt 8.1 - 20181029 Verify Hard Disk Utilities Verify Hard Disk is found in the Utilities tab of the System Settings (Browser>Files>Exit To System Settings). VERIFY HARD DISK Technical Services request that you do this as part of fault-finding and sometimes repairing disk issues.
  • Page 193: Network Configuration Applications (Gce, Nce, Concert Etc)

    The Network Configuration Applications are found in the Utilities tab of the System Settings (Browser>Files>Exit To System Settings) This is where you can configure your Net3 Gateways and ETC Networks. To be able to configure nodes from the console NCE and/or Concert (that has replaced GCE) have to be installed, which they are default.
  • Page 194: Backup And Restore System Settings

    Cobalt 8.1 - 20181029 Backup and Restore System Settings Backup and restore system settings are found in the Utilities tab of the System Settings (Browser>Files>Exit To System Settings) BACKUP SETTINGS Creates a backup of your system settings in case you need to reimage the system. RESTORE SETTINGS Allows you to restore settings from a backup.
  • Page 195: Exit To Welcome Screen (8.0)

    Cobalt 8.1 - 20181029 Exit to Welcome Screen (8.0) Press MODIFY to exit to the Welcome Screen. From here you can start as Server, Backup or Offline. You can open System Settings and Quit. In the message box you will be notified •...
  • Page 196 Cobalt 8.1 - 20181029 Session Start/Join buttons All Session buttons display the name of the Session. • Sessions you can Start or Join are Cobalt blue. • A "running" Session also shows the name of the loaded showfile in italics across the bottom. •...
  • Page 197: Power Off (Quit)

    This file is loaded automatically the next time the Cobalt is powered up. Power Loss ETC recommends use of an external UPS (Uninterruptible Power Supply) to ensure the possibility to save your data and perform a proper shutdown of the Cobalt system in the event of an external power loss.
  • Page 198: General Settings

    Cobalt 8.1 - 20181029 General Settings The General Settings node contains all the settings for the play, the console, networking, printing, tab areas etc. General Settings Node This chapter contains the following sections • Play Settings • Console Settings •...
  • Page 199: Play Settings

    Cobalt 8.1 - 20181029 Play Settings The Settings define default times and values, the behaviour of recording functions, and attribute behaviour in faders during playback. This chapter contains the following sections • Play Settings - Introduction • Play Settings - Let's Begin •...
  • Page 200: Play Settings - Introduction

    • MASTERS >Configure Flash and fade on time and Auto-save master pages. • EFFECTS >Configure "Remember Effect Parameters". • SYSTEM >Configure Auto-save, rubberband, beep, remote etc. • ATTRIBUTES >Configure default times and recording modes. • MIDI >Midi Settings • SHOW CONTROL...
  • Page 201: Play Settings - Basic

    Cobalt 8.1 - 20181029 Play Settings - Basic The Basic settings are a cross selection of settings from all tabs that are very important to fill in before starting to work with a new show. New.
  • Page 202: Play Settings - Channels

    Cobalt 8.1 - 20181029 Play Settings - Channels Press SETUP and use the right/left arrows to select the Channel Settings tab. • Use the down arrow to select a cell. • Use MODIFY or # MODIFY to change values.
  • Page 203: Channel Settings

    Cobalt 8.1 - 20181029 Channel Settings The Channel Settings are general for all Channel Views. Function Explanation Default value ID Level The level used by the ID function 100% (hold CHANNEL and press @LEVEL) Step Level The Level applied when pressing @LEVEL without any value Step % Value The Level applied when pressing...
  • Page 204: Play Settings - Main Playback

    Cobalt 8.1 - 20181029 Play Settings - Main Playback Press SETUP and use the right/left arrows to select the Crossfade Settings tab. • Use the down arrow to select a cell. • Use MODIFY or # MODIFY to change values. Crossfade Settings The Crossfade Settings are general for the Main Playback.
  • Page 205 Cobalt 8.1 - 20181029 Function Explanation Default value Default GO Time The Time used by the GO key when no times have been assigned to a crossfade Default Go Back Time The Time used by the GO BACK key when pressed independent of any ongoing fades.
  • Page 206 Cobalt 8.1 - 20181029 Specific playback settings Function Explanation Default value Disable PB Rubberband Disables attributes from the faders of the Main Playback. Always start Dynamics on Sets Dynamics to start on Go regardless of other settings. Don't loop Sequence At the end of a Sequence it will not restart at step 1.
  • Page 207: Play Settings - Masters

    Cobalt 8.1 - 20181029 Play Settings - Masters These are the global settings for the whole play. There are a lot of individual master settings as well. (See Masters - Settings) Press SETUP and use the right/left arrows to select the Master Settings tab. •...
  • Page 208: Play Settings - System

    Cobalt 8.1 - 20181029 Play Settings - System Press SETUP and use the right/left arrows to select the System Settings tab. • Use the down arrow to select a cell. • Use MODIFY to toggle a setting. System Settings The System Settings are general for the behaviour of the console. They are divided into User Settings and Global Settings User Settings Function...
  • Page 209 Cobalt 8.1 - 20181029 Global Settings - for every system in a Session Function Explanation Default value Enable Remote Controls Activate Radio remote focus units and remote trigger. Allow recording from remote Allow recording/updates from remote(s) Remotes use separate fields Remotes will work in a separate remote field Auto-save on Record...
  • Page 210: Play Settings - Attribute

    Cobalt 8.1 - 20181029 Play Settings - Attribute Press SETUP and use the right/left arrows to select the Attribute Settings tab. • Use the down arrow to select a cell. • Use MODIFY or # MODIFY to change values.
  • Page 211: Attribute Settings

    Cobalt 8.1 - 20181029 Attribute Settings The Attribute settings affect recording and control of moving device parameters. Recording and control functions Function Explanation Default Sequence attribute Record attributes to move "live" Auto Mark* playback default (GoOnGo), when the positions are loaded for the next Crossfade (GoInB) or Auto Move.
  • Page 212 Cobalt 8.1 - 20181029 Time settings Function Explanation Default F-Del A default delay time in seconds or 0 seconds % (of the In time), used when recording Preset with Attributes. C-Del See above 0 seconds B-Del See above 0 seconds F-Time A default time in seconds or % (of 100%...
  • Page 213: Play Settings - Midi

    Cobalt 8.1 - 20181029 Play Settings - MIDI Press SETUP and use the right/left arrows to select the MIDI Settings tab. • Use the down arrow to select a cell. • Use MODIFY or # MODIFY to change values. Standard MIDI All keys and faders can send notes and controllers when this is activated in the MIDI Settings.You can use MIDI notes and controllers to remote control any key or fader of the Console.The Cobalt can also be set to activate a specific crossfade when receiving a Program Change command through MIDI.
  • Page 214 Cobalt 8.1 - 20181029 Function Explanation Default value Direct mode Midi Direct Mode MIDI Channel The MIDI channel used by Cobalt Keys All keys are sent as notes. Faders All faders are sent as controllers. Program Change Jumps to sequence step # MIDI Show control Cobalt supports sending and receiving of MIDI Show Control (MSC) commands.
  • Page 215: Direct Mode Midi

    Cobalt 8.1 - 20181029 Direct Mode MIDI Direct Mode is designed to allow you to connect any MIDI equipment to Cobalt and be able to make it work, providing it is sending the corresponding MIDI commands. Notes MIDI Start at End at Count Channel<...
  • Page 216 Cobalt 8.1 - 20181029 Master 41-60 Master 61-80 Crossfade A, B Speed Control A, B GrandMaster Independent 1-6 Program Change  Page, block 1 0-127 Page, block 2 0-127 Page, block 3 0-127 Page, block 4 0-127 Jump in main playback 0-127 MSC ...
  • Page 217: Play Settings - Show Control

    Cobalt 8.1 - 20181029 Play Settings - Show Control Press SETUP and use the right/left arrows to select the Show Control Settings tab. • Use the down arrow to select a cell. • Use MODIFY or # MODIFY to change values. Show Control Settings The Show Control Settings are general for the system.
  • Page 218 Cobalt 8.1 - 20181029 UDP Strings UDP (User Datagram Protocol) is a communications protocol where messages are exchanged between computers in a network that uses the Internet Protocol (IP). See data. In Cobalt UDP allows you to use the Ethernet network to: •...
  • Page 219: Console Settings

    Cobalt 8.1 - 20181029 Console Settings The Console Settings are set from the node Console Settings in the Setup node of the Browser. (Browser >General Settings >Console Settings). You can set the values from 0-100%. They will take effect immediately and are NOT related to different play files.
  • Page 220 Cobalt 8.1 - 20181029 Key Backlighting in Cobalt...
  • Page 221 Cobalt 8.1 - 20181029 Displays Lighting Congo Hardware console settings...
  • Page 222: Sound Settings

    Cobalt 8.1 - 20181029 Sound Settings The volume of the internal speaker is set by holding SETUP and moving the level Wheel. You will see the result in the value next to the loudspeaker symbol in the top right corner of the monitor screens.
  • Page 223: Dmx Settings

    Cobalt 8.1 - 20181029 DMX Settings DMX Settings for up to four DMX ports. Each port uses a universe number (instead of start address). Only connected ports will be displayed, marked with “internal” or “gadget”. The main reason for changing output speed is that you are controlling older equipment that isn't compatible with full speed DMX.
  • Page 224: Network (8.0)

    Cobalt 8.1 - 20181029 Network (8.0) This chapter covers the network features including multiconsole sessions. This chapter contains the following sections • Network - Introduction • Network - Functions • Network nodes...
  • Page 225: Network - Introduction (8.0)

    Cobalt 8.1 - 20181029 Network - Introduction (8.0) A physical network can contain any number of logical networks - each logical network is referred to as a Session. All consoles in a Session will share play and global resources. A Cobalt Session will always have an active Server, which will be the first console started. Every other Every other output-capable device (consoles, ETCnomad/Puck) that joins the Session will be a potential backup.
  • Page 226 Cobalt 8.1 - 20181029 General Facts • Only the Server transmits output data • All systems running Cobalt software can join a Session with other devices, this includes Cobalt 20, Cobalt 10, Cobalt Light Server, ETCnomad, ETCnomad Puck and the older hardware such as th Congo Jr, Congo Kid and Congo Light Server.
  • Page 227: Network - Functions

    Cobalt 8.1 - 20181029 Network - Functions These are the general network functions. This chapter contains the following sections • Network - Server/Backup • Network - Multiconsole Sessions...
  • Page 228: Network - Server/Backup (8.0)

    Server role. ETCNet2 You can connect to ETC nodes with a Switch (avoid routers, they tend to complicate things). Cobalt consoles/Client PCs should be given IP addresses in the 10.101.201.101+ range when used with ETCNet2. Please see the ETCNet2 v4 Planning Guide for information on configuring an ETCNet2 network.
  • Page 229: Network - Server Takeover, Loss And Return (8.0)

    Cobalt 8.1 - 20181029 ETC recommends that ETCNet2 systems should be in the 10.101.x.y range - "Primary" NIC. Network - Server takeover, loss and return (8.0) If consoles in any segment of a Session lose contact with consoles in any other segment, each segment will select a new Server.
  • Page 230: Network - Multiconsole Sessions (8.0)

    Cobalt 8.1 - 20181029 Network - Multiconsole Sessions (8.0) Every console has a Default Session. All consoles within a Session share the same Play data. Hitting “Save” in any console causes all consoles to save the Play to their local hard disk. Save actions shall have no noticeable effect on connected consoles other than to delay loading or quitting until a save is completed.
  • Page 231: Multiconsole Sessions - Local Functions (8.0)

    Cobalt 8.1 - 20181029 Channels controlled from a different main playback will have a green level. Master Playbacks The 80 master fields are global. Partitioning Within a Session, partitions can be used to subdivide channel control, recording and Main Playback functions.
  • Page 232: Multiconsole Sessions - Status (8.0)

    Cobalt 8.1 - 20181029 Patch First! Start by patching the whole system, with devices and everything. See Patch. Basically you can connect several clients directly after patching, to a Server, or Server/Backup system - and each user can access the whole system in parallel with the other users. Option: Define Partitions You can define Partitions that can be activated for different users.
  • Page 233: Multiconsole Session - Leave Or Shut Down (8.0)

    Cobalt 8.1 - 20181029 • Once the Console has caught up, it is assigned a Backup Number. Multiconsole Session - Leave or Shut Down (8.0) Any user can ask to Shut Down or Leave the Session. After doing this, you may Power Off or return to the Welcome Screen.
  • Page 234: Network Nodes

    Cobalt 8.1 - 20181029 Network nodes This node shows all Cobalt devices on the network, including the one you are working on, which is indicated with a * before the name. You can see the role, IP address and logical network in the Info area. See System Settings.
  • Page 235: Net3/Acn Device List

    Cobalt 8.1 - 20181029 Net3/ACN Device List Lists all Net3 Devices in the network, and allows some editing. Cobalt servers and backups will automatically connect to discovered CEM3s as it does with CEM+s when it is configured to do so. Cobalt console will attempt re-connect CEM3s when a network disconnect occurs as it does with CEM+s.
  • Page 236 Cobalt 8.1 - 20181029 Screens (8.0) You can store all screen settings including screen areas, zoom and channel format into 100 screen memories. The screen areas are set up with the screen browser in the top right hand corner of every screen. Select a screen area layout and it will be activated immediately.
  • Page 237 Cobalt 8.1 - 20181029 When you press a screen key, all screens will change to the stored layout and format. These Screens can be accessed from the Browser (Browser>General Settings>Screens) and the Direct Selects. Screens can also be recorded in the Direct Selects. (See Cobalt Direct Selects: Special Functions) You can resize all areas using mouse or trackball on the divider lines - with a touch screen you can...
  • Page 238: Record Screens (8.0)

    Cobalt 8.1 - 20181029 Record Screens (8.0) Screens can be recorded directly to the screen keys in the consoles, in the screen tab and in the Direct Selects. To the screen keys 1. Hold RECORD and press a SCREEN KEY. 2.
  • Page 239 Cobalt 8.1 - 20181029 In the Direct Selects 1. Open the Direct Selects tab 2. Click on TYPE and select SCREENS for a section 3. Click on RecordDS 4. Click on any Screen button to record the current screens. If it is a new one, you will get a chance to name it.
  • Page 240: Load Screen

    Cobalt 8.1 - 20181029 (See Cobalt Direct Selects - Types of Data Cobalt Direct Selects: Special Functions) Load screen You can load a screen from the Screen Keys in the consoles, from the screen tab, from the Direct Selects or from the Browser. To load from the Browser, select the screen and press MODIFY or double click.
  • Page 241 Cobalt 8.1 - 20181029...
  • Page 242: Delete Or Rename Screens - Screens List (8.0)

    Cobalt 8.1 - 20181029 Delete or Rename Screens - Screens List (8.0) Open the screen list in the Browser >General Settings >Screens... to see, rename and delete screens. This is the list...
  • Page 243 Cobalt 8.1 - 20181029 Select a screen and press DELETE. You will get a popup allowing you to confirm. You can rename Screens also in the Direct Selects, like any other Direct Select content - Hold TEXT and click on the button.
  • Page 244: User List

    Cobalt 8.1 - 20181029 User List User logins allow you to keep personal settings for Direct Selects, Screens and Notes, within the same Play as other users. Direct Selects, and Notes. It's also possible to connect Partitions to User Logins, which makes it possible to have a User Login with a predefined set of channels that can be accessed by that user.
  • Page 245: Create A User Login

    Cobalt 8.1 - 20181029 NOTE The default Users "Default" and "View" are defined to allow access to the full system. Create a User Login User Logins are created in the User List. 1. Open the User List (BROWSER >General Settings >User List). 2.
  • Page 246: Change User

    Cobalt 8.1 - 20181029 Change User User Login is activated from the command Change User in the Browser. If no User has been logged in, the Default User will be logged in when a Play is opened. 1. Select the node Change User and press MODIFY (BROWSER >General Settings >Change User).
  • Page 247: Event List

    Cobalt 8.1 - 20181029 Event List An Event combines a Trigger with an Action Macro. Action Macros are a powerful way of creating commands inside Cobalt and to control external devices. Triggers can start Cobalt commands from external inputs like the COM port (unison macros for example).
  • Page 248: Event List - Introduction

    Action Macro An Action Macro consists of a string of characters forming a line of commands. These commands can be used to trigger internal actions (Go, Pause etc) or external devices (DVD players, computers etc) with serial & MIDI commands Trigger A Trigger is used only to trigger an Action Macro.
  • Page 249: Event List - Action Macros

    An Action is a kind of Macro that consists of a string of characters forming a line of commands. These commands can be internal (Cobalt) or external (COM port serial communication with DVD player, computers etc). Action Macros can be entered directly in the Sequence Action Macro column (see Sequence List - Columns).
  • Page 250 Cobalt 8.1 - 20181029 Remember the RULES. Function Command Information Master START START Mx Moves Master x to 'target' percent <,target> <,time> in 'time' seconds Master GO Go Mx <,preset> <,time> Mx,preset,time. If Preset is omitted, a simple GO command is made, otherwise a GOTO (preset) is executed.
  • Page 251: Serial Com Data

    Cobalt 8.1 - 20181029 Function Command Information Load Screen SCREENLAYOUT x Load screen layout with index x Layout (7.2) (there are no id numbers on screen layouts). Execute Action ACTIONMACRO x Execute action macro x Macro (7.2) NOTE *Data, is a special format that allows ASCII and Hex code to mix. Every byte is represented by one or two characters.
  • Page 252: Midi Data

    Cobalt 8.1 - 20181029 COM 1 ,ee 0e 00 00 40 M a c r o 1 . E X E C 00 00 (ETC Unison system example string) COM 1 ,41 42 43 sends a serial string with three bytes (all values in hex) COM 1 ,P L A Y 1 sends a serial string with the value PLAY1 (ASCII data) COM 1 ,P L A Y 1 0D sends a serial string with the value PLAY1 followed by Carriage Return.
  • Page 253 Cobalt 8.1 - 20181029 In Cobalt UDP allows you to use the Ethernet network to: • Receive Cobalt specific Action Macros directly from another unit, without having to first create a trigger and event. • Send any proprietary string of data to another unit that can receive commands over UDP Receiving Action Macros over UDP For Cobalt to receive Action Macros you need to set a receive port in the Play Settings - Show...
  • Page 254: Event List - Events

    Cobalt 8.1 - 20181029 Event List - Events To trigger an Action Macro from an external input an Event has to be created and a Trigger has to be defined. This is done in the Event List. For each type of trigger (input), an Event list needs to be created. This is to allow for future expansion of both internal ports and network ports.
  • Page 255: Triggers For Events

    Cobalt 8.1 - 20181029 3. Use INSERT to insert a new line. Define the Trigger and Action string using the formats described in Actions & Events - Actions. You can add a description as well (recommended). Press MODIFY in TEST EXECUTION to run an event. Triggers for Events An Event is a way to link a Trigger to an Action Macro.
  • Page 256: Macro List

    Cobalt 8.1 - 20181029 Macro List A Macro is basically a series of key presses and actions that are stored under a number for random playback. NOTE 7.3 If you have used Cobalt master/flash/encoder buttons in a button macro, you would need to re-record these when brought into 7.3 due to internal changes to button mapping.
  • Page 257: Macros - Record & Playback

    Cobalt 8.1 - 20181029 Macros - Record & Playback Macros are recorded with the LEARN MACRO soft key of the Misc Soft key page in the consoles. Record a Macro 1. Select the Misc Soft Key page. 2. Enter a number and press LEARN MACRO. As long as recording is going on the text "Recording macro"...
  • Page 258: Action Macro List

    Cobalt 8.1 - 20181029 Action Macro List The Action Macro list (Browser>General Settings>Action Macro List) allows you to create Action Macros that are available in the Direct Select tab (DS) as screen buttons. For information on how to create an Action Macro see Event List - Action Macros.
  • Page 259: Patching

    Cobalt 8.1 - 20181029 Patching Before you can control a channel or moving device, it needs to be patched. Patching Node This chapter contains the following sections • Patch - Introduction • Patch by Channel/Dimmer • Import Template Wizard • Patch Wizard •...
  • Page 260: Patch - Introduction

    Cobalt 8.1 - 20181029 Patch - Introduction Patch is where outputs are assigned to channels, either directly in the case of dimmers or using a Template in the case of devices. All settings pertaining to outputs, channels and devices are also adjusted within the patch.
  • Page 261: Patch By Channel/Dimmer

    Cobalt 8.1 - 20181029 Patch by Channel/Dimmer Press OUTPUT in the programming section to open the Output Editor. (BROWSER >Patching >Patch by Channel/Dimmer) From here you can patch by channel or by dimmer. 1. Select by Output or by Channel. 2.
  • Page 262: Output Editor - Formats

    Cobalt 8.1 - 20181029 5. Levels are shown in 8 bits (0-255). Changing Levels are shown with a blue background for going up. 6. Levels are shown with a green background going down 7. Number of the channel this output is patched to 8.
  • Page 263 Cobalt 8.1 - 20181029 High level of detail...
  • Page 264 Cobalt 8.1 - 20181029 Zoom Out Hold FORMAT and move the level Wheel to zoom out/in. When you zoom out you will see all available universes.
  • Page 265: Output Editor - Patch By Channel

    Cobalt 8.1 - 20181029 Output Editor - Patch By Channel As soon as a channel is selected, the Output Editor is automatically in channel mode. Select a single channel or a range of channels to patch to Outputs. Use 0 MODIFY to unpatch. Patch a single channel Action Feedback...
  • Page 266: Output Editor - Patch By Dimmer

    Cobalt 8.1 - 20181029 Patch a channel range Action Feedback 1. Select channel range Channel functions Channels are selected 2. Patch to output(s) A popup will ask if you [#] [MODIFY] want to patch a range of outputs starting at # 3.
  • Page 267 Cobalt 8.1 - 20181029 Patch an output range Action Feedback 1. Select output range Output functions Outputs are selected 2. Patch to channel(s) A popup will ask if you [#] [MODIFY] want to patch all to one channel or as a range*. Use 0 to unpatch selected outputs.
  • Page 268: Output Editor - Dimmer Check Mode

    Cobalt 8.1 - 20181029 Output Editor - Dimmer Check Mode Dimmer Check mode is a fast way to check the outputs consecutively. 1. Select first output with # OUTPUT 2. Set a level for checking with # @ LEVEL (a level is given between 0-255. 128 = 50%) 3.
  • Page 269: Import Template Wizard

    Cobalt 8.1 - 20181029 Import Template Wizard Before you can patch a moving device you need to import or create the corresponding template. • To import from the libraries, use the Import Template Wizard in the Browser (Browser >Patching > Import Template Wizard). •...
  • Page 270 The Extended library is data we get from the Carallon subscription service and is made by crunching a lot of data. The templates are as good as Carallon (with some work from ETC) can make them, but they have not all been tested with real lights or adjusted.
  • Page 271: User Library

    Cobalt 8.1 - 20181029 User Library The User Library is where you can store all templates you create, and/or imported templates that you have modified, and wish to be able to use in other shows by importing them with the Import Template Wizard.
  • Page 272: Patch Wizard

    Cobalt 8.1 - 20181029 Patch Wizard The Patch Wizard is opened from the Browser (Browser >Patching >Patch Wizard). See Navigating - Browser. There are four sections • Patch Dimmer - patch one, or a range of dimmers • Patch Device - patch one, or a range of devices •...
  • Page 273: Patch Device(S)

    Cobalt 8.1 - 20181029 Patch Device(s) Select a template from the list, or open the Import Template Wizard. See Import Template Wizard. Importing a template will add it to the list in this dropdown. Enter the number of devices, desk channel, DMX address and universe. When the device type and number of devices are specified the required block of outputs is indicated in italic over the DMX Address (see image).
  • Page 274: Set/Clear Patch Or Rename

    Cobalt 8.1 - 20181029 NOTE Patched devices are automatically set to default values. Home Positioning. NOTE As soon as a moving device is patched, the channel symbol in the channel views will get an extra field for moving device information. Set/Clear patch or rename You can reset (1:1) or clear the dimmer patch, the moving device patch, or the renaming system for any channel range from # to #.
  • Page 275: Clone Device(S) In Patch (8.0)

    Cobalt 8.1 - 20181029 These are the options in the Clear wizard tab Renaming Channels NOTE Checking Apply To All clears everything up to the total system limits regardless of any prior downgrade of channels/outputs. Clone Device(s) in Patch (8.0) Clone allows you to copy all data from a single source channel to a selection of other channels to increase the number of fixtures in a show , for example "yesterday I had 8 back lights, now I have 10"...
  • Page 276 Cobalt 8.1 - 20181029 Example 1. Open Patch Wizard 2. Activate Clone tab 3. Select target channels (they shall already have templates assigned in the Device List). 4. Select source channel 5. Press Execute The parameter data from the source channel is cloned to the parameters of the target channels. The clone function requires that the target channels are patched with an appropriate template and configured before cloning.
  • Page 277 Cobalt 8.1 - 20181029...
  • Page 278: Device List

    Cobalt 8.1 - 20181029 Device List Hold MODIFY and press DEVICE to open the Device List where you can view and edit moving device settings. (BROWSER >Patching >Device List). & Introduction To Patching Remaining outputs are indicated in the hint text line¨at the bottom.
  • Page 279: Device Settings - Columns & Functions

    Cobalt 8.1 - 20181029 Device Settings - Columns & Functions Column Input Function Item No input The number of this item - cannot be edited here. Channel 0-3072 The number of the desk channel this device is assigned to. Template Dropdown Shows the device template - dropdown to menu...
  • Page 280: Device Settings - Patching

    Cobalt 8.1 - 20181029 Device Settings - Patching It is possible to Patch devices directly into the Device Settings tab. You can use any channel selection to patch fast. Function Feedback Insert a new A new Device is inserted. [#] [INSERT] Device Delete the selected The selected Device is deleted.
  • Page 281: Edit/Change A Device

    Cobalt 8.1 - 20181029 Edit/Change a Device You can exchange one moving device with another in the Device List. All parameters that are similar will continue functioning. Function Where Explanation Change Device Type* Device Settings, Press MODIFY to get a Template column dropdown with all templates.
  • Page 282: Settings And Tools - Patching

    Cobalt 8.1 - 20181029 >Settings and Tools - Patching These are the settings and tools for Patching. This chapter contains the following sections • Channel List • Output List • Parked • Templates • User Templates • Parameter Definitions • Dimmer Curve List...
  • Page 283: Channel List

    Cobalt 8.1 - 20181029 Channel List Hold MODIFY and press CHANNEL to open the Channel List. You can view and edit dimmer outputs, scaling and constant ch level in the Channel List (BROWSER >Patching >Settings & Tools >Channel List). & Patch - Introduction for more information.
  • Page 284: Channel List - Columns & Functions

    Cobalt 8.1 - 20181029 Channel List - Columns & Functions Column Input Function Channel No input The number of this Channel - cannot be edited here (see Output List). Dimmer Address Enter the address, followed by decimal point and then DMX universe. You can change the universe by entering ".#"...
  • Page 285: Channel List - Select & Patch Channels

    Cobalt 8.1 - 20181029 Channel List - Select & Patch Channels It is possible to select and patch channels to outputs directly with a Command Syntax in this list (this does not work in At Mode). Function Feedback Select a channel The channel is selected in the list [#] [CHANNEL] and in the Live tab.
  • Page 286: Patch - Rename Channels

    Cobalt 8.1 - 20181029 Patch - Rename Channels Hold MODIFY and press CHANNEL to open the Channel List. & You can change the number used to access your instruments, without altering your Patch. This is useful when you want to keep your addresses and dimmer assignments as they are, but you want to change the numbering to fit the numbering of a Plot.
  • Page 287: Change A Channel Name

    Cobalt 8.1 - 20181029 Change a channel name Function Feedback Change name Enter a new name and press [#] [MODIFY] MODIFY. If the name exists you will get a warning message about this. Change names Select several cells, enter a start [#] [MODIFY] name and press MODIFY.
  • Page 288: Output List

    Cobalt 8.1 - 20181029 Output List Hold MODIFY and press OUTPUT to open the Output List. This is an extremely useful tab for troubleshooting and patching dimmers. & You can view and edit desk channel, scaling and curve for outputs in the Output List (BROWSER >Patching >Output List >Universe #).
  • Page 289: Output List - Columns & Functions

    Cobalt 8.1 - 20181029 NOTE The Output List is divided into DMX universes. Open each from the Browser >Patching >Output List >Universe # Output List - Columns & Functions Column Input Function Output (EDMX)* No input The number of this Output (and EDMX) - cannot be edited here.
  • Page 290: Parked

    Cobalt 8.1 - 20181029 Parked Hold PARK and press a channel, parameter group (FOCUS, COLOR, BEAM) or parameter key to park at a fixed value. & Hold UNPARK and press a channel, parameter group (FOCUS, COLOR, BEAM) or parameter key to unpark.
  • Page 291: Park - Parked Items List

    Cobalt 8.1 - 20181029 1. When an intensity or parameter is parked there is a PARK indication at the top of every screen. 2. Channels that have parked parameters are dimmed. 3. Parameter cells that are parked are dimmed. Park - Parked Items List The Parked Items list shows all parked channels, intensities and attributes.
  • Page 292: Templates

    Cobalt 8.1 - 20181029 Templates A Template maps the functions of a Device to the Device controls of Cobalt. This chapter is about creating and editing Templates. This chapter contains the following sections • Templates - Introduction • Templates - List •...
  • Page 293: Templates - Introduction

