12-6
Assigning Editor Groups
Assigning Editor Groups
Channels and spots in the editor, and selected spot parameters can be assigned to
controllers.
When channels and spots are assigned without specifying a dimmer intensity; you can fade
the dimmer of the channel or spot from 0% (or the current output) to Full.
Channels and spots may be assigned with a specified dimmer intensity. In this case, the
specified dimmer intensity is reached when the controller is at 100%.
Continuous parameters assigned to controllers fade from tracking or output. Discrete and
mixed parameters jump to the controller value.
Assigning channels
Example: Assign channels 30 - 35 to controller 6.
Keypresses
1. Select channels 30 – 35
2.
Press [ASSIGN]
3. Press controller 6's SK.
Adding a channel to a grp
Example: Add channel 36 to the group of channels already assigned to controller 6.
Keypresses
1. Select channel 36
2.
Press [ASSIGN]
3. Press controller 6's SK.
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Note
If a channel/spot is added or removed from a memory assigned to a controller, the
assignment becomes a group of channels/spots. The original memory remains unchanged.
Removing a channel from a grp
Example: Remove channel 34 from the group of channels resident in controller 6.
Keypresses
1. Select channel 34.
2. Press [ZERO]
3. Press [ASSIGN]
4. Press controller 6's SK.
Spark
Results/Comments
The message Assign Key Expected is displayed.
The controller LED is lit (green) and grp appears
on the controller display. Raising the controller
fades the channels their the current output to Full.
Results/Comments
The message Assign Key Expected is displayed.
Channel 36 is added to the group of channels
already resident in controller 6
Results/Comments
The message Assign Key Expected is displayed.
Channel 34 is removed from the group on
controller 6.
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