Sony MVS-8000X User Manual

Multi format switcher system with ccp-8000 series center control panel volume 2
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User's Guide
Volume 2
1st Edition (Revised 1)
[
English
]
Multi Format
Switcher System
MVS-8000X System
(With CCP-8000 Series Center Control Panel)
User's Guide
Volume 2
1st Edition (Revised 1)
4-177-899-02 (1)
[English]

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Summary of Contents for Sony MVS-8000X

  • Page 1 Multi Format Switcher System MVS-8000X System (With CCP-8000 Series Center Control Panel) User’s Guide [English] Volume 2 User’s Guide 1st Edition (Revised 1) Volume 2 1st Edition (Revised 1) 4-177-899-02 (1) English...
  • Page 2 MVS-8000X System (With CCP-8000 Series Center Control Panel) User’s Guide Multi Format Switcher System [English] Volume 2 1st Edition (Revised 1) Software Version 10.00 and Later...
  • Page 3 NOTICE TO USERS © 2010 Sony Corporation. All rights reserved. This manual or the software described herein, in whole or in part, may not be reproduced, translated or reduced to any machine readable form without prior written approval from Sony Corporation.
  • Page 4: Signal Selection And Transitions

    <Organization of This User’s Guide> The User’s Guide for this system comprises Volumes 1 to 3. Volume 1 The volume comprises the following chapters. Chapter 1 MVS-8000X Functions Chapter 2 Menus and Control Panel Chapter 3 Signal Selection and Transitions Chapter 4 Keys...
  • Page 5 Chapter 23 Setup Relating to Router Interface and Tally (Router/Tally) Chapter 24 Simple Connection of the MKS-8080/8082 AUX Bus Remote Panel Chapter 25 DIAGNOSIS Appendix (Volume 3) • Data Saved by [Setup Define] and [Initial Status Define] • Error Messages Index...
  • Page 6: Table Of Contents

    Table of Contents Chapter 11 DME Operations DME.......................14 Three-Dimensional Transformations.............14 Transformation Operation Modes ............20 Graphics Display ...................24 Three-Dimensional Parameter Display ..........26 Three-Dimensional Transformation Operations........27 Basic Operations..................27 Three-Dimensional Parameter Display ..........32 Entering Three-Dimensional Parameter Values........34 Graphics Display Operation ..............35 Canceling Virtual Images ..............37 DME Special Effect Operations ..............38 Special Effects ..................38 Operations Common to All DME Special Effects ........52...
  • Page 7 Dim and Fade Settings ................92 Glow Settings ..................93 Mask Settings ..................94 Freeze Settings ..................97 Nonlinear Effect Settings ..............99 Corner Pinning Settings...............128 Lighting Settings .................131 Trail Settings ..................137 Motion Decay Settings ................141 Keyframe Strobe Settings..............143 Wind Settings ..................145 Spotlighting Settings ................147 Background Settings................165 Separate Sides Settings................166 Invert Settings..................166...
  • Page 8 Chapter 13 Keyframe Effects Regions......................226 Registers ......................228 Keyframes ....................230 Effects....................230 Saving and Recalling Effects ..............230 Effect Attributes ..................230 Effect Editing ..................231 Time Settings..................232 Paths ....................236 Effect Execution ..................241 Master Timelines .................242 Sequence of Keyframe Operations............242 Displaying the Timeline Menu ..............244 Interpreting the Timeline Menu ............244 Settings in the Timeline Menu ............246 Recalling a Register ..................248...
  • Page 9 Basic Procedure for Path Settings ............280 Executing Effects ..................283 Executing Effects in the Keyframe Control Block......283 Setting the Run Mode................285 Executing an Effect in the Flexi Pad Control Block ......286 Executing an Effect in the Multifunction Flexi Pad Control Block ..286 Saving Effects....................288 Creating and Saving a Master Timeline...........290 Creating and Saving a Master Timeline Using the Buttons in the Numeric...
  • Page 10 Chapter 15 Utility/Shotbox Utility Execution ..................340 Executing a Utility With the User Preference Buttons (Menu Control Block)..................340 Executing a Utility in the Utility/Shotbox Control Block ....341 Executing Utilities With the Cross-Point Buttons in the Key 2 Row .342 Shotbox ......................344 Shotbox Register Creation.................345 Creating a Shotbox Register in the Numeric Keypad Control Block..345 Creating a Shotbox Register in the Multifunction Flexi Pad Control...
  • Page 11 Recalling a Macro Register and Executing a Macro ......394 Creating and Editing a Macro .............396 Macro Editing Using Menus..............398 Macro Register Editing ...............398 Online Editing of Macro Events............398 Offline Editing of Macro Events ............404 Macro Attachment Assigning ..............410 Setting and Canceling a Macro Attachment........413 Displaying the Macro Attachment List ..........417 Executing a Macro by Macro Attachment...........418 Menu Macros ....................421...
  • Page 12 Exporting Frame Memory Data ............462 Directory Operations..................464 Displaying the Directory Menu ............464 Creating a New Directory..............464 Renaming a Directory .................465 Deleting a Directory ................465 Copying Files Between Different Unit IDs ..........466 Saving Files Recalled by Autoload ............468 Appendix (Volume 2) SpotLighting....................472 Texture Patterns...................472 Shape Patterns ..................473...
  • Page 13 Table of Contents...
  • Page 14: Chapter 11 Dme Operations

    Chapter 11 DME Operations...
  • Page 15: Dme

    DME (Digital Multi Effects) allows you to add three-dimensional effects such as image movement, rotation, magnification and shrinking, as well as a wide variety of special effects. DME is the general name for all of these effects. You can use up to eight channels as dedicated DME channels. Each channel can be used on its own or in combination with other channels, which allows you to create advanced effects with more complexity.
  • Page 16 to the plane of the monitor screen, and the z-axis is defined perpendicular to the plane of the monitor screen. The coordinates do not move even if the image moves. Source coordinate space Target coordinate space Source coordinate space and target coordinate space For example, as shown in the following figure, the image moves in a different direction when you move it along the x-axis of the source coordinate space and along the x-axis of the target coordinate space.
  • Page 17 Rotation around y-axis in local coordinate space Rotation around y-axis in global coordinate space Local coordinate space and global coordinate space Three-dimensional parameters Three-dimensional parameters are x, y, and z values which define the position of an image, its axis of rotation, the position of an imaginary point of view on the image, and so on.
  • Page 18 y-axis z-axis + x-axis x-axis z-axis – y-axis The plus direction on the z-axis is depth into the image or monitor screen. a) The value in parentheses is for HD format. Values for x-, y-, and z-axes (4:3 mode) Values for 16:9 mode •...
  • Page 19 y-axis z-axis + x-axis x-axis z-axis – The plus direction on the y-axis z-axis is depth into the image or monitor screen. a) The value in parentheses is for HD format. Values for x-, y- and z-axes (16:9 mode) Limits of three-dimensional parameters The following table shows the limits of three-dimensional transformation parameters.
  • Page 20 Detents The system defines points called detents at regular intervals on the three- dimensional space. Pressing the [CTR] button (page 29) in the device control block sets the current three-dimensional parameter values to the closest detent points. The following table shows the interval between successive detents for each transformation operation mode (see page 20).
  • Page 21: Transformation Operation Modes

    coordinate space, the setting values in the source coordinate space (three- dimensional parameter values) are converted to values in the target coordinate space (source/target conversion). Once a conversion has taken place, the original source coordinate space parameters do not return to their original values when you switch back to the source coordinate space.
  • Page 22 Rotation Rotates the image on the x-axis, y-axis, or z-axis. The type of rotation differs depending on whether you are manipulating the image in the source coordinate space or the target coordinate space. Image rotation in the source coordinate space Rotation around the y-axis Rotation around the x-axis Rotation around the z-axis...
  • Page 23 Axis movement Movement on the x-axis Movement on the y-axis Movement on the z-axis Location Size Changes the size of the whole image. • Because shrinking and magnification of the image in the source coordinate space is done in three-dimensional space, magnifying the image emphasizes the sense of perspective.
  • Page 24 Aspect In the source coordinate space, changes the aspect ratio in the x-axis direction and y-axis direction, either independently or simultaneously. Change of aspect ratio in Change of aspect ratio in Simultaneous change x-axis direction y-axis direction aspect ratio in x-axis direction and y-axis direction Perspective In the target coordinate space, changes the perspective on the image by...
  • Page 25: Graphics Display

