Compulite Spark User Manual page 78

Lighting console
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Storing to the currently active memory
Example: Memory 1 is active on A. You want to modify memory 1 by adding all the other
active asignments and reducing the intensity levels by 20%.
Keypresses
1. Set G.M. level to 80%.
2. Press [CALL]
3. Press [→]
4. Enter the 1 on the keypad.
5. Press [STORE]
6. Press [STORE]
¾ ¾
Note
When you are storing to the active memory and the fader handle is not at its full limit, the
G.M. remains at forced 100% and the editor is not cleared. To avoid a jump in the light
return the fader its Full end stop, return the G.M. to 100%, and clear the editor.
Using the Call Function
Results/Comments
Enables the call function.
The G.M. is forced to 100%; the G.M. display is
displayed in red and flashes.
The message Memory 1 on Board is dsplayed.
The message Memory 1 Stored is displayed.
The G.M continues flashing.
7-15
Spark

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