    Cobalt 8.1 - 20181029 Templates - Introduction A template maps the attributes of a moving Device to the controls and functions of Cobalt. Most common devices and scrollers already have templates in the library, ready to use. General Facts • Templates can be edited or created at any time.
  • Page 294: Templates - List

    Cobalt 8.1 - 20181029 Templates - List The Template List is opened from the BROWSER (Browser >Patching >Settings and Tools >Templates). Template List - Columns & Functions Function Feedback Template The ID of each Template. Press MODIFY to [MODIFY] open the Editor Manufacturer Manufacturer name.
  • Page 295: Templates - Editor

    Cobalt 8.1 - 20181029 Templates - Editor The Template Editor is opened from the Item or Parameter cell in the Template List (Browser >Patching >Templates). Open an existing one directly in this node as well (Browser >Patching >Templates >xxxx).
  • Page 296: Template Editor - Columns & Functions

    Cobalt 8.1 - 20181029 Template Editor - Columns & Functions Press INSERT to insert a new Parameter. These are the functions in the columns. Function Feedback Parameter Opens a dropdown. Select parameter. [MODIFY] Set DMX offset (1-256). [#] [MODIFY] Type Set HTP (intensity) or LTP 8/16bits.
  • Page 297: Templates - Create

    Cobalt 8.1 - 20181029 Templates - Create 1. Open the Template List from the Browser (Browser >Patching >Templates) 2. Press INSERT to select a new Template at the end of the list. 3. Enter a name in the text column (press MODIFY to activate and MODIFY to store). 4.
  • Page 298 Cobalt 8.1 - 20181029 This will open the Template Editor, which will be empty. 5. Use INSERT to create as many steps as the Moving Device has control channels. 6. Edit the columns for each step to fit the specification of the Moving Device. Start with Parameter.
  • Page 299 Cobalt 8.1 - 20181029 7. Continue with DMX channel within the device. These two are the most important. See the rest of this chapter and the manual of the device to specify the rest.
  • Page 300: Templates - Type Ltp Or Htp

    Cobalt 8.1 - 20181029 Templates - Type LTP or HTP Each parameter in a Template can be set to LTP (Latest Takes Precedence) or HTP (Highest Takes Precedence). • HTP8 is used for 8 bit intensity parameters • HTP16 is used for 16 bit intensity parameters* •...
  • Page 301: Templates - Type 8/16 Bit Control

    Cobalt 8.1 - 20181029 Templates - Type 8/16 bit control Some Devices have parameters that require 16 bit control. Usually this is Pan, Tilt (LTP16) or intensity (HTP16). This is set in Type cell of the Template Editor. • HTP/LTP 8 bit - normal 8 bit control •...
  • Page 302 Cobalt 8.1 - 20181029 • On = The wheel controls the Coarse part of the16- bit value. Hold the wheel key down and move the wheel to control the Fine part of the 16-bit value. • Off (default) = The wheel will control Coarse when moved fast, and Fine when moved slowly.
  • Page 303: 16 Bit Control - Fine Step

    Cobalt 8.1 - 20181029 16 Bit Control - Fine Step Devices with 16 bit control rarely use all 16 bits. Therefore it is possible to fine tune the resolution of this parameter in the cell Fine Step in the Template Editor. Full 16 bit control, which few Devices use (generally Media Servers, for example Catalyst) require this value to be set to 1 (default = 4).
  • Page 304: Templates - Snap Or Fade

    Cobalt 8.1 - 20181029 Templates - Snap or Fade Snap or Fade is defined in the Template Editor (Browser >Patching >Templates >xxxx). When set to Snap it will not be affected by times. It will move at the beginning of each repositioning. When set to Linear the parameter will fade on times.
  • Page 305: Templates - Ranges

    Templates - Ranges The Template Range Editor makes it possible to define (and edit) ranges, subranges and positions (for colors, gobos etc) in Templates. This editor is opened by pressing MODIFY in the Range column of the Template Editor. This is the range editor for the Strobe parameter in a Mac 300™...
  • Page 306: Template Range Editor - Columns

    Cobalt 8.1 - 20181029 Template Range Editor - Columns Function Value Feedback 0-255 This is the start value for a sub range*. The same value for Min and Max will be treated like a position (for a color or gobo for example). The Min value can be entered in the Min% column as well.
  • Page 307 Cobalt 8.1 - 20181029 3. Enter the number of ranges you wish to create and press MODIFY. 4. Step to Centered and Snap Positions with arrow keys. Use MODIFY to toggle. • Centered = The middle value of a range is always output when selected •...
  • Page 308: Templates - Mode Tables

    Cobalt 8.1 - 20181029 Templates - Mode Tables ModeTables make it possible to control multiple mode devices such as, for example, the High End x.Spot™. • A set of ranges are defined for a parameter. • The Table defines which range is used for one parameter based upon the Range setting of another parameter.
  • Page 309 Cobalt 8.1 - 20181029 3. Use INSERT* to create a Range Tables. These are the options. Function Feedback Parameter Opens a dropdown. Select the mode [MODIFY] parameter that activates this Range Table. Range Opens a dropdown. Select the range position [MODIFY] in the mode parameter that activates this Range Table.
  • Page 310: Templates - Fade With Intensity

    Cobalt 8.1 - 20181029 Templates - Fade With Intensity Fade with Intensity can be set in the Template Editor. This is useful for controlling a softlight or LED fixture with color mix coming from colored fluorescents, that also are light sources. It makes it possible to mix a color and fade the intensity of the result without changing the Hue (color mix result).
  • Page 311: User Templates

    Cobalt 8.1 - 20181029 User Templates All user templates, new or modified, that are in the User Library are displayed in the User Templates node (Browser >Patching >Settings & Tools >User Templates). This is where you can add templates from your current show file to the User Library, and/or delete user templates from the User Library. User Library.
  • Page 312: Parameter Definitions

    Cobalt 8.1 - 20181029 Parameter Definitions Parameter types are defined in the first cell or the Template Editor. Each parameter is used differently. For example, Pan and Tilt automatically belong to Focus Palettes, and are mapped to the trackball in Parameter mode. Press MODIFY in the Parameter cell to open the dropdown.
  • Page 313 Cobalt 8.1 - 20181029 Function Description Parameter Parameter ID - cannot be changed. Name The name is used for controlling the parameter. WARNING - Changing an existing name could alter the complete functionality of all Templates Palette The Group defines which Palette and parameter group a parameter will belong to* *Palette and parameter Groups Group...
  • Page 314: Dimmer Curve List

    Cobalt 8.1 - 20181029 Dimmer Curve List The Dimmer Curve List contains set of default Curves can be assigned to dimmers in the Output Setup. It is also possible to create user specific dimmer curves. (Browser >Patching >Settings & Tools >Dimmer Curve List) When you open a new show some default curves are loaded (contained in the file CURVES.DEF).
  • Page 315: Patch - Dimmer Curve Editor

    Cobalt 8.1 - 20181029 Patch - Dimmer Curve Editor It is possible to create any kind of curve in the Dimmer Curve Editor. Action Feedback Browser >Patching The Dimmer Curve List is 1. Open the Dimmer Curve >Dimmer Curve List opened.
  • Page 316 Cobalt 8.1 - 20181029 INTERPOLATION When Interpolation is ON the values to this point will be calculated smoothly from the previous point. When Interpolation is OFF the value will be jumped to at this level. NOTE If a curve does not have a 0% and 100% rows, it will default to 0% = 0 output and 100% = 100 output...
  • Page 317: Main Show Data

    Cobalt 8.1 - 20181029 Main Show Data The main show data is what you generate when you start recording. All data are under this node of the Browser, except effects, which have a node of their own. Main Show Data Node This chapter contains the following sections •...
  • Page 318: Organizer (1 Tab)

    Cobalt 8.1 - 20181029 Organizer (1 tab) The ORGANIZER key opens the Organizer tab where you can view, edit and restructure all data in your show, The Organizer can be opened with focus on a specific type of data or with all show data visible at once.
  • Page 319: Opening Focused Organizer Tabs

    Cobalt 8.1 - 20181029 There are two main working methods in the Organizer • Drag and drop with mouse • Context Menus (SELECT SELECT) You can press TRACK for items like presets, groups, palettes to track use in the current Play. Opening Focused Organizer Tabs You can open an organizer tab with only one type of object focused by holding LOAD and pressing one of the following keys.
  • Page 320: Execute From The Organizer

    Cobalt 8.1 - 20181029 Execute from the Organizer In the Organizer there is a function that allows you to execute (play back) Sequence Steps, Groups and Presets in the Live field directly. Right-click on the appropriate object to open the context menu and select Execute. Drag and Drop in the Organizer You can click, hold and drag items in the Organizer from one place to another.
  • Page 321 Cobalt 8.1 - 20181029 Here are some examples of items that can be copied or moved by dragging and dropping: • Sequences • Sequence steps • Channel Times • Device Links • Master Links • Action Macros • Presets • Groups •...
  • Page 322 Cobalt 8.1 - 20181029 There is also an advanced tab where you can choose if you want to create an extra step, an extra preset, before or after or replacing the step you dropped it on.
  • Page 323: Organizer (2 Tabs)

    Cobalt 8.1 - 20181029 Organizer (2 tabs) This is the same organizer as the 1 tab organizer, with the option of being able to move items between two windows, to make work simpler. (Browser >Main Show Data >Organizer (2 tabs). Functionality, see Organizer (1 tab).
  • Page 324: Groups

    Cobalt 8.1 - 20181029 Groups Groups are a way of recalling a channel selection with a single number. They are often used to speed up programming. This chapter contains the following sections • Groups - Introduction • Groups - Record •...
  • Page 325: Groups - Introduction

    Cobalt 8.1 - 20181029 Groups - Introduction The GROUP key is used to record and recall Groups. Groups are used mainly for selecting lights, but may also be assigned to masters where they function like traditional intensity submasters. You can store channel combinations into groups. The difference between a group and a Preset is that a group does not necessarily need levels for the channels involved, only the channels selected are stored regardless of how many other channels are active.
  • Page 326: Record A Group

    Cobalt 8.1 - 20181029 Record a Group Record a Group: 1. Select channels (setting levels is optional) 2. Hold RECORD and press GROUP - you will get a popup suggesting the next free group number 3. Press MODIFY- you have now recorded a group Use this Group to select channels: 1.
  • Page 327: Groups - Record

    Cobalt 8.1 - 20181029 Groups - Record There are three ways to record a new group. Only selected channels are recorded. The selected channels can have a level, but it is not necessary. Function Feedback Record You will get a popup where [RECORD] &...
  • Page 328: Groups - Select Channels

    Cobalt 8.1 - 20181029 Groups - Select Channels You can add and subtract channels that are stored in Groups to/from the current channel selection. Function Feedback Select All channels in the [#] [GROUP] specified Group are selected and can be controlled by wheel or with level functions.
  • Page 329 Cobalt 8.1 - 20181029...
  • Page 330: Groups - Fetch Intensities

    Cobalt 8.1 - 20181029 Groups - Fetch Intensities Fetch intensities for all or specific channels from any Group. Function Feedback Copy level All selected channels are [#] [FETCH/ON] & set to the levels stored in [GROUP] Group #. Copy levels and channels All channels in the [#] [GROUP] &...
  • Page 331: Groups - List

    Cobalt 8.1 - 20181029 Groups - List Press GROUP to open the Groups List. You can view, edit and create new Groups directly in the Group List (GROUP or BROWSER >Main Show Data>Group). If the content of a group is changed, the top header will be purple to indicate this. The channel order of the group is indicated in the far right column.
  • Page 332: Group List - Columns & Functions

    Cobalt 8.1 - 20181029 Group List - Columns & Functions These are the functions in the Group list. Function Feedback Open list The Group List is opened. [GROUP] Open list at... The Group list is opened and [#] [MODIFY] & focused at the specified group.
  • Page 333: Groups - Load To Playbacks

    Cobalt 8.1 - 20181029 Groups - Load To Playbacks You can load Groups directly to any Playback. Action Key(s) Feedback Load to master Group # is loaded to the [#] [GROUP] & Master Playback [Master_Key] Add to Live Group # is added to Live [#] [GROUP] &...
  • Page 334: Presets

    Cobalt 8.1 - 20181029 Presets A Preset is used to store intensities, attributes or attribute times for playback in a Sequence, Main- or Master Playback. This chapter contains the following sections • Presets - Introduction • Presets - Record • Presets - Update •...
  • Page 335: Presets - Introduction

    Cobalt 8.1 - 20181029 Presets - Introduction The basic building block in Cobalt is called a Preset. A preset can be played back on a master or as a step in a Sequence. General Facts • Channels, levels, attributes and Dynamic Effects are stored into Presets. •...
  • Page 336: Record A Preset Live

    Cobalt 8.1 - 20181029 Record a Preset Live Record a preset in the A field (live): 1. Enter a number 2. Use the level wheel to set an intensity level 3. Press RECORD - you will get a popup suggesting the next free preset number 4.
  • Page 337: Presets - Record

    Cobalt 8.1 - 20181029 Presets - Record The RECORD key in the programming section allows you to record the output on stage, or part of it, to a Preset or a Cue in the Main Playback. or in a master. What you see in the active Channel View is what is recorded.
  • Page 338 Cobalt 8.1 - 20181029 In the Advanced tab, in addition to the options of the basic tab, you can set a Block flag for intensities, attributes, and keep Running Dynamics. It is also possible to toggle the GoOnGo flag and toggle Section Markers.
  • Page 339 Cobalt 8.1 - 20181029 In the Times tab you can set fade and moving device times.
  • Page 340 Cobalt 8.1 - 20181029 Preset Times Sequence Times Moving Device Times...
  • Page 341: Record Presets - Live Tab

    Cobalt 8.1 - 20181029 Record Presets - Live Tab When the channel control is set to the Live Tab, you will record the complete stage output. The Preset is automatically added to the sequence in the Main Playback. Action Feedback The Channel Controls are mapped to 1.
  • Page 342: Record All Attributes For Selected Channels

    Cobalt 8.1 - 20181029 Record All Attributes for selected channels Depending on how attribute recording is set up only changed moving device parameters are recorded. You can record all parameters of the selected channels at any time with a shortcut (similar to a block cue).
  • Page 343: Record Directly To A Master

    Cobalt 8.1 - 20181029 Record Directly To A Master You can record the selected channels, or all channels with an intensity on stage directly to a Master. A preset will be created automatically if none is specified. If Attribute recording is set to Automatic, attributes will also be recorded.
  • Page 344: Setting A Master As The General Record Target

    Cobalt 8.1 - 20181029 Setting a Master as the General Record Target The default record target for the Record function is the Main Playback. All recording actions are assumed to relate to this playback. You can set any other master playback (1-80) to be the record target. This is helpful when you work with multiple sequences on masters.
  • Page 345 Cobalt 8.1 - 20181029...
  • Page 346: Presets - Update

    Cobalt 8.1 - 20181029 Presets - Update The UPDATE key in the programming section updates the preset in the playback connected to the channel control. This can be Live, Blind, any Master Playback or a step in the Preset List. Action Feedback Update...
  • Page 347: Presets - List

    Cobalt 8.1 - 20181029 Presets - List Press PRESET to open the Preset list, which is a spreadsheet view of all presets in your play. You can view, edit and create new Presets (blind) in the Preset List. (Browser >Main Show Data >Presets). Presets - Introduction.
  • Page 348: Preset List Channel View

    Cobalt 8.1 - 20181029 1. Current Channel View format Settings Channel view Spreadsheet view Preset List Channel View The top part of the Preset list is a channel view where you can edit all the channel and attribute values directly. Press ATTRIB to toggle to the attribute view between channels and attributes.
  • Page 349: Preset List - Columns

    Cobalt 8.1 - 20181029 Preset List - Columns Column Input Function Preset No input The number of this Preset - cannot be edited. Text ABCDE... Press MODIFY to activate and end text input. This text is shown also in the Playback views.
  • Page 350: Preset List - Functions

    Cobalt 8.1 - 20181029 Preset List - Functions These are the functions in the Preset list. See also Copy, Cut & Paste. Setting Feedback Open The Preset List is opened. [PRESET] Open The Preset List is opened. [MODIFY] & [PRESET] Open at Preset # The Preset list is opened and focused at the specified...
  • Page 351: Presets - Load To Playbacks

    Cobalt 8.1 - 20181029 Presets - Load To Playbacks You can load Presets directly to any Playback. Action Key(s) Feedback Load to A The Preset is loaded to the [#] [PRESET] & A field, replacing the content of that field. Load to B The Preset is loaded to [#] [PRESET] &...
  • Page 352: Presets - Copy

    Cobalt 8.1 - 20181029 Presets - Copy Copy a Preset by recording it with a different Preset number. This can be done in any Playback, or directly in the Preset List. In the Preset List it can be done with the COPY function as well. See Preset List Copy, Cut &...
  • Page 353: Presets - Select Channels

    Cobalt 8.1 - 20181029 Presets - Select Channels You can add and subtract channels that are stored in Presets to/from the current channel selection. Function Feedback Select all All channels with a level in [#] [PRESET] the specified Preset are selected.
  • Page 354: Presets - Fetch Intensities

    Cobalt 8.1 - 20181029 Presets - Fetch Intensities Press ON/FETCH to set all selected channels to their last stored levels. You can fetch intensities for all or specific channels and/or parameters from any Preset. Function Feedback Set last stored level All selected channels are [ON/FETCH] set to their last stored...
  • Page 355: Presets - Channel Editor Wizard

    Cobalt 8.1 - 20181029 Presets - Channel Editor Wizard The Channel Editor Wizard allows you to track intensity changes in all Presets with powerful arguments. Press WIZARD in any channel view to open the Channel Wizard. NOTE You cannot reverse or undo changes made with this Wizard. We therefore recommend you strongly to save your play before using this function.
  • Page 356: Channel Editor Wizard - Type Of Change

    Cobalt 8.1 - 20181029 Channel Editor Wizard - Type Of Change You can perform the following actions through any range of Presets. The parameter "Include All Channels" will affect channels with no level (0%) as well, and is necessary in some cases. Function Explanation Set Level...
  • Page 357: Channel Editor Wizard - Value

    Cobalt 8.1 - 20181029 Channel Editor Wizard - Value Depending on the type of change - the number here is the Value used. It can be a level or a channel number. Channel Editor Wizard - Include If 0% This parameter will allow the change to affect the channels with no level (0%) in the target Presets.
  • Page 358: Presets - Auto-Save

    Cobalt 8.1 - 20181029 Presets - Auto-Save Each time you record a preset or a group all changes to the play since the last RECORD or Save are stored in a play called AUTOSAVE.ASC. This play is stored in the Play Archive (Browser >File >Open >Play Archive) and can be opened like any play.
  • Page 359: Presets - Times

    Cobalt 8.1 - 20181029 Presets - Times The timing information stored in a Preset, is the FCB times for device parameters. Other timing when used in a Sequence, such as channel times, in/delay/out times are stored in the Sequence Step. (See Device Times - Individual or FCB) •...
  • Page 360: Presets - Compare Mode

    Cobalt 8.1 - 20181029 Presets - Compare Mode The COMPARE soft key allows you to temporarily toggle the current light in the active field with the recorded version of a preset in the active field. When Compare mode is active it is indicated in the top of all screens.
  • Page 361: Presets - Delete

    Cobalt 8.1 - 20181029 Presets - Delete Presets are deleted from the Preset List (Browser >Main Show Data >Presets). Action Feedback Delete selected Preset. You will get a popup where [DELETE] you can choose to delete the corresponding Sequence Steps this Preset is used in as well.
  • Page 362: Presets - Renumber

    Cobalt 8.1 - 20181029 Presets - Renumber You can renumber presets in the organizer from the context menu in the Preset nodes. 1. Press SELECT SELECT or right click to open the context menu, then click Renumber. 2. Press MODIFY and click to open the Change Number dialog.
  • Page 363 Cobalt 8.1 - 20181029 3. Enter a new preset number and press MODIFY to confirm. NOTE Changing the number of a Preset will not change any of the references, such as Master Links, Masters, Sequence Steps, Content Effects, that pointed to the previous number.
  • Page 364: Presets - Import & Undo

    Cobalt 8.1 - 20181029 Presets - Import & Undo If you need to import a preset from a previously saved version of your play, because you want to undo the current changes - it is done in the organizer. 1. Open the Import Organizer for the last saved version (name.001) in the Browser (Browser >Files >Import From >Play Archive) 2.
  • Page 365: Presets - Multiple Import & Undo

    Cobalt 8.1 - 20181029 Presets - Multiple Import & Undo You can import a range of presets from a previously saved version of your play. 1. Open the Import Organizer for the last saved version in the Browser (Browser >Files >Import From >Play Archive) 2.
  • Page 366 Cobalt 8.1 - 20181029 4. In the Advanced dialogue, select the renumbering option "Keep original spacing and gaps" or "Convert to consecutive numbers" and enter a "start at" number for the first preset. Keep original spacing and gaps will keep preset numbering as it was in the old play, using the start at value to create an offset.
  • Page 367 Cobalt 8.1 - 20181029 Convert to Consecutive Numbers will clean up decimals and gaps in the preset list - so dragging in the same three presets 1, 1.5 and 3 into the current play using this setting and a start at value of 5 will create presets 5, 6 and 7.
  • Page 368: Sequences

    Cobalt 8.1 - 20181029 Sequences A sequence is a list of presets that can be played back manually, with fade times, and as a chase. This chapter contains the following sections • Sequences - Introduction • Sequences - In The Main Playback •...
  • Page 369: Sequences - Introduction

    Cobalt 8.1 - 20181029 Sequences - Introduction Press PLAYBACK in the Main Playback section to open the Playback tab. Theatrical style playback of a number of pre-recorded looks and times is called a "sequence" in Cobalt. (See Playback View) A sequence is a list of sequence steps. There are two ways to create a sequence •...
  • Page 370: Record A Sequence Live

    Cobalt 8.1 - 20181029 A Sequence Step consists of two main components Item Contains Read More Sequence Step Data Fade Times, Auto Times, Text, Sequences - Master Link, Master Page Link, Sequence List Macro Link, Automark flag for Attributes. Preset or Cue Intensities, Dynamics, Preset List or Cue...
  • Page 371: Sequences - In The Main Playback

    Cobalt 8.1 - 20181029 Sequences - In The Main Playback When you open a new play there is a default sequence (1) in the Main Playback. When you record a Preset or Cue in the Live field it will be added to the sequence in the Main playback.
  • Page 372: Sequences - List

    Cobalt 8.1 - 20181029 Sequences - List Press SEQ in the programming section to open the Sequences List. You can insert and delete sequences, and change playback modes (normal/chase). (BROWSER >Main Show Data >Sequences...). Sequences List - Insert/Delete/Load Function Feedback Insert Sequence # is inserted into [#] [INSERT]...
  • Page 373: Sequences List - Columns

    Cobalt 8.1 - 20181029 Sequences List - Columns Column Input Function Sequence The number of this Step- cannot be edited. Press [MODIFY] MODIFY to open the Sequence List. Text Press MODIFY to activate and end text input. [MODIFY] This text is shown in the top of the Playback views.
  • Page 374: Sequences - Sequence List

    Cobalt 8.1 - 20181029 Sequences - Sequence List Press # SEQ to open a Sequence List for any sequence. You can view, edit and delete sequence steps in a Sequence list (BROWSER >Sequence >#). The currently active sequence step in the main playback is indicated with a brown background. NOTE You can open the Sequence List for the Main Playback by holding MODIFY and pressing PLAYBACK.
  • Page 375: Sequence List Channel View

    Cobalt 8.1 - 20181029 Sequence List Channel View The top half of the Sequence List is a channel view. Press ATTRIB to toggle to the attribute view between channels and attributes. In the attribute view you can use all the moving device controls to edit parameters.
  • Page 376: Sequence List Functions

    Cobalt 8.1 - 20181029 Sequence List Functions Function Feedback Open List The Sequence List is opened for seq #. [#] [SEQ] Open List The Sequence List is opened for seq #. [MODIFY] [SEQ] Go to Step Fades in the Main Playback to the selected [GOTO] step.
  • Page 377: Sequence List - Columns

    Cobalt 8.1 - 20181029 Sequence List - Columns Part 1 Column Input Function Step No input The number of this Step. Cannot be edited. Preset This is the number of the Preset in this step. It can be edited with the Preset Change Wizard. [MODIFY] DelayOut Edit the delay out time.
  • Page 378 Cobalt 8.1 - 20181029 Part 2 Column Input Function Attrib Move Toggle between, AutoMark, GoOnGo and [MODIFY] GoInB. Controls if moving devices will move on GO or when the step is loaded in B (next). ChTime Shows the number of channel times in this step. [MODIFY] Opens the channel time editor.
  • Page 379: Sequence And Preset Texts

    Cobalt 8.1 - 20181029 Sequence and Preset texts In the sequence list you can see and edit both the unique sequence step text and the text belonging to the preset occupying a sequence step. • Go to the Text column and press MODIFY to edit the sequence step text. •...
  • Page 380: Sequences - Crossfade Movefade & Lockfade

    Cobalt 8.1 - 20181029 Sequences - Crossfade Movefade & Lockfade When you press RECORD to record a new Preset in a Sequence you will get the option to store it as a Crossfade, a Movefade or a Lockfade. Each of these modes affects how channels in that Preset will be played back when a the next crossfade is started.
  • Page 381 Cobalt 8.1 - 20181029 • For a Lock fade, it is not possible to press PAUSE or GO BACK, since the nature is to "lock" the fade regardless of other playback controls. • Stepping through the sequence with SEQ+/SEQ- or using GOTO will stop current Lock fades.
  • Page 382: Sequences - Times

    Cobalt 8.1 - 20181029 Sequences - Times You can set times to a sequence step, and all channels and moving device parameters will follow that time. You can also set individual times in seconds, or as a percentage of the in- and delay times for each channel and moving device parameter in a sequence step.
  • Page 383: Sequence Times - Main Times (In/Out/Delay/Wait)

    Cobalt 8.1 - 20181029 Sequence Times - Main Times (in/out/delay/wait) Times are set to the step in A (Active) or B (Next) depending on the setting for times (SETUP & TIME). Function Feedback In time A time is set for the [#] [IN] incoming channels.
  • Page 384: Sequence Times - Channel Times

    Cobalt 8.1 - 20181029 Sequence Times - Channel Times Times are set to the step in A (Active) or B (Next) depending on the setting for times (SETUP & TIME). Function Soft Key Feedback TIMES (soft key) The time soft key page is 1.
  • Page 385: Sequence - Channel Time Editor

    Cobalt 8.1 - 20181029 This is how the time is indicated in the live channel view, under the level. NOTE When Channel Times are activated, the first four Channel Times are shown on the Main Display over the 4 wheels. The status for each Channel Time is displayed over each wheel.
  • Page 386: The Time Editor Popup

    Cobalt 8.1 - 20181029 Editing Channels in a Channel Time Group 1. Select the Group in the Channel Time Editor 2. Add or remove Channels. 3. Press UPDATE to store. The Time Editor Popup The Time Editor (also part of the Record popups Advanced tab) allows you to edit the times of any sequence step from a popup.
  • Page 387 Cobalt 8.1 - 20181029 NOTE The Time Editor follows the setting of the "Times in A/B" parameter in the Cobalt Setup (SETUP or F11). The WAF box allows you to toggle between Wait, Alert and Followon time for this step. The first six existing Channel Times can be edited directly in the Channel Times tab.
  • Page 388 Cobalt 8.1 - 20181029...
  • Page 389: The Times Soft Key Page

    Cobalt 8.1 - 20181029 The Times Soft Key Page The Time Soft Key Page is selected with the soft key TIMES in the Main Display of the console. These are the functions available. All times are set to the Main Playback. Function Softkey Feedback...
  • Page 390: Sequence Times - Fcb Times

    Cobalt 8.1 - 20181029 Sequence Times - FCB Times FCB Times are set to the Preset of a Sequence Step. See Moving Device Times - FCB Time Sequence Times - Parameter Times Individual Moving Device Parameter times are set to the preset of a Sequence Step. See Moving Device Times - Parameter Time.
  • Page 391 Cobalt 8.1 - 20181029 Wait A Wait time will execute the step it is on, # seconds after the completion of the previous fade. Followon A Followon time will execute the next step, # seconds after the start of the fade. The Followon time is displayed in the same way as the Alert Times.
  • Page 392: Sequences - Crossfade Profiles

    Cobalt 8.1 - 20181029 Sequences - Crossfade Profiles You can record the movements of the A and B faders. When you start the crossfade the next time, the profile will be played back. 1. Start recording a profile by pressing the LEARN PROFILE soft key in the Times soft key page. See Times Soft Key Page.
  • Page 393: Sequences - Insert Step

    Cobalt 8.1 - 20181029 Sequences - Insert Step There are two ways of inserting a sequence step between two existing ones. • Record a preset with a (decimal) number that fits between • Insert any preset in the Sequence List (See Sequence List) Insert A Sequence Step - In any playback...
  • Page 394 Cobalt 8.1 - 20181029 NOTE You can use COPY, CUT and PASTE to insert and delete steps in the Sequence List as well. See Copy, Cut & Paste. NOTE The Preset does not bring sequence texts, fade times or links from other sequence steps if it has been used earlier.
  • Page 395: Sequences - Delete Step