    Graphics Display Graphics display is a function that allows you to display wire frames, coordinate axes and a grid over the current DME image, to make it easier to create effects in three-dimensional coordinate space. Graphics displayed by this function can also be output to the monitor output connector.
  • Page 26 Grid This is a grid pattern representing the whole of the monitor screen. The grid makes it easy to set the position of an image in two-dimensional coordinates. Grid (16:9 mode) Shrinking the graphics display You can shrink the graphics display so that you can see beyond the range displayed on the normal monitor screen.
  • Page 27: Three-Dimensional Parameter Display

    Three-Dimensional Parameter Display You can display a three-dimensional parameter list for the currently controlled image. When more than one DME channel is selected, the status of the reference channel is displayed. For the method of displaying a parameter list and an example display, see “Viewing the three-dimensional parameter details”...
  • Page 28: Three-Dimensional Transformation Operations

    Three-Dimensional Transformation Operations Use the device control block to carry out three-dimensional DME transformations. For details of three-dimensional DME coordinate space, see “Three- Dimensional Transformations” (page 14). Basic Operations This section explains how to use the device control block (trackball) to carry out three-dimensional transformations.
  • Page 29 Buttons used when the three-dimensional transform operation mode is enabled LOCAL: Enable operations in the DME local coordinate space. GLB (global): Enable operations in the DME global coordinate space. The [LOCAL] and [GLB] buttons can be selected at the same time. SRC (source): Enable operations in the DME source coordinate space.
  • Page 30 CTR (center): Pressing this button changes the values of the three- dimensional parameters currently controlled by the trackball and Z-ring to the closest detent values. Pressing twice in rapid succession returns the parameter values to their defaults. Transforming an image in three-dimensional coordinate space With the region selection buttons, select the target channel of the operation.
  • Page 31 You can move the axis of rotation of the image on the x- and y-axes of the image with the trackball, and on the z-axis with the Z-ring. To magnify or shrink the image: Press the [LOC SIZE] button, turning it on.
  • Page 32 • To change on the z-axis, rotate the Z-ring. Parameter values increase as you rotate clockwise, and decrease as you rotate counterclockwise. However, when you have pressed the [LOC XYZ] button to move the image, z-axis parameters increase as you rotate counterclockwise, and decrease as you rotate clockwise.
  • Page 33: Three-Dimensional Parameter Display

    Functions assignable to trackball and Z-ring operations Button Usable coordinate Trackball x- Trackball y- Z-ring space direction direction ASP PERS Source Change aspect ratio Change aspect ratio Change aspect ratio on x-axis on y-axis on x- and y-axes simultaneously Target Shift view point on x- Shift view point on y- Change distance...
  • Page 34 Type of three-dimensional space Operation mode for three-dimensional transforms Value of X Value of Y Value of Z a) This shows one of Local Target, Local Source, Global Target, and Global Source. b) This shows one of Loc XYZ, Loc Size, Rot, Spin, Axis Loc, Skew, Asp, and Pers.
  • Page 35: Entering Three-Dimensional Parameter Values

    Example three-dimensional parameter details Entering Three-Dimensional Parameter Values In addition to setting three-dimensional parameter values with the trackball and Z-ring, you can enter them directly from the numeric keypad control block. Entering three-dimensional parameter values In the device control block, press the [X], [Y], or [Z] button, turning it on. The numeric keypad control block enters a mode in which you can enter parameters for the selected axis.
  • Page 36: Graphics Display Operation

    To enter difference values You can enter difference values by pressing the [+/–] button, entering the difference from the current value, and pressing the [TRIM] button to confirm. The [+/–] button toggles between “+” (plus) and “–” (minus) each time it is pressed.
  • Page 37 Turn [Graphic] on. The system enters graphics display mode, enabling graphics to be displayed in the monitor screen. Turn on the buttons of the graphics you want to show. To show axes: Turn [Axis] on. To show axis names: Turn [Axis Name] on. To show the channel ID: Turn [Ch ID] on.
  • Page 38: Canceling Virtual Images

    Canceling Virtual Images When a transformation is executed with an extreme degree of perspective, the part of the image which is beyond the imaginary view point can wrap around and show on the other side. The wrapped-around portion is referred to as a virtual image.
  • Page 39: Dme Special Effect Operations

    DME Special Effect Operations You can use DME to add a variety of special effects. Usable function differs depending on the model. For details, see “Functional Differences With Models of DME” (page 474). Special Effects Edge effects Name Effect/Image Border Adds a border to the image frame.
  • Page 40 Name Effect/Image Beveled Edge Gives an image a beveled edge. You can set the edge width and color. The (See page 57.) inner edge softness and edge boundary softness can also be set. Color Lights Key Border Adds borders to keys or gives a key consisting of an outline only. (See page 59.) DME Special Effect Operations...
  • Page 41 Name Effect/Image Art Edge Adds edges to the inner and outer side of the input image. (See page 60.) The following items can be set. • Art edge width and position • Separate softening of the art edge inner and outer sides •...
  • Page 42 Name Effect/Image Flex Shadow Allows a shadow to be added to the image using only one DME channel. (See page 68.) The following settings can be made for the shadow. • The signal to use for the shadow -External: Generate shadow using input key signal. -Internal: Generate shadow using an internally generated, full-size DME key signal.
  • Page 43 Effects for entire image Name Effect/Image Defocus Defocuses the whole image. The degree of defocusing can be set (See page 81.) simultaneously for video and key signals or only for video signals. You can also cancel the black level leaking that occurs at the edge of the screen when the Defocus effect is used.
  • Page 44 Name Effect/Image Nega Reverses the luminance or chroma of the image. (See page 86.) Contrast Changes the contrast of the luminance and chroma of the image. (See page 87.) Mosaic Divides the image into small tiles so that it looks like a mosaic. You can (See page 88.) specify the size and aspect ratio of the tiles.
  • Page 45 Name Effect/Image Sketch Provides a sketch-like effect based on the outlines of the image, using (See page 88.) different touches such as sketch, edge color, drawing, relief, and sharp. SKETCH Metal Provides a metallic gloss like that from gold, silver, or a rainbow colored (See page 91.) surface.
  • Page 46 Freeze effects Freezes the input video. The video can also be frozen at a specified interval (see page 97). Nonlinear effects Name Effect/Image Wave Produces a wave-like effect in the image. (See page 99.) Mosaic Glass Makes the image rougher and finer at a (See page 104.) specified interval.
  • Page 47 Name Effect/Image Rings Partitions the image into rings that rotate (See page 110.) while moving in the same direction. Broken Glass Partitions the image like broken glass, with (See page 111.) shards flying outward. Flying Bar Divides the image into bars which peel off in (See page 112.) two blocks as they move.
  • Page 48 Name Effect/Image Mirror Partitions the image vertically and (See page 116.) horizontally, creating an image like a reflection in a mirror. Multi Mirror Divides the image into originals and (See page 116.) reflections, lining them up vertically and horizontally. Kaleidoscope Creates an image like a view into a (See page 117.) kaleidoscope.
  • Page 49 Name Effect/Image Page Turn Turns the image like a turning page. (See page 121.) Roll Rolls the image up. (See page 122.) Cylinder Winds the whole image onto a cylinder. (See page 122.) Sphere Winds the whole image onto a sphere. (See page 123.) Explosion Divides the image into fragments which...
  • Page 50 Name Effect/Image Melt Melts the image away from a specified part. (See page 126.) Character Trail Extends the edge of the image like a trail. (See page 127.) Corner Pinning effect Name Effect/Image Corner Pinning Provides the effect of inserting the foreground in the background, allowing (See page 128.) the four corners to be positioned freely, so that the image fills the quadrilateral outlined by the corners.
  • Page 51 Lighting effects Name Effect/Image Lighting Provides the effect of light striking the image. (See page 131.) Normal Specular Spotlighting Creates the effect of a spotlight striking the surface of the image. (See page 147.) Recursive effects Name Effect/Image Trail Recursively freezes the input video at (See page 137.) regular intervals so that a trail of afterimages is created.
  • Page 52: Background Color

    Name Effect/Image Keyframe Strobe Freezes the video each time the effect passes a keyframe. You can make the (See page 143.) afterimages stardust trails. Wind Strobes the image at regular intervals, and (See page 145.) moves the frozen image in a fixed direction, leaving an afterimage.
  • Page 53: Operations Common To All Dme Special Effects

