11-2
Overview
Overview
The A/B crossfader is a split crossfader, which accepts memory assignments, loop
assignments, and editor group assignments. All crossfader assignments can include both
channels and spots.
A and B each have an LED display that shows the current and incoming memories.
When both A and B are at the top end stop, A is the active fader at 100%. When both A and
B are at the bottom end stop, B is the active fader at 100%. When A and B are not at the
end stops they both influence the output.
Memories are played back in numerical sequence. When [SEQ] is enabled (LED on)
memories are played back in sequential order. The crossfader supports links between non-
sequential memories.
Crossfades can be executed manually, by moving the faders, or automatically. The
crossfade rate derives from the fade time assignments in the memories. The crossfade rate
can be manually overridden with the Rate wheel.
The automatic crossfade commands include Go, GOTO (multifade), Backfade, and Hold.
The crossfaders support Part Qs and Auto Event assignments (see Chapter 15 Part Qs and
Chapter 16 Event).
Displays
Output from the A/B crossfader is displayed on Stage display in blue.
Information pertaining to the A/B crossfader appears in the Playback Display. The
Playback display is part of display formats 1, 3, 5, and 7. The information includes:
•
The current memory
•
The next memory
•
Loop information
•
Fade time assignments
•
Fade Rate status
•
Auto Event status
•
Dynamic display of fade progress.
An expanded crossfader display is available on the X-Fade Exam (display formats 6, and
7). The X-fade Exam format is usually used during playback. The display includes:
•
A bar graph that tracks the fade's progress
•
A list of the next memories
•
Previous memory
•
Loop information
•
Fade Rate status
•
Controller/Chaser status.
Spark