    Cobalt 8.1 - 20181029 Sequences - Delete Step Function Shortcut Feedback The List for sequence # is 1. Open the Sequence list [#] [SEQ] opened. Arrow Keys The selected step is 2. Select the step you wish highlighted in yellow. to delete You will get a popup where 3.
  • Page 396: Sequences - Links

    Cobalt 8.1 - 20181029 Sequences - Links A sequence step can have a link to Master fades, a Master Page, a different sequence step (see NOTE in this explanation), and a Macro. All links are done in the Sequence List which can be opened with # SEQ or Browser >Main Show Data >Sequences >#.
  • Page 397: Sequence Step Links - Shortcut

    Cobalt 8.1 - 20181029 *In the Sequences - List. NOTE All functions in the Master Link list are the same as in the View Masters list. The only differing one is Target, which is the level the Master will fade to. To load a Master for manual operation, set the target level to 0%.
  • Page 398 Cobalt 8.1 - 20181029 Function Column Feedback Arrow keys The column is highlighted 1. Select the LinkTo column* Sequence Step # is linked. 2. Insert a link to Sequence [#] [MODIFY] When this step is faded in, Step # the next step will be Step #. *In the Sequence List.
  • Page 399: Sequences - Load

    Cobalt 8.1 - 20181029 Sequences - Load A Sequence can be loaded to the Main Playback, or any Master Playback. For information on how to control a Sequence once it is loaded, see Main Playback and Masters. Function Keys Feedback Load Sequence # is loaded to the [#] [SEQ] &...
  • Page 400: Sequences - Build & Modify Modes

    Cobalt 8.1 - 20181029 Sequences - Build & Modify Modes There are two modes that affect recording and playback of Sequences. Build Sequence and Modify Sequence. The fastest way to toggle them on/off is with the context menu (right-click) on the header of the Playback Tab.
  • Page 401: Sequence - Modify Sequence Mode

    Cobalt 8.1 - 20181029 Sequence - Modify Sequence Mode Press MODIFY SEQ in the Misc Soft Key Page to toggle. See Navigating - Misc Soft Key Page. The default setting for this mode is OFF. When turned ON all crossfade in Sequences will disregard Wait and Followon Times, Master Links, Master Pages, Links and other linked information.
  • Page 402: Sequences - Block Values

    Cobalt 8.1 - 20181029 Sequences - Block Values It is possible to set a block for all track editing functions for a step in the Advanced tab of Recording Popup or later, in the Sequence List. See also Track - Track Editing...
  • Page 403 Cobalt 8.1 - 20181029 A block is indicated in the Playback List with a B after the Preset and a line over the step.In this image step 4 is blocked. NOTE Currently all intensities are blocked. To block the intensity for an individual channel set it to a different value from incoming or outgoing values (like 99% or 49%).
  • Page 404: Sequences - Track List

    Cobalt 8.1 - 20181029 Sequences - Track List It is possible to track edit intensities, channels, devices and attributes in Groups, Presets, Palettes and Sequences. All tracking features are described in the chapter Track List. Track List.
  • Page 405: Sequences - Chase Mode

    Cobalt 8.1 - 20181029 Sequences - Chase Mode A chase is a sequence set to chase mode, which means it will constantly loop during playback. See Sequences. This chapter contains the following sections • Chase - Introduction • Chase - Playback View •...
  • Page 406: Chase - Introduction

    Cobalt 8.1 - 20181029 Chase - Introduction A Sequence can be set to run in Chase mode. This means the Sequence will chase endlessly through all Steps on the predefined times. There are several parameters that can affect how it will run in Chase mode.
  • Page 407: Chase - Playback View

    Cobalt 8.1 - 20181029 Chase - Playback View The Chase playback view is the same as the Sequence Playback view with some added indicators for chase mode. The added chase indicators appear under the sequence name display in the top of the Playback view. The functions are described in The Sequences List Columns as well as the rest of this chapter.
  • Page 408: Chase - Playback Modes

    Cobalt 8.1 - 20181029 Chase - Playback Modes There are three modes that affect the playback of a chase. Mode Where Function Reverse Set in The Sequences List Reverses the chase direction. Columns Bounce Set in The Sequences List Makes the chase reverse direction Columns every second time.
  • Page 409: Chase - Set Rate

    Cobalt 8.1 - 20181029 Chase - Set Rate You can set a rate 1-1000% for a Chase. It will scale all times proportionally. Action Keys Feedback The Sequences List is 1. Open the Sequences list [SEQ] opened. Arrow Keys The cell is highlighted. 2.
  • Page 410: Chase - Bpm & Tap Tempo

    Cobalt 8.1 - 20181029 Chase - BPM & Tap Tempo You can set the tempo/speed to a chaser in BPM. This can be set numerically in the Sequences tab (Browser >Main Show Data >Sequences) or using the Tap Tempo function. Set BPM Numerically Action Keys...
  • Page 411: Chase - Wizard

    Cobalt 8.1 - 20181029 Chase - Wizard The Chase Wizard can create a chase sequence from a channel selection. It is activated from within the Sequences List. Action Keys Feedback The Sequences List is 1. Open the Sequences list [SEQ] opened.
  • Page 412 Cobalt 8.1 - 20181029 This is the Chase Wizard...
  • Page 413: Chase Wizard - Functions

    Cobalt 8.1 - 20181029 Chase Wizard - Functions Column Input Function Number of steps The number of steps the Chase [#] [MODIFY] shall have. Channels per step The number of channels you [#] [MODIFY] wish to have in each step Step time Default wait time for each step.
  • Page 414: Sequences - Split Fade

    Cobalt 8.1 - 20181029 Sequences - Split Fade There is a setting in the Mode cell of each step in the Sequence List that allows you to set the fade mode to S (Split) in which there will be no dipless calculation between the crossfaders - allowing for a blackout by moving each fader to zero.
  • Page 415: Sequences - Drag And Drop

    Cobalt 8.1 - 20181029 Sequences - Drag And Drop There are many ways of moving around data in a sequence. Drag and drop is one of them. It can be useful if you want to reorganize the order of your sequence steps, or for example if you want to move an attribute link from one step to another.
  • Page 416 Cobalt 8.1 - 20181029 In the Sequence List: In the Organizer:...
  • Page 417 Cobalt 8.1 - 20181029 In all three cases you will get the following dialogue: This dialogue allows you to COPY or MOVE the selected step. COPY = Makes a copy of the source and inserts it into the sequence after the target step. MOVE = Moves the source and inserts it into the sequence after the target step.
  • Page 418: Drag And Drop Device Attributes

    Cobalt 8.1 - 20181029 The first option allows you to define where you want to copy/move the step to. • After the target step (default) • Before the target step • Replace the target step The second option "Create Between" allows you to create a new step with a new preset number and insert (after/before).
  • Page 419 Cobalt 8.1 - 20181029 2. Left-click, hold and drag the Devices node from step preset 200 to preset 201 and drop. This will give you a dialogue:...
  • Page 420 Cobalt 8.1 - 20181029 Your options are to either copy, or move the device link you just dragged. NOTE You can drag all devices, devices of the same type or just a single device depending on where you click when you drag. Main Playback Tab In the main Playback Tab, left-click, hold and drag devices in the device cell of a sequence step to another step and drop to get the same dialogue as when you drag and drop in the Organizer as...
  • Page 421: Sequences - Section Markers

    Cobalt 8.1 - 20181029 Sequences - Section Markers You can organize the contents of a sequence visually by setting section markers that will provide a blue heading. In addition to this you can jump between section markers. The quickest way to apply or remove a section marker is using the context menu (right-click over a sequence step in the Playback tab).
  • Page 422 Cobalt 8.1 - 20181029 AND you can set the section marker also when you record a new preset in the sequence from the Advanced Record dialogue.
  • Page 423 Cobalt 8.1 - 20181029...
  • Page 424: Jump Between Section Markers

    Cobalt 8.1 - 20181029 Jump Between Section Markers There are different ways to jump between section markers Function Keys Feedback Next marker to A Step with next marker is [GOTO] & [SEQ+] loaded to A Previous marker to A Step with previous marker [GOTO] &...
  • Page 425: Sequences - Cues

    Cobalt 8.1 - 20181029 Sequences - Cues You can create a sequence with unique cues instead of the default presets. A preset is a referenced piece of data from the central preset list, a cue is a unique piece of data belonging to a specific sequence and step.
  • Page 426 Cobalt 8.1 - 20181029 In the sequence tab of every record dialogue to a master (Hold RECORD and press master key).
  • Page 427 Cobalt 8.1 - 20181029 In the Play Settings dialogue (press SETUP)
  • Page 428 Cobalt 8.1 - 20181029 In the dialog that appears when you press INSERT in the Sequence List. When the sequence is set to cues the playback view will look like this:...
  • Page 429: Cue Sequence Attribute Editor

    Cobalt 8.1 - 20181029 Cue Sequence Attribute Editor When you are in a cue sequence there is a short command for opening the attribute editor for a cue. Preset Attribute Editor. # SEQ & ATTRIB...
  • Page 430: Sequences - Loop Mode

    Cobalt 8.1 - 20181029 Sequences - Loop Mode There are 3 modes that affect playback of Sequences. Normal, Chase and Loop. The mode of Loop is an addition to a normal sequence, only that there is no empty step between the last and the first when you reach the end.
  • Page 431: Playlist

    Cobalt 8.1 - 20181029 Playlist The Playlist allows you to arrange the order in which sequences are loaded to the main playback. 1. Make sure you have some sequences to arrange in the playlist. 2. Open the Playlist editor The Playlist is opened from Browser >Main Show Data >Playlist. These are the functions in the Playlist.
  • Page 432: The Playlist - Mode

    Cobalt 8.1 - 20181029 The Playlist - Mode The PLAYLIST allows you to activate Playlist mode for playback of a number of sequences in a predefined order in the main playback. (Soft Key Pages are commands in the lower right corner of screen 2) When it is active all Sequences in the Playlist will be loaded when the previous is finished, until the end.
  • Page 433: The Playlist - Activate And Use

    Cobalt 8.1 - 20181029 The Playlist - Activate and Use Hold [<--] and press the softkey PLAYLIST in the Misc soft key page to activate the Playlist. In the Main Playback tab. The sequences will play back in the order they are stored in the Playlist until the end. In the Direct Selects - you can arrange them here as well.
  • Page 434: Groups/Palettes Overview

    Cobalt 8.1 - 20181029 Groups/Palettes Overview This is an overview showing both Groups and Palettes of all types (Focus, Color, Beam, All) in the same tab. Open from the Browser >Main Show Data >Group/Palette Overview. • Press MODIFY to activate a selected item. •...
  • Page 435 Cobalt 8.1 - 20181029...
  • Page 436: Settings & Tools - Main Show Data

    Cobalt 8.1 - 20181029 >Settings & Tools - Main Show Data These are the settings and tools for Main Show Data. This chapter contains the following sections • Fade Curves • Notes Editor • Delete Wizard • Auto-create Palette Wizard...
  • Page 437: Fade Curves

    Cobalt 8.1 - 20181029 Fade Curves It is possible to create and assign fade curves to each crossfade. It is possible to create any kind of curve in the Fade Curve Editor. The curves affect intensities, not Moving Device attributes. Action Feedback Browser >Main Show...
  • Page 438 Cobalt 8.1 - 20181029 Action Feedback A position is inserted. You 4. Insert a position [INSERT] can set percent, Output and if this step should use interpolation to the next step.
  • Page 439: Sequence - Assign Fade Curves

    Cobalt 8.1 - 20181029 Sequence - Assign Fade Curves Assign curves to a sequence step in the Sequence Editor. Action Feedback The Sequence List is 1. Open the Sequence [MODIFY] & opened. Editor [PLAYBACK] Arrow Keys The cell is highlighted 2.
  • Page 440: Notes Editor

    Cobalt 8.1 - 20181029 Notes Editor A NOTE allows you to add a comment and a color code to any Sequence Step, Group, Preset or Palette. All Notes are summarized in a list with a time and user stamp - and a direct link to the object the Note is attached to.
  • Page 441: Notes - Editor

    Cobalt 8.1 - 20181029 Notes - Editor Open the Notes Editor by holding MODIFY and pressing NOTE or from the Browser (Browser >Main Show Data >Settings and Tools >Note Editor). You can change the color of the NOTE flag in the far right column of this editor. Note Editor - Columns These are the columns in the Note Editor.
  • Page 442: Note Editor - Delete

    Cobalt 8.1 - 20181029 Note Editor - Delete Notes are deleted in the Note Editor. Notes - Editor. 1. Open the editor. See 2. Select the Note with arrow keys. 3. Press DELETE. The Note is deleted.
  • Page 443: Delete Wizard

    Cobalt 8.1 - 20181029 Delete Wizard The Delete Wizard allows you to delete bulk data in your play. It is opened from the Browser >Main Show Data >Settings and Tools >Delete Wizard. There are two tabs. • Delete All (of a type of data) •...
  • Page 444 Cobalt 8.1 - 20181029 Delete Partial...
  • Page 445: Auto-Create Content Wizard

    Cobalt 8.1 - 20181029 Auto-create Content Wizard... This wizard allows you to generate palettes and groups for each range for selected parameters in the currently selected devices. Ranges with the same name will be merged together in the same palette. You can specify the starting number for newly generated palettes.
  • Page 446 Cobalt 8.1 - 20181029...
  • Page 447: Channels

    Cobalt 8.1 - 20181029 Channels Every dimmer or device controlled from Cobalt is selected and controlled by its channel number. Channels Node This chapter contains the following sections • Channels Functions • Live View • Blind View • Track List •...
  • Page 448: Channels - Introduction

    Cobalt 8.1 - 20181029 Channels - Introduction A channel is the "handle" you call upon to control any dimmer or device connected to the system. Dimmer channel formats. Device channel formats Channels are selected with the channel functions of the programming section. The Channel Control functions are mapped to any section of the console at any time - for example pressing LIVE connects to the A field of the Main Playback, pressing BLIND connects to the Blind field.
  • Page 449: Channels - Functions

    Cobalt 8.1 - 20181029 Channels - Functions These are the channel functions. This chapter contains the following sections • Channels - Views • Channels - Command Syntax • Channels - Ch Only Mode • Channels - 8 bit 256 Step Levels •...
  • Page 450: Channels - Views

    4. Context menu for format, if you click on a channel there are channel functions. A Channel View like the Live Tab shows only channels, but a channel view can also be a part of editors like the Preset Editor, the Sequence Editor, Effect Editors etc.
  • Page 451 Cobalt 8.1 - 20181029 If you right-click on a channel or hold LOCAL MENU and click on it, you will get the channel context menu with a selection of commonly used functions that can be applied to the currently selected channel(s). Channel views can show channel intensities, palettes and attributes.
  • Page 452: Navigating - Channel Views

    Cobalt 8.1 - 20181029 Navigating - Channel Views The FORMAT key is one of the main keys used to navigate in the Channel Views. The channel symbols and formats are described in another chapter. (See Channel Symbols) • Hold FORMAT and use the level wheel to zoom •...
  • Page 453: Compact Channel Format

    Cobalt 8.1 - 20181029 • Hold FORMAT and press ALL to select the All Channels format directly • Hold FORMAT and use up/down arrow to select compact format (see below) • Enter a number and press FORMAT to select a Magic Sheet •...
  • Page 454: Channel View Formats - Selected

    Cobalt 8.1 - 20181029 Channel View Formats - Selected Only selected channels are shown. (Pressing FORMAT toggles through the formats.) Channel View Format - Selected and non-zero Selected and non-zero channels are shown. (Pressing FORMAT toggles through the formats.) Hold FORMAT and press CHANNEL to select this format directly.
  • Page 455: Channel View Format - Selected And Captured

    Cobalt 8.1 - 20181029 Channel View Format - Selected And Captured Selected and captured channels are shown. (Pressing FORMAT toggles through the formats.) Hold FORMAT and press CAPTURE to select this format directly. Channels - Capture Mode. Channel View Format - Used In Play Only channels recorded in some way in this play are shown.
  • Page 456: Channel View Format - Magic Sheet (8.0)

    Cobalt 8.1 - 20181029 Channel View Format - Magic Sheet (8.0) The last selected Magic Sheet is shown. (# FORMAT selects Magic Sheet #.) If there are no Magic Sheets stored in the show, a dialogue to create one will appear. Channel View Zoom Hold FORMAT and use the wheel to Zoom in/out.
  • Page 457 Cobalt 8.1 - 20181029 NOTE Hold C & FORMAT to reset the zoom factor.
  • Page 458: Channels - Command Syntaxes (Rpn/At Mode)

    Cobalt 8.1 - 20181029 Channels - Command Syntaxes (RPN/At Mode) Depending on where you come from you will be accustomed to some kind of command syntax. In Cobalt it is possible to do most of your design and programming without having to worry about this, since most functions are available directly on the screens.
  • Page 459: Select Channels

    Cobalt 8.1 - 20181029 Select Channels The fastest way to select a channel and set a level regardless of syntax is to enter the number of that channel and move the level wheel. This is a table with the key entries for most channel commands. See also Multicell Devices.
  • Page 460: Set Channel Levels

    Cobalt 8.1 - 20181029 Selecting Decimal Channels (7.1) Channel AT MODE Select complete device [1] [CHANNEL] Select only base channel [1] [.] [0] [1] [.] [0] [CHANNEL] Select only decimal [1] [.] [1] [1] [.] [1] channels [CHANNEL] Invert base/decimal [INVERT] &...
  • Page 461: Park Level

    Cobalt 8.1 - 20181029 *This is the Step Level value of the SETUP for the Level key. You can change it by holding SETUP and pressing @LEVEL. NOTE There is a function for setting the last recorded level, and for fetching levels from any recorded Preset.
  • Page 462: Channels - Ch Only Mode

    Cobalt 8.1 - 20181029 Channels - Ch Only Mode The CH ONLY MODE key in the programming section allows a complete novice to get some lights on stage. It converts all 40 Playback faders to channel faders temporarily, actually turning the console into a single scene board.
  • Page 463: Channels - 8 Bit 256 Step Levels

    Cobalt 8.1 - 20181029 Channels - 8 bit 256 Step Levels You can work with 8 bit 256 step levels. Action Feedback Increase 1 bit As long as the decimal [.] & [+%] point is held, pressing +% will add one bit step to the selected channels Decrease 1 bit As long as the decimal...
  • Page 464: Channels - Capture Mode

    Cobalt 8.1 - 20181029 Channels - Capture Mode The CAPTURE key in the programming section allows you to capture a channel or device and control and record it regardless of where it is output from in the system. Captured levels are considered to be changed at all times and will be recorded into Presets accordingly.
  • Page 465: Permanent Capture Mode

    Cobalt 8.1 - 20181029 Permanent Capture Mode While Capture mode is activated, all channels that are changed are automatically captured. Action Feedback Activate Capture will light up. All [CAPTURE] [CAPTURE] channels that are selected and changed will remain at that level until released.
  • Page 466: Capturing Levels Or Parameters

    Cobalt 8.1 - 20181029 Capturing levels or parameters Regardless if Capture mode is active or not, it is always possible to capture channels or part of channels. Capture mode is not toggled to a permanent active state by these commands (5.0). OBSERVE That all of these commands will affect the currently selected channels.
  • Page 467: Releasing Captured Channels

    Cobalt 8.1 - 20181029 Releasing Captured Channels Captured channels are released back to the sum of all playbacks, this can be done on time. Action Feedback Selected The selected channel intensities [RELEASE] are released, regardless if Capture is active or not. Selected The selected channel intensities [RELEASE] &...
  • Page 468: Channels - Clear Functions

    Cobalt 8.1 - 20181029 Channels - Clear Functions The C/Alt key in the programming section is used in combination with other keys to quickly clear different playback areas of content. These functions can be used to clear channels and levels Action Feedback Clear selected...
  • Page 469 Cobalt 8.1 - 20181029 Home Attribute functions Action Feedback Clear Homes all attributes and clears [C/Alt] & all Dynamics. [HOME_ATTRIB] Clear Homes all attributes and clears [C/Alt] & all Dynamics and intensities. [HOME_ATTRIB] [HOME_ATTRIB]...
  • Page 470: Channels - Check Mode

    Cobalt 8.1 - 20181029 Channels - Check Mode The CHECK +/- keys in the programming section are used for stepping through a series of channels at any selected level. If a channel is already set to a level when checked it will cut back to the previous level when the next channel is checked.
  • Page 471: Channels - Balance Mode

    Cobalt 8.1 - 20181029 Channels - Balance Mode The BALANCE key in the Soft Keys makes it possible to temporarily set all channels to 0% except a selection, to be able to work with that selection. The original output of the subdued channels is restored when Balance Mode is exited.
  • Page 472: Balance Mode Key

    Cobalt 8.1 - 20181029 NOTE It is not possible to use RECORD when Balance mode is active. Balance Mode Key It is possible to set the REM DIM key to function as BALANCE instead. This is done in the System Settings.
  • Page 473: Channels - Scale Channel Levels

    Cobalt 8.1 - 20181029 Channels - Scale channel levels The SCALE key in the Soft Keys makes it possible to apply a scaling factor to the intensity level of any channel/device. (Soft Key Pages are commands in the lower right corner of screen 2) When 100%, channels are controlled and played back at normal or recorded levels.
  • Page 474 Cobalt 8.1 - 20181029 2. Use the level wheel to set the scale level 0-200% for the selected channel(s). No scale is shown as "---". A channel with a scaled level gets a symbol next to the level, and the scale leve is shown in the INFO area of the Browser when the channel is selected.
  • Page 475: Clear Scale Values

    Cobalt 8.1 - 20181029 Scaling from the channel list Action Feedback The Channel List is opened 1. Open the Channel List [MODIFY] & and focused at the channel [CHANNEL] with that number. Channel is selected. 2. Select the channel [CHANNEL] Arrow keys 3.
  • Page 476: Channels - Used & Unused

    Cobalt 8.1 - 20181029 Channels - Used & Unused You can create a selection of channels based on if they are used or not in the sequence loaded to the Main Playback. Action Feedback A popup with the Channel 1. Open the Channel [WIZARD] &...
  • Page 477: Channels - Group Wheel Mode

    Cobalt 8.1 - 20181029 Channels - Group Wheel Mode The GROUPWHEEL key in the Soft Keys makes it possible to assign a different/overlapping channel group to each wheel under the Main Display. All wheels interact inside the A field of the Live tab on a Latest Takes Precedence basis.
  • Page 478 Cobalt 8.1 - 20181029 Load channels Action Feedback Load selected The selected channels are [PRESET] & loaded as a channel group [Wheel_Key] to the wheel. Load selected The selected channels are [GROUP] & loaded as a channel group [Wheel_Key] to the wheel. Load group The channels of Group # [#] [GROUP] &...
  • Page 479: Channels - Rem Dim

    Cobalt 8.1 - 20181029 Channels - Rem Dim The REM DIM key in the programming section will set all channels in the Channel Control to zero, except the currently selected channel(s). Function Feedback Dim remaining All channels in the [REM_DIM] Channel Control are set to zero, except the current...
  • Page 480: Channels - Soft Key Page

    Cobalt 8.1 - 20181029 Channels - Soft key page The CHANNELS soft key page provides a number of functions that are useful when working with channel intensities. (Soft Key Pages are commands in the lower right corner of screen 2)
  • Page 481 Cobalt 8.1 - 20181029 Functions Function Soft Key Feedback Compare mode Activates Compare mode. [Compare] Presets - Compare mode Balance mode Activates Balance mode. [Balance] Channels - Balance mode Data Toggles if console displays and [Data] monitor screens display absolute device data or references to palettes.
  • Page 482: Channels - Next & Last Mode

    Cobalt 8.1 - 20181029 Channels - Next & Last Mode The NEXT and LAST keys in the programming section will sub-select singel channels in the current channel selection, in the order they were selected. The focused channel is mapped to intensity and parameter controls so you can adjust it individually.
  • Page 483 Cobalt 8.1 - 20181029 NOTE Next/Last and Highlight Mode are often used in combination for focusing single channels within a channel selection. See Highlight Mode When you focus a channel with NEXT/LAST, it will be shown with number and name in the Information area of the Browser.
  • Page 484: Channels - Select Functions

    Cobalt 8.1 - 20181029 Channels - Select Functions The select functions allow you to select odds, evens, randoms and more from any channel selection. (Soft Key Pages are commands in the lower right corner of screen 2)
  • Page 485: Select - Sub-Selection Functions

    Cobalt 8.1 - 20181029 Select - Sub-selection Functions In all cases below - Press SELECT ALL to return to the original selection. Function Soft Key Feedback Every 2nd Every second channel from the [Select_2nd] current channel selection is selected. Use NEXT/LAST to step. Every 3rd Every third channel from the [Select_3rd]...
  • Page 486 Cobalt 8.1 - 20181029 Function Soft Key Feedback Random 2nd Every random 2nd [RANDOM] & [SELECT_2nd] is selected. Random 3rd Every random 3rd [RANDOM] & [SELECT_3rd] is selected. Random Nth Every random Nth [RANDOM] & [SELECT_Nth] is selected.
  • Page 487: Channels - Find Highest Level

    Cobalt 8.1 - 20181029 Channels - Find Highest Level Cobalt has 81 Playbacks (80 masters and a main playback) and any channel's intensity can be output from all of these at the same time. The highest level of output from any playback is the one that takes precedence on the output.
  • Page 488: Live

    Cobalt 8.1 - 20181029 Live The Live tab is the most fundamental tab, where you can view and edit values for channels and devices "live". This chapter contains the following sections • Live - Introduction • Editing in Live • Channel Symbols...
  • Page 489: Live - Introduction

    Cobalt 8.1 - 20181029 Live - Introduction Live is the main Channel view where you can control and view the live output of all channels and devices. The Live tab shows all channel levels, no matter where they are output from. If you add channel intensities they will be output from the Active field of the Main Playback (A).
  • Page 490: Selecting Channels With Mouse

    Cobalt 8.1 - 20181029 Selecting channels with mouse Click on a channel to select or deselect it, and hold THRU and click on another channel to select a range.Double-click a channel to select just that channel. Right-click in a channel view to open the context menu with channel functions...
  • Page 491: Channel Viewing Formats

    You can drag and drop channels between channel views, and to masters. All intensities will be copied. Channel viewing formats All channel views have a variety of viewing formats (selected, non-zero etc). The currently selected format is indicated in the top right corner of each Channel View. To read more about the viewing...
  • Page 492: Channel View Zoom

    Cobalt 8.1 - 20181029 NOTE SELECTED AND USED IN PLAY = Shows channels that are recorded in presets and Groups. If you select previously not recorded channels, they will be shown in this view. But, when you select this format the next time, a new scan through all groups and presets will be made and they will disappear again if they don’t have recorded levels.
  • Page 493: Channel Information - Info Box

    Cobalt 8.1 - 20181029 NOTE Hold C & FORMAT to reset the zoom factor. Channel Information - Info Box In the top right corner of the screen with the soft keys (under the screen and browser soft keys) there is an INFO box which will show information for the currently selected channel(s).
  • Page 494 Cobalt 8.1 - 20181029 2. Check the box "Include Channel View in pool".
  • Page 495: Editing In Live

    Cobalt 8.1 - 20181029 Editing in Live All controls of the console are available for editing when Live is active. Select channels and/or devices and you can • Set/change intensities with level wheel or level keys • Change parameters with parameter wheels •...
  • Page 496: Record In Live

    Cobalt 8.1 - 20181029 Record in Live Recording You can record in Live directly to the sequence in the main playback, directly to a master, or to Preset. Action Feedback Record Live A popup will ask you to [RECORD] confirm that the content of Live is recorded to the next free preset of the sequence in the main playback.
  • Page 497: Channel Symbols

    Cobalt 8.1 - 20181029 Channel Symbols In every Channel View there are channel and device symbols with indicators for basic modes and content. Basic indications Indicator Screen Explanation Selected and A gold frame shows that a channel is selected. If a master is source the level is shown in yellow (channel 6).
  • Page 498 Cobalt 8.1 - 20181029 Device channel formats Similar to dimmer channels, except there is additional information about the device template and Focus, Color and Beam palettes and activity. If the device has color mixing there is a color preview to the left of the channel number showing the current mix.
  • Page 499: Channel Information - Important Level Modes

    Cobalt 8.1 - 20181029 Channel Information - Important Level Modes These are the different modes and functions that can "steal" or "filter" the levels and parameters of a channel or device. Function Screen examples Explanation Captured A red background for the channel number indicates attributes are captured.
  • Page 500: Channel Information - Fade Indications

    Cobalt 8.1 - 20181029 Channel Information - Fade indications Channel information for fades are only shown in the Live channel view and are all related to the sequence in the main playback. Function Screen Explanation Fade The arrow indicates what it will direction do on pressing GO, not necessarily what it is doing right...
  • Page 501: Blind

    Cobalt 8.1 - 20181029 Blind The Blind tab allows you to view and edit values for channels and devices blind. This chapter contains the following sections • Blind - Introduction • Editing in Blind...
  • Page 502: Blind - Introduction

    Cobalt 8.1 - 20181029 Blind - Introduction Blind is a channel tab where you can control any channels and devices blind. • Create a look blind and load or record to any playback. • Load the content of any playback to Blind, and load the content of Blind to any playback. •...
  • Page 503 Cobalt 8.1 - 20181029...
  • Page 504: Editing In Blind

    Cobalt 8.1 - 20181029 Editing In Blind Most normal controls of the console are available for editing in Blind. Select channels and/or devices and you can • Set/change intensities with level wheel or level keys When the attribute view is open you can •...
  • Page 505 Cobalt 8.1 - 20181029 Copy and load functions There are shortcuts for quickly copying information to and from the Blind tab. Action Feedback Clear Clears all values in Blind [C/Alt & [BLIND] Copy Live to Blind All in Live is copied to [LIVE] &...
  • Page 506: Track List