    Horizontal inversion Input signal Vertical inversion Inversion of input signal Key density adjustment Adjusts the key density for the key signal input to the DME (see page 167). Key source selection Selects either the key signals received from the switcher or the key signals generated in the DME for application to the front and back of the image (see page 51 or page 167).
  • Page 54: Border Settings

    Border Settings Adding a border In the DME menu, select VF1 ‘Edge’ and HF1 ‘Border/Crop.’ The Border/Crop menu appears. Press [Border], turning it on. The Border effect is enabled. You can adjust the border width parameters with the knobs. Set the parameters. The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows.
  • Page 55: Setting The Border Color

    • 16:9 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Border width on left and right Left value shown sides Border width on top and bottom Top value shown sides Border width on all sides Left value shown Density Border density 0.00 to 100.00 Parameter group [2/2]...
  • Page 56: Crop Settings

    Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 If Mix Color or Ext Video selected, the border color changes according to the mix color signal or external video signal. Softening the border edges Press [Border Soft], turning it on, and set the following parameters.
  • Page 57 Parameter group [2/2] Knob Parameter Adjustment Setting values Crop position on top side –3.00 to +3.00 (SD) –9.00 to +9.00 (HD) Left Crop position on left side –4.00 to +4.00 (SD) –12.00 to +12.00 (HD) Right Crop position on right side –4.00 to +4.00 (SD) –12.00 to +12.00 (HD) Bottom...
  • Page 58: Beveled Edge Settings

    To soften the edges of the image, press [Edge Soft], turning it on, and set the following parameter. Knob Parameter Adjustment Setting values Soft Softness of edges 0.00 to 100.00 Notes Edges cannot be softened when the Crop effect is disabled. To specify whether to invert the crop area when inverting the video image In the <Invert/Crop Process>...
  • Page 59 • 4:3 mode Knob Parameter Adjustment Setting values Simultaneously adjust width of left 0.00 to 4.00 (SD) and right edges 0.00 to 12.00 (HD) Simultaneously adjust width of top 0.00 to 3.00 (SD) and bottom edges 0.00 to 9.00 (HD) Simultaneously adjust width of all Value of H shown four edges...
  • Page 60: Key Border Settings

    To soften the inside of the edges and the boundaries between adjacent edges, turn on [Edge Soft], and adjust the following parameters. Knob Parameter Adjustment Setting values Inner Soft Softness of the inside of edges 0.00 to 100.00 Bound Soft Softness of the edge boundaries 0.00 to 100.00 Bound Soft...
  • Page 61: Art Edge Settings

    Knob Parameter Adjustment Setting values Simultaneously adjust width of top 0.00 to 100.00 and bottom key borders Simultaneously adjust width of all Value of H shown four key borders Soft Softness of the key borders 0.00 to 100.00 Density Density of the key borders 0.00 to 100.00 To set the key border color, press [Flat Color] and adjust the following parameters.
  • Page 62 The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows. • 4:3 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Simultaneously adjust width of left Value of Left shown and right edges Simultaneously adjust width of top...
  • Page 63 Parameter group [2/2] Knob Parameter Adjustment Setting values Left Width of left edge 0.00 to 8.00 (SD) 0.00 to 32.00 (HD) Right Width of right edge 0.00 to 8.00 (SD) 0.00 to 32.00 (HD) Bottom Width of bottom edge 0.00 to 6.00 (SD) 0.00 to 18.00 (HD) Density Density of edges...
  • Page 64 Example: Moving the right edge position in the “minus” direction. Moving in the minus direction Position after Position before Art edge portion moving moving Softening the inner and outer sides of art edges In the Art Edge menu, press [Soft], turning it on. Adjust the following parameters.
  • Page 65 Rainbow Gradation: Color 3 (see “Color 3 settings” (page 67)) overwrites Radial Rainbow, giving a gradation effect. Flat Color Gradation Matte Rainbow Matte Radial Gradation Radial Rainbow Rainbow Gradation When you select other than [Flat Color], set the gradation border lines for the selected pattern.
  • Page 66 Radial Gradation and Radial Rainbow parameters Knob Parameter Adjustment Setting values Soft Softness of gradation border 0.00 to 100.00 region Rainbow Gradation parameters The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows.
  • Page 67 a) –100.00 is four rotations per second in counterclockwise direction. +100.00 is four rotations per second in clockwise direction. 0.00 is no rotation. Border Position determined by H and V values (When Angle (see step 3) is 0.) Determined by the value of Angle (see step 3).
  • Page 68 • Color 3 settings Notes Color 3 can be set only when [Rainbow Gradation] is selected in the <Art Edge Source> group. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 Hue Offset Hue range –540.0 to +540.0 Relationship between Hue and Hue Offset For example, when the Hue value of Color 1 is 180.00, and the Hue Offset...
  • Page 69: Flex Shadow Settings

    Flex Shadow Settings Notes • The Flex Shadow function is not supported on the MVE-8000A. • “Mix Color” or “Ext Video” can only be applied to one of the background (see page 165), flex shadow, trail (see page 137), and wind (see page 145) effects.
  • Page 70 Knob Parameter Adjustment Setting values Softness of shadow 0.00 to 100.00 Soft Density Density of shadow 0.00 to 100.00 a) The Soft parameter is valid only when [Internal] is selected in the <Flex Shadow Source> group. • 16:9 mode Knob Parameter Adjustment Setting values...
  • Page 71 Set the following parameters. Knob Parameter Adjustment Setting values Size H Enlarge or shrink horizontally 0.00 to 2.00 Size V Enlarge or shrink vertically 0.00 to 2.00 Size All Enlarge or shrink horizontally and Value of Size H vertically shown Softness of shadow 0.00 to 100.00 Soft...
  • Page 72 When the default Axis Loc setting is used Picture Axis Loc V Flex shadow Axis Loc position Axis Loc H Shadow skewed Shadow size and Shadow skewed with with Axis Loc set at perspective adjusted Axis Loc set at the the lower left corner with default Axis Loc midpoint on the left...
  • Page 73 Perspective Perspective Perspective Perspective H = –100 H = +100 V = –100 V = +100 Inverting the flex shadow In the <Invert> group of the Flex Shadow menu, select the direction to invert the shadow. H: Invert the shadow in the horizontal direction. The inversion is applied around the axis of the knob 2 parameter Axis Loc V set with [Axis Loc].
  • Page 74 Example 1: When Flex Shadow is enabled on both of two channels. Video Video Shadow Shadow No combine shadow is set. Combine shadow is enabled. Combine shadow is enabled. Density is set to 100.00. Density is set to 0.00. Example 2: Flex Shadow is enabled on one channel only. Video Video Shadow...
  • Page 75 Adjust the following parameter. Knob Parameter Adjustment Setting values Density Density of combine shadow 0.00 to 100.00 Notes • The Combine Shadow effect is applied to all shadows, not only the sections where shadows overlap. • Combine Shadow is enabled when the Flex Shadow effect and the global effect Combiner are enabled.
  • Page 76: Wipe Crop Settings

    (For HD format and 16: 9 mode: Size V = 1.50) Press [Skew], turning it on, and use knob 1 to set the Skew H parameter so that the parallel lines appear to emerge from the depth at the right. (For HD format and 16:9 mode: Skew H = –50.00) Wipe Crop Settings Notes...
  • Page 77 The setting range for the parameters depends on the signal format (SD/ HD) and aspect ratio (4:3/16:9) selected in the system, as follows. • For SD format Knob Parameter Adjustment Setting values Horizontal position –8.00 to +8.00 Vertical position –6.00 to +6.00 –4.50 to +4.50 Size Pattern size...
  • Page 78 Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) When set to a negative value, the image is stretched vertically, to become taller. When set to a positive value, the image is stretched horizontally, to become wider. Rotating the wipe crop pattern (Rotation) In the <Rotation>...
  • Page 79 Knob Parameter Adjustment Setting values Frequency Frequency of modulation 0.00 to 100.00 Speed Speed of waves –100.00 to +100.00 Replicating the wipe crop pattern (Multiplication) In the Wipe Crop menu, press [Multi], turning it on. Set the following parameters. Knob Parameter Adjustment Setting values...
  • Page 80: Color Mix Settings

