Keypad Features Macro Keys Display Keys Navigation Keys Stage Setup Blind Patch Softkeys Enter Help About Learn Macro Cluster A Page Chan Cluster C Type Thru Cluster B Link Group Full Wait Time Level Enter Focus Track Record Clear Point Numeric Keypad Display Keys Stage...
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Cluster A • The [About] key opens a window containing information about a channel, dimmer, or the show Stage Blind Patch Setup according to which key you press after pressing [About]. For Enter About Learn Macro example, [About] [Chan] [3] [Enter] will display information about channel 3.
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Numeric Keypad The Numeric keypad is for numerical entry. This grouping also includes the [Enter] and [Clear] keys. Press Page Chan [Enter] to complete operations. Press [Clear] to cancel operations. Type Thru Group Link Full Except Level Wait Time Focus Clear Enter Track...
Introduction to Programming The procedures explained in this introductory guide are grouped under the following categories: • Patching ~ What it means and how to do it. • Working with Channels ~ Select and set channel levels. • Two-scene Operation ~ Using the manual playback features.
Patching Conventional lights are powered by dimmers, which in turn are controlled by console control channels. You associate certain dimmers with certain channels by performing a patch in the Patch display, and then record the channels into show elements such as cues, groups or submasters.
Working wi th Channels Channel Selection To set a level for a channel, you must select it. Selecting a channel is as easy as pressing its number on the keypad. You may also use the [And], [Thru] and [Except] keys to select ranges of channels.
1-24, and the bottom row becomes submasters 1-24. Setup Two-scene Operation To change the operation mode of your Express 24/48, 48/96 or 72/144, you will need to use the Setup display. Once you have enabled two-scene operation, the AB Fader Pair can only be used for crossfading between Scene A and Scene B.
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Playback Looks Manually using the AB Fader Pair Channel faders are “mastered” by the AB Fader Pair when two-scene operation is enabled. This means that the top row of channel faders, Scene A, will be active when the A Fader in the AB Fader Pair is at the top of its travel (farthest away from you).
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Step 3: Move the channel faders on Scene B to the levels needed in the next look (Cue 2). This will not affect the stage output. Step 4: Press [AB-Rate] [x] [Enter], where [x] is the upfade time. Clear Clear Step 5: Press [x] [Enter], where [x] is the downfade time.
Recording You can record channel levels into submasters, groups and cues in both the Stage and Blind displays. Remember that working in Stage affects the output of the console. Changes made in Blind affect only the stored data. If you modify a cue in Blind, you must play it back in Stage to see the changes in real life.
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Groups A group is a recorded set of channels at specific levels. Groups can be used to select channels and set levels that you use repeatedly through a programming session. Groups are not played back like cues, so they do not have timing associated with them. Record a group: Step 1: Press [Stage] to enter the Stage display.
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Effects (Chases) An effect is a special cue or submaster that can run repetitively in a variety of patterns. Effects are also called chases. Effects consist of a series of steps that contain channels set at levels. You can assign timing conditions to each step and separately to the overall effect. You can record an effect in the Stage or Blind display, but you can only edit effects in Blind.
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stays active before fading itself down. A dwell time of “Hold” will keep the effect running until the next cue is played. Step 3: Press [Record] [Enter] to save your changes. Change an effect step’s timing: Step 1: Press [Blind] to enter the Blind display. Step 2: Press {Cue} [#] [Enter] to select the effect cue you want to edit.
Playback Cue playback takes place in the AB and CD Fader pairs in single-scene mode, or just the CD Fader pair in two-scene operation. Playback is controlled by the [Go], [Clear], [Hold], [Back] and [Rate] keys. • Play a cue Press {Stage} [Cue] [#] [Go], using the [Go] key of the AB or CD faders.
Disk Operations When you write to a diskette, both the show programming and the console’s configuration are stored to the diskette. However, you may read show and configuration information separately from a showfile stored on diskette. Reading these two components separately allows you to conveniently keep system configuration preferences the same, such as default settings and hardware setup, even when you run different shows.
Working wi th Moving Light (ML) Fixtures Patching ML Fixtures Use the Fixture Patch display to patch one or more ML fixtures at a time. When you patch multiple fixtures at once, Start Channels and DMX512 Start addresses will auto-increment to the next available address.
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Step 6: Specify the DMX512 Start address by pressing [#] [Enter] [#] [Enter], where the first number entered is 1, 2 or 3 to set the output port, and the second number is 1-512 for the DMX512 Start address for the first (or only) selected fixture. Step 7: If the fixture requires a remote dimmer, press [#] [Enter], where the number is the DMX512 address for that dimmer.
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Select ML Fixtures To control a moving light, you must select it. Selecting a moving light is done by the fixture number you set in the patch. You may also use the [And], [Thru] and [Except] keys to select ranges of fixtures. Select fixtures: •...
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encoder assignments refer to the Expression 3 and Insight 3 hardware. On an Express console, use the navigation keys to move among attributes and pages. When pan or tilt is selected, the trackpad can be used to control movement. Setting the intensity directly: Step 1: Select fixtures using the procedure described in Select ML Fixtures, page...
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