    Cobalt 8.1 - 20181029 Track List It is possible to track intensities, channels, devices and attributes in Groups, Presets, Palettes and Sequences. This chapter contains the following sections • Track - Introduction • Track - Channels • Track - Lists •...
  • Page 507: Track - Introduction

    Cobalt 8.1 - 20181029 Track - Introduction Press TRACK to track the current channel selection in the sequence of the main playback. It is possible to Track a channel/moving device selection with attributes through Play data (Presets, Groups, Palettes, Sequences. It is also possible from the Browser, to track Presets and Palettes. A channel selection can be tracked •...
  • Page 508 Cobalt 8.1 - 20181029 of a search has been expanded from previously 30 to 100. You can press MODIFY in the first column of any track list to open the corresponding editor for that item. As long as a Track List is open the tracking commands UPDATE & @LEVEL and UPDATE &...
  • Page 509: Track - Lists

    Cobalt 8.1 - 20181029 Track - Lists Press TRACK to open the track list. Any selection of channels/effect playbacks can be tracked. Once the Track List is opened you can • View and edit levels directly. • Select multiple cells by holding SELECT and using arrow keys. •...
  • Page 510: Track List - Functions

    Cobalt 8.1 - 20181029 Track List - Functions Column Action Feedback Step Opens the Sequence List [MODIFY] focused at this Step. Preset Opens the Preset List [MODIFY] focused at this Preset. Text No Input Shows the Step Text. Mode Opens the Sequence List [MODIFY] focused at this Preset.
  • Page 511: Track List - Show Levels & Attributes

    Cobalt 8.1 - 20181029 Track List - Show Levels & Attributes In all Track Lists with attributes, the attributes and levels can be toggled on/off with the following functions. Function Column Feedback Levels The intensity column is [FORMAT] & toggled. [@LEVEL] Focus attributes The Focus parameter...
  • Page 512: Track - Channels

    Cobalt 8.1 - 20181029 Track - Channels The current channel selection can be tracked in Sequences, Chases, Presets, Groups and all kinds of Palettes (Focus, Color, Beam & All). Once the channel(s) are selected there is a key combination of TRACK and some other key to activate the corresponding tracking tab.
  • Page 513: Track To Wizard

    Cobalt 8.1 - 20181029 Track Channels - Show Levels & Attributes. Track To Wizard If you press WIZARD on a level in a sequence step, you will get a popup where you can select up to which Sequence Step the same level should be changed (= Tracked To). Track Channels - In Presets Track the current channel selection in all Presets.
  • Page 514: Track Channels - Palettes

    Cobalt 8.1 - 20181029 Track Channels - Palettes Track the current channel selection in Palettes (Focus, Color, Beam, All). Track Channels - Show Levels & Attributes. Function Feedback Focus Palettes [TRACK] & [FOCUS] Track List for Focus Palettes is opened Color Palettes [TRACK] &...
  • Page 515: Track Channels - In The Play

    Cobalt 8.1 - 20181029 Track Channels - In The Play Track the current channel selection in Sequences, Presets, Groups and Palettes. Function Feedback Play Track List for Play is [TRACK] & opened* [CHANNEL] *Track list for Play...
  • Page 516: Track - Presets

    Cobalt 8.1 - 20181029 Track - Presets A Preset can be tracked through the current Play. The TRACK function used in the Browser will produce a listing of all sequences and steps where that Preset is used in the current play. Track a Preset in the Browser Select the preset under the Preset Node in the Browser (F10) and press TRACK (F12) or use the context menu Track command (SELECT SELECT or right-click).
  • Page 517 Cobalt 8.1 - 20181029 Track a Preset in the Organizer Select the preset under the Preset Node in the Organizer tab and press TRACK (F12) or use the context menu Track command (SELECT SELECT or right-click).
  • Page 518 Cobalt 8.1 - 20181029 NOTE The Track command can only be used on objects within the current play and not in the Organizer (Import From) tab.
  • Page 519: Track - Palettes

    Cobalt 8.1 - 20181029 Track - Palettes All types of Palettes can be tracked through the current Play. This is done by selecting the Palette in the Palette node of the Browser (F10) and pressing TRACK. Function Feedback Navigating - Palettes node is selected 1.
  • Page 520: Track - Track Editing

    Cobalt 8.1 - 20181029 Track - Track Editing Track editing is a very powerful way to edit in a Sequence and very similar to how editing is done in a "tracking style console". It are used to save time when the same type of change is wanted in a series of Presets.
  • Page 521: Track Editing - Update Attributes

    Cobalt 8.1 - 20181029 NOTE Each channel will be tracked individually until the position where the level changes value. Dialog shows the number of channels that will be affected. A step in the sequence set to Block Tracking will prevent levels from tracking through beyond that step (the step with the block is always tracked through).
  • Page 522: Track Editing - Unblock Attributes

    Cobalt 8.1 - 20181029 Record if Active updates many presets, forwards, backwards or in both directions from the current preset, until a different value or a block instruction is encountered. 3. Confirm. NOTE If you have RECORD set to ACTIVE the console will insert data where required in previous and7or subsequent steps when this editing is used.
  • Page 523: Parked

    Cobalt 8.1 - 20181029 Parked Park allow you to Park any part of a channel or device at a constant value. The Park status is stored with the play. Keyboard shortcut = Z. This chapter contains the following sections • Park - Introduction •...
  • Page 524: Park - Introduction

    Cobalt 8.1 - 20181029 Park - Introduction The PARK key is used in combination with other keys to park data. Park allows you to Park the output of any part of a channel or device at a constant value. • Parked values are indicated with PARK in the Channel view and the Info box of the Browser when the channel is selected.
  • Page 525: Park - Parking Values

    Cobalt 8.1 - 20181029 Park - Parking values The PARK key is used to park channels, parameter groups (F, C, B) or parameters. The Parked status is indicated in the status part at the top of the screens in blue, in the Live channel view for each channel ("PARK") and in the attribute views (dimmed).
  • Page 526 Cobalt 8.1 - 20181029 NOTE PARK applies to the selected cells when an Attribute View is open.
  • Page 527: Park - Edit Parked Values

    Cobalt 8.1 - 20181029 Park - Edit Parked Values Parked values can be edited in the PARK column of the Channel and Output lists. Select the cell, enter a value and press MODIFY (or click). Channel List Open by holding MODIFY and press CHANNEL. See Patch - Channel List.
  • Page 528: Park - Un-Parking Values

    Cobalt 8.1 - 20181029 Park - Un-parking Values The UNPARK key is used in combination with other keys to unpark values. The Parked status is indicated in the Live channel view ("PARK") and in the attribute views (dimmed). The key UNPARK is also available in the Misc Soft Key Menu.
  • Page 529 Cobalt 8.1 - 20181029 [C/Alt] & [PARK] [UNPARK] & [CHANNEL] There is a Parked items list that is opened with MODIFY & PARK where it is possible to un-park as well with DELETE. See Park - Parked Items List.
  • Page 530: Park - Parked Items List

    Cobalt 8.1 - 20181029 Park - Parked Items List Hold MODIFY and press PARK to open the Parked Items List. & The Parked Items list shows all parked channels, intensities and attributes. Individual items can be unparked by selecting the appropriate row and pressing [DELETE]. See Parked.
  • Page 531: Settings And Tools - Channels

    Cobalt 8.1 - 20181029 >Settings and Tools - Channels These are the functions in the Settings and Tools node for Channels in the Browser. This chapter contains the following sections • Channel Database & Autogroups • Magic Sheets • Channel Partitions •...
  • Page 532: Channel Database

    Cobalt 8.1 - 20181029 Channel Database You can give each channel up to four text labels (ABCD). From these texts "auto-groups" are automatically created. The auto-groups are available from the Direct Selects. Any moving device that is patched will automatically show up on the Name List as well, which allows you to select all "Stage Zooms"...
  • Page 533 Cobalt 8.1 - 20181029 Method 2 In the Channel Database with a Wizard Action Feedback Select any cell(s) in the Cell is highlighted 1. Select text column ABCD columns Text Wizard is opened 2. Open the Wizard [WIZARD] Channel functions Channels appear in Text 3.
  • Page 534 Cobalt 8.1 - 20181029 Method 3 In any channel view Action Feedback Channel functions Channels are highlighted in 1. Select channels yellow Text Wizard is opened. 2. Open Text Wizard [CHANNEL] & You can set text ABCD and [TEXT] EXECUTE.
  • Page 535: Auto Groups - From Database And Templates

    Cobalt 8.1 - 20181029 NOTE You will not get a warning if you are overwriting existing texts. Auto Groups - From Database and Templates The Auto Groups are channel handles that are created automatically for any type of device patched in the device list, and for the different text lables assigned in the Channel Database.
  • Page 536: Import Text File - Lightwright

    Cobalt 8.1 - 20181029 Follow the instructions (1, 2, 3) and import the texts. You can save your mapping and reuse if you want to import a similar file later. 1. Select the delimiter used by the file you are importing. 2.
  • Page 537: Import Text File - Excel

    Cobalt 8.1 - 20181029 • Position • Instrument • Type • Color • Type & Wattage • Color & Template. A suggestion for columns to import (besides Channels) into the Channel Database would be • Text A= Purpose • Text B= Position •...
  • Page 538 Cobalt 8.1 - 20181029 Example - Data in Excel easy to import...
  • Page 539: Magic Sheets (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets (8.0) Magic Sheets are user-created graphic displays that offer customizable interactive views for showing data and programming. Magic Sheets replace the Channel Layouts of previous software versions. Previously stored Channel Layouts will be converted to Magic Sheets. This chapter contains the following sections •...
  • Page 540: Magic Sheets - Introduction (8.0)

    • An Assistant Lighting Designer may use them to track data, keep up with labels, and help the Designer keep track of moves, marks, discrete timing, etc. • A Programmer may use them to view and interact with certain portions of the rig, or to bring forward tools to make programming quicker.
  • Page 541 Cobalt 8.1 - 20181029 1. Workspace 2. Layout Toolbar 3. Object Libraries 4. Editor handle 5. Object color, target & attributes General Facts • # FORMAT is used to open a Magic Sheet in any channel view • You can have up to 999 Magic Sheets •...
  • Page 542 Cobalt 8.1 - 20181029 Navigating Magic Sheets • Two-finger pinch or mouse wheel to zoom • Two-finger drag och right-click to reposition • Objects can be selected by dragging a frame around any part from right-to-left • Objects can be selected by dragging a frame around the whole object from left-to-right •...
  • Page 543: Magic Sheets - Create New (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Create New (8.0) You can create a Magic Sheet in any channel view by entering a number # and pressing Format. This will give a dialog if the Magic Sheet doesn't exist. You can create Magic Sheets in the Magic Sheet List (Browser>Channels>Setting&Tools>Magic Sheets...).
  • Page 544: Magic Sheets - Editor (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Editor (8.0) Once a Magic Sheet is selected in a Channel View using # FORMAT, the Editor is opened and closed by clicking on the Editor handle (4). 1. Workspace 2. Layout Toolbar 3.
  • Page 545: Magic Sheets Editor - Object Editing (8.0)

    Cobalt 8.1 - 20181029 NOTE To use a Magic Sheet (or any other console function) you need to close the Editor first. The only way to work in this editor is with a mouse/touchscreen and external keyboard. Commands from the console keypad are not recognized. Magic Sheets Editor - Object Editing (8.0) The easiest way to work with a Magic Sheet is with a mouse, you can manage most of the functions with a touchscreen as well.
  • Page 546: Magic Sheets Editor - Object Colors (8.0)

    Cobalt 8.1 - 20181029 • [Shift] + mouse wheel provides a fine zoom of the magic sheet Like in most graphical programs, selecting from left to right will open a blue window and any objects completely inside the box is selected. Selecting from the right opens a green window and any object that crosses the boundary line of is completely inside the window is selected.
  • Page 547: Magic Sheets Editor - Object Target (8.0)

    Cobalt 8.1 - 20181029 The color functions are the same for outline and background: • Select a color from the color picker • Use the slider to the right to change overall contrast to access more colors • The currently selected color is shown under the slider •...
  • Page 548 Cobalt 8.1 - 20181029 The possible targets include • Show data • Console buttons • Commands • Zoom and Selection functions in the Magic Sheet Depending on what type of target you choose the options you can set will be different. Most targets simply require a number as an ID.
  • Page 549 Cobalt 8.1 - 20181029 A console button will require that you choose the button in a dropdown.
  • Page 550: Magic Sheets Editor - Array, Align & Distribute Objects (8.0)

    Cobalt 8.1 - 20181029 For more functions see Magic Sheets - Object Color, Target & Attributes Magic Sheets Editor - Array, Align & Distribute Objects (8.0) There are different align options for a selection of objects. 1. Select objects 2. Click on the Align popup 3.
  • Page 551: Magic Sheets Editor - Texts (8.0)

    Cobalt 8.1 - 20181029 • Align Rotation - allows you to select multiple objects and align their rotation to the first object selected. • Distribute Horizontally - allows you to distribute objects horizontally at an equal distance apart between two objects. Set the distance you would like by placing the first and last objects.
  • Page 552: Magic Sheets - Layout Toolbar (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Layout Toolbar (8.0) The Layout Toolbar includes four basic tools that affect editing of objects in general: Function Symbol Explanation Arrows and Edit Create and duplicate objects Modes incrementally Zoom tools Zoom functions Array, align &...
  • Page 553: Magic Sheet - The Zoom Tools (8.0)

    Cobalt 8.1 - 20181029 • Quick Layout (arrow plus) - allows for placing more instances of a selected object. When finished, click the {Done} button or change to the normal arrow. • Quick Number - used to quickly assign target numbers to objects. While in quick number mode, clicking on an object will assign the selected target and increment the target numbers.
  • Page 554: Magic Sheet - Array, Align & Distribute (8.0)

    Cobalt 8.1 - 20181029 Magic Sheet - Array, Align & Distribute (8.0) The Array, Align & Distribute tool Magic Sheets Editor - Array, Align & Distribute Objects Magic Sheet - Ordering/Stacking (8.0) The Ordering/Stacking tool provides basic drawing functions for ordering and stacking objects in relation to each other.
  • Page 555 Cobalt 8.1 - 20181029 Each magic sheet is made up of multiple layers. Objects can either be placed on their own or stacked on top of or beneath each other. • Group - allows you to group objects together so they can be moved and rotated like a single object.
  • Page 556: Magic Sheets - Object Libraries (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Object Libraries (8.0) The Object Libraries provide access to symbols and objects, and you can import your own as well. For information on how to select, place and arrange objects in the Library, see Magic Sheets Editor - Object Editing.
  • Page 557 Cobalt 8.1 - 20181029 Function Symbol(s) Explanation Button A blank button that can be assigned to any target. Any other object can function as a button as well. Channel icon Mirrors indicators from any channel view. Fader Set any console fader as target. Text Places a text.
  • Page 558: Magic Sheets - Channel Objects (8.0)

    Cobalt 8.1 - 20181029 Shapes Places shapes. Can be used to make invisible buttons over background images. Free Shapes Create free form objects with or without fill. Press ESC (external keyboard) to finish. Free Line/arrow Create free form lines or multi form arrows.
  • Page 559: Magic Sheets - Import Images (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Import Images (8.0) Import images For information on how to select, place and arrange objects in the Library, see Magic Sheets Editor - Object Editing.
  • Page 560: Magic Sheets - Background Settings (8.0)

    Cobalt 8.1 - 20181029 Images from the third tab can be imported into magic sheets to be used as background images or as icons. You can use a graphics image file as a background or icon. The following is a list of accepted image formats: .bmp, .gif, .ico, .jpg, .pbm, .pgm, .png, .ppm, .svg, .svgz, .tga, .tiff, .xbm, and .xpm.
  • Page 561 Cobalt 8.1 - 20181029 Solid – use Red, Green and Blue to select a color or click on the small square next to ‘Red’ to open a color picker, complete with saturation bar on the right. Note the X closes the color picker. Gradient –...
  • Page 562: Magic Sheets - Object Target & Attributes (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - Object Target & Attributes (8.0) Any object can be set to any target in the Object Target panel. This is also where you can define the information shown and how that information is aligned, and where you can connect intensity and color to outline or body of a channel object.
  • Page 563: Object Target & Attributes - Line & Color (8.0)

    Cobalt 8.1 - 20181029 Object Target & Attributes - Line & Color (8.0) You can customize objects and fixture symbols in numerous ways found in the Object Properties area. • Color - the object’s outline line weight, outline and fill colors can be adjusted here. •...
  • Page 564: Object Target & Attributes - Fields (8.0)

    Cobalt 8.1 - 20181029 Object Target & Attributes - Fields (8.0) Up to six different fields of custom information can be displayed per objects. Fields can display the following data for objects where this is relevant: • Target ID • Fixture Type •...
  • Page 565: Magic Sheet - Palette Times (8.1)

    Cobalt 8.1 - 20181029 Magic Sheet - Palette times (8.1) You can execute any type of palette in a Magic Sheet with a time by entering a fresh number before clicking on that palette. For a button or object to be a palette, set the target, see Magic Sheets Editor - Object Target.
  • Page 566: Magic Sheets - Load & Navigate (8.1)

    Cobalt 8.1 - 20181029 Magic Sheets - Load & Navigate (8.1) These are the functions to load and navigate a Magic Sheet in a channel view. Function Action Feedback Load Magic Sheet # is loaded in the [#] [FORMAT] currently selected Channel View. Load from Browser The selected MS is loaded in the [MODIFY]...
  • Page 567: Magic Sheets - List (8.0)

    Cobalt 8.1 - 20181029 Magic Sheets - List (8.0) This list is used to create a Magic sheet for editing with the edit functions - see Magic Sheet - Editor. Enter a number (#) and press INSERT to create a Magic Sheet in the Magic Sheet list (Browser >Channels >Settings &...
  • Page 568: Channel Partitions

    Cobalt 8.1 - 20181029 Channel Partitions A channel partition is a definition of a limited set of channels and attributes. When activated, only these channels can be accessed. This chapter contains the following sections • Partitions - Introduction • Partitions - List •...
  • Page 569: Partitions - Introduction

    Cobalt 8.1 - 20181029 Partitions - Introduction A partition is a definition of a set of channels/devices. Every Partition has a permission mask which defines if the Partition is applied to • IFCB • Intensity • Intensity/Color • Intensity/Focus/Beam/Other Partitions can only be activated by users that have permission to activate them. Once a Partition is active, it limits the access to these channels.
  • Page 570: Partitions - List

    Cobalt 8.1 - 20181029 Partitions - List Open the Partition List from the Browser (Browser >Channels >Settings and Tools >Channel Partitions). You can view, edit and create new Partitions in this list. Partitions List - Columns Function Feedback Partition The ID of each Partition. Cannot be changed.
  • Page 571: Partitions - Create

    Cobalt 8.1 - 20181029 Partitions - Create Partitions are created in the Channel Partition List. 1. Open the Channel Partition List (Browser >Channels >Settings and Tools >Channel Partitions) 2. Press INSERT 3. Select channels (they will show up in the Channel View part). 4.
  • Page 572: Partitions - Add Partition Wizard

    Cobalt 8.1 - 20181029 Partitions - Add Partition Wizard There is a Wizard to assist you in creating Partitions using Play information that already has been generated. 1. Open the Partition List (BROWSER >Setup >Partition List) 2. Press WIZARD. These are the different options. Add by Device Type Choose a Template corresponding to the Device Type, and what it applies for (IFCB, Intensity, Color, Focus/Beam/Other).
  • Page 573: Partitions - Activate

    Cobalt 8.1 - 20181029 Partitions - Activate Partitions are activated from the Partition List. 1. Open the Partition List (Browser>Channels>Settings and Tools>Channel Partition) 2. Press MODIFY in the ACTIVE cell to toggle on/off. The active Partition is indicated in the yellow info banner at the top of all Channel Views.
  • Page 574: Devices

    Cobalt 8.1 - 20181029 Devices A channel with any attributes (parameters) in addition to intensity is called a Device. This includes scrollers, moving lights and media servers. Devices Node This chapter contains the following sections • Devices - Introduction • Devices - Functions •...
  • Page 575: Devices - Introduction

    Cobalt 8.1 - 20181029 Devices - Introduction A Device has to be Patched before you can start controlling it. See Patch Device(s). Devices - Controls • Select a channel to get control of a Device. • The Main Display of the console has wheels and keys for controlling Moving Device parameters.
  • Page 576: Devices - Multicell Devices (7.1)

    Examples of multicell devices. • A moving device with individually controllable cells of LEDs, such as the Clay Paky B-Eye. • A multicell striplight, like the ETC Selador 63. • An LED-array such as the Martin EvenLED. Channel Selection of multicell devices There are a number of channel selection functions to optimize selecting channels and subchannels in a multicell or decimal device.
  • Page 577 Cobalt 8.1 - 20181029 Selection logic for channel selection from numerical keypad with default Cobalt syntax (RPN mode). See also Select Channels >> Select Function Explanation Select complete device Selects the base channel [1] [CHANNEL] and all decimal channels Select only base channel Selects only the base [1] [.] [0] channel.
  • Page 578 Cobalt 8.1 - 20181029 Selection logic for channel selection from numerical keypad with AT Mode. Note that a channel will not appear to be selected on the screen until the next command is pressed, such as @LEVEL. Select Function Explanation Select complete device Selects the base channel and all decimal channels...
  • Page 579: Devices - Compound Devices

    Cobalt 8.1 - 20181029 This is what the template for a multicell device such as the Martin EvenLED looks like in the Device List (Browser>Patching>Device List) In the Channel Views there is a tool for toggling how decimal channels are shown Devices - Compound Devices A compund device is a device made up of several separate devices, for example a moving light yoke with a fixture and a separate color changer.
  • Page 580: Devices - Media Servers (8.1)

    Cobalt 8.1 - 20181029 In the case of a scroller, this is handled automatically by assigning the scroller to the dimmer controlling the intensity of the fixture. In any other case, use a compund device template. All parameters of all parts of a compound device will be shown as attributes when this device is selected.
  • Page 581: Devices - Functions

    Cobalt 8.1 - 20181029 Devices - Functions These are the general device functions. This chapter contains the following sections • Device Control • Device Views • Device Recording • Device Palettes • Device Times • Device Playback...
  • Page 582: Device Control

    Cobalt 8.1 - 20181029 Device Control The Main Display section of the console is optimized for working with functions in moving devices. These are the sections in this chapter • Device Control - Introduction • Device Control - Lamp Control •...
  • Page 583: Device Control - Introduction

    Cobalt 8.1 - 20181029 Device Control - Introduction When you select the channel(s) of a moving device(s) (see Channels - Command Syntax) - all controls are automatically mapped to this section (and to the Device Controls Tab). 1. Parameter group 2.
  • Page 584: Device Controls - Functions

    *All parameters of a moving device are grouped into four groups of functions. Focus = Pan and tilt Color = all color functions such as CMY, color wheels etc Beam = everything else Intensity = is stored in Presets...
  • Page 585: Device Control - Lamp Control

    Cobalt 8.1 - 20181029 Device Control - Lamp Control The LAMP CONTROL key in the programming section activates the Lamp Control Soft Key Page with functions which are defined in the template of each device.
  • Page 586: Control Soft Key Page - Functions

    Cobalt 8.1 - 20181029 Control Soft Key Page - Functions In Cobalt hardware there is no need to hold ENABLE with lamp control functions, in older hardware the following rules apply: Action Soft Key Feedback Enable This key has to be pressed [ENABLE] together with Lamp On/Off/Reset to activate...
  • Page 587: Device Control - Home Positioning

    Cobalt 8.1 - 20181029 Device Control - Home Positioning The HOME ATTRIB key in the programming section allows you to set devices or parts of devices to their home position. Home positioning of a device means setting all parameters (or part of them) to the default values defined in the template of this device.
  • Page 588: Device Control - U1-U2-U3

    Cobalt 8.1 - 20181029 Device Control - U1-U2-U3 The parameter group keys U1-U3 in the programming section can be set up with any mix of device parameters. Each of them have three sub-pages. This makes a total of nine user definable parameter pages.
  • Page 589: U1-U3 - Setting Up Parameters

    Cobalt 8.1 - 20181029 U1-U3 - Setting Up Parameters Column Function Feedback Page No function This is the number of the Page (1-3) under this User Bank (U1-U3) Wheel No function This is the number of the Wheel, and cannot be changed.
  • Page 590: Device Control - Align

    Cobalt 8.1 - 20181029 Device Control - Align The Align key in the programming section copies parameters from one Device to several others. 1. Select all involved devices, including the one you want to copy parameters from 2. Use Next/Last to select the device you are copying from 3.
  • Page 591: Device Control - Fan

    Cobalt 8.1 - 20181029 Device Control - Fan The FAN key in the programming section is used to distribute values of a parameter evenly around a centre point. There are four shapes of fan: Linear S = S shaped V = V shaped U = U shaped Function Feedback...
  • Page 592: Fan Settings

    Cobalt 8.1 - 20181029 Fan Settings Hold SETUP and press FAN to open the Fan Settings Select with arrow keys, and press MODIFY to confirm.
  • Page 593: Device Control - Fetch/Copy

    Cobalt 8.1 - 20181029 Device Control - Fetch/Copy The ON/FETCH key in the programming section is used to copy parameter values for devices from any Preset. Fetching from Presets in the Main Sequence will copy the STATE of those devices including any tracked values from presets earlier in the Sequence.
  • Page 594: Device Control - Highlight Mode

    Cobalt 8.1 - 20181029 Device Control - Highlight Mode The HIGHLIGHT key in the programming section is used to set Devices to a temporary Highlight mode. It will set all intensity channels to the ID level in Cobalt Settings (default 100%) and all device channels to the values defined in their templates, with the highlighted device to white.
  • Page 595: Device Control - Flip

    Cobalt 8.1 - 20181029 Device Control - Flip If a moving head reaches its end position for Pan - it is possible to press FLIP to invert the pan and tilt values so that the end position is "passed". Observe that the result of a flip depends on the pan range of a device, and will not always be the same position as before the flip.
  • Page 596: Device Control - Device Control Tab

    Cobalt 8.1 - 20181029 Device Control - Device Control Tab As soon as a device is selected, all parameters can be accessed from the Device Control tab. (See Cobalt Device Control Tab)
  • Page 597: Device Control - Select Changed

    Cobalt 8.1 - 20181029 Device Control - Select Changed The SET CHANGED soft key allows you to select all devices that have manually changed attributes other than intensity, since the current preset was loaded to the A field. (Soft Key Pages are commands in the lower right corner of screen 2)
  • Page 598: Device Control - Device Mode

    Cobalt 8.1 - 20181029 Device Control - Device Mode Press DEVICE to activate Device Mode. The top potentiometers in the masters section will provide direct access to a definable number of device parameters. There is a default Device Mode page (1) that is assigned to all templates, and you can configure 19 more (2-20) and assign to any templates.
  • Page 599: Device Mode Settings And Device Mode Page List

    Cobalt 8.1 - 20181029 The parameters are definable in the Device Mode settings. In Cobalt 10: Press RANGE to the other upper/lower bank. Device Mode Settings and Device Mode Page List The parameters for each of the 20 Device Mode pages are defined in the Device Mode Page List. Hold SETUP and press DEVICE to open the Device Mode Page List or open it from (Browser>Devices>Settings and Tools>Device Mode Pages...).
  • Page 600 Cobalt 8.1 - 20181029 You can assign the Device Mode Page to each template in the Templates List (Browser>Patching>Setting and Tools>Templates...)
  • Page 601: Device Views

    Cobalt 8.1 - 20181029 Device Views Attributes for devices can be shown in any channel view. This chapter contains the following sections • Device Views - Introduction • Device Views - Live • Device Views - Filtering • Device Views - Editing •...
  • Page 602: Device Views - Introduction

    Cobalt 8.1 - 20181029 Device Views - Introduction A device view with attributes can be opened in any channel view by pressing ATTRIB. They are all edited in the same way. In the Live tab attribute view you can set times. See Devices - Times.
  • Page 603: Device Views - Live

    Cobalt 8.1 - 20181029 Device Views - Live The Device view is viewed in the Live tab by pressing ATTRIB. You can toggle between these formats by pressing FORMAT • Selected devices • Non-zero devices • Selected and changed devices •...
  • Page 604 Cobalt 8.1 - 20181029...
  • Page 605: Device Views - Filtering

    Cobalt 8.1 - 20181029 Device Views - Filtering Hold the FORMAT key and press FOCUS, COLOR or BEAM to select which parameter group to hide/show in a Moving Device View. Below only COLOR is shown.
  • Page 606: Device Views - Editing

    Cobalt 8.1 - 20181029 Device Views - Editing When you open a device view you can use all palette and wheel controls to edit attributes. NOTE All attribute views need to be unlocked for screen editing by holding SETUP & TAB and activating in the popup. If you unlock the view for screen editing you can enter a value or a Palette reference, depending on the Attribute Editor Default Settings.
  • Page 607 Cobalt 8.1 - 20181029 NOTE If the Attribute Editor Default Setting is set to Absolute, you can select Palettes in the same way as setting absolute values in Palette mode: enter the number, hold C/ALT and press MODIFY.
  • Page 608: Device Views - Presets