    • When Soft is selected Knob Parameter Adjustment Setting values Soft Edge softness 0.00 to 100.00 • When Soft Border is selected Knob Parameter Adjustment Setting values Width Border width 0.00 to 100.00 Inner Soft Border inner softness 0.00 to 100.00 Outer Soft Border outer softness 0.00 to 100.00...
  • Page 81 Creating a color combination pattern To select the pattern In the DME menu, select VF1 ‘Edge’ and HF7 ‘Color Mix.’ The Color Mix menu appears. Press [Mix Pattern Select]. The Mix Pattern Select menu appears. Press any of the displayed patterns (standard wipe patterns 1 to 24) to select it.
  • Page 82: Defocus Settings

    Knob Parameter Adjustment Setting values Vertical position –18.00 to +18.00 Size Pattern size 0.00 to 100.00 Soft Softness of the pattern 0.00 to 100.00 Pattern Pattern number 1 to 24 a) For 4:3 mode b) For 16:9 mode To invert the regions of the two colors In the Color Mix menu, press [Color Invert], turning it on.
  • Page 83 The Defocus effect is enabled. You can adjust the defocusing of video and key signals with the knobs. Notes On the MVE-8000A, the Defocus and Glow effects cannot be enabled at the same time. The effect which was turned on most recently is enabled. In the <Defocus Mode>...
  • Page 84: Blur Settings

    Blur Settings Applying the Blur effect In the DME menu, select VF2 ‘Video Modify’ and HF1 ‘Defocus/Blur.’ The Defocus/Blur menu appears. Press [Blur], turning it on. The Blur effect is enabled. You can adjust the blurring of video and key signals with the knobs.
  • Page 85: Sepia Settings

    The Multi Move effect is enabled. You can adjust the center point of shrinking, the ratio of shrinking, and the aspect ratio of the shrunken images with the knobs. Set the parameters. The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows.
  • Page 86: Mono Settings

    The Sepia effect is enabled. You can adjust the degree of mixing between the sepia image and the original image with the knobs. Set the following parameters. Knob Parameter Adjustment Setting values Mix Y Y signal mix amount 0.00 to 100.00 Mix C Chroma signal mix amount 0.00 to 100.00...
  • Page 87: Posterization And Solarization Settings

    Posterization and Solarization Settings You can specify the degree of luminance coarsening. You can specify the degree of chroma coarsening. Applying the Posterization or Solarization effect In the DME menu, select VF2 ‘Video Modify’ and HF3 ‘Color Modify.’ The Color Modify menu appears. Press [Poster/Solar], turning it on.
  • Page 88: Contrast Settings

    Nega Y: Reverse the luminance. Nega C: Reverse the chroma. Masking the Nega effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings” (page 94). Contrast Settings Applying the Contrast effect In the DME menu, select VF2 ‘Video Modify’...
  • Page 89: Mosaic Settings

    Masking the Contrast effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings” (page 94). Mosaic Settings Applying the Mosaic effect In the DME menu, select VF2 ‘Video Modify’ and HF4 ‘Mosaic.’ The Mosaic menu appears.
  • Page 90 Press [Sketch], turning it on. The Sketch effect is enabled. Select the method for applying outlines in the <Sketch Mode> group. Sketch: Apply an effect like a sketch. Edge Color: Enhance the outlines. Draw: Apply an effect like a line drawing. Relief: Apply a bas-relief effect.
  • Page 91 b) The larger the Clip value, the narrower the outline width. • When Relief is selected Knob Parameter Adjustment Setting values Mix amount for Relief video and 0.00 to 100.00 input video Offset Relief luminance level –100.00 to +100.00 Gain Image gain for outline extraction –100.00 to +100.00 Angle...
  • Page 92: Metal Settings

    • To select the signal to mix with the relief pattern for Relief In the <Chroma Type> group, select the signal to mix with the relief pattern. Matte: Select a single color. The following parameters can be adjusted. Knob Parameter Adjustment Setting values Saturation...
  • Page 93: Dim And Fade Settings

    Gold: Give a gold gloss to the input video. Silver: Give a silver gloss to the input video. Rainbow: Give a rainbow color gloss to the input video. Variable: Give a metallic gloss to the input video in any color by adjusting the following parameters.
  • Page 94: Glow Settings

    Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 Applying the Fade effect In the DME menu, select VF7 ‘Enhanced Video Modify’ and HF3 ‘Dim & Fade.’ The Dim & Fade menu appears. Press [Fade], turning it on.
  • Page 95: Mask Settings

    Set the parameters. Knob Parameter Adjustment Setting values Clip Reference level for highlight 0.00 to 100.00 detection Gain Amount of gain for highlights –100.00 to +100.00 Soft Softness 0.00 to 100.00 Press [Matte] and set the glow color. Knob Parameter Adjustment Setting values Luminance...
  • Page 96 Notes On the MVE-8000A, Effect Gp 1 and Effect Gp 2 cannot be turned on at the same time. Press [Position/Size]. Set the mask source parameters. The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows.
  • Page 97 a) When a minus value is specified, the picture is extended in the vertical direction. When a plus value is specified, the picture is extended in the horizontal direction. • When turning [Angle] on in the <Rotation> group and slanting the pattern Knob Parameter...
  • Page 98: Freeze Settings

    Image 2: State with [Effect Gp1] only set to On Portion 2 has ‘Mono’ Portion 1 has both masked, and ‘Defocus’ ‘Mono’ and ‘Defocus’ only applied. applied. In the state corresponding to image 2, if you switch [Effect Gp2] to On, then the mask should be applied to portion 2 only, but in fact the border or beveled edge is also masked.
  • Page 99 Applying the Hard Freeze effect In the <Freeze Timing> group, select the signal freeze timing. Frame: Freeze one frame of signal. Field 1: Freeze the first field of signal. In the <Freeze> group, press [Hard Freeze], turning it on. The Hard Freeze is executed, displaying a still image. Applying the Time Strobe effect In the <Freeze Timing>...
  • Page 100: Nonlinear Effect Settings

    Set the parameter. Knob Parameter Adjustment Setting values Film Ratio of frame advance 0.00 to 100.00 Nonlinear Effect Settings You can add a variety of effects, including effects that change the shape of the image as a whole. In the DME menu, select VF4 ‘Non Linear/Corner Pin’ and HF1 ‘Non Linear.’...
  • Page 101 In the <Mode> group, select the wave modulation mode. H&V: Modulate vertically and horizontally without changing the size of the image. This mode allows waves to be created in both the vertical and horizontal directions at the same time. Size: Create waves by reducing and expanding the image. This mode allows waves to be created in one direction only.
  • Page 102 Parameter group [2/2] Knob Parameter Adjustment Setting values Amp V Amplitude of waves in vertical 0.00 to 100.00 direction Freq V Frequency of waves in vertical 0.00 to 100.00 direction Vertical direction in which to offset Offset V –16.00 to +16.00 wave phase and amount of –64.00 to +64.00 movement...
  • Page 103 To stop the waves Press [Lock], turning it on. With each press, the waves alternately stop and start moving again. To select the waveform Press [Form] and set the following parameters. • When H&V mode is selected Knob Parameter Adjustment Setting values Form H Waveform in horizontal direction...
  • Page 104 To limit the wave range Press [Range], turning it on. Set the following parameters. • When H&V mode is selected Knob Parameter Adjustment Setting values Size H Amount of horizontal wave 0.00 to 100.00 modulation Offset H Center point of horizontal –8.000 to +8.000 modulation range –32.000 to +32.000...
  • Page 105 Set the following parameters. • When H&V mode is selected Knob Parameter Adjustment Setting values Envelope H Smoothness of envelope in 0.00 to 100.00 horizontal direction Envelope V Smoothness of envelope in vertical 0.00 to 100.00 direction • When Size mode is selected Knob Parameter Adjustment...
  • Page 106 Twist settings You can twist the image in the horizontal or vertical direction. You can set the size and frequency of waves in the image, the wave form, the amount of wave movement, and other parameters. To apply the Twist effect With the Twist menu displayed, set the following parameters.
  • Page 107 5 (CIRCLE): Circular wave 6 (CUBIC): Cubic wave Ripple settings There are four modes: Radial, Angular, Both, and Shape. The direction of modulation differs depending on the mode. You can set the size and frequency of the ripples, their direction and speed, their center point, and other parameters.
  • Page 108 Knob Parameter Adjustment Setting values Ripple direction along radius –100.00 to +100.00 Speed R and speed Amp A Ripple amplitude along 0.00 to 100.00 periphery a) Set when Lock is on. b) Set when Lock is off. c) Setting for SD 4:3, SD 16:9 d) Setting for HD 4:3, HD 16:9 •...
  • Page 109 a) Set when Lock is on. b) Set when Lock is off. c) Setting for SD 4:3, SD 16:9 d) Setting for HD 4:3, HD 16:9 • When Shape mode is selected Parameter group [1/2] Knob Parameter Adjustment Setting values Amp R Ripple amplitude 0.00 to 100.00...
  • Page 110 Knob Parameter Adjustment Setting values Ripple center point in vertical –3.000 to +3.000 direction –12.000 to +12.000 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 • When other than Shape is selected Knob Parameter Adjustment Setting values Ripple center point in...
  • Page 111 Knob Parameter Adjustment Setting values Size A Amount of ripple modulation 0.00 to 100.00 along periphery Offset A Center of modulation range –8.000 to +8.000 along periphery a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 To reverse the ripple range When modulation mode is Radial, Both, or Shape: Press [Range Rev R], turning it on.
  • Page 112 To set the partition method, press [Partition] and set the following parameters. Knob Parameter Adjustment Setting values Width Width of partition 0.000 to 100.000 Random Degree of randomness in partition 0.000 to 100.000 width Angle Starting angle of effect –8.000 to +8.000 To set the ring center position, press [Position] and set the following parameters.
  • Page 113 To fix the direction in which shards scatter Press [Direction], turning it on. Flying Bar settings You can set the degree of transition, the degree of randomness in the distance moved by each block, the direction of movement, the width of the partitions, the degree of randomness in partition width, the partition angle, and other parameters.
  • Page 114 Knob Parameter Adjustment Setting values Rotation Number of rotations of the blocks –8.000 to +8.000 Perspective Degree of randomness in distance 0.000 to 100.000 moved by each block To set the partition method, press [Partition] and set the following parameters. •...
  • Page 115 To apply the Split effect With the Split menu displayed, use the following procedure. In the <Mode> group, select the split method. Single: Leave gaps between splits. Double: Fill gaps between splits with the same image. Set the following parameters. Parameter group [1/2] Knob Parameter...
  • Page 116 To apply the Split Slide effect With the Split Slide menu displayed, set the following parameters. Parameter group [1/2] Knob Parameter Adjustment Setting values Transition H Degree of transition in horizontal –100.00 to +100.000 direction Random H Degree of randomness in distance 0.00 to 100.00 moved by blocks in horizontal direction...
  • Page 117: Mirror Settings

