Compulite Spark User Manual page 5

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Programming an automatic continuous loop................................................................. 8-2
Programming a manual continuous loop ...................................................................... 8-3
Programming a manual Loop....................................................................................... 8-3
Programming a finite loop ........................................................................................... 8-3
Programming an autofollow loop................................................................................. 8-4
Programming a follow-on cue...................................................................................... 8-4
Erasing loop assignments ............................................................................................ 8-5
Erasing an autofollow loop assignment ........................................................................ 8-5
Link ........................................................................................................................... ...... 8-6
Programming a link between two memories................................................................. 8-6
Programming a link among a group of memories ......................................................... 8-6
Erasing a link assignment ............................................................................................ 8-6
Viewing links.............................................................................................................. 8-7
Chapter 9 Modifying Memories ........................................................................................... 9-1
Basic Memory Modification ............................................................................................. 9-2
Using STORE STORE...................................................................................................... 9-3
STORE STORE modes ............................................................................................... 9-3
Storing to the first active playback device .................................................................... 9-4
Storing to the all playback devices............................................................................... 9-4
Storing to selected playback devices ............................................................................ 9-5
Using Delta .................................................................................................................... .. 9-5
Programming a delta via memory modification............................................................ 9-6
Replacing a delta with a new delta............................................................................... 9-6
Programming a delta in the editor ................................................................................ 9-7
Programming a delta via store store ............................................................................ 9-7
Examining delta .......................................................................................................... 9-7
Applying delta ............................................................................................................ 9-8
Testing the delta........................................................................................................ 9-11
Erasing delta ............................................................................................................. 9-11
Modifying delta ........................................................................................................ 9-11
Using Memory Range Modification ................................................................................ 9-12
Modifying a channel over a range of memories.......................................................... 9-12
Adding a new channel to a range of memories ........................................................... 9-12
Releasing channels from a range of memories............................................................ 9-13
Releasing scrollers from a range of memories ............................................................ 9-13
Releasing Channels, Spots, Scrollers from Memories ...................................................... 9-14
Releasing spots ......................................................................................................... 9-14
Releasing channels.................................................................................................... 9-14
Releasing scrollers .................................................................................................... 9-14
Part 3 - File Management and Printing
Chapter 10 Data Storage, Retrieval, & Printing................................................................... 10-1
Recording Show Files..................................................................................................... 10-2
Loading show files.......................................................................................................... 10-3
Load options ............................................................................................................. 10-3
Warning Difference................................................................................................... 10-4
Deleting Show Files........................................................................................................ 10-5
Printing .......................................................................................................................... 10-6
Printing options......................................................................................................... 10-6
Using Print Screen .................................................................................................... 10-6
Programming a print command macro ....................................................................... 10-7

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