This User's Guide contains 24 chapters and 2 appendices. The User's Guide is divided
into 8 parts.
Part 1 - General
•
Chapter 1 Introduction
•
Chapter 2 General Operation
A concise overview of operational features, such as the Editor, Playback Devices, Soft
Keys, Display Formats, and On Line Help.
•
Chapter 3 Displays
Descriptions of the different displays available in Spark and operating instructions for
Display control.
•
Chapter 4 Quick Start
This chapter provides operating instructions for the most basic functions on Spark. Its
purpose is to provide quick instruction to operators familiar with lighting consoles.
Part 2 – Basic Programming
•
Chapter 5 Selecting and Editing Channels and Scrollers
Operating instructions for basic channel and scroller selection, advanced selection
sequences, and assigning dimmer and frame values.
•
Chapter 6 Selecting and Editing Spots
Operating instructions for basic moving light (spot) selection, advanced selection
sequences, spot parameter selection, and assigning parameter values.
•
Chapter 7 Programming Memories
Basic programming functions, including using the Call function, how to convert
memories to editor groups, assigning Fade Times, programming in Blind mode, and
inserting memories.
•
Chapter 8 Loops & Links
Programming memories with Loops to run as Chasers on the controllers or on the
crossfader. Linking non-sequential memories.
•
Chapter 9 Memory Modification
Operating instructions for basic memory modification, quick modification for
memories assigned to playback devices using the STORE STORE function, and Delta
tracking modification.
Part 3 – File Management and Printing
•
Chapter 10 Data Storage, Retrieval, & Printing
How to Record and Load show files, and Printing options.
Part 4 - Playback
•
Chapter 11 The A/B Crossfader
Making assignments to the A/B crossfader, playback using automatic Go commands
or manual operation, and automatic Rate control.
•
Chapter 12 Controllers
Assigning memories, groups, and Chasers to the Controllers. Using the automatic Go
and manual playback operations. Rate control for Chasers.
CHAPTER 1
INTRODUCTION