    Mirror settings You can choose to reflect in the directions left to right, right to left, bottom to top, top to bottom, or any combination of directions. You can also set the position of the border between original and reflections. To apply the Mirror effect With the Mirror menu displayed, press [Left to Right], [Right to Left], [Top to Bottom], or [Bottom to Top] to set the reflection method (multiple selections...
  • Page 118 To apply the Multi Mirror effect With the Multi Mirror menu displayed, set the following parameters. Knob Parameter Adjustment Setting values Interval H Horizontal distance between 0.000 to 10.000 mirrors (original width) 0.000 to 40.000 Offset H Amount of horizontal offset of –4.000 to +4.000 image with mirrors fixed –16.000 to +16.000...
  • Page 119 Knob Parameter Adjustment Setting values Offset V Amount of vertical offset –3.000 to +3.000 –12.000 to +12.000 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 To reflect the kaleidoscope image as if in a mirror To reflect in the horizontal direction, press [Mirror H], turning it on.
  • Page 120 • Heart • Bar • Cross Depending on the selected lens shape, set the following parameters. • When Circle, Rectangle, Star, or Heart is selected Knob Parameter Adjustment Setting values Magnify H Magnification ratio –100.00 to +100.00 Curve H Curve ratio –100.00 to +100.00 Size H Size...
  • Page 121 Set the following parameters. Knob Parameter Adjustment Setting values Horizontal lens center position –5.000 to +5.000 –20.000 to +20.000 Vertical lens center position –4.000 to +4.000 –16.000 to +16.000 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 Circle settings You can set the size of the circle, and make the axis of modulation vertical.
  • Page 122 Page Turn settings There are four modes: H&V, H, V, and Off. You can select the turn position, the radius of the turned portion, the amount and angle of turning, and the input video for the front and back pages. To apply the Page Turn effect With the Page Turn menu displayed, use the following procedure.
  • Page 123 • When Flat is selected Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 • When Hue Rotation is selected Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 Speed...
  • Page 124 Knob Parameter Adjustment Setting values Radius Degree to which image is wound onto 0.00 to 100.00 the cylinder Min R Radius of the cylinder 0.00 to 100.00 Offset Horizontal position of the image –100.00 to +100.00 wound onto cylinder The procedure for selecting the input signal in the <Back Video> group is the same as for the Page Turn menu.
  • Page 125 To apply the Explosion effect With the Explosion menu displayed, use the following procedure. In the <Mode> group, select the explosion pattern. • Circle • Rectangle • Star • Heart • Ellipse Set the following parameters. • When Circle was selected in step 1 Knob Parameter Adjustment...
  • Page 126 Set the following parameters. Knob Parameter Adjustment Setting values Center point in horizontal –5.000 to +5.000 direction –20.000 to +20.000 Center point in vertical direction –4.000 to +4.000 –16.000 to +16.000 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 Swirl settings You can set the amount of swirl, the swirl region, the amount of rotation, and the swirl center position.
  • Page 127 Knob Parameter Adjustment Setting values Horizontal center position of swirl –8.000 to +8.000 –32.000 to +32.000 Vertical center position of swirl –6.000 to +6.000 –18.000 to +18.000 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 Melt settings You can set the degree of transition, the degree of extension in the image, the jaggedness of the melting sections, and the amplitude, frequency, amount of...
  • Page 128 a) Set when Lock is on. b) Set when Lock is off. c) Setting for SD 4:3, SD 16:9 d) Setting for HD 4:3, HD 16:9 To stop the waves in the melting part Press [Lock], turning it on. With each press, the waves alternately stop and start moving again. To select the shape of the part beginning to melt Press [Form] and set the following parameter.
  • Page 129: Corner Pinning Settings

    Knob Parameter Adjustment Setting values Expand Degree of expansion 0.00 to 100.00 Trans Angle Angle of slanting in effect region –8.000 to +8.000 Trail Angle Direction of trail –100.00 to +100.00 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 To make the tip of the swirl stardust Press [Pixel], turning it on.
  • Page 130 Marker for selected corner Other markers In the <Corner Select> group, select the corner to operate on. Top Left: Top left Top Right: Top right Bottom Left: Bottom left Bottom Right: Bottom right All: All four corners Turn the knobs to adjust the position of the corner selected in step 4. The parameter setting ranges depend on the system’s selected signal format (SD/HD) and aspect ratio (4:3/16:9) combination, as follows.
  • Page 131 a) When the selection for operation is “All,” the Top Left value appears, and the knobs move all four corners correspondingly. Resetting the corner positions In the Corner Pinning menu, press [Reset Corner]. Selecting the area used for pinning When the foreground is cropped, press [Crop Link] to select either of the following.
  • Page 132: Lighting Settings

    Adjusting the zoom You can enlarge the image around the corner being adjusted, to allow fine positioning of the corner. Notes • This setting is not saved in a key frame or snapshot. • This function is only enabled when combine is set. •...
  • Page 133 Notes The function for setting the bar mode of the lighting area is not supported on the MVE-8000A. Applying the Lighting effect In the DME menu, select VF5 ‘Light/Trail’ and HF1 ‘Lighting.’ The Lighting menu appears. Press [Lighting], turning it on. The Lighting effect is enabled.
  • Page 134 Notes The Total Ambient parameter is not supported on the MVE-8000A. • When Preset is selected Knob Parameter Adjustment Setting values Light Intensity of light in highlight area 0.00 to 100.00 Ambient Intensity of light in ambient area 0.00 to 100.00 Shade Intensity of light in shade area 0.00 to 100.00...
  • Page 135 Knob Parameter Adjustment Setting values Y-value of bar center point –6.00 to +6.00 –4.50 to +4.50 c) d) –18.00 to +18.00 Angle of bar –8.00 to +8.00 Angle Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 a) For SD 4:3 b) For SD 16:9 c) For HD 4:3...
  • Page 136 Knob Parameter Adjustment Setting values X-value of bar center point –8.00 to +8.00 –24.00 to +24.00 –32.00 to +32.00 Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 a) For SD 4:3 and SD 16:9 b) For HD 4:3 c) For HD 16:9 Setting the color of the shade in the shade area...
  • Page 137 Knob Parameter Adjustment Setting values Offset Offset of center of diffuse light –4.00 to +4.00 area –12.00 to +12.00 –16.00 to +16.00 Width Width of diffuse light area 0.00 to 100.00 Soft Softness of diffuse light area 0.00 to 100.00 a) For SD 4:3 and SD 16:9 b) For HD 4:3 c) For HD 16:9...
  • Page 138: Trail Settings

