Creating User Programmable Dme Patterns; User Programmable Dme Transition Mode - Sony MVS-8000X User Manual

Multi format switcher system with icp-x7000 integrated control panel.
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Creating User
Programmable DME
Patterns
With a user programmable DME, you can use DME effects
created through the use of keyframes for a transition on the
switcher.
Note the following points when creating a keyframe effect
for use as a user programmable DME pattern.
Register numbers and pattern numbers
When saving a keyframe effect as a user programmable
DME, specify the register number corresponding to the
pattern number.
Execution mode
Register number
1-channel mode
101 to 199
2-channel mode
201 to 299
3-channel mode
301 to 399
For details about registers, see "Registers" (page 298).
Note
When the signal format is 1080P, 3-channel mode cannot
be used.
Global channel keyframe effects
If an effect with the same number as the reference channel
is present on the DME global channel, executing the user
programmable DME will also execute the effect on the
global channel simultaneously.
When executing a user programmable DME, take note of
whether the effect is present on the global channel.
User Programmable DME Transition
Mode
To create a user programmable DME, it is necessary to set
the transition mode (the way in which the effect moves).
To set the transition mode, use the Key Frame >DME User
PGM menu (6114).
For details about the method of operation, see "Transition
Mode Settings for User Programmable DME" (page 315).
The following transition modes are available.
Channel
1-channel
mode
2-channel
mode
Pattern number
1901 to 1999
2901 to 2999
a) Transition according to DME wipe patterns 1202, 1203, or 1204
b) Transition according to DME wipe pattern 1201
3901 to 3999
c) Transition according to DME wipe pattern 1251
For details, see "Overview" (page 138).
Note
For the following group of effects available in 2-channel
mode, user programmable DME wipe patterns cannot be
created.
Page turn, Roll, Brick
Notes on creating keyframe effects
When creating a keyframe effect to be used as a user
programmable DME pattern, note the following,
depending on the transition mode used.
Notes on single transition mode (1-channel
mode)
• Either create the first keyframe image outside the screen
area, or set the image size to zero so that it cannot be seen
within the screen.
• Create the last keyframe to be a full-size image.
• In the <Transition Mode> group of the Key Frame
>DME User PGM menu (6114), select [Single].
Notes on flip tumble (1-channel mode)
• Create the first keyframe with the image at full size. In
the <Back> group of the DME >Input/Output >Video/
Key menu (4162), press [H Invert] or [V Invert], turning
it on, depending on the direction of the rotation you want
during the transition.
• Create the last keyframe with the image inverted so the
back side is visible, and with the size at full size.
150
Transition mode
Effect group
Single transition mode Slide, Split, Door,
Page turn, Roll,
Squeeze, Mirror,
Sphere, Character
Trail, Wave, Ripple,
2D Trans, 3D Trans,
Sparkle, Split Slide
Flip Tumble
Flip Tumble, Mosaic,
Defocus
Frame in-out
Frame in-out
a)
Frame in-out H
Frame in-out
Frame in-out V
Frame in-out
b)
Picture-in-picture
Picture-in-picture
c)
Compress
Picture-in-picture
Dual transition mode
Slide, Squeeze, 3D
Trans
2-channel frame in-out Frame in-out
2-channel picture-in-
Picture-in-picture
picture

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