    Cobalt 8.1 - 20181029 Device Views - Presets You can view and edit all device parameters for a Preset in the Preset Attribute Editor (# PRESET & ATTRIB). NOTE Select format by pressing FORMAT. Hold FORMAT and press Down Arrow to open up Time and Delay rows. See Device Times - Attribute Time Editor...
  • Page 609: Preset Attribute Editor - Columns

    BEAM parameters Focus, Iris, Zoom, The parameters that exist for the selected device are shown with their Strobe, Gobo, Gobo values. <>, Gobo rot, etc... CONTROL The parameters that exist for the Aux 1, Control, parameters selected device are shown with their Dummy ch's etc...
  • Page 610: Preset Attribute Editor - Times

    Cobalt 8.1 - 20181029 Preset Attribute Editor - Times You can toggle the format of the Preset Attribute Editor to show Times and Delays by holding FORMAT and pressing arrow DOWN or arrow UP.
  • Page 611: Device Views - Data

    Cobalt 8.1 - 20181029 Device Views - Data Press DATA to toggle attributes to show in absolute values or referenced values (palettes). Absolute values are preceded by a # character to show that they are absolute values in stead of palettes.
  • Page 612: Device Recording

    Cobalt 8.1 - 20181029 Device Recording Attributes are stored in Presets just like intensities. There are different recording modes. This chapter contains the following sections • Device Recording - Introduction • Device Recording - Modes • Device Recording - Block Cues •...
  • Page 613: Device Recording - Introduction

    Cobalt 8.1 - 20181029 Device Recording - Introduction There are four recording modes for recording device parameters: • Active (default) • Changed • • Popup If only changed Device parameters are recorded it is important to record all parameters (a block cue) in the beginning of each Sequence.
  • Page 614: Device Recording - Modes

    Cobalt 8.1 - 20181029 Device Recording - Modes There are four different Recording modes for recording Device attributes. They are set in the RECORD SETTINGS (Hold SETUP and press RECORD). You will get this popup These are the modes Function Description Changed All changed attributes are recorded automatically*...
  • Page 615 Cobalt 8.1 - 20181029 If you are recording "Changed" attributes you may wish to force this flag manually. This is done with the soft key SET CHNGED in the Devices soft key of monitor 2.
  • Page 616: Active Mode & Mark

    Cobalt 8.1 - 20181029 All commands are executed to the currently selected Devices. Function Feedback Set all parameters to All parameters are flagged [Set_Chnged] & changed as changed (purple [PALETTE] background). Set Focus parameters to Focus parameters are [Set_Chnged] & changed flagged as changed (purple [FOCUS]...
  • Page 617 Cobalt 8.1 - 20181029 Hold UPDATE & ATTRIB to update changed attribute values in multiple presets (useful in record if Active mode) similar to Intensity tracking. Use the check box to activate track-editing through a series of sequence steps of the main sequence (stopping at Blocks) and select forward, backward or both in the direction dropdown.
  • Page 618: Device Recording - All Attributes

    Cobalt 8.1 - 20181029 Device Recording - All Attributes In Changed mode, only changed (purple) parametersare recorded for devices. The opposite of this is to record all attributes. When you record devices directly to a Master Playback all attributes are always recorded. In the sequence it is an option in the advanced Recording Popup.
  • Page 619: Device Recording - Delete

    Cobalt 8.1 - 20181029 Device Recording - Delete You can delete device data from a Preset in the Preset editor, in the Organizer or in the Preset Attribute editor. Device Views - Editing. 1. Open the Preset List for the Preset. •...
  • Page 620 Cobalt 8.1 - 20181029 4. Press DELETE. A popup will appear for confirmation. 5. Press MODIFY to confirm.
  • Page 621: Device Recording - Cue Only

    Cobalt 8.1 - 20181029 Device Recording - Cue Only When this option in the Advanced tab of the Record dialog is activated all the attribute values that were active in the previous sequence step (regardless of where they were coming from) will be copied into the Preset in the sequence step following the newly inserted preset.
  • Page 622: Device Palettes

    Cobalt 8.1 - 20181029 Device Palettes Moving Device values can be stored in Palettes, that are used to recall these values. Palettes can be stored in Presets, as references to the stored values. Palettes are organized in parameter groups (Focus, Color, Beam, All). This chapter contains the following sections •...
  • Page 623: Device Palettes - Introduction

    Cobalt 8.1 - 20181029 Device Palettes - Introduction A Palette is a memory for all or some parameters of a Moving Device. A Palette is used to load these parameters quickly, and stored as a reference in Presets for playback. Direct selects are important for accessing Palettes.
  • Page 624: Device Palettes - Record

    Cobalt 8.1 - 20181029 Device Palettes - Record To record a device palette hold RECORD and press the PALETTE, FOCUS, COLOR or BEAM key (see below). • Palettes are stored for the currently selected channel(s). • To re-record a Palette, store it with the same number again. •...
  • Page 625: Record A Focus Palette

    Cobalt 8.1 - 20181029 Record A Focus Palette 1. Select channel(s) 2. Initiate recording of next free Palette or Palette # Function Feedback Record Records the next free Focus [RECORD] & palette. You will get a [FOCUS] popup* Record as... Records as palette #.
  • Page 626: Record A Color Palette

    Cobalt 8.1 - 20181029 Record A Color Palette 1. Select channel(s) 2. Initiate recording of next free Palette or Palette # Function Feedback Record Records the next free Color [RECORD] & palette. You will get a [COLOR] popup* Record as... Records as palette #.
  • Page 627: Record A Beam Palette

    Cobalt 8.1 - 20181029 Record A Beam Palette 1. Select channel(s) 2. Initiate recording of next free Palette or Palette # Function Feedback Record [RECORD] & [BEAM] Records the next free Beam palette. You will get a popup* Record as... Records as palette #.
  • Page 628: Record An All Palette

    Cobalt 8.1 - 20181029 Record An All Palette 1. Select channel(s) 2. Initiate recording of next free Palette or Palette # Function Feedback Record Records the next free All [RECORD] & palette.You will get a [PALETTE] popup* Record as... Records as all palette #. [#] [RECORD] &...
  • Page 629 Cobalt 8.1 - 20181029 NOTE The MASK function can be used to filter out unwanted parameters when recording a Palette. See Device Control - Mask.
  • Page 630: Device Palettes - Update

    Cobalt 8.1 - 20181029 Device Palettes - Update The fastest way to update all changed palettes when working in the sequence loaded to the main playback is to use the UPDATE PALETTE function in the soft keys on screen 1. 1.
  • Page 631: Device Palettes - Update Direct Key

    Cobalt 8.1 - 20181029 Device Palettes - UPDATE direct key If a Palette is loaded to a Direct Select section, or to a Master Playback - it is possible to update it by selecting the involved channels, holding UPDATE and pressing the corresponding Direct Select or Master key.
  • Page 632: Device Palettes - Edit

    Cobalt 8.1 - 20181029 Device Palettes - Edit Open the Device Palette Attribute Editor from the Browser >Devices >Focus Palette... (Color, Beam, All). Device Palettes are edited and filtered in the same way as the Live Attributes Preset Attribute views. Device Views - Editing Device Views - Filtering.
  • Page 633: Device Palettes - Lists

    Cobalt 8.1 - 20181029 Device Palettes - Lists Hold MODIFY and press FOCUS, COLOR, BEAM or PALETTE to open a Palette list where you can edit palettes. The Palette Lists are also opened from the Browser (Browser >Devices >Palettes >Focus Palettes). NOTE Palettes that have been recorded "per type of device"...
  • Page 634: Device Palettes - Activate By Number

    Cobalt 8.1 - 20181029 Device Palettes - Activate By Number Activate a Palette for the selected channel(s) by number. Function Feedback Focus Palette Values are set from Palette [#] [FOCUS] Color Palette Values are set from Palette [#] [COLOR] Beam Palette Values are set from Palette [#] [BEAM] All Palette...
  • Page 635: Device Palettes - Direct Mode

    Cobalt 8.1 - 20181029 Device Palettes - Direct Mode When a Palette key (FOCUS, COLOR, BEAM, PALETTE) is held the first 40 Palettes can be activated from the Direct Select keys, or the Direct Select keys 1-10 in a Congo Jr/Kid. Function Feedback Hold a Palette key...
  • Page 636: Device Palettes - In Masters

    Cobalt 8.1 - 20181029 Device Palettes - In Masters Enter the number of a palette, hold the pallete type key (FOCUS, COLOR, BEAM, PALETTE) and press a Master key to load to that master. The Device Palettes can now be played back from Master Playbacks by pressing the master key. Master Playbacks - Palettes.
  • Page 637: Device Palettes - Select Active Channels

    Cobalt 8.1 - 20181029 Device Palettes - Select Active Channels All channels currently referencing a Palette can be selected using the Direct Select keys for Palettes (FOCUS, COLOR, BEAM, PALETTE), in combination with CHANNEL and ALL. Palettes are selected from the Direct Selects for this function. See Direct Selects.
  • Page 638: Device Palettes - Select Stored Channels

    Cobalt 8.1 - 20181029 Device Palettes - Select Stored Channels You can Select all channels that are stored in a Palette as Each Device. NOTE This is not possible for palettes stored as "Each Device Type", since no specific channels are stored with them. Function Feedback Focus channels...
  • Page 639: Device Palettes - Focusing Mode

    Cobalt 8.1 - 20181029 Device Palettes - Focusing Mode Focusing mode is designed for quickly focusing and updating palettes. It is activated from the FOCUS MODE soft-key in the DEVICE Soft page. Start by activating Focus Mode from the soft key under the soft key Device. The Focus Palettes - Focusing mode tab will open and Highlight Mode will be activated.
  • Page 640 Cobalt 8.1 - 20181029 Action Feedback Mouse, touch screen or The corresponding 1. Select Palette from the arrow keys. channels are selected and list displayed in the Channel Display list. The palette is activated and Highlight mode is turned on. Each focused channel is 2.
  • Page 641: Device Palettes - Renumber

    Cobalt 8.1 - 20181029 Device Palettes - Renumber You can renumber a Palette of any type (FCBP) in the Organizer. 1. Open the Organizer for the type of palette you wish to renumber by holding LOAD and pressing the palette key (FOCUS, COLOR, BEAM, PALETTE). 2.
  • Page 642: Device Times

    Cobalt 8.1 - 20181029 Device Times Times for Moving Devices can be set in seconds or as a percentage of the Sequence Step In-times. This chapter contains the following sections • Device Times - Introduction • Device Times - Individual or FCB •...
  • Page 643: Device Times - Introduction

    Cobalt 8.1 - 20181029 Device Times - Introduction A Moving Device can have Times and Delays in the following ways. • No time - follows the Sequence Step In-time. • Parameter group times - an attribute time for FOCUS, COLOR or BEAM parameters. •...
  • Page 644: Default Attribute Time

    Cobalt 8.1 - 20181029 If the FCB Times are set to 50% of the IN-time they will be 2.5 seconds at an in time of 5 seconds. If the In-time is changed to 10 seconds, the FCB-times will be 50% of 10 (= 5 seconds). NOTE In Congo plays files earlier than Version 4.2, the FCB Delay time was set to 100% due to the fact that Delay Times were inherited from the Delay In...
  • Page 645 Cobalt 8.1 - 20181029 To change this time see Attribute Settings. NOTE The Default Attribute Time does not affect how fast a palette is activated from direct selects or directly. This time can be set on the fly - for example #(s) DIRECT SELECT PALETTE.
  • Page 646: Device Times - Individual Or Fcb

    Cobalt 8.1 - 20181029 Device Times - Individual or FCB Device times can be set to individual parameter of selected devices, or to a parameter group like Focus, Color or Beam for all devices in the preset. FCB times are defaulted to run in 100% of the main In and Delay times for a step. You can change this percentage or set an absolute time in seconds.
  • Page 647 Cobalt 8.1 - 20181029 Setting times with key shortcuts You can set times with a key shortcut by entering the time, holding TIME and pressing a destination key (see table). You will get a popup asking if you want to set the times on a general FCB -level for all devices, or as individual Parameter Times for the selected devices.
  • Page 648 Cobalt 8.1 - 20181029 Key Shortcuts for device times Function Key Shortcut Feedback Focus time Popup (see above) [#] [TIME] & [FOCUS] Color time Popup (see above) [#] [TIME] & [COLOR] Beam time Popup (see above) [#] [TIME] & [BEAM] Parameter time An individual time is set to [#] [TIME] &...
  • Page 649: Device Times - Attribute Editor Times

    Cobalt 8.1 - 20181029 Device Times - Attribute Editor Times Times can be set and edited in the Live Attributes and Preset Attribute Editors. Please note that times are set to A working in this editor, regardless of all other settings. •...
  • Page 650: Attribute Times

    Cobalt 8.1 - 20181029 Attribute Times These functions will work in the Live Attribute Editor and the Preset Attribute Editor. Action Feedback The Time row is opened 1. Open the Time row [FORMAT] & under each cell [Down_arrow] [FORMAT] & [TIME] Arrow keys The cell(s) is highlighted...
  • Page 651: Attribute Delay Times

    Cobalt 8.1 - 20181029 Attribute Delay Times These functions will work in the Live Attribute Editor and the Preset Attribute Editor. Action Feedback The Delay row is opened 1. Open the Delay row [FORMAT] & under each cell [Down_arrow] [Down_arrow] [FORMAT] &...
  • Page 652: Device Times - Fan Times

    Cobalt 8.1 - 20181029 Device Times - Fan Times In the Live and Preset Attribute Views there is a wizard for fanning parameter times. This Wizard will only open when a Time or Delay cell is selected. The selected cells are fanned between the devices. 1.
  • Page 653: Device Play Back

    Cobalt 8.1 - 20181029 Device Play Back When moving Devices are played back from the Main Playback and the Master Playbacks there are different modes for when and how attributes are trigged. This chapter contains the following sections • Device Play back - Introduction •...
  • Page 654: Device Play Back - Introduction

    Cobalt 8.1 - 20181029 Device Play back - Introduction Attributes will be trigged during playback in the following situations • A Preset is faded in a Sequence or Chase • A Preset is faded in on a Master Playback fader •...
  • Page 655: Device Play Back - Attributes Follow Faders

    Cobalt 8.1 - 20181029 Device Play back - Attributes Follow Faders Attributes will follow the manual movement of masters depending on the Master Settings. These are some general rules. See Master Settings. The always follow the B fader of the Main Playback. •...
  • Page 656: Device Play Back - Attrib Move

    Cobalt 8.1 - 20181029 Device Play back - Attrib Move Attributes can be executed in three ways • AutoMark • On Go • In B Depending on this setting Attributes will be executed when a step is faded in live (On Go) or when a Step is loaded to be faded in (In B).
  • Page 657: Live Attributes

    Cobalt 8.1 - 20181029 Live Attributes In addition to the Attribute format of the Live tab you can view all moving device parameters in the Live Attribute Editor. This tab can only be opened from the Browser (Browser >Devices >Live Attributes). The functions are the same as in any channel view with attributes.
  • Page 658: Live Attributes - Columns

    Current parameter values Pan, Tilt, Focus Speed are shown. COLOR Current parameter values Cyan, Magenta, Yellow, are shown. Color, Color2, CTO, Color speed etc... BEAM Current parameter values Focus, Iris, Zoom, are shown. Strobe, Gobo, Gobo <>, Gobo rot, etc... CONTROL*...
  • Page 659 Cobalt 8.1 - 20181029 *Control parameters labelled "control" can be edited, but will not be stored, Aux values are stored. NOTE Hold COLUMN and move wheel to change column sizes.
  • Page 660: Gel Picker

    Cobalt 8.1 - 20181029 Gel Picker There is a Gel Picker that uses the data for each moving device with CMY/RGB mix to generate the values for gels of each type. It is opened from the Browser >Devices >Gel Picker. Tap or use arrow keys and MODIFY to select a color.
  • Page 661: All Palettes

    Cobalt 8.1 - 20181029 All Palettes This node opens the list of All Palettes. Press MODIFY in the Attribute cell to open the corresponding Palette editor. Device Palettes.
  • Page 662: Focus Palettes

    Cobalt 8.1 - 20181029 Focus Palettes This node opens the list of Focus Palettes. Press MODIFY in the Attribute cell to open the corresponding Palette editor. Device Palettes.
  • Page 663: Color Palettes

    Cobalt 8.1 - 20181029 Color Palettes This node opens the list of Color Palettes. Press MODIFY in the Attribute cell to open the corresponding Palette editor. Device Palettes.
  • Page 664: Beam Palettes

    Cobalt 8.1 - 20181029 Beam Palettes This node opens the list of Beam Palettes. Press MODIFY in the Attribute cell to open the corresponding Palette editor. Device Palettes.
  • Page 665: Mask

    Cobalt 8.1 - 20181029 Mask You can mask whole groups of parameters (FCB) or single parameters in a group with the MASK key. • When mask is active it is indicated in the LED of the MASK key, and at the top of the screens.
  • Page 666: Mask - Editor

    Cobalt 8.1 - 20181029 Masking indication When Mask is enabled, a summary of active masks is shown in the ML display. Each parameter category is indicated with a dash, lowercase or uppercase letter. "-" (Dash) means the category is unmasked - all parameters are available for control and recording. "fcb"...
  • Page 667 Cobalt 8.1 - 20181029 2. Enter a number, hold RECORD and press MASK (with no preceding number the next free Mask is recorded) To recall a user Mask: 1. Enter a number and press MASK or 2. Press a Direct Select for this Mask. To load a user Mask to a master: 1.
  • Page 668: Settings & Tools

    Cobalt 8.1 - 20181029 >Settings & Tools These are the settings and tools for Devices. This chapter contains the following sections • Scroller Rolls • Device Mode Settings and Device Pages...
  • Page 669: Scroller Rolls

    Cobalt 8.1 - 20181029 Scroller Rolls Scroller Rolls are defined in the Scroller Roll Editor. It is opened from the Browser (Browser >Devices >Settings & Tools >Scroller Rolls) Scroller Rolls Editor - Columns Function Value Feedback Scroller Roll 1-999 The ID of each Template. Press MODIFY to open the Editor Fan = Intensity On/Off...
  • Page 670: Create A Scroller Roll

    Cobalt 8.1 - 20181029 Create a Scroller Roll 1. Open the Scroller Rolls List from the Browser (Browser >Devices >Settings and Tools >Scroller Rolls). 2.Press INSERT to create a new Roll (a number of standard Rolls are created by default when you open a new Play).
  • Page 671: Assign A Scroller Roll

    Cobalt 8.1 - 20181029 You can define the following functions Function Value Feedback Position 1-999 The ID of each Position. Cannot be changed. Text Press MODIFY to activate and end text input. Fan % 0-100% It is possible to set a Fan value for each color (to keep noise down).
  • Page 672: Calibrate Individual Scroller Rolls

    Cobalt 8.1 - 20181029 4. Select a roll with arrow keys. 5. Press MODIFY to confirm. The currently selected color will be shown in the black box under the level in the Channel Views. Calibrate Individual Scroller Rolls Each scroller roll can be calibrated individually. This is done in the Scroller Calibration Editor that is opened from the Device List.
  • Page 673: Scroller Fan Override

    Cobalt 8.1 - 20181029 Scroller Fan override In the Attribute setup (SETUP & ATTRIBUTE) it is possible to specify an Override value for all Scroller Fans. If you set a value > 0%, this value will be used instead of the Fan values programmed in the Scroller Roll.
  • Page 674: Effects

    Cobalt 8.1 - 20181029 Effects In Cobalt v6 there are four different kinds of effects: • Intensity Chase (step based) • Dynamic (relative waveforms) • Content (Absolute) • Image (mapped) There are two slightly different types of effects, which are Sequences in Chase mode, and Direct Dynamics.
  • Page 675: Effects - Introduction

    Apply to base point, such as control over groups or sets. circles, rainbows, channel etc. Apply to distributions, groups or sets. directions and timing. Control To control an effect you create an Effect Playback from which you can control, record and edit it like a moving device into presets and palettes from the Device Controls tab.
  • Page 676: Try Out The Effects In A Demo Play

    Cobalt 8.1 - 20181029 NOTE Effects are controlled, recorded and edited like any moving device with an intensity. The only difference is that you select them with # EFFECT. LIMITATIONS Current limitations are: • Number of effect channels: 100 • Number of outputs used by effects: 2 x 512 •...
  • Page 677 Cobalt 8.1 - 20181029 2. In the Device dock, you have two parameters, Chase: (symmetrical), Rate (100%). Tap on the rate to change the tempo. 3. Hold C and press LIVE LIIVE to clear all output. Content Effect This is a content effect, it uses steps defined in a Series. A Series can contain palettes, presets and parameters.
  • Page 678: Effects - Functions

    Cobalt 8.1 - 20181029 Effects - Functions These are the general effect functions. This chapter contains the following sections • Effect - Views • Effects - Command syntax • Effects - Soft Key Page • Effects - Edit • Effects - Record •...
  • Page 679: Effects - Views

    Cobalt 8.1 - 20181029 Effects - Views Effects can be viewed in three views • Effects tab • Selected channels - Live tab area • Live Effects tab There are two ways to display an effect • As a channel handle (in tabs) •...
  • Page 680: Effects In Tabs

    Cobalt 8.1 - 20181029 Effects in Tabs Effects are shown in Live, Effects and Live Effects tabs. See Live - Introduction. See Live Effects. Live Effects...
  • Page 681 Cobalt 8.1 - 20181029 Effects Selected channels - Live Using a mouse or trackball Click to select and use the mouse wheel, or hold the right key and move to set levels. Click to add more, double-click to deselect all but the last clicked.
  • Page 682: Effects - Command Syntax

    Cobalt 8.1 - 20181029 Effects - Command syntax Effects are selected and adjusted one by one or in groups in the same way as moving devices. Instead of using the CHANNEL key there is an EFFECT key. As soon as an effect is selected you can control the intensity with all level functions, and attributes with attribute controls and palettes.
  • Page 683: Select Channels From Effect

    Cobalt 8.1 - 20181029 At mode syntax If your Cobalt is set to use At Mode for channel commands, effects are selected in the following ways. You can terminate a selection in At Mode pressing @Level or the decimal point. Action Feedback Select effect...
  • Page 684: Home Functions For Effects

    Cobalt 8.1 - 20181029 Home functions for effects A very useful function for effects is Home. You can store a home position for all parameters. Action Feedback Record HOME All current parameters of [RECORD] & the selected effect(s) are [HOME_ATTRIB] recorded as a home position.
  • Page 685: Effects - Soft Key Page

    Cobalt 8.1 - 20181029 Effects - Soft Key Page The EFFECT soft key provides direct keys for functions related to Effect Playbacks. (Soft Key Pages are commands in the lower right corner of screen 2) Function Softkey Feedback Channel Set List Opens the Channel Set List.
  • Page 686: Effects - Edit

    Cobalt 8.1 - 20181029 Effects - Edit Effects are edited in the same way as moving devices. Attribute wheels A soon as an effect is selected the effect parameters are available on live attribute controls in parameter banks U1-U3. On Cobalt jr these can be found under the Device softkey or by using [C/Alt &...
  • Page 687: Effects - Record

    Cobalt 8.1 - 20181029 Effects - Record Effects are stored in Presets in the same way devices are stored. 1. Select the effect 2. Set a level 3. Record If you have the default device setting "store if active" all effect parameters are stored automatically when the intensity is over zero%.
  • Page 688: Effects - Channel Distribution Wizard

    Cobalt 8.1 - 20181029 Effects - Channel Distribution Wizard The Channel Distribution Wizard is used for Sets and Chase effects. I allows you to distribute a selection of channels into a number of parts (steps) in eight different ways. There are two ways to open this wizard •...
  • Page 689 Cobalt 8.1 - 20181029...
  • Page 690: Live Effects

    Cobalt 8.1 - 20181029 Live Effects Press EFFECT to open Live Effects. This is where you can view and edit the parameters of all running effect playbacks in the screens. In the consoles you can control the same parameters in the Main Display over the parameter wheels.
  • Page 691: Effect Playbacks

    Cobalt 8.1 - 20181029 Effect Playbacks An effect playback is the control handle for an effect, similar to a channel controlling a moving device. All Effect Playbacks are listed and can be inserted/deleted from the Effect Playbacks list Browser >Effects >Effect Playbacks. Create an Effect Playback Effects can be created from the Effect Playbacks list, or as a key command.
  • Page 692 Cobalt 8.1 - 20181029 3. Done. You can now control the effect. See Select & Activate Effects.
  • Page 693: Effect Overview

    Cobalt 8.1 - 20181029 Effect Overview The effect overview tab lists all types of data objects that can be involved in creating and editing effects. It's opened from the Browser >Effects >Effect Overview. • Groups • Series • Channel Sets •...
  • Page 694: Chase Effects

    Cobalt 8.1 - 20181029 Chase Effects This is a step based, defined intensity effect. A chase is what you use when you want lights to chase on/off in a specific pattern. Each step contains channels, step times and step levels. You can define a high level for all channels in a step, and a low level which will be the background level of these channels in all steps.
  • Page 695: Create A Chase

    Cobalt 8.1 - 20181029 • Contains the channel list and the high/low intensity levels and timing values. • It has a number of steps, with channels, up, dwell and down times. • Intensities per step have a Max (high) and Min (low) value. •...
  • Page 696: Copy A Chase Effect

    Cobalt 8.1 - 20181029 2. Select channels, parts, name and distribution. See Channel Distribution Wizard. 3. You can now start the chase, by selecting it and setting a level over zero. See Select & Activate Effects. It will use the default times and values. These can be edited in the Chase Editor and the Chase Step Editor.
  • Page 697: Chase Tap Tempo

    Cobalt 8.1 - 20181029 • From the console parameter wheels using U1-U3. In Cobalt jr these can be found under the Device softkey or by using [C/Alt & [FOCUS], [COLOR], [BEAM] respectively. • From the Live Effects view. Live Effects looks like this: Press MODIFY to get a dropdown to change chase, or enter a number and press MODIFY.
  • Page 698 Cobalt 8.1 - 20181029 The related Beat Boss is added as a parameter in All/U3 tabs when effects with active Beat Boss is selected.
  • Page 699: Chase Effect Parameters

    Cobalt 8.1 - 20181029 Chase Effect Parameters A Chase object is never adjusted live - it is defined in two editors • The Chase Editor • The Chase Step Editor CHASE EDITOR PARAMETERS Its possible to edit a symmetrical Chase object from the Editor, without opening the Chase Step editor. However, if you want to edit the steps, or the individual step timing, you need to open the Chase Step Editor.
  • Page 700: Chase Editor

    Cobalt 8.1 - 20181029 NOTE If the Step time is shorter than the sum of In+Dwell+Out you will get a "ripple" effect. High & Low Each Step has a High intensity and a Low intensity that is used by the Chase. Chase Editor The chase editor is a summary and editor of all chases.
  • Page 701: Chase Editor - Functions

    Cobalt 8.1 - 20181029 Chase Editor - Functions The Chase can only be edited from the Chase Editor and the Chase Step Editor. This ensures that a Chase will always play back in the way it is defined. Column Action Feedback Chase No Input...
  • Page 702: Chase Step Editor

    Cobalt 8.1 - 20181029 *The Default times are applied until you define a different time in the Chase Steps Editor. **Loop Time = the amount of time it takes to pass through all the steps of the chase once. Edit the loop time and all step times will be adjusted to evenly fit within this time value..
  • Page 703: Chase Step Editor - Functions

    Cobalt 8.1 - 20181029 Chase Step Editor - Functions The Chase can only be edited from the Chase Editor and the Chase Step Editor. This ensures that a Chase will always play back in the way it is defined. Timing information on a step level overrides timing information on the Chase Editor top level.
  • Page 704: Content Effects

    Cobalt 8.1 - 20181029 Content Effects Content effects are simply speaking simply a series of steps containing show content like palettes and presets or even raw parameter levels that you can apply to any existing group (or set) in your show. The simplest form of content effect is the intensity series (on/off) that is created automatically when you make a new play.
  • Page 705 • Change distribution of groups (parts, symmetrical, interlaced, random) • Change Part direction (forward, reverse) • Change Play mode (Stop, Pause, Play forward, Random etc) • Change Mode (Continuous, Break, Build) • Change Rate plus times (attack, release, step, etc) •...
  • Page 706: Create A Content Effect Playback

    Cobalt 8.1 - 20181029 Create a Content Effect Playback 1. Create a Content Effect Playback. This can be done in two ways. • # INSERT & EFFECT and select Content . • Press INSERT in the Effect Playbacks List, and select Content . Now that the effect playback is created you can apply it to any channel group, or you can create channel sets and select them.
  • Page 707: Content Effect Parameters

    Cobalt 8.1 - 20181029 Step around with arrow keys, press MODIFY to get a dropdown, or enter a number and press MODIFY. NOTE When you press MODIFY or enter a number it will be an absolute value or a Palette value - depending on the setting in Attribute Settings. See Play Settings - Attribute.
  • Page 708 Cobalt 8.1 - 20181029 Set/Group Select a Set or Group as the Channel Source. NOTE: There is a special option named Groups (Auto) which will set the number of parts to a selected group to the number of channels in this group - allowing for a single step chase effect. GrpParts If you have selected a Group as the Channel Source, this parameter defines how many parts the Group is divided into.
  • Page 709 Cobalt 8.1 - 20181029 channels are red, then they would each step into green until all are green, then they would start stepping into blue. • In a Break mode content effect, assuming you have more parts than steps, then part 1 will execute the "active"...
  • Page 710: Content Effect Beat Boss