    With no selection made in With a selection made in the <Bar Light Mode> the <Bar Light Mode> group group Width Bar Light Diffuse Light Diffuse Light Bar Light Offset = 0 Trail Settings Notes • Of the three effects of trail, motion decay and keyframe strobe, only one can be on at a time.
  • Page 139 The Trail effect is enabled. You can adjust the parameters with the knobs. Set the parameters. Knob Parameter Adjustment Setting values Decay Degree to which the trail is left 0.00 to 100.00 Interval Freeze interval 1 to 255 (frames) Live Proportion of the interval 0.00 to 100.00 between two successive freeze...
  • Page 140 Knob Parameter Adjustment Setting values 359.99 to 0.00 Hue Rotate: Use a color matte whose hue varies slightly with each frame for the trail of the afterimages. You can set the following parameters with the knobs. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00...
  • Page 141 Defocusing the afterimage portion (Defocus) Notes The function to defocus the trail afterimage portion is not supported on the MVE-8000A. Press [Defocus], turning it on. Set the following parameters. Knob Parameter Adjustment Setting values Defocus V Defocusing of the video 0.00 to 100.00 signal Defocus K...
  • Page 142: Motion Decay Settings

    • When you do not combine images, the Trail effect only is applied, regardless of the selection in the <Combine Process> group. Select one of the following in the <Combine Process> group. Combine –> Trail: Add the Trail effect after the combine. As the trail parameters, the data for the channel with the lowest number among the channels being combined is enabled.
  • Page 143 Knob Parameter Adjustment Setting values Video Decay Degree of blurring of the video 0.00 to 100.00 signal a) At the setting 0.00, there is no afterimage. At a setting of 100.00, the afterimage does not decay. In the <Decay Mix Mode> group, select the way in which the video signal is blurred.
  • Page 144: Keyframe Strobe Settings

    Knob Parameter Adjustment Setting values Dust Soft Timing with which stardust 0.00 to 100.00 disappears Dust Size Size of stardust 0.00 to 100.00 Dust Aspect Aspect ratio of stardust –100.00 to +100.00 a) The way in which the afterimage disappears is affected by both the Video Decay and Decay Dust parameter adjustments for the motion decay.
  • Page 145 Mix: the movie and still images are mixed; adjust the following parameter with the knob. Knob Parameter Adjustment Setting values Mix amount of the still image with 0.00 to 100.00 respect to the movie a) The 0.00 setting is the same as Over, and the 100.00 is the same as Under. Selecting the freeze timing In the <KF Freeze Timing>...
  • Page 146: Wind Settings

    a) The way in which the afterimage disappears is affected by both the Decay and KF Strobe Dust parameter adjustments for the keyframe strobe. Disabling the keyframe strobe afterimage Press [KF Strobe Disable], turning it on. If you turn this function on when creating a keyframe, even as the effect passes a keyframe, no afterimage remains.
  • Page 147 Press [Wind], turning it on. This enables the wind, and you can now adjust the parameters with the knobs. Set the following parameters. Knob Parameter Adjustment Setting values Decay Amount of afterimage 0.00 to 100.00 displayed Shift H Extension in the horizontal –100.00 to +100.00 direction Shift V...
  • Page 148: Spotlighting Settings

    Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 Hue Speed Rate at which hue changes –12.00 to +12.00 Mix Color: Insert a mix color signal (see page 79) in the afterimage portion. Ext Video: Insert the external video signal input to the Ext IN connector in the afterimage portion.
  • Page 149 • When the global effect Combiner is enabled, the settings of the smallest- numbered channel selected for the Combiner are used. Adjustments to the image surface The following adjustments can be made to the image surface struck by the light. •...
  • Page 150 Image before movement Coordinate axis = Move Texture moves together with DME image. Fix: The texture does not move, even if the DME image moves. Image before movement Coordinate axis = Fix Texture does not move, even if DME image moves. Texture deformations You can change the texture pattern, position, and size, and use the repetition function.
  • Page 151 Setting lights Light source types The following type of light sources are available (see figure). Parallel: Parallel light source Point: Point light source. As the light source is placed further away, the illuminated range becomes wider and the light become weaker. Line: Line light source Whole: Non-directional light source which illuminates the whole image.
  • Page 152 FRGD: The light strikes the image foreground. BKGD: The light strikes the image background. Both: The light strikes both foreground and background. Background Spotlight Foreground No effect FRGD selected BKGD selected Both selected Surface Flat For the currently selected light source only, you can forcibly make the image surface effect flat.
  • Page 153 Angle: Rotation angle Initial center position Angle Radius Offset Fill blending modes Specifies the way in which the light is blended with the image. Mix: Light as if reflected from a mirror. The light can be given a color. Multiply: Light as if reflected from a dull surface (diffuse reflection). Relation between test spheres and parallel rays The following figure shows an example of the effect of parallel rays on a test sphere.
  • Page 154 Z-axis Parallel rays Latitude=+0.25 Latitude X-axis Longitude Input picture Y-axis Test sphere Latitude=−0.25 The unit of these direction parameters is the number of rotations, with 360° (1 rotation) expressed as 1.00, in the same way as 3D rotation parameters. The following relationships apply in the example shown in the figure. Parameter Setting Angle...
  • Page 155 KF1 = 0.88 KF2 = 0.12 Test sphere KF2 = 1.12 Keyframe trajectory Setting the surface where light strikes the image ’ .’ In the DME menu, select VF5 ‘Light/Trail and HF6 ‘Spot Lighting The Spot Lighting menu appears. Press [Spot Lighting], turning it on. This enables Spotlighting, and you can now use the knobs to adjust the parameters.
  • Page 156 Notes • The BZDM-9050 Texture Lighting Software (for MVE-9000) is required to enable Texture or Non Linear. An install key must be entered to use the software (For details, see “Installation and Device Setup (Install/Unit Config Menu)” in Chapter 18 (Volume 3).) •...
  • Page 157 a) Light appears from Z direction. At –100.00 the light goes deepest, at +100.00 the whole image is lit like a flat effect. If you selected Texture in step 4, select the pattern as explained in the next section “To select a texture pattern.” If you selected Texture in step 4, select the way it is applied in the <Surface Axis>...
  • Page 158 Press [Set]. The texture selected in step 2 appears in the list on the left of the status area. To set a test sphere In the Spot Lighting menu, press [Test Sphere], turning it on. A test sphere effect appears on the image surface. Adjust the following parameter.
  • Page 159 In the <Spot Lighting Adjust> group of the Spot Lighting menu, press [Light 1]. The Light 1 menu appears. Press [Light 1], turning it on. This enables the Light 1 light source, and you can now use the knobs to adjust the parameters.
  • Page 160 When you selected Point • SD format Knob Parameter Adjustment Setting values Movement in X-axis direction –6.00 to +6.00 Movement in Y-axis direction –6.00 to +6.00 Movement in Z-axis direction –6.00 to +6.00 a) Minus moves left, plus moves right. b) Minus moves down, plus moves up.
  • Page 161 b) Minus moves down, plus moves up. c) Minus moves forward, plus moves deeper. d) Minus moves counterclockwise, plus moves clockwise. In the <Axis Select> group, select the coordinate space in which to place the light source. Source: Place the light source in the source coordinate space. The spotlight moves when the image moves.
  • Page 162 To select Surface Flat Press [Surface Flat], turning it on. If you have selected anything other than Flat in the <Surface Select> group of the Spot Lighting menu, the part corresponding only to the surface being struck by the currently set light from the light source is shown in the same way as if Flat had been selected.
  • Page 163 The display on knob 5 that was visible when [Shape] was selected changes. Set the following parameter. Knob Parameter Adjustment Setting values Speed Rotation direction and speed –100.00 to +100.00 a) –100.00 is four rotations per second in the counterclockwise direction, and +100.00 is four rotations per second in the clockwise direction.
  • Page 164 Notes There is no Radius setting when Line is selected in the <Spot Mode> group. To rotate the ring Press [Ring Speed], turning it on. The display on knob 3 that was visible when [Ring] was selected changes. Set the following parameter. Knob Parameter Adjustment...
  • Page 165 Knob Parameter Adjustment Setting values Brilliancy Brilliance of surface struck by light 0.00 to 100.00 a) 100.00: The image beneath the light shines through. • When you selected Hue Rotation Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00...
  • Page 166: Background Settings

    Background Settings Adds a color or inputs an external signal to the background of the image. Notes Signal selection for this purpose is not supported on the MVE-8000A. Applying the Background effect In the DME menu, select VF6 ‘Input/Output’ and HF1 ‘Bkgd.’ The Bkgd menu appears.
  • Page 167: Separate Sides Settings

    • When executing combining four channels of DME images, “Mix Color” and “Ext Video” cannot be selected. Only if Flat Color is selected in step 1, adjust the following parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00...
  • Page 168: Key Density Settings

    In the <Front> group (to invert front signals) or the <Back> (to invert back signals), press the following buttons, turning them on. H Invert: Invert video and key signals horizontally. V Invert: Invert video and key signals vertically. Key Density Settings You can adjust the key density for the key signal input to the DME.
  • Page 169: Interpolation Settings

    In the <Front Key> group or <Back Key> group respectively, press one of the following, turning it on. Ext Key: Use the key signal sent from the switcher as the key source. Int Key: Use the full-size DME internal key signal as the key source. Lum Key: Use the input video luminance signal as the key source.
  • Page 170 Further, you can apply an anti-moire filter to reduce the moire patterns created by interpolation. Notes • Interpolation processing is possible for the following signal formats and DME systems. – MVE-8000A: 480i/59.94, 576i/50 – MVE-9000: 480i/59.94, 576i/50, 1080i/59.94, 1080i/50 • The anti-moire filter is only effective when the MVE-8000A is used in an HD system.
  • Page 171 Knob Parameter Adjustment Setting values Mode Degree of motion detection 1 to 4 In the <Interpolation Mode> group, set the number of pixels to use in interpolation. Multi: Use multi-point interpolation. This gives higher picture quality. Linear: Use two-point interpolation. In the <Filter Mode>...
  • Page 172: Global Effect Operations

    Global Effect Operations Global effects are special effects created by combining the images of successive channels. The Global Effect menu is used to add these effects. The following types of global effects are available. Notes When the signal format is 1080P, of the following effects, three or more channel combiner and brick effects cannot be used.
  • Page 173: Combiner Settings

    In the menu control block, press the top menu selection button [GLB EFF], then select VF1 ‘Ch1 - Ch4.’ The Global Effect >Ch1 - Ch4 menu appears. Combiner Settings When multiple channels are selected on one keyer or for one transition, the Combiner automatically combines the selected images.
  • Page 174 Combination of Ch1, Ch2, and Ch3 Combiner Combination of Ch1 and Ch2 / combination of Ch3 and Ch4 Combiner Combiner Global Effect Operations...
  • Page 175 Combination of Ch1, Ch2, Ch3, and Ch4 Combiner Mixing Ch1 and Ch2 If the Mix1 setting is 70, the proportion of the channels in the mixed portion in the previous illustration is as shown in the following table. Combination Indication in figure Ch1 and Ch2 Mixing Ch1, Ch2, and Ch3 Global Effect Operations...
  • Page 176 If the Mix1 setting is 70 and the Mix2 setting is 40, the proportions of the channels in the mixed portions in the previous illustration are as shown in the following table. Combination Indication in figure Ch1 and Ch2 – Ch2 and Ch3 –...
  • Page 177 Setting the combiners The setting menu differs according to the combiner usage status. This section shows the cases of “Ch1+Ch2+Ch3” and “Ch1+Ch2, Ch3+Ch4” as examples. In the Global Effect >Ch1- Ch4 menu, select HF1 ‘Combiner Priority.’ The Combiner Priority menu appears. If [Mix], [Auto] or [Depth] is on, turn it off.
  • Page 178 Mixing the images of up to four consecutive channels In the Combiner Priority menu, press [Mix], turning it on. Adjust the following parameters. For case “Ch1+Ch2” Knob Parameter Adjustment Setting values Mix degree 0.00 to 100.00 a) See “Mixing Ch1 and Ch2” (page 174). For case “Ch1+Ch2+Ch3”...
  • Page 179 Knob Parameter Adjustment Setting values Mix2 Mix degree for channels 0.00 to 100.00 2 and 3 a) See “Pairwise mixing of Ch1 and Ch2, and Ch3 and Ch4” (page 175). Automatically setting the priority of overlapping images To set the system so that the priority of overlapping images is automatically determined by their position on the z-axis, in the Combiner Priority menu, press [Auto], turning it on.
  • Page 180: Brick Settings

    Crossing images from channels 1 and 2, and channels 3 and 4 in three dimensions Notes The three-dimensional crossing function is not supported on the MVE-8000A. In the Combiner Priority menu, press [Combiner1 Depth], turning it on. Set the following parameter. Knob Parameter Adjustment...
  • Page 181 Combinations of Ch2, Ch3, and Ch4 Upper side: Ch2 image Side V: Ch3 image Side H: Ch4 image You can adjust the height of the brick, the overlap between the three images and the way to insert the side images. Applying the Brick effect In the Global Effect >Ch1 - Ch4 menu, select HF2 ‘Brick.’...
  • Page 182 The valid ranges of the parameter values depend on the combination of signal format (SD/HD) and aspect ratio (4:3/16:9) selected in the system, as follows. • 4:3 mode Knob Parameter Adjustment Setting values Position of left crop –4.00 to +4.00 (SD) –12.00 to +12.00 (HD) Position of top crop –3.00 to +3.00 (SD)
  • Page 183 • 16:9 mode Knob Parameter Adjustment Setting values Position of top crop –2.12 to +2.25 (SD) –8.50 to +9.00 (HD) Left Position of left crop –4.00 to +3.87 (SD) –16.00 to +15.50 (HD) Right Position of right crop –3.87 to +4.00 (SD) –15.50 to +16.00 (HD) Bottom Position of bottom crop...
  • Page 184: Shadow Settings

    Shadow Settings The effect uses two successive channels. You can adjust the position and density of the shadow with respect to the image, and the color of the shadow. The channel with the largest number (for example, Ch2 in the case of Ch1 and Ch2) becomes the shadow.
  • Page 185 Knob Parameter Adjustment Setting values Position H Horizontal shadow position –8.00 to +8.00 –32.00 to +32.00 Position V Vertical shadow position –8.00 to +8.00 –32.00 to +32.00 Density Density of shadow 0.00 to 100.00 a) Setting for SD 4:3, SD 16:9 b) Setting for HD 4:3, HD 16:9 In the <Ch1 Shadow Source>...
  • Page 186: Chapter 12 External Devices

    Chapter 12 External Devices...
  • Page 187: Control Of External Devices

    • Disk recorder (Sony disk 9-pin protocol and video disk communications protocol) • Extended VTR (Abekas A53 protocol) For details on the devices that can be connected, consult your Sony representative. Use the Device menu to carry out operations for controlling above external devices.
  • Page 188: Shared Functions For External Device Control

    Shared Functions for External Device Control Keyframe functions There are 250 registers, numbered 1 to 250, holding external device control data as keyframe data (only 99 registers for the GPI timeline). The following are the keyframe functions that can be used. •...
  • Page 189 File related functions As effect data, you can save and recall, using the File menu. Control of External Devices...
  • Page 190: Control Of P-Bus Devices

    Control of P-Bus Devices You can control P-Bus devices from this system through the 9-pin serial port of a DCU. P-Bus device control modes There are two modes of P-Bus device control, as follows. Trigger: Operating a previously specified button outputs the command for an action assigned to that button.
  • Page 191 Setting an action In the Device menu, press VF2 ‘P-Bus Timeline.’ The Device >P-Bus Timeline menu appears. The status area shows two lists. The left list is for setting combinations of devices and actions. The settings in this list will be saved as keyframe point data.
  • Page 192 Repeat steps 2 to 5 as required for other devices. Testing an action command To produce a test output of the action command, press [Test Fire]. The action command is output from the 9-pin serial port of the DCU according to the setting in the list on the left of the status area.
  • Page 193: P-Bus Trigger

    Using any of the following methods, select the device. • Press directly on the list on the left of the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Setting Setting values Device ID 0 to 23...
  • Page 194 Action command for an operation in the keyframe control block or Multifunction Flexi Pad control block • RUN: Trigger 1 • REWIND: Trigger 4 • NEXT KF: Trigger 7 • PREV KF: Trigger 8 Outputting an action command As an example, to output a Recall, use the following procedure. In the numeric keypad control block, press the [EFF] button, turning it on.
  • Page 195: Control Of Gpi Devices