    Cobalt 8.1 - 20181029 Step Time The tempo of the effect - this time determines when each step will be executed.. Attack Time The fade time of the associated step or individual piece of content.. Sustain & Release times (Break mode only) This time determines how long a step remains active before starting the release to the background state.
  • Page 711: Content Effect Return To Parameter

    Cobalt 8.1 - 20181029 Content Effect Return To Parameter There is a Return To parameter in the Device Controls tab to specify a specific position that the effect should return when it fades out. Select • Master 1-80 • Main Playback field A •...
  • Page 712: Series List

    Cobalt 8.1 - 20181029 Series List The engine of a content effects is a Series. Browser >Effects >Content Effect >Series. • You can think of a series as a number of place holders for parameter and intensity data. • Each place holder has timing data that applies when it is called upon. •...
  • Page 713: Series List - Functions

    Cobalt 8.1 - 20181029 Series List - Functions Column Action Feedback Series No Input This item can not be changed. Text Label for this Series. [MODIFY] Steps No Input Shows the number of steps. Def. Mode Opens A dropdown where [MODIFY] you can choose default mode Continuous, Break or...
  • Page 714: Series Step Editor

    Cobalt 8.1 - 20181029 Series Step Editor The Series Step Editor is opened by pressing MODIFY in the Series or Steps cell of the Series List (above). NOTE When Palettes/Presets are used as content, the values will reference only to the numbers of these Palettes/Presets (not the names) - this is so that you can reuse the same series in other plays easily.
  • Page 715: Series Step Editor - Functions

    Cobalt 8.1 - 20181029 Series Step Editor - Functions Column Action Feedback Step No Input This item can not be changed. Text Enter a Step Text. [MODIFY] Step Time This is the Step Time* [#] [MODIFY] Intensity Set an intensity level 0-100 or nothing. A [#] [MODIFY] hard 0 is indicated with "M".
  • Page 716: Content Effect Modes

    Cobalt 8.1 - 20181029 Content Effect Modes A Content Effect can play back its Series in three different modes: • Break • Continuous • Build In the Series Editor you can define a default mode that is set every time the Series is activated. It's possible to change this mode on the fly when you edit the Effect Playback parameters.
  • Page 717 Cobalt 8.1 - 20181029 A fly out can be done with a Dynamic Effect, but you have no control over the specific start and end points for each device. Here this is easy to change at any time by re-recording either of the two focus palettes used.. "An RGB chase"...
  • Page 718: Content Effect Times

    Cobalt 8.1 - 20181029 It is the combination of the parts distribution and the step timing that creates the overlapping ripple behavior. If the Attack+Sustain+Decay time is greater than the step time, you get ripple (overlapping) behavior. The number of Parts in the Channel Source will define how "wide"...
  • Page 719: Dynamic Effect

    SFML style tables and effects have been added to the library. Waveforms - Dynamic Templates & Tables Dynamics are a way of creating effects by assigning waveforms (sinus, saw etc) to intensity, color, movement or any other parameter. you can define custom tables. See Dynamic - Tables.
  • Page 720: Create A Dynamic Effect Playback

    Cobalt 8.1 - 20181029 Examples: The waveform will "run" the parameter it is assigned to, but you can still move the "base value" of the parameter that the Dynamic is working with. NOTE To create a movement, like a "Circle" for a moving Device, two sinus waves are applied to pan and tilt, and one of them is offset 25%.
  • Page 721: Dynamic Effect Parameters

    Cobalt 8.1 - 20181029 Live Effects looks like this: Step around with arrow keys, press MODIFY to get a dropdown, or enter a number and press MODIFY. NOTE When you press MODIFY or enter a number it will be an absolute value or a Palette value - depending on the setting in Attribute Settings.
  • Page 722 Cobalt 8.1 - 20181029 Offset The offset parameter distributes the channels along the waveform. See the example with 5 channels on a sine wave. See Dynamics - Relations & Distance. Delay Relation & Distance The Delay Relation defines when each channel starts in relation to the next. The Distance defines how long each channel will travel before the next is started.
  • Page 723: Dynamic Templates

    Cobalt 8.1 - 20181029 Dynamic Templates Dynamic Templates are definitions of waveforms applied to parameters used for Dynamic Effects. Open from the Browser >Effects >Dynamic Effect > Dynamic Templates. Dynamic Effect Library - Columns & Functions Column Input Function Effect Starts the selected Effect for the currently selected [MODIFY] channel(s).
  • Page 724: Dynamic Template Editor - Functions

    Cobalt 8.1 - 20181029 4. Go to TEXT and press MODIFY to enter a name. Press MODIFY again to confirm. 5. Go to Parameters and press MODIFY to open the Template Editor. 6. Press INSERT to create a step. Each step contains the settings for a single parameter - for example, a pan/tilt effect would have two steps.
  • Page 725: Dynamic Tables

    Cobalt 8.1 - 20181029 Dynamic Tables The basic element of a Dynamic effect is a wave-form, or "table", that is assigned to the intensity or any other attribute parameter of a channel. A Sine wave, for example, will fade a parameter up/down continuously over/under the current Base Value.
  • Page 726 Cobalt 8.1 - 20181029 Browser >Effects >Dynamic Effects >Dynamic Table List Pressing MODIFY on a table opens the Dynamic Table Editor where you can insert and delete table values. You cannot have more than 64 points in a table. This is the Dynamic Table editor with a Step table.
  • Page 727: Live Dynamics (Old)

    Cobalt 8.1 - 20181029 Live Dynamics (old) This tab is used with the old Dynamic Effects package from Congo. See Dynamics (old). All parameters of running Dynamic Effects can be edited in the Live Dynamic Effects tab. This tab can be opened from the Browser (Browser >Live Dynamic Effects). The top right corner shows a pan/tilt monitor with a dot representing each channel.
  • Page 728: Live Dynamic Effects - Columns

    Cobalt 8.1 - 20181029 Live Dynamic Effects - Columns Column Input Function Library Opens a dropdown to select a Dynamic [MODIFY] Effect from the Effect Library. Status No input Running status. Cannot be edited. Channels No input The amount of channels assigned to this Dynamic Effect.
  • Page 729: Old Dynamic Effects

    Cobalt 8.1 - 20181029 Old Dynamic Effects The old Dynamic Effects prior to Cobalt v5 are still compatible and work in the same way. They are much more limited, so we recommend you to use the new ones unless you are importing an older Play. This chapter contains the following sections •...
  • Page 730: Dynamics - Base Value

    Cobalt 8.1 - 20181029 Dynamics - Base Value When a Dynamic Effect is activated, it will run with the current position of the corresponding attribute or intensity as a Base Value. If you change this Base Value, the Dynamic Effect will follow. If you run a Preset with a Dynamic Effect and then run another Preset with a new base value, the default action is for the Dynamic Effect to fade out.
  • Page 731: Dynamics - Start

    Cobalt 8.1 - 20181029 Dynamics - Start Dynamics are activated for the currently selected channel(s). The current attribute and intensity values are used as the Base Value for the Dynamic Effect. A "D" will appear in the top right corner of the channel symbol. NOTE Activating a Dynamic Effect will "lock"...
  • Page 732: Start Dynamics From The Effect Library Node

    Cobalt 8.1 - 20181029 Start Dynamics From The Effect Library Node Action Feedback The Browser is selected 1. Select the Browser [BROWSER] and highlighted. If it was already selected it is closed. Press again to open. Arrow keys Up/Down The Effect Library node is 2.
  • Page 733: Dynamics - Control

    Cobalt 8.1 - 20181029 Dynamics - Control The Dynamics Soft Key Page in the Main Display of the console facepanel is opened by pressing DYNAMICS in the Effects soft key page. It has the following functions for controlling live Dynamics •...
  • Page 734: Dynamic Wheels - Size, Rate, Offset & Delay

    Cobalt 8.1 - 20181029 Dynamic Wheels - Size, Rate, Offset & Delay Wheels 1 and 2 are used to set Size and Rate for Live Dynamics. See Dynamics - Size & Rate. • Select channels and set values. • Set numerical values with # and Wheel Key. Wheels 3 and 4 are used to set Offset and Delay relations.
  • Page 735: Dynamics - Stop

    Cobalt 8.1 - 20181029 Dynamics - Stop Dynamic Effects can be stopped in the following ways. • Stop Dynamics manually • Activate A Dynamic Stop Table • Delete the Dynamic from Live Dynamic Effects • Delete the Dynamic using the Dynamics display •...
  • Page 736: Activate A Dynamic Stop Table

    Cobalt 8.1 - 20181029 Activate A Dynamic Stop Table Intensity Dynamics can only be stopped by assigning a Stop Intensity Table. There is a STOP I Dynamic in the Effect Library for this. 1. Select the channels 2. Assign the "STOP I" Effect (See Dynamics - Start) You can record this to the Preset in the A field of the Main Playback.When the Preset with this Stop...
  • Page 737: Fade In A Preset In The Main Playback

    Cobalt 8.1 - 20181029 4. Press MODIFY to confirm. Fade In A Preset In The Main Playback When a Preset with new attribute values is faded in the Main Playback, any active Dynamics for those attributes will be stopped. Load a new Sequence to the Main Playback When a new Sequence is loaded to the Main Playback, all running Dynamics are stopped the next time GO is pressed.
  • Page 738: Dynamics - Record

    Cobalt 8.1 - 20181029 Dynamics - Record Dynamic Effects are recorded in Presets for playback. • Only Dynamics that have changed or are started since you last pressed RECORD will be stored. • Record Mode should be set to AUTOMATIC for attributes. •...
  • Page 739: Record Keep Dynamics (New Base Value)

    Cobalt 8.1 - 20181029 Record Keep Dynamics (New Base Value) Keep Dynamics will set a Keep Dynamics flag to an existing Preset. When this Preset is played back in a Sequence it will change the Base Values for a running Dynamic Effect without stopping it. There are two ways of setting this.
  • Page 740: Dynamics - Preset Dynamics Editor

    Cobalt 8.1 - 20181029 Dynamics - Preset Dynamics Editor The Preset Dynamics Editor is identical to the Live Dynamics Editor. All editing functions are the same. See Dynamics - Edit Live Dynamic Effects Function Feedback Open Preset Dynamics Dynamic Editor for Preset [#] [PRESET] &...
  • Page 741: Dynamics - Size & Rate

    Cobalt 8.1 - 20181029 Dynamics - Size & Rate Each Dynamic Effect has a Size (amplitude) and Rate (frequency) value. It is possible to assign an intensity channel to each of them. You can set Size and Rate for running Dynamic Effects with the wheels in the Dynamics Soft Key Page.
  • Page 742: Rate

    Cobalt 8.1 - 20181029 Rate Sets the rate (frequency) of the waveforms in a Dynamic Effect. It is set from 0-1000%. You can also change this parameter with the second parameter wheel in the Dynamics Soft Key Page (press DYNAMICS in the Index Page). It can also be set in the Preset- and Live Dynamic Effects tabs.
  • Page 743: Dynamics - Relations & Distance

    Cobalt 8.1 - 20181029 Dynamics - Relations & Distance Offset Relation, Delay Relation and Distance set all channels to perform a Dynamic one after the other, or overlapping. These parameters can be set in the Live Attribute editor and from the Dynamic Display soft key page. Offset Relation Specifies when channels start in relation to the table assigned to them Offset is set in the Dynamic Effect views (Live and Preset).
  • Page 744: Delay Relation & Distance

    Cobalt 8.1 - 20181029 3. Let go of the Key to activate the current selection. Delay Relation & Distance Specify when channels start in relation to each other. Delay Relation and Distance are set in the Dynamic Effect views (Live and Preset). Press MODIFY in Delay Relation for a dropdown with the following options Action Description...
  • Page 745: Dynamics - Loop Count

    Cobalt 8.1 - 20181029 Dynamics - Loop Count A Dynamic Effect can be set to run a specific number of loops and then stop automatically. If set to 0 it will run forever. This is done in the Loop Count column of the Dynamic Effects tabs. Dynamics - Live Dynamic Effects Dynamics - Preset Dynamic Effects...
  • Page 746: Dynamics - Fade

    Cobalt 8.1 - 20181029 Dynamics - Fade A Dynamic Effect can fade in size, rate or both when played back in a Sequence. When faded manually in a Master Playback, size will follow the fader (0-100%). The Fade parameter is set in the Live and Preset Dynamic Effect tabs in the Fade column. Action Feedback Size (default)
  • Page 747: Dynamics - Form

    Cobalt 8.1 - 20181029 Dynamics - Form Form specifies the relation between the size for the Pan and Tilt parameters. It is used to control the behaviour of Pan/Tilt combinations like a Circle. Normal value is 100 (displayed as "F:F") which means that both Pan and Tilt are equal in size. •...
  • Page 748: Dynamics - Fetch From A Preset

    Cobalt 8.1 - 20181029 Dynamics - Fetch From A Preset Dynamics can be copied from any Preset. All channels with Dynamics in that Preset will be copied. Function Feedback Fetch Dynamics from Dynamics in Preset # are [#] [ON/FETCH] & Preset # activated.
  • Page 749: Dynamics - Playing Back

    Cobalt 8.1 - 20181029 Dynamics - Playing Back A Preset with Dynamic Effects can be played back in any of these ways: • The Preset is faded in on a Sequence Step • A Master with the Preset is faded up (size follows the Master fader). •...
  • Page 750: Dynamics - Store Running To Library

    Cobalt 8.1 - 20181029 Dynamics - Store Running To Library Running Dynamics can be stored as a Dynamic Template in the Effect Library and be reused with different channels. 1. Open the Dynamic Effect Library by holding MODIFY and pressing DYN EFFECT, or from the Browser (Browser >Effects >Dynamic Effects >Dynamic Templates) 2.
  • Page 751: Image Effects

    Cobalt 8.1 - 20181029 Image Effects Image effects allow you to map a text an image (jpg/gif) or an animation (supplied) to the intensity or color of a predefined effect layout of channels. This can be used to create abstract or absolute patterns. The result of mapping an image, animation or text will depend on the resolution of your effect layout.
  • Page 752: Create An Image Effect Playback

    Cobalt 8.1 - 20181029 • An effect layout • An Image effect playback Create an image effect playback Creating an image effect playback can be done in two ways. • # INSERT & EFFECT and select Image. • Press INSERT in the Effect Playbacks List, and select Image. Now that the effect playback is created you need an Effect Layout to apply it to.
  • Page 753: Image Effect Parameters

    Cobalt 8.1 - 20181029 Image effect parameters These are the image effect parameters divided into Content, Position, Color & Effect. CONTENT The content can be image, animation or text. It needs a layout to be mapped to, and you have to set if it is applied to intensity, color mix, iris or zoom.
  • Page 754: Animation Effects

    Cobalt 8.1 - 20181029 Effect. size and speed The effect parameter allows you to scroll, shake and scale the content. You can adjust size and speed of the applied effect. Size and speed 50% is stopped and normal. The effects are •...
  • Page 755: Effect Layouts (8.0)

    Cobalt 8.1 - 20181029 Effect layouts (8.0) An effect layout is the "projection screen" for an image effect. It defines the number of channels in the layout. The layout is in turn set as target to a Pixel Grid in a Magic Sheet that determines how pixels from a source image will apply to these channels.
  • Page 756: Copy An Effect Layout

    Cobalt 8.1 - 20181029 3. You have now created the layout. Go to the Magic Sheet editor to set this as a target for a Pixel Grid. See Magic Sheets. Copy an effect layout You can copy effect layouts to make alternative versions. 1.
  • Page 757 Cobalt 8.1 - 20181029 4. Insert a new Magic Sheet (# FORMAT). 5. Activate editing and select the LED pixel object 6. Set target to Channel and Start number 1, increment 1 7. Place first pixel...
  • Page 758 Cobalt 8.1 - 20181029 8. Open grid tool and set to 10x10 and spacing 2, press OK 9. The pixels are laid out. Selext the pixels (drag left over them) and set a fill to white and connect to intensity. If they are att 100% this is what they will look like - otherwise they will be black inside.
  • Page 759 Cobalt 8.1 - 20181029 10. Now it is time to connect to a pixel grid. Set target to Pixel Grid and Start number 1. 11. Insert the Pixel Grid object in the middle of the grid of pixels.
  • Page 760 Cobalt 8.1 - 20181029 12. Resize sides of the Pixel Grid so they align with the pixels on the sides (see two small arrows on outside above). Make sure that the pixel grid object is at the back of all RGB-pixels so it won't be selected by default when clicking on it.
  • Page 761: Effect Images

    Cobalt 8.1 - 20181029 Effect Images Effect images are jpg or gif images that you can create with the Image tool, or import from a USB memory. They are mapped pixel by pixel to the effect layout when selected. In other words, if the effect layout consists of 100 light sources that are aligned 10x10 - you can create an image that is 10x10 to fit exactly, or 128x128 if you want to be able to scale and zoom in the image.
  • Page 762 Cobalt 8.1 - 20181029 2. Press INSERT to create a new image. You will get a popup 3. Enter the size of the image. The size is relevant to the size of the effect layout it will be applied to. We recommend 128x128 which you can scale to a lot of layouts.
  • Page 763: Edit An Image

    Cobalt 8.1 - 20181029 Edit an image The Effect Image Editor can be used to create new images and to edit imported images. It offers some simple drawing tools. All of them are mouse operated. Drawing tools The drawing tools are the pen and the select tool. The pen will draw with the selected colors and the select tool can be used to select an area and drag it to a different location.
  • Page 764: Copy An Effect Image

    Cobalt 8.1 - 20181029 Copy an effect image You can copy effect images to make alternative versions. 1. Open the effect image list (Browser >Effects >Image Effects >Effect images...) 2. Select the image you want to copy and press COPY/CUT. 3.
  • Page 765: Effect Texts

    Cobalt 8.1 - 20181029 Effect Texts You can create a text and apply it to an effect layout with the image effect. The text can be applied to intensity, color mix, iris or zoom. This is an example of the letter "E" applied to intensity and then color mix in a 10x10 effect layout. Create an effect text 1.
  • Page 766: Import Effect Images

    Cobalt 8.1 - 20181029 Import Effect Images You can import images (jpg/bmp/gif) from a USB memory. 1. Connect the USB memory to Cobalt 2. Open the Import Effect Images function (Browser >Effects >Image Effects >Import Effect Image). This will open the import image popup where you can select the image you want to import. 3 Press MODIFY.
  • Page 767: Channel Sets

    Cobalt 8.1 - 20181029 Channel Sets A Channel Set is a defined set of channels distributed into a number of parts so that you can distribute effects over a rig in a specific order, regardless if it is symmetrical or not. Sets can be used as an alternative to groups, in both content and dynamic effects.
  • Page 768: Create A Set

    Cobalt 8.1 - 20181029 Create a Set Sets are created in the Channel Sets editor. You can use the Channel Distribution Wizard, or create them one by one using all channel selection and Group features in Cobalt as a help. 1.
  • Page 769: Edit A Set

    Cobalt 8.1 - 20181029 4. Select channels, parts and distribution. See Channel Distribution Wizard. NOTE Helpful hint: Groups can be used to enter channel selections within parts, if desired. If you are making a very complicated Channel Set distribution, it may be easier to first create a Group that corresponds to the contents of each individual Part, and then use the Groups on masters or Direct Selects to simplify the entry of the channels in each part.
  • Page 770: Main Playback

    Cobalt 8.1 - 20181029 Main Playback The Main Playback is a "theatre style" playback for sequences. Main Playback Node This chapter contains the following sections • Main Playback - Introduction • Main Playback - Functions • Playback View • Sequence Editor •...
  • Page 771: Main Playback - Introduction

    Cobalt 8.1 - 20181029 Main Playback - Introduction The Main Playback is the theatrical playback section of Cobalt. You can play back any of the 999 sequences, or any of the 9999.999 presets in random order.
  • Page 772: Main Playback - Functions

    Cobalt 8.1 - 20181029 Main Playback - Functions The Main Playback can play back a Sequence in normal/chase mode, or random presets. While a crossfade is being executed the "Playback" status at the lower right corner of all screens will be red. The main playback has the following controls.
  • Page 773: Main Playback - Transport Keys

    Cobalt 8.1 - 20181029 Main Playback - Transport Keys These are the transport keys of the Main Playback. Function Start a crossfade* [GO] Start a new crossfade during an ongoing crossfade [GO] Pause a crossfade [PAUSE] Crossfade to the previous step [GO_BACK] Reverse an ongoing crossfade by making a crossfade to [GO_BACK]...
  • Page 774 Cobalt 8.1 - 20181029 NOTE Device parameters are executed as LTP, independent of the playback that once started them. This means that you cannot use (for example) PAUSE to stop attributes.
  • Page 775: Main Playback - Manual Crossfades

    Cobalt 8.1 - 20181029 Main Playback - Manual Crossfades Move the crossfaders from the down position to the up position to perform a manual crossfade. When both reach the top position the crossfade is terminated and the next sequence step is advanced. (See Main Playback - Introduction).
  • Page 776: Main Playback - Edit Keys

    Cobalt 8.1 - 20181029 Main Playback - Edit Keys A, B and PLAYBACK are the main editing keys of the Main Playback, they can be used in conjunction with numerical entries and other prefix keys. Function Connect the Active (A) field to the channel controls, and open the A Tab Connect the Next (B) field to the channel controls, and open the B Tab...
  • Page 777: Main Playback - Time Settings

    Cobalt 8.1 - 20181029 Main Playback - Time Settings Hold SETUP and press TIME to open the Settings. Setting Feedback Set times to Times are set to the step in B (default). You can set them to the step in A as well. Time: Use % as default Times for FCB will be set in % of the main fade time.
  • Page 778: Main Playback - Default Settings

    Cobalt 8.1 - 20181029 Main Playback - Default Settings Hold SETUP and press PLAYBACK to open these settings. These are the default settings for the functions of the Main Playback. Setting Feedback Modify Sequence When active, this mode will suppress all wait times and master links.
  • Page 779: Main Playback - Refresh Functions

    Cobalt 8.1 - 20181029 Main Playback - Refresh Functions The REFRESH key in the Main Playback can be used to refresh any part of a channel to the resulting state of the current Sequence Step in the Main Playback. Function Everything [REFRESH] Attributes of all device(s)
  • Page 780: Playback View

    Cobalt 8.1 - 20181029 Playback View Press PLAYBACK in the Main Playback section to open the Playback tab. The Playback views normally have a packed format like this. There is an unpacked format as well (see below). 1. Current sequence step, on stage. 2.
  • Page 781: Sequence Playback Views - The Graphical Representation

    Cobalt 8.1 - 20181029 Standard Times are described like this Out: # In: # Time (In=Out): # Delay In: # (with a "d", for example d2 >3) Delay Out: # (with a "d", for example d2 >3) TimeCode: ##.##.##.## Channel Times - are summarised as ChT: #. The # indicates how many different time groups there are in a step.
  • Page 782: Sequence Playback Views - Column Format

    Cobalt 8.1 - 20181029 Sequence Playback Views - Column Format It is possible to show the information in the Playback view in a traditional columnised format, instead of the packed default format. You can toggle this view on/off by holding FORMAT and pressing the RIGHT or LEFT arrow. Delay Times An <...
  • Page 783: Sequence Editor

    Cobalt 8.1 - 20181029 Sequence Editor Hold MODIFY and press PLAYBACK in the Main Playback section to open the Sequence Editor for the sequence in the Main Playback. See Sequences - Sequence List. &...
  • Page 784: Load Sequence

    Cobalt 8.1 - 20181029 Load Sequence The node Browser >Main Playback >Load Sequence opens a dialogue that allows you to load any recorded Sequence to the Main Playback. Tap or press MODIFY to activate. You can also touch or click on the Playback view in the top left part, where the number of the currently loaded sequence is displayed.
  • Page 785: Goto List

    Cobalt 8.1 - 20181029 Goto List The node Browser >Main Playback >Goto List opens a dialogue that allows you to crossfade directly (Goto) any recorded Sequence step in the Main Playback by selecting a step with arrow keys or some other way, and pressing MODIFY. You can also right click on any step of the sequence in the Playback tab and open the context menu that allows you to Goto that step.
  • Page 786: Masters

    Cobalt 8.1 - 20181029 Masters There are 80 Master Playbacks that can be used to playback any type of content such as channels, groups, effects, presets, sequences or console keys, macros and moving device parameters. Masters Node This chapter contains the following sections •...
  • Page 787: Masters - Introduction

    Cobalt 8.1 - 20181029 Masters - Introduction The masters are incredibly flexible and powerful. You can set them up individually in a number of different modes and play back virtually any type of content that can be programmed in Cobalt. All of the 80 master playbacks can be controlled virtually by number.
  • Page 788 Cobalt 8.1 - 20181029 • In the Congo Jr console, this is done with the Main Playback Additional keys Other keys that control important functions for the masters are: • MASTER = Opens the master view and selects masters • FADER MODE = Select operational mode for the faders •...
  • Page 789: Masters - Functions

    Cobalt 8.1 - 20181029 Masters - Functions These are the master functions. This chapter contains the following sections • Masters - Playback Keys • Masters - Settings • Masters - Commands • Masters - Clear • Masters - Times • Masters - Channels •...
  • Page 790: Master Playback - Functions

    Cobalt 8.1 - 20181029 Master Playback - Functions These are the transport keys for the Master Playback in the masters section. Function Feedback Start a chase (or Starts a stopped Chase or a [GO] crossfade) Crossfade for a Sequence Start a crossfade from Starts a Crossfade to step # [#] [GO] step #...
  • Page 791: Masters - Settings

    Cobalt 8.1 - 20181029 Masters - Settings You can define master settings from the Master Settings popup or directly from the console if you have the full wing or big Cobalt. & See Master Settings from the console. All settings for masters are individual per master. You can define behaviours for the •...
  • Page 792: Master Mode

    Cobalt 8.1 - 20181029 Master Mode These are the main modes that define the basic behaviour of a master playback. Mode Screen Feedback Exclusive Blue level Blackout, GrandMaster, Capture or any other channel function will not affect this channel(s). Inclusive No indication Works as an additional Master Playback...
  • Page 793: Exclude Int From Record

    Cobalt 8.1 - 20181029 Exclude Int From Record This setting (see image in previous post) excludes the contribution of this master to the live output, from recording functions. This is useful for worklights and effects that are on, but you don't want to include in new presets.
  • Page 794 Cobalt 8.1 - 20181029 Mode Applies to Feedback Select Channels All content Selects the channels in this master as a group Chase, sequence Start the next crossfade GO/PAUSE Chase, sequence Start/pause Start Ch, group, preset, Sets fader to full or a level effect, palette, chase, Sequence Chase...
  • Page 795: Master Fader Settings

    Cobalt 8.1 - 20181029 Master fader settings The fader settings define the behaviour of intensities and attributes for the fader. The different modes apply to specific content types - which is described closer in the sections of these contents.
  • Page 796 Cobalt 8.1 - 20181029 Mode Applies to Feedback Fader type Ch, group, preset, Add = Intensities are piled (HTP) effect on top of the output. Attributes are LTP. Solo = The content of this fader replaces all other master faders, but does not affect levels coming from the Main Playback.
  • Page 797: Flash Settings

    Cobalt 8.1 - 20181029 Flash settings The flash button is the lower key in all master modules. Some modules and the large Cobalt only have flash keys for the lower row of faders. The different modes apply to specific content types - which is described in greater detail in the tables below.
  • Page 798: Disable Flash Keys

    Cobalt 8.1 - 20181029 Flash type Mode Applies to Feedback Ch, group, preset, Intensities are piled (HTP) on top of effect the output. Attributes are LTP. Solo (7.3) Ch, group, preset, The content of this fader replaces effect all other master faders and returns other faders based on the Momentary/Latching mode setting.
  • Page 799: Master Settings From The Console

    Cobalt 8.1 - 20181029 Hold C/ALT and press FLASH MODE. Repeat to toggle on/off. The top of the monitor screens will indicate the Flash is Disabled like this Master Settings From the Console Hold FLASH MODE and use the page keys to step through the settings per master. Use the Master key to toggle the settings per master.
  • Page 800: Masters - Commands

    Cobalt 8.1 - 20181029 Masters - Commands Enter the number of a master and press MASTER to control this master on the level wheel. This will open the Master view - and this view has to be open for all the master commands to work. You can select a group of masters and set levels numerically from the keypad, similar to how channels, effects and groups can be selected.
  • Page 801: Select Channels In A Master

    Cobalt 8.1 - 20181029 NOTE Adjustments made in this field are live if the master's fader is above zero. When there is an unsaved change the grey title bar will be purple and you will get an option of saving before closing or leaving this tab To edit attributes in this tab, press ATTRIB.
  • Page 802: Mask In Masters

    Cobalt 8.1 - 20181029 Mask in masters A mask is either set up from the Master List in the Mask column, or by copying the global Mask to a master by holding MASK and pressing the Master key. Every master has a mask that you can define per parameter. The mask will inhibit the playback of those parameters from that master.
  • Page 803 Cobalt 8.1 - 20181029 These are more functions to clear content and fader levels in master playbacks. Function Keys Feedback Clear [C/Alt & [Master_Key] The content of the Master Playback is cleared. Clear all The Master Playbacks are [C/Alt & [PAGE] cleared.
  • Page 804: Masters - Times

    Cobalt 8.1 - 20181029 Masters - Times Masters can have In, wait and out times. These times can be used by • Flash on time • Master Links • The START function • Manual fades Set In-Wait-Out times for a Master In times can be set with a key shortcut.
  • Page 805: Flash On Time