    Control of GPI Devices You can control GPI devices from the control panel of this system, or through the GPI output port of a DCU. GPI timeline For a keyframe effect controlled from the center control panel, the GPI timeline allows you to set an action (setting a trigger output from a particular GPI output port) at a keyframe point on the GPI timeline.
  • Page 196 The “GPI Output” list (on the left) shows the relation between ports 1 to 8 for the GPI timeline and the trigger pulse output destination ports. The content of this list is saved as keyframe data. The “GPI Port” list (on the right) is for selecting the GPI trigger pulse output destination.
  • Page 197 Press [Set]. This specifies the SCU/DCU GPI port whose number you specified in step 4 as the pulse output destination for the GPI output port selected in the list on the left of the status area. Repeat steps 1 to 5 for other GPI output ports as required. Testing trigger output To test the trigger output, press [Test Fire].
  • Page 198 For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed” in Chapter 19 (Volume 3). Control of GPI Devices...
  • Page 199: Control Of Vtrs, Extended Vtrs, And Disk Recorders

    Control of VTRs, Extended VTRs, and Disk Recorders In this system, for up to 12 VTRs, disk recorders or Extended VTRs connected to a DCU, you can carry out the following manual operations and timeline settings. • Controlling manually from the device control block (trackball or search dial) •...
  • Page 200: Controlling The Tape/Disk Transport

    • Tape transport and disk drive control: You can use the following tape transport and disk drive control buttons: REC, REW, PLAY, FF, CUE UP, VAR PLAY, SHTL, JOG, STANDBY OFF, STOP, and ALL STOP. (For details of the operation of the buttons, see “Device Control Block (Trackball)”, “Device Control Block (Joystick)”...
  • Page 201 Device control block in the VTR/disk recorder operation mode (trackball module) In the device control block (search dial module), there is no such a mode selection button and you can directly select a device. Buttons used when the VTR/disk recorder/frame memory operation mode is enabled DELAY: Press this button, turning it on, to enter a delay value from the numeric keypad control block.
  • Page 202 When the [MENU] button is On: stop point of the timeline When the [MENU] button is Off: stop point of Cueup & Play VAR (variable speed playback): Pressing this button and turning the Z-ring plays back the tape, disk or frame memory clip at a variable speed and direction proportional to the rotation angle of the Z-ring.
  • Page 203 If an appropriate setup setting has been made, VTR, Extended VTR, or disk recorder can also be operated with the transition control block (standard type or compact type). For more details of the effect of buttons in VTR/disk recorder operation mode, see “Transition Control Block (Standard Type)”...
  • Page 204 Still image speed speed Forward direction Reverse direction Maximum Maximum speed speed Variable mode Press the [VAR] button, lighting the button amber, to switch the dial to variable mode. In this mode, the playback speed varies according to the rotation angle of the dial from –1 to +3 times normal speed.
  • Page 205 Wide operating angle • Shuttle mode: approx. –180 to +180° • Variable mode: approx. –200 to +348°(+1 times normal speed is +200°) Recording to VTRs and disk recorders You can record to the VTR or disk recorder selected in the device control block.
  • Page 206: Checking Vtr/Disk Recorder/Extended Vtr Information

    The REMOTE/LOCAL switch Port is not open. of the device is set to LOCAL. Tape Out No tape is loaded (VTR). No file loaded. No file loaded. (Sony disk 9-pin protocol or Extended VTR) Recording. Recording. Cue> Cueing up in the forward —...
  • Page 207: Cueup & Play

    Operating When VTR, Extended VTR, or When video disk status display Sony disk 9-pin protocol is communications protocol is used used Fast forwarding. — Rewind Rewinding. — Shtl> Playing in the forward direction — in shuttle mode. Shtl< Playing in the reverse direction —...
  • Page 208 Notes • In an effect register set on the VTR/disk recorder timeline, Cueup & Play settings are not possible. To add Cueup & Play settings to such a register, first clear the VTR/disk recorder timeline setting before carrying out the operation.
  • Page 209 Notes Check that the [MENU] button is not lit. If it is lit, press to turn it off. With the device selection buttons in the device control block, select the VTR, Extended VTR, or disk recorder for which you want to make the setting.
  • Page 210 • Using the [SET STOP TC] button of the device control block (search dial): Press the [SET STOP TC] button in the device control block (search dial). The display in the numeric keypad control block shows “STOP TC.” Enter the desired timecode from the numeric keypad control block, and press [ENTER].
  • Page 211 In the numeric keypad control block, press the [EFF] button, turning it on. The [RCALL] button in the numeric keypad control block lights. With the region selection buttons in the numeric keypad control block, select the region. You can select more than one button. Enter the number of the register to be recalled with the numeric keypad buttons.
  • Page 212 Press the [SET STOP TC] button, and enter “200” from the numeric keypad control block. This automatically sets DUR. START TC 00:00:00:00 STOP TC 00:00:02:00 (DUR 0:02:00) Press the [SET DUR] button, and enter “–100” from the numeric keypad control block. START TC remains the same, and STOP TC changes.
  • Page 213 Setting the start point, stop point, and start delay time in a menu In the Device menu, you can set the start point, stop point, and start delay time. In the Device menu, press VF3 ‘DDR/VTR’ and HF1 ‘Cueup & Play.’ The Device >DDR/VTR >Cueup &...
  • Page 214 Using any of the following methods, select the device for which you want to clear the settings. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Setting...
  • Page 215: Vtr/Disk Recorder/Extended Vtr Timeline

    In the <Mode> group, press [Loop] or [Recue], turning it on. VTR/Disk Recorder/Extended VTR Timeline For a keyframe effect controlled from the center control panel, the timeline allows you to set a VTR, disk recorder or Extended VTR action at a keyframe point on the timeline.
  • Page 216 Example: When the recorded clip for keyframe 1 has a duration of 15 frames 30 frames 30 frames 15 frames 15 frames : Interval for which clip is recorded : Interval in which still frame is displayed In this example, when keyframe 1 is executed, the first 15 frames consist of clip playback and the remaining 15 frames show the 15th frame as a still image.
  • Page 217 Playback Playback at set variable speed a) In keyframe 2, set variable speed only, and do not set the start point. • When using a disk recorder with the VTR/disk recorder timeline, if you carry out the following sequence of operations, the system may freeze on the frame of the start point.
  • Page 218 – Partial operating limitation: KF1 action setting Operating status of file KF2 action setting Start Playing Variable Speed set Variable Speed set Playing at variable speed Variable Speed set Cueup Cueup Variable Speed set a) Failure to operate when variable speed is set to minus value. However, operates when the file B action is set to Start, and then variable speed is set to minus after file B starts playing.
  • Page 219 Knob Parameter Setting Setting values Device number 1 to 12 To set the name of a file when using an Extended VTR or disk recorder, recall the file using the Device >DDR/VTR >File List menu. Notes • There is a limit of eight disk recorder files that can set on a single timeline.
  • Page 220 Set the start point as a timecode value. Press [Enter]. The new start point setting is reflected in the status area. To set the stop point, in the <Stop TC> group press the [Set] button. A timecode window appears. If you do not want to set the stop point, skip to step 11. Set the stop point as a timecode value.
  • Page 221 [START TC] button: Set the start point of the keyframe point to the current time. [STOP TC] button: Set the stop point of the keyframe point to the current time. [SET START TC] button (of the device control block (search dial)): Enable to input the timecode of the start point of the keyframe point with the numeric keypad control block.
  • Page 222: Disk Recorder/Extended Vtr File Operations

    Alternatively, you can select the reverse arrangement, whereby when the [REWIND] button is pressed, this executes the action set for the first keyframe, and when the [RUN] button is pressed the first keyframe action is not executed. In this case, the Rewind Action setting is still valid. For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed”...
  • Page 223 Refreshing (recalling) the disk recorder/Extended VTR file list In the Device menu, press VF3 ‘DDR/VTR’ and HF3 ‘File List.’ The Device >DDR/VTR > File List menu appears. In the status area, two lists appear. The upper list shows the selected device name, and the currently selected file name (register number), and set file name.
  • Page 224 Select the device for which you want to recall the file list, using the knob. Knob Parameter Setting Setting values Device number 1 to 12 In the <Sort> group, press one of [File Name], [File No], and [Update]. File Name: Sort in