    Cobalt 8.1 - 20181029 Flash On Time When Flash On Time is activated, the Master Playbacks will flash on the time assigned to each playback. See Master Playbacks - Times. Function Keys Feedback The Master Settings are 1. Open the Master Setup [SETUP] &...
  • Page 806: Masters - Channels

    Cobalt 8.1 - 20181029 Masters - Channels Hold CHANNEL and press a Master Key to load and play back single channels (Ch#) so several masters starting from the first pressed, or GROUP and Master key to load a group of channels (Chs) to any master playback.
  • Page 807: Master Settings For Channels

    Cobalt 8.1 - 20181029 Master Settings for channels These are the settings you can change for masters with channel content. Hold SETUP and press the Master key to open the settings.
  • Page 808 Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the ch's Exclusive = fader "owns"...
  • Page 809: Masters - Presets

    Cobalt 8.1 - 20181029 Masters - Presets Enter the number, hold PRESET and press a Master Key to load to that Master. You can record, load and play back presets from master playbacks. Since these are the most common type of content they are displayed only with the number in the master displays. Once a preset is loaded to a master you can •...
  • Page 810: Load A Preset To A Master

    Cobalt 8.1 - 20181029 Load a preset to a master These functions are used to load presets to masters. Function Keys Feedback Load a preset Preset # is loaded. The [#] [PRESET] & number and name is shown [Master_Key] in the master display Load several presets Hold Preset and keep [#] [PRESET] &...
  • Page 811 Cobalt 8.1 - 20181029 3. Enter a preset text (optional) and press RECORD again. The return to preset is shown in the master display and master view. Record a return preset to a master 1. Select channels (selection) or select none (all) to record. OPTION: Enter a preset number.
  • Page 812 Cobalt 8.1 - 20181029 3. Enter a preset text (optional) and press RECORD again. Record a preset to a sequence in a master 1. Select channels (selection) or select none (all) to record. OPTION: Enter a preset number. If you don't the next free last used for masters will be suggested. 2.
  • Page 813: Master Settings For Presets

    Cobalt 8.1 - 20181029 3. Enter a preset text, Sequence name, and step text (optional) and press RECORD again. Master settings for presets These are the settings you can change for masters with preset content. Hold SETUP and press the Master key to open the settings.
  • Page 814 Cobalt 8.1 - 20181029...
  • Page 815 Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the preset ch's Exclusive = fader "owns"...
  • Page 816: Masters - Groups

    Cobalt 8.1 - 20181029 Masters - Groups Enter the number, hold GROUP and press a Master Key to load to that Master. You can load and play back groups from master playbacks. They are displayed with a "Gr" before the number in the master displays. Once a group is loaded to a master you can •...
  • Page 817 Cobalt 8.1 - 20181029...
  • Page 818 Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the group Exclusive = fader "owns"...
  • Page 819: Masters - Effects

    Cobalt 8.1 - 20181029 Masters - Effects Enter the number, hold EFFECT and press a Master Key to load to that Master. You can load and play back effects from master playbacks. They are displayed with a "E" before the number in the master displays. Once an effect is loaded to a master you can •...
  • Page 820: Master Settings For Effects

    Cobalt 8.1 - 20181029 Master settings for effects These are the settings you can change for masters with effect content. Hold SETUP and press the Master key to open the settings.
  • Page 821 Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the preset ch's Exclusive = fader "owns"...
  • Page 822: Masters - Palettes

    Cobalt 8.1 - 20181029 Masters - Palettes Enter the number, hold FOCUS, COLOR, BEAM, PALETTE and press a Master Key to load to that Master. You can load and activate palettes from master playbacks. They are displayed with a "Fo,Co, Be, Pa" before the number in the master displays.
  • Page 823: Play Back Palettes From A Master

    Cobalt 8.1 - 20181029 Play back palettes from a master Palettes are activated with the master key or the fader, for the currently selected channel(s). Function Keys Feedback Fade into palette Fader Selected channel(s) are faded into the palette Activate Palette The Palette is activated for the [Master_Key] selected channel(s)
  • Page 824: Masters - Sequences

    Cobalt 8.1 - 20181029 Masters - Sequences Enter the number, hold SEQUENCE and press a Master Key to load to that Master. You can record, load and play back sequences from master playbacks. They are displayed with an "S" before the number in the master displays. Once a sequence is loaded to a master you can •...
  • Page 825: Record A Sequence To A Master

    Cobalt 8.1 - 20181029 Record a sequence to a master When you record a second step to a master, or if a sequence is loaded to a master - you will get the option to continue to record to that sequence using the same recording logic as when you record to the sequence in the Main Playback.
  • Page 826 Cobalt 8.1 - 20181029...
  • Page 827: Dual Fader Mode For Sequences

    Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the group Exclusive = fader "owns"...
  • Page 828 Cobalt 8.1 - 20181029 You can select the following options The sequence master and the next higher master will control the sequence as an A/B playback providing a crossfader pair, just like when a sequence is controlled from the Main Playback. Int + A/B The first master controls the intensity of the sequence, and the second is a combined A/B crossfader.
  • Page 829 Cobalt 8.1 - 20181029 Simpler master wing displays: The linked A/B master shows the sequence number in parenthesis to indicate that the master is occupied. NOTE The Dual Fader mode setting can be selected also in the Master List (Browser >Masters >Master List).
  • Page 830: Masters - Chase Mode Sequences

    Cobalt 8.1 - 20181029 Masters - Chase mode sequences Enter the number, hold SEQUENCE and press a Master Key to load to that Master. You can load and play back sequences in "chase" mode from master playbacks. They are displayed with a "C"...
  • Page 831: Load A Chase Sequence To A Master

    Cobalt 8.1 - 20181029 Load a chase sequence to a master These functions are used to load chase mode sequences to masters. Function Keys Feedback Load a chase Chase # is loaded to the [#] [SEQ] & Master Playback. The [Master_Key] number and name are shown in the master...
  • Page 832 Cobalt 8.1 - 20181029...
  • Page 833 Cobalt 8.1 - 20181029 Please note that some settings will make other settings invalid - for example, if you set a master to Inhibit, the main function will be inhibit. Function Function Mode Inclusive = playback interacts with other playbacks Inhibit = fader limits the output of the group Exclusive = fader "owns"...
  • Page 834: Masters - Dynamics

    Cobalt 8.1 - 20181029 Masters - Dynamics Enter the number, hold DYN EFFECT and press a Master Key to load to that Master. You can load and activate dynamic templates direct from master playbacks. These are temporary data stored in the current Master Page. They are displayed with an "Dy" before the number in the master displays.
  • Page 835: Masters - Magic Sheets (8.0)

    Cobalt 8.1 - 20181029 Masters - Magic Sheets (8.0) From the CONTENT column in the Master List (Browser) you can load a Magic Sheet to a Master to be able to select it from the Master button. You can load and activate Magic Sheets direct from master playbacks. These are temporary data stored in the current Master Page.
  • Page 836: Masters - Attribute Parameters

    Cobalt 8.1 - 20181029 Masters - Attribute parameters Hold a Wheel Parameter key and press a Master Key to load to that Master. You can load and activate attribute parameters from master playbacks. This is very useful for parameters that map well to faders, like iris, focus, shutters and color mixing. Once an attribute parameter is loaded to a master, and depending on the nature of the parameter, you •...
  • Page 837: Masters - Console Keys

    Cobalt 8.1 - 20181029 Masters - Console keys From the CONTENT column in the Master List (Browser) you can load any console key to a Master. You can assign any console key to a master playback. This is useful if there is a soft key you are using a lot like "select 2nd"...
  • Page 838: Load A Console Key To A Master

    Cobalt 8.1 - 20181029 Load a console key to a master Console keys can only be assigned from the Master List. 1.Open the master list using [MODIFY] & [MASTER] or from the Browser >Masters >MasterList. 2. Set "Content Type" to "key" 3.
  • Page 839: Masters - Macros

    Cobalt 8.1 - 20181029 Masters - Macros From the CONTENT column in the Master List (Browser) you can load a Macro to a Master. You can assign a macro key to a master playback so you have fast access to it. Macro keys are displayed with a "Ma"...
  • Page 840: Masters - Drag And Drop Data

    Cobalt 8.1 - 20181029 Masters - Drag and Drop Data There are many ways of moving around data between masters. Drag and drop is one of them. It can be useful if you want to reorganize the content of your masters. •...
  • Page 841: Drag And Drop Master Links

    Cobalt 8.1 - 20181029 Drag and Drop Master Links You can create a master link in a sequence by dragging the master from the master view to the sequence step. The master will be linked with a target level or 100% if it is over 50% when linked, and a target level of 0% if it is under 50% when linked.
  • Page 842 Cobalt 8.1 - 20181029...
  • Page 843: Masters - Swap Upper/Lower

    Cobalt 8.1 - 20181029 Masters - Swap upper/lower Press SWAP to interchange the content and levels of the upper row of master faders with the lower row. Playback content and fader levels are matched with the motorized faders. Press again to swap back.
  • Page 844: Masters - Select Playback Range

    Cobalt 8.1 - 20181029 Masters - Select Playback Range Press and hold RANGE to be able to select which bank, or range of master playbacks you wish to control from the physical faders and pots. There are 80 master playbacks available at all times in the system.
  • Page 845: Masters - Fader Modes

    Cobalt 8.1 - 20181029 Masters - Fader Modes Press and hold FADER MODE to be able to select different operational modes for the master section. You can press the keys above/under the displays. These are the modes available: • Masters (default operation) •...
  • Page 846: Fader Mode - Masters

    Cobalt 8.1 - 20181029 Fader Mode - Masters Press FADER MODE to select default Masters mode. You can press the keys above/under the displays. In Masters mode the lower row of motorized faders control masters 1-20, and the upper row of pots control masters 21-40.
  • Page 847: Fader Mode - Two Scene Masters

    Cobalt 8.1 - 20181029 Fader Mode - Two Scene Masters Hold FADER MODE and select TWO SCENE to activate Two Scene Masters. You can press the keys above/under the displays. Two scene masters takes old school improvisation where channels could be preset blind and then faded onto stage to a new level.
  • Page 848: Fading Two Scene Masters

    Cobalt 8.1 - 20181029 Fading Two Scene Masters To fade the settings and content of the top row of masters (blind) into the bottom row of masters (live) press START or GO on the Masters Playback. You can enter a time before pressing START or GO. This time will continue to be used until a new time is entered.
  • Page 849 Cobalt 8.1 - 20181029 3. Hold RECORD and press a Master key for a master in the top row to record to that master. A popup will ask you to confirm. 4. Bring up the master fader to activate the look. Press START to fade into that look and load it to the corresponding master in the lower "live"...
  • Page 850: Fader Mode - Expanded Masters

    Cobalt 8.1 - 20181029 Fader Mode - Expanded Masters Hold FADER MODE and select EXPANDED MASTERS to activate. You can press the keys above/under the displays. Expanded Masters will use the whole "strip of controls" for one master playback - providing expanded control for 20 masters at a time.
  • Page 851 Cobalt 8.1 - 20181029 In Expanded Masters mode you can set the buttons and faders and pots to the functions of your choice. Masters - Settings.
  • Page 852: Fader Mode - Expanded Effects

    Cobalt 8.1 - 20181029 Fader Mode - Expanded Effects Hold FADER MODE and select EXPANDED EFFECTS to activate. You can press the keys above/under the displays. Select ALL for all effect playbacks and ACTIVE for all active effect playbacks at the moment of selecting this mode.
  • Page 853 Cobalt 8.1 - 20181029 In Expanded Effects mode you get more buttons and faders and pots to control the functions of your choice (fixed). These are the settings: • Pot = rate • Pot click = tap tempo • Button over display = Source •...
  • Page 854: Fader Mode - Expanded Sequences

    Cobalt 8.1 - 20181029 Fader Mode - Expanded Sequences Hold FADER MODE and select EXPANDED SEQUENCES to activate. You can press the keys above/under the displays. Select ALL for all sequence playbacks and ACTIVE for all active sequence playbacks at the moment of selecting this mode.
  • Page 855 Cobalt 8.1 - 20181029 In Expanded Sequences mode you can set the buttons and faders and pots to the functions of your choice. See Masters - Settings.
  • Page 856: Masters - Beat Boss

    Cobalt 8.1 - 20181029 Masters - Beat Boss In the Master List (Browser>Masters>Master List) open the Content Type and select Beat Boss and Content number 1-9. Beat Bosses can be applied to Chase and Content effects. The top row of masters in Cobalt hardware with the potentiometers is by far the best control surface for a Beat Boss.
  • Page 857: Master View

    Cobalt 8.1 - 20181029 Master View Press MASTER to open the Master View tab. The Master View is a graphical view of the content in the master playbacks. It has several formats and is zoomable. (Browser >Masters >Master View) 1. Indication of Master View mode (see 3) 2.
  • Page 858: Master View - Formats

    Cobalt 8.1 - 20181029 Using a mouse or trackball Function Keys Feedback Using a mouse Click to select and hold click right key and move to set levels. Click to add more, double-click to deselect all but the last clicked. Open the Master Editor The Master Editor is [MODIFY] &...
  • Page 859 Cobalt 8.1 - 20181029 You can zoom the size of the masters by holding FORMAT and using the level wheel. The currently selected format is indicated in the top right corner of each Master View. NOTE In the All format there is a header bar visible for each row of masters that shows information about the currently selected master page.
  • Page 860: Master List

    Cobalt 8.1 - 20181029 Master List Hold MODIFY and press MASTER to open the Master List, a spreadsheet editor for all master fields where you can change settings and assign content to several fields at the same time. (Browser >Masters >Master List) &...
  • Page 861: Master List - Columns & Functions (8.0)

    Cobalt 8.1 - 20181029 Master list - Columns & Functions (8.0) All of these are explained per content type in Masters - Functions. Column Input Function Master The number of this Master, cannot be edited. Content Type Press MODIFY to open a dropdown [MODIFY] with choices of content.
  • Page 862 Cobalt 8.1 - 20181029 Column Input Function Flash Settings. Flash mode Toggles between [MODIFY] All/Intensities/Attributes. See Flash Settings. Flash use time Toggles if flash uses time. See Flash [MODIFY] Settings. Flash level Sets flash level #. See Flash Settings. [#] [MODIFY] Exclude Record Toggles Exclude intensity from [MODIFY]...
  • Page 863: Masters - Content

    Cobalt 8.1 - 20181029 Masters - Content You can play back almost any kind of content from a Master Playback. The content can be loaded directly or from the Master Editor. See Load/Clear & Master Editor. Content Function Play back Preset from fader, select channels with Master key.
  • Page 864: Master Pages

    Cobalt 8.1 - 20181029 Master Pages Master Pages store all content for 20 masters and can be used used in any row of 20 Master Playback Faders, eg the upper (21-40) or lower (1-20) rows. This chapter contains the following sections •...
  • Page 865: Master Pages - Introduction

    Cobalt 8.1 - 20181029 Master Pages - Introduction You can store all content of 20 Master Playbacks into a Master Page. Master Pages can be stepped through, or loaded. General Functionality • Master Pages are stored for 20 Master Playbacks. •...
  • Page 866: Master Pages - Record (8.0)

    Cobalt 8.1 - 20181029 Master Pages - Record (8.0) All content changes in the affected Master Range (1-20 or 21-40) are automatically recorded. They can be recorded manually to the same Page or to another Page as well. Function Feedback Record to the currently [RECORD] &...
  • Page 867: Master Pages - Functions

    Cobalt 8.1 - 20181029 Master Pages - Functions It is possible to load and change Master Pages separately to any bank (1-20, 21-40, 41-60, 61-80) of Master Playbacks. When a new play is created Page 1-4 are automatically loaded. Press PAGE to activate the page direct select keys in the master displays. More ways to use the PAGE key: Function Feedback...
  • Page 868: Master Pages - List

    Cobalt 8.1 - 20181029 Master Pages - List You can view, edit and create Master Pages directly in the Master Page List (BROWSER >Masters >Master Pages). NOTE The system always creates 10 empty Master Pages when a new Play is opened.
  • Page 869: Master Pages List - Functions

    Cobalt 8.1 - 20181029 Master Pages List - Functions These are the functions in the Master Pages List Function Feedback Insert a Master Page Inserts a new Master Page [INSERT] with the next free number Insert Master Page # Inserts a new Master Page [#] [INSERT] Delete the selected Master Deletes the selected Master...
  • Page 870: Master Pages - Editor

    Cobalt 8.1 - 20181029 Master Pages - Editor In the Master Page Editor you can view and edit the content and times of Master Pages. Open in Browser> Masters >Master Pages> Master Page #. You can use copy and paste to make a copy of an existing master page. Master Page - Columns Column Input...
  • Page 871 Cobalt 8.1 - 20181029 Column Input Function the Out time fades out. Used by START and Master links. It is [#] [MODIFY] how fast the master fade out after a Wait time. Mode Set Master Mode Inclusive, Inhibit or [MODIFY] Exclusive.
  • Page 872 Cobalt 8.1 - 20181029 Column Input Function Page Time Shows the Master Page time that affects all In-Wait-Out times set in %. See Master Page Times - Page Time. *Content dropdown...
  • Page 873: Master Pages - Times

    Cobalt 8.1 - 20181029 Master Pages - Times Master Playback times can be stored in Master Pages. Times are set from 0.1seconds to 49.59 minutes (0.1- 4959). General Facts • A Master Playback can have an in/wait/out time. • A Master Page can have a general time used for all Palettes and Presets. •...
  • Page 874: Master Page Times - Bpm

    Cobalt 8.1 - 20181029 Master Page Times - BPM The Master Page BPM will affect all chasers running in that Master Page. Function Keys Feedback Set Master Page BPM* Tap at least two times to set [TAP] & [PAGE] a BPM. You can edit it in the Master Page List.
  • Page 875: Independents

    Independents The independents are potentiometers and keys that can be set up to control lights that you want to separate from the main controls - such as houselights, work lights etc. Independents Node This chapter contains the following sections •...
  • Page 876: Independents - Introduction

    Cobalt 8.1 - 20181029 Independents - Introduction The Independents offer a control surface for potentiometers and keys to which you can assign channels that can be excluded from normal control and recording. In Cobalt there are six independent potentiometers. These can be used for •...
  • Page 877: Using The Independents

    Cobalt 8.1 - 20181029 Using the Independents Action Console Feedback Hold Setup and move A popup will appear with a 1. Open the Setup* the potentiometer or channel view*** press a key** 2. Set channels, levels and attributes Independent Modes 3.
  • Page 878 Cobalt 8.1 - 20181029...
  • Page 879: Independent Modes

    Cobalt 8.1 - 20181029 Independent Modes Mode Screen Feedback Exclusive Blue level Blackout, GrandMaster, Capture or any other channel function will not affect this channel(s). Inclusive No indication Works as an additional Master Playback Inhibit Red level Is an Inhibit Master - works as a Grand Master for the selected channel(s).* *If you have several Independent Functions set to Inhibit and they have overlapping channels, the...
  • Page 880: Independents Tab

    Cobalt 8.1 - 20181029 Independents Tab Independents allow you to set up houselights and other show content that you wish to control separately. Symbol in the Tab Selector The Independents tab It is possible to select Independents and set levels from the tab with the MASTER key. Function Keys Feedback...
  • Page 881: Remote Controls

    Cobalt 8.1 - 20181029 Remote Controls There are different remote control systems for Cobalt. Each one has it's own working field. This is where you can set/edit and clear these fields, and rename the remotes. Remote Controls node This chapter contains the following sections •...
  • Page 882: Remote Control List

    Cobalt 8.1 - 20181029 Remote Control List Open from BROWSER >Remote Controls >Remotes List. This editor shows all active remote controls. You have the possibility to give names to each Remote control (currently only possible on Net3 RFR devices) and disable the contribution from specific remotes. In Settings: System, you can set all remote input to off.
  • Page 883 Cobalt 8.1 - 20181029...
  • Page 884: Console Keys

    Cobalt 8.1 - 20181029 CONSOLE KEYS This Chapter is about the console key functions, keyboard equivalents and shortcuts. Its a very useful chapter. This chapter contains the following sections • Console Key Quick Help • Console Key Shortcuts...
  • Page 885: Console Key Quick Help

    Cobalt 8.1 - 20181029 Console Key Quick Help These are all console keys with a short explanation and a summary of functions, in alphabetical order. • This text is linked to each key in the console and opens if you hold [?] and press a key. •...
  • Page 886: Console Key - A

    Cobalt 8.1 - 20181029 NOTE If the console is set to operate in At Mode this key has a slightly different syntax. See Channels - Command Syntax For more information see Set Channel levels. Keyboard equivalent: [+] Console Key - A Opens the channel view for the A field of the Main Playback.
  • Page 887: Console Key - Arrow Keys

    Cobalt 8.1 - 20181029 Console Key - Arrow Keys The arrow keys are a vital part of all navigating functions, and are used a lot in combination with the silver colored navigating keys, and the level wheel. • [Arrow keys] - Move in the direct of that key in the Browser, or a spreadsheet view. In dialogue boxes the side arrows will move between tabs, and up and down will select input areas.
  • Page 888: Console Key - B

    The BANK key is used to change bank of data in the Direct Select key sections. Hold [BANK] - When this key is held, you can use the direct select keys to select a bank (1-10, 11-20 etc) for each section of direct select keys. For more information see Direct Select - Content.
  • Page 889: Console Key - Blind

    - Use the [left arrow] to jump to the top of the current item and close it. - Press [MODIFY] to open the editor for an item. - Press [LOAD] to activate items like Groups, Palettes etc. For more information see...
  • Page 890: Console Key - Capture

    Cobalt 8.1 - 20181029 • [C/Alt] - Clear the last numeric entry. • [C/Alt] [C/Alt] - Deselect all channels. • [C/Alt] & [CHANNEL] - Clear the current channel selection and levels in the selected channel view. • [C/Alt] & [master key] - Clear that field. •...
  • Page 891: Console Key - Channel

    Cobalt 8.1 - 20181029 Console Key - CHANNEL The CHANNEL key is used to select channels, and in combination with other keys for additional channel functions. • [#] [CHANNEL] - Select that channel (if you are operating in At Mode, this key is not used in the same way).
  • Page 892: Console Key - Chase

    Cobalt 8.1 - 20181029 • [#] [CH TIME] - Record that time to the currently selected channel(s). For more information see Sequence Times - Channel Times. There is no keyboard equivalent. Console Key - CHASE The CHASE soft key in the EFFECTS soft key menu, is used to open the editor for chase effects. •...
  • Page 893: Console Key - Cobalt Encoder

    Cobalt 8.1 - 20181029 • [SET CHANGED] & [COLOR] - Set Colorparameters for the selected channels to not changed. • [SET CHANGED] & [BEAM] - Set Beam parameters for the selected channels to not changed. • [SET CHANGED] & [wheel parameter key] - Set this parameter for the selected channels to changed.
  • Page 894: Console Key - Compare

    Cobalt 8.1 - 20181029 • [COLUMN] & [right/left arrows] - Move a column. For more information see Navigating - Lists, Change The List View, Sort By Column. Keyboard equivalent: [F9] Console Key - COMPARE COMPARE is a soft key in the CHANNELS menu of the console main display. It is used to compare the intensities in a channel view with any other Preset.
  • Page 895: Console Key - Cursor

    Cobalt 8.1 - 20181029 Keyboard equivalent: [CTRL] & [C/Alt Console Key - CURSOR The CURSOR key is only available in the big Cobalt console to set the built in trackball to mouse mode. • [CURSOR] - Set the trackball to mouse mode. Trackball will be red. For more information see Facepanel - Trackball.
  • Page 896: Console Key - Device

    Cobalt 8.1 - 20181029 • [DELETE] - Delete the selected object in any list. For more information see Editing In Lists. Keyboard equivalent: [DEL] Console key - DEVICE The DEVICE key is used to activate Device Mode, and to open the Device List, where you can edit the settings for all moving devices.
  • Page 897: Console Key - Effect Overvi

    Cobalt 8.1 - 20181029 Keyboard equivalent: [E] Console Key - EFFECT OVERVI The EFFECT OVERVI soft key in the EFFECTS soft key menu, is used to open the Effects Overview tab with a summary of all data available to use for effects. •...
  • Page 898: Console Key - Fcb Delay

    Cobalt 8.1 - 20181029 For more information see Device Control - Fan, Device Times - Fan Times. Keyboard equivalent: [CTRL] & [F] Console Key - FCB DELAY The FCB DELAYsoft key in the Times soft key page, is used to set a delay time to FCB for the moving device channels.
  • Page 899: Console Key - Flash Mode

    Cobalt 8.1 - 20181029 Console Key - FLASH MODE The lower row of masters in the Cobalt console and the Congo Jr Master Playback Wing, the Universal wings and Congo Kid masters are equipped with two keys per master. The top key is the master key used to load content, and the lower key is a flash key.
  • Page 900: Console Key - Format

    The FORMAT key is a vital part of controlling what is shown in all views except spreadsheets (lists). It is used a lot in combination with the arrow keys, and the level wheel. • [FORMAT] - Change channel sorting (all channels, non-zero channels etc) for the current channel view. •...
  • Page 901: Console Key - Go Back

    Cobalt 8.1 - 20181029 Console Key - GO BACK The GO BACK key starts a crossfade to the previous sequence step in the Main Playback. • [GO BACK] - Start a crossfade to the previous sequence step in the Main Playback. Press GO BACK during an ongoing crossfade to reverse it.
  • Page 902: Console Key - Group Wheel Mode

    Cobalt 8.1 - 20181029 • [#] [RECORD] & [GROUP] - Record the currently selected channels and levels to that group. • [#] [GROUP] - Select the channels of that group. • [#] [GROUP] & [level wheel] - Fade the channels of that group in proportionally. •...
  • Page 903: Console Key - Id

    Cobalt 8.1 - 20181029 Keyboard equivalent: [F5] Console Key - ID The ID key is used to set a temporary ID level to the selected channel(s). • [ID] - Set the levels of the selected channel(s) temporarily to 100% for identifying. •...
  • Page 904: Console Key - Inv Group

    Cobalt 8.1 - 20181029 • [INSERT] - Insert a new item in a list. • [#] [INSERT] - Insert a new item with this number in a list. • [INSERT] & [Master Key] - Insert that master as a master link in the sequence in the main playback.
  • Page 905: Console Key - Last

    Cobalt 8.1 - 20181029 Console Key - LAST The LAST key is used to select the previous channel within the current channel selection. This is useful for adjusting single moving devices within a selection, and also for selecting a specific device as reference point for the Fan and Align functions.
  • Page 906: Console Key - Left

    Cobalt 8.1 - 20181029 There is no keyboard equivalent. Console Key - LEFT The Left key, in the big Cobalt only, is the left mouse key of the trackball. • [LEFT] - Activate a mouse click in cursor mode (red). For more information see Facepanel - Trackball.
  • Page 907: Console Key - Local Menu

    Cobalt 8.1 - 20181029 Keyboard equivalent: None Console Key - LOCAL MENU The LOCAL MENU key is used to open the Local Menu for the currently selected area/object on the screens. • [LOCAL_MENU] - opens the Local Menu for the currently selected area/object on the screens..
  • Page 908: Console Key - Mask

    Cobalt 8.1 - 20181029 For more information see Active Mode & Mark. There is no keyboard equivalent. Console Key - MASK The MASK key is used in combination with other keys to toggle the mask functions that mask device parameters from recording. •...
  • Page 909: Console Key - Master Page

    Cobalt 8.1 - 20181029 • [#] [BEAM] & [master key] - Load this content to master #. • [#] [PALETTE] & [master key] - Load this content to master #. • [C/Alt] & [master key] - Clear the contents of that master (with the exception of console key functions).
  • Page 910: Console Key - Modify

    Cobalt 8.1 - 20181029 • [-%] - Subtract 5% from the current channel selection.. • [#] [-%] - Select a channel and subtract 5%. • [C/Alt] & [-%] - Flash the current selection to 0% (master content will not be affected). •...
  • Page 911: Console Key - Mute

    Cobalt 8.1 - 20181029 Console Key - MUTE The MUTE key is used to inhibit the output of a Master Playback. • [MUTE] & [master key] - Temporarily mutes the output of that master playback. For more information see Mute & Solo - Mute.
  • Page 912: Console Key - On/Fetch

    Cobalt 8.1 - 20181029 Keyboard equivalent: [Numerical keypad] Console Key - ON/FETCH The ON/FETCH key is used to set channels on at the last used level, and to fetch levels for intensities or attributes for the selected channels from any presets. •...
  • Page 913: Console Key - Output

    Cobalt 8.1 - 20181029 Console Key - OUTPUT The OUTPUT key is used to select outputs directly, regardless if they are patched or not. It will open the Output editor where it is possible to patch by channel or output. •...
  • Page 914: Console Key - Pause

    Cobalt 8.1 - 20181029 For more information see Master Pages. There is no keyboard equivalent. Console Key - PAUSE The PAUSE key is used to pause an ongoing crossfade in the Main Playback. • [PAUSE] - Pauses the ongoing crossfade (intensities and attributes) in the main playback. For more information see Main Playback - Transport Keys.
  • Page 915: Console Key - Park

    Cobalt 8.1 - 20181029 • [PARAMETER] - Set the trackball to parameter mode. Trackball will be blue. For more information see Facepanel - Trackball. There is no keyboard equivalent Console Key - PARK The PARK key is used to park a channel or part of a channel. •...
  • Page 916: Console Key - Playlist

    Cobalt 8.1 - 20181029 • [#] [PLAYBACK] - Open the Sequence editor for the sequence in the Main Playback at Preset/Step #. • [#] [MODIFY] [PLAYBACK] - Open the Sequence editor for the sequence in the Main Playback at Preset/Step #. For more information see Live.
  • Page 917: Console Key - Preset

    Cobalt 8.1 - 20181029 For more information see Set Channel levels. Keyboard equivalent: [CTRL] & [UP] Console Key - PRESET The PRESET key is used to store and recall channel levels and moving device attributes. Presets are fundamental building blocks and can be played back in masters, in sequences and randomly in the main playback using GOTO.
  • Page 918: Console Key - Range

    Cobalt 8.1 - 20181029 There is no keyboard equivalent. Console Key - RANGE Hold the RANGE key and select which part of the fader range 1-80 you want to control with the master playbacks, from the keys over and under the display. •...
  • Page 919: Console Key - Refresh

    Cobalt 8.1 - 20181029 • [#] [RECORD] & [ATTRIB] - Record all attributes for the currently selected channels to Preset #. • [RECORD] & [FOCUS, COLOR, BEAM or PALETTE] - Record the next free palette for the currently selected channels. •...
  • Page 920: Console Key - Release

    Cobalt 8.1 - 20181029 Console Key - RELEASE The RELEASE key is used to release channels that have been Captured. Captured channels are indicated with a red background in the channel views.. • [RELEASE] - Release the currently selected channels. •...
  • Page 921: Console Key - Scale

    Cobalt 8.1 - 20181029 Console Key - SCALE SCALE is a soft key in the CHANNELS menu of the console main display. It is used to scale the output level of the selected channel(s) • [SCALE] (held) - activates temporary scale mode. •...
  • Page 922: Console Key - Select All

    Cobalt 8.1 - 20181029 Console Key - SELECT ALL The SELECT ALL key is used to return to the current channel selection after using NEXT or LAST. • [SELECT ALL] - Reselects all channels after using NEXT or LAST. For more information see Device Control - Next &...
  • Page 923: Console Key - Setup

    Cobalt 8.1 - 20181029 Console Key - SETUP The SETUP key is used to open the system settings summary tab, or in combination with keys to open the settings for that key. • [SETUP] - Open system settings. • Hold [SETUP] and press a key to open the settings for that key ATTRIB CHANNEL MASTER PAGE...
  • Page 924: Console Key - Seq

    Cobalt 8.1 - 20181029 For more information see Sequences - List, Sequences - Sequence List, Sequences - Load. Keyboard equivalent: [S] Console Key - SEQ + The SEQ + key is used to step to the next step in the sequence of the main playback, without using times.
  • Page 925: Console Key - Solo

    Cobalt 8.1 - 20181029 For more information see Main Playback - Transport Keys. There is no keyboard equivalent Console Key - SOLO The SOLO key is used to solo the output of a playback, temporarily muting the rest. • [SOLO] & [PLAYBACK] - Toggles solo mode for the main playback. •...
  • Page 926: Console Key - Tap

    Cobalt 8.1 - 20181029 • [TAB] & [down arrow] - Split the screen vertically, press again to split horizontally. Hold TAB and press the up arrow to exit the split. • [TAB] & [right/left arrow] - Move the selected tab to the next screen. •...
  • Page 927: Console Key - Time

    Cobalt 8.1 - 20181029 Keyboard equivalent: [/] Console Key - TIME The TIME key is used to set In/Out times to the sequence step in the A or B field of the Main Playback (depending on the Time Settings). • [#] [TIME] - Set an In/Out time to the next fade in the main playback.
  • Page 928: Console Key - Type

    • Hold [TYPE] - When this key is held, you can use the direct select keys to select a type (Group, Focus, Color, Beam, Auto Group, Screens, etc) for each section of direct select keys. For more information see Direct Select - Content.
  • Page 929: Console Key - Update

    Cobalt 8.1 - 20181029 Console Key - UPDATE The UPDATE key is used to quickly update Presets, Groups and Palettes without a numeric entry. • [UPDATE to open the update dialogue for the Preset loaded to the A field of the main playback.
  • Page 930: Soft Key Menu - Channels

    Cobalt 8.1 - 20181029 • Text Wizard. • Track To Wizard. • Template Range Wizard. Keyboard equivalent: [W] Soft Key Menu - Channels The CHANNELS soft key, is used to open the Channels soft key page with channel tools. • [Channels] - Opens the Channels soft key page.
  • Page 931: Soft Key Menu - Misc

    Cobalt 8.1 - 20181029 For more information see The Times Soft Key Page. There is no keyboard equivalent Soft Key Menu - Misc The Misc soft key, is used to open the Miscellaneous soft key page. • [Misc] - Opens the Miscellaneous soft key page. For more information see Misc Soft Key Page.
  • Page 932: Console Key - Find

    Cobalt 8.1 - 20181029 There is no keyboard equivalent Console Key - FIND The FIND key is used to to open the SEARCH feature in a focuse Help Tab. [FIND] - Open free text search. For more information see This Manual - Using The Help System.
  • Page 933: Console Key Shortcuts

    Cobalt 8.1 - 20181029 Console Key Shortcuts This is a summary of all keys and shortcuts, organised by the type of function. This chapter contains the following sections • Shortcuts - Select Channels • Shortcuts - Channel Levels • Shortcuts - Channel Modes •...
  • Page 934: Shortcuts - Select Channels

    Cobalt 8.1 - 20181029 Shortcuts - Select Channels These are the keys and shortcuts for selecting channels. Some of them assume the Command Syntax is set to RPN - see Channels - Command Syntax. DESCRIPTION SYNTAX Select a channel [#] [CHANNEL] Add channel to the channel selection [#] [+] Subtract channel from the channel selection...
  • Page 935: Shortcuts - Channel Levels

    Cobalt 8.1 - 20181029 Shortcuts - Channel Levels These are keys and shortcuts for setting levels to the currently selected channels. Some of them assume the Command Syntax is set to RPN - see Channels - Command Syntax. DESCRIPTION SYNTAX Set the selected channels to 70%, second press sets [@LEVEL] 100%...
  • Page 936: Shortcuts - Channel Modes

    Cobalt 8.1 - 20181029 Shortcuts - Channel Modes Functions for checking, balancing & comparing channels. DESCRIPTION SYNTAX Compare* the light in the Channel Control with its recorded [COMPARE] version Compare* the light in the Channel Control with preset # [COMPARE] Toggle Balance* mode on/off [BALANCE] Step with Check mode to the next channel...
  • Page 937: Shortcuts - Channel Views

    Cobalt 8.1 - 20181029 Shortcuts - Channel Views These shortcuts control the channel views. DESCRIPTION SYNTAX Scroll in the active channel view [CHANNEL] & [Arrow_Keys] Scroll in the active channel view [CHANNEL] & Wheel Toggles Channel View formats. [FORMAT] Selects Channel Layout #. [#] [FORMAT] Zooms the Channel View.
  • Page 938: Shortcuts - Channels Only Mode

    Cobalt 8.1 - 20181029 Creating a Favourite DESCRIPTION SYNTAX Create a Favourite from a HELP tab [NOTE] Delete a Favourite from the Browser [DELETE] Shortcuts - Channels Only Mode Channels Only Mode is activated by the three position Fader Mode switch in the top middle of the console.
  • Page 939: Shortcuts - General Editing Keys

    Cobalt 8.1 - 20181029 Shortcuts - General Editing Keys These keys are central in the general editing functions of the console. They are mostly used in combination with the navigation keys. DESCRIPTION SYNTAX Closes popups and tabs without executing. [ESC] Clears numerical input, and is used in combination with other keys as [C/Alt] an ALT key.
  • Page 940: Shortcuts - Navigation Keys (8.0)

    Cobalt 8.1 - 20181029 Shortcuts - Navigation Keys (8.0) The top four Navigation keys are central in the Navigating functions of the console. They are mostly used in combination with the General Editing keys. DESCRIPTION SYNTAX Opens the Browser. If the Browser is already [BROWSER] focused, it will be closed.
  • Page 941: Shortcuts - Masters & Channels

    Cobalt 8.1 - 20181029 Master control functions DESCRIPTION SYNTAX Activate the Master View* [MASTER] Open the Master Editor. [MODIFY] & [Master_Key] Set an individual flash level (in flash mode) [#] [FLASH_MODE] & [Master_Key] Toggle a master on/off [START] & [Master_Key] Toggle master # on/off [#] [START] Fade a master to a specific level...
  • Page 942: Shortcuts - Master Pages (8.0)

    Cobalt 8.1 - 20181029 Shortcuts - Master Pages (8.0) Main keys and shortcuts for handling Master Pages. Master pages are recorded/loaded separately for masters in banks of 20. The functions of the PAGE key are default routed to masters 1-20. DESCRIPTION SYNTAX Load a Master Page # to masters 1-20...
  • Page 943: Shortcuts - Devices To Home Position

    Cobalt 8.1 - 20181029 Shortcuts - Devices To Home Position Functions for recording & setting Home positions to the selected Devices. DESCRIPTION SYNTAX Set Home All [HOME_ATTRIB] [HOME_ATTRIB] Set Home All (shortcut) [C/Alt] & [ATTRIBUTE] Set Home Focus [HOME_ATTRIB] & [FOCUS] Set Home Color [HOME_ATTRIB] &...
  • Page 944: Shortcuts - Device Masking

    Cobalt 8.1 - 20181029 Formats Keys and shortcuts for toggling information on/off in the Attribute Editors DESCRIPTION SYNTAX Toggle Focus information [FORMAT] & [FOCUS] Toggle Color information [FORMAT] & [COLOR] Toggle Beam information [FORMAT] & [BEAM] Toggle Time information [FORMAT] & up/down_arrows Toggle Single Parameter [FORMAT] &...
  • Page 945: Shortcuts - Device Palette Recording

    Cobalt 8.1 - 20181029 Shortcuts - Device Palette Recording Keys and shortcuts for handling Device Palettes. DESCRIPTION SYNTAX Record selected Devices to the first free Focus [RECORD] & [FOCUS] Palette Record selected Devices to the first free Color [RECORD] & [COLOR] Palette Record selected Devices to the first free Beam [RECORD] &...
  • Page 946: Shortcuts - Device Palette Activating

    Cobalt 8.1 - 20181029 Shortcuts - Device Palette Activating Keys and shortcuts for activating values in Device Palettes for the currently selected device(s). DESCRIPTION SYNTAX Activate values from a Focus palette [#] [FOCUS] Activate values from a Color palette [#] [COLOR] Activate values from a Beam palette [#] [BEAM] Activate values from an All palette...
  • Page 947: Shortcuts - Device Palette Specials

    Cobalt 8.1 - 20181029 Shortcuts - Device Palette Specials Keys and shortcuts for special Device Palette functions. DESCRIPTION SYNTAX Select channels recorded in a Focus palette [#] [CHANNEL] & [FOCUS] Select channels recorded in a Color palette [#] [CHANNEL] & [COLOR] Select channels recorded in a Beam palette [#] [CHANNEL] &...
  • Page 948: Shortcuts - Device Palettes In Masters

    Cobalt 8.1 - 20181029 Shortcuts - Device Palettes In Masters Keys and shortcuts for handling Device Palettes in Master Playbacks. DESCRIPTION SYNTAX Load a Focus palette to a master* [#] [FOCUS] & [Master_Key] Load a Color palette to a master* [#] [COLOR] &...
  • Page 949: Shortcuts - Patch & Outputs

    Cobalt 8.1 - 20181029 Shortcuts - Patch & Outputs Keys and shortcuts for patch and output functions. Select outputs and open Patch lists DESCRIPTION SYNTAX Select an output for temporary direct control - opening [#] [OUTPUT] the Output Editor. Add an output to the current selection [#] [OUTPUT] [+] Subtract an output from the current selection [#] [OUTPUT] [-]...
  • Page 950: Shortcuts - Track

    Cobalt 8.1 - 20181029 Shortcuts - Track Track is applied to the current channel selection. See Select Channels. DESCRIPTION SYNTAX Track in the Sequence of the Main Playback. [TRACK] Track in all Sequences [TRACK] & [SEQ] Track in the Sequence of a Master Playback. [TRACK] &...
  • Page 951: Shortcuts - Presets

    Cobalt 8.1 - 20181029 Shortcuts - Presets Presets can be loaded and recorded in many ways. There are shortcuts also for selecting all channels in a Preset, or fetching the levels. DESCRIPTION SYNTAX Record a Preset in a Channel View [RECORD] Record a Preset directly to a Master Playback [RECORD] &...
  • Page 952: Shortcuts - Groups

    Cobalt 8.1 - 20181029 Shortcuts - Groups Groups can be loaded and recorded in many ways. There are shortcuts also for selecting all channels in a Group, or fetching the levels. See also Shortcuts - Recording Functions. DESCRIPTION SYNTAX Record a Group in a Channel View [#] [GROUP] &...
  • Page 953: Shortcuts - Live & Blind

    Cobalt 8.1 - 20181029 Shortcuts - Live & Blind These are keys and shortcuts for loading and clearing the content of Live and Blind. DESCRIPTION SYNTAX Sets the Channel Control to the A field of the Main [LIVE] Playback, and focuses the Live tab. Sets the Channel Control to the Blind field and focuses the [BLIND] Blind Tab.
  • Page 954: Shortcuts - Record Functions

    Cobalt 8.1 - 20181029 Shortcuts - Record Functions These are shortcuts for recording Presets, Groups and master pages. DESCRIPTION SYNTAX Record the next free preset in a Channel View [RECORD] Record the preset # in a Channel View [#] [RECORD] Record current channel selection to a Master [RECORD] &...
  • Page 955: Shortcuts - Channel Text Wizard

    Cobalt 8.1 - 20181029 Shortcuts - Channel Text Wizard This is the shortcut for opening the Channel Text Wizard that sets texts to the Channel Database directly from a Channel View. DESCRIPTION SYNTAX Open the Channel Text Wizard for the current channel [CHANNEL] &...
  • Page 956: Shortcuts - Sequence Editor

    Cobalt 8.1 - 20181029 DESCRIPTION SYNTAX Refresh all channels [REFRESH] Refresh the intensity of selected channel(s) [REFRESH] & [@LEVEL] Refresh the attributes of all or selected channel(s) [REFRESH] & [ATTRIB] Refresh a parameter of all or selected channel(s) [REFRESH] & [Wheel_key] Refresh Focus Parameters of selected channel(s) [REFRESH] &...
  • Page 957: Shortcuts - Notes

    Cobalt 8.1 - 20181029 Shortcuts - Notes You can set a Note directly to the current Sequence Step or the focused step in a spreadsheet. DESCRIPTION SYNTAX Create a Note for the current sequence step when in the Main [NOTE] Playback or Live tab Create a Note for a focused item in a spreadsheet [NOTE]...
  • Page 958 Cobalt 8.1 - 20181029 Release functions DESCRIPTION SYNTAX Releases the selected ch from Capture Mode [RELEASE] Release all Captured channels [RELEASE] [RELEASE] Release all Captured in # seconds [#] [RELEASE] Release intensity and attributes for the selected [RELEASE] & channel(s) [CHANNEL] Release the intensity of selected channel(s) [RELEASE] &...
  • Page 959: Shortcuts - Dynamics (Old)

    Cobalt 8.1 - 20181029 Shortcuts - Dynamics (old) These Dynamics functions can be used to start/stop and control older Dynamic Effects. Many of them are soft keys in the Dynamics Soft Key Page. See Dynamics - Control. Start and stop Dynamics DESCRIPTION SYNTAX Activate an Dynamic Template for the selected...
  • Page 960 Cobalt 8.1 - 20181029 Record and edit Dynamic Effects DESCRIPTION SYNTAX Record running Dynamics to the current Preset in [RECORD] & [DYN_EFFECT] Record running Dynamics for the selected [#] [RECORD] & channels to Preset # [DYN_EFFECT] Fetch dynamics for the selected channels from a [#] [ON/FETCH] &...
  • Page 961: Shortcuts - Times

    Cobalt 8.1 - 20181029 Shortcuts - Times Keys and shortcuts for setting times. Times are set to the Active Sequence Step (in A) or the Next Sequence Step (in B) depending on the Time Settings. See System Settings - Crossfade. DESCRIPTION SYNTAX Set an In/Out time...
  • Page 962: Accessories

    Cobalt 8.1 - 20181029 ACCESSORIES This Chapter is about accessories and options, such as remote control, networking, printer, fader wing panel, keyboard etc. This chapter contains the following sections • Accessories - Keyboard • Accessories - Mouse Or Trackball •...
  • Page 963: Accessories - Keyboard

    Cobalt 8.1 - 20181029 Accessories - Keyboard An external keyboard will simulate most keys of the console. See the Console Functions Table below. This is simple to work with, since the keyboard works exactly like the console. For example pressing R is the same as pressing RECORD, and pressing 1 is the same as pressing Master key 1.
  • Page 964: Console Keys In A Keyboard - Hotkeys (8.0)

    The external keyboard will control Cobalt regardless of Exposé/Spaces settings while the internal keyboard will continue to perform special functions like brightness/volume/etc. Additionally, the expanded DELETE key (not Backspace) is required for the INSERT command in Cobalt and the numeric keypad is required for channel selection and level setting.
  • Page 965 Cobalt 8.1 - 20181029 Console Key PC Equivalent Mac Equivalent Ctrl H or Keypad - Ctrl H or Keypad - COLOR (C) Alt C Option C COLUMN COPY Ctrl C Ctrl C Ctrl X Ctrl B DELAY Ctrl D Ctrl D DELETE DELETE DELETE (not...
  • Page 966 Cobalt 8.1 - 20181029 Console Key PC Equivalent Mac Equivalent MACRO MASK MASTER Master Keys 1- 10 1-0 along top of 1-0 along top of keyboard keyboard MODIFY ENTER RETURN MUTE NEXT NOTE Alt N Option N Number input Ctrl 1-0 or keypad Ctrl 1-0 or keypad Ctrl O Ctrl O...
  • Page 967: Keyboard - Level Wheel

    Cobalt 8.1 - 20181029 Console Key PC Equivalent Mac Equivalent THRU Ctrl T or Keypad / Ctrl T or Keypad / TIME TRACK UPDATE WIZARD Keyboard - Level Wheel You can use a mouse wheel (or right click held) to emulate the level wheel for setting levels and navigating.
  • Page 968: Accessories - Mouse Or Trackball

    Left click, hold and Resizes column Spreadsheet Lists: Resize column drag column header Right click or double Opens the context menu to Playback views: Open editors. click open the editor. Try doing this on a step, time, device link etc.
  • Page 969: Accessories - Remote Control

    Cobalt 8.1 - 20181029 Accessories - Remote Control This system can connect optional remote controls for controlling channels and levels. Note that each remote control has its own working field. Also see Remote Controls. This chapter contains the following sections •...
  • Page 970: Remote Control - Introduction

    Cobalt 8.1 - 20181029 Remote Control - Introduction There are a number of options for remote controlling a Cobalt system. There are three main kinds of wireless remote controls. Phone Remote iRFR Radio/USB A wireless phone can be iRFR is a software for Remote is equipped with connected to the RJ11 iPhone and iPod that...
  • Page 971: Remote Control - Rfr Radio Remote

    The upper display line shows information about the selected channel(s). The labels for the soft buttons are on the two lower rows of the display. In all displays the wheel controls the level of selected channels - except in the parameter controls display where the two encoders control the displayed two parameters (like pan/tilt, etc...)
  • Page 972: Rfr Channel Functionality

    Cobalt 8.1 - 20181029 Top Level Soft1-6 give direct access to basic channel functionality. Pressing MORE SK will always return to this level. Pressing MORE SK from the Top Level will show the other menus. 100% Check+ Group Check- In all displays, the wheel controls the level of the selected channel(s). RFR Channel functionality The most common channel functions can be used to select channels and set levels (At Mode Command Syntax is supported from v5.1).
  • Page 973: Rfr Devices

    Cobalt 8.1 - 20181029 Pressing MORE SK will display the other available display pages. Device Playback Patch Palette Focusing CalibScr RFR Devices Press MORE SK and then DEVICE to enter the Device sub menu. When you have selected the Device sub menu, pressing ParamF/ParamC/ParamB will select the parameter pages for the selected devices.
  • Page 974: Rfr Playback

    Cobalt 8.1 - 20181029 RFR Playback Playback Press MORE SK and then PLAYBACK to enter the Playback sub menu. The Playback functions are Goto Record GoBack Preset Update Function Feedback Next crossfade is started [Go] GO Back Crossfades back to the [GoBack] previous step Goto preset/step...
  • Page 975: Rfr Patch

    Cobalt 8.1 - 20181029 RFR Patch Press MORE SK and then PATCH to enter the Patch sub menu. Output Goto Patch Universe Preset DvAddr The Patch functions are Function Feedback Select channel Channel # is selected [#] [Chan] Select output Output # is selected [#] [Output] Select output universe...
  • Page 976: Rfr Focus Mode

    Cobalt 8.1 - 20181029 • In the palette list, use one of the wheels to scroll and press the wheel to select the focused palette. • Entering 0 and selecting a palette type will home the values of this palette type. RFR Focus Mode Focus mode is intended for updating palettes, mainly Focus palettes.
  • Page 977: Remote Control - Phone Remote

    Cobalt 8.1 - 20181029 Remote Control - Phone Remote The Phone Remote option allows you to use a standard phone - without a phone line - to remote control channels and levels. Connect the base station of a standard wireless phone directly to get a low-level remote control solution.
  • Page 978 Cobalt 8.1 - 20181029 Function Feedback Select a channel Channel is selected # [SHIFT] [CHANNEL] Add channels Channels are added to # [SHIFT] [THRU] selection Select a group Channels in Group # are # [#] [SHIFT] selected [CHANNEL] Select All Selects all channels with a [SHIFT] [ALL] level that were set from the...
  • Page 979 Cobalt 8.1 - 20181029 [1] [#] [SHIFT] [CHANNEL] [SHIFT] [100%] If a console is set to work in At Mode, channel selection functions on the remote behave differently. For example: Set channels 1 thru 5 to 55% [1] [SHIFT] [THRU] [5] [SHIFT] [@Level] [5] [5] Set channels 1 thru 6 at full [1] [SHIFT] [THRU] [6] [SHIFT] [100%] Note: When recording from the remote, only levels set from the remote are recorded, not the whole...
  • Page 980: Remote Control - Irfr

    Cobalt 8.1 - 20181029 Remote Control - iRFR The iRFR Remote option allows you to use an iPhone or an iPod Touch with a wireless network as a remote for Cobalt. The iRFR works within its own field and this field can be cleared from the console. All channel intensity levels generated by the remote can only be recorded into targets from the remote control itself.
  • Page 981: Irfr Color Picker

    Cobalt 8.1 - 20181029 The functionality of iRFR is the same as RFR. See Remote Control RFR Radio Remote. Tip 1 To turn the encoder wheels, simply drag with your finger. To press the encoder wheels, one quick tap will do the trick. Tip 2 Tap the Virtual RFR screen to cycle through different interface layouts.
  • Page 982: Irfr Settings

    RFR screen. • Sounds: when this is turned ON, you will hear various sound effects (button presses, wheel turns, encoder ticks, etc...) • Lock RFR Layout: when this is turned ON, you cannot cycle through the RFR interface layouts. Instead it remains locked on the chosen layout, and you will see a small padlock icon indicating that the lock is enabled.
  • Page 983: Iphone And Ipod Configuration

    Cobalt 8.1 - 20181029 Default Static IP Addresses Cobalt Congo Jr Cobalt Light Server IP Address IP Address IP Address 10.101.80.101 10.101.81.101 10.101.82.101 Subnet Mask Subnet Mask Subnet Mask 255.255.0.0 255.255.0.0 255.255.0.0 IP Gateway IP Gateway IP Gateway 10.101.80.101 10.101.81.101 10.101.82.101 Wireless Router/AP iPhone/iPod...
  • Page 984 Cobalt 8.1 - 20181029 2. At the Settings screen, select Wi-Fi. 3. At the Wi-Fi Networks screen, find the wireless network your console is on and select it. Once connected, you will see a check mark to the left of the network name. Now press the round blue arrow button to configure your network settings.
  • Page 985: Testing Irfr Network Connectivity

    Cobalt 8.1 - 20181029 Testing iRFR network connectivity Once your iPhone/iPod is configured to be on the same wireless network as your console, here's a quick test to make sure the iRFR and your console can talk. 1. Launch the iRFR app on your iPhone/iPod. 2.
  • Page 986 Cobalt 8.1 - 20181029 4. Now, press the magnifying glass to test communication between your iPhone/iPod and the console. You will see either a green checkmark for YES or a red circle with a line through it for NO. 5. If the communication test FAILS, double-check that you have entered the correct IP address of your console in the Host field at the Settings screen.
  • Page 987: Connecting Irfr To Your Console

    Cobalt 8.1 - 20181029 Connecting iRFR to your console If you have tested your network you are ready to connect to Cobalt. 1. You need to have Remote Controls and ACN enabled in your Cobalt. No other settings or protocols need to be turned on for the iRFR to work.
  • Page 988 Cobalt 8.1 - 20181029 2. Launch the iRFR app on your iPhone/iPod. At the Welcome screen, select Settings. 3. At the Settings screen, enter your console's IP address in the Host field (this is different for Cobalt, Jr and Light Server, see above). If you do not see a green checkmark after entering the IP, you won't be able to connect.
  • Page 989 Cobalt 8.1 - 20181029 4. Press the Welcome button at the top left to return to the Welcome screen, and then press Connect. 5. Once connected, you will see a that you are connected to a Cobalt, and the version of software it is running.
  • Page 990: Remote Control - Crrfu Radio Remote

    Cobalt 8.1 - 20181029 Remote Control - cRRFU Radio Remote All instructions for connecting and operating the older, compatible ETC CRRFU Radio Remote control are packaged and delivered with this unit. Crrfu Remote Functions The transmitter has two available commands for each key on the unit.
  • Page 991 Cobalt 8.1 - 20181029 Function Feedback full [100%] Set to 0% [FUNC] [0%] Levels for the selected channels are set to zero Set to level Level # is set for selected channels [@Level] Increase/decrease Levels for the selected channels are changed [FUNC] [+%] levels up/down.
  • Page 992: Transmitter Setup

    Cobalt 8.1 - 20181029 Number entry after [@Level] is a two digit entry. If you only enter one number, you can press [C/Alt to end level entry. NOTE When RECORDING only levels from the remote are recorded, not the whole stage output.
  • Page 993: Accessories - Connecting Cobalt To A Visualizer

    Cobalt 8.1 - 20181029 Accessories - Connecting Cobalt to a Visualizer These are the Cobalt Family Console Settings including ETCnomad. Supported protocols Cobalt Family consoles can output Net2 (EDMX), Net3 (sACN/E1.31), and ArtNet levels via Ethernet. Computers running Cobalt ETCnomad (PC or Mac) can output Net3 (sACN/E1.31) or ArtNet.
  • Page 994: Visualization - Wysiwyg

    WYSIWYG can receive Net2 (EDMX) levels via ethernet. In the Options menu of Wysiwyg, select Application Options and then navigate to the ETC Interface tab. Ensure that "Allow EDMX reception" is ticked, and that the ETCNet2 Version is set to V4. Note: You must restart Wysiwyg after making this change.
  • Page 995: Visualization - Capture

    Wysiwyg. This application sets which of your network adaptors is used for Net2 traffic. It is available as part of the free download of Network Configuration Editor (NCE) from ETC. Note: There are ETCNet2 devices in the Device Manager in Wysiwyg, but these do not function.
  • Page 996 Cobalt 8.1 - 20181029 In Capture Argo, each protocol can have its own IP address selection. Be sure to set the proper IP address for each of the protocols that you are using. A valid network link is required to receive sACN, even if the source is another application on the same PC.
  • Page 997: Visualisation - Other Visualizers

    Any visualizer that can receive the supported network protocols listed above should be compatible. The visualizer program that you choose may also support receiving DMX via a DMX-USB converter, though computers running Eos ETCnomad or Cobalt ETCnomad will only transmit DMX via an ETC Gadget DMX-USB interface.
  • Page 998: Accessories - Cobalt Etcnomad - Server & Client

    Cobalt 8.1 - 20181029 Accessories - Cobalt ETCnomad - Server & Client Using the same graphic displays as the Cobalt console, the Cobalt ETCnomad software provides an operating environment identical to the console itself. With a complete set of alphanumeric-keyboard shortcuts for commonly used commands, Cobalt ETCnomad can be used to view console data or to interact with your Cobalt console.
  • Page 999: Using Etcnomad Puck

    Cobalt 8.1 - 20181029 Using ETCnomad Puck When you launch ETCnomad Puck software for the first time, you will need to choose between two console operating modes: Eos and Cobalt. Your computer will remember your selection for all subsequent launches.When choosing the Eos family mode, you will subsequently need to select either the Eos or Element console platform.
  • Page 1000: Accessories - Cobalt Programming Wings

    Cobalt 8.1 - 20181029 Accessories - Cobalt Programming Wings The Cobalt Programming Wing provides a portable base allowing you to travel with a physical control surface to supplement a ETCnomad Puck or PC/Mac-based system. The Programming Wing has the same programming layout as the Cobalt 10 face panels, so users can transition without altering workflows or hunting for keys.

This manual is also suitable for:

Cobalt 20Cobalt 10

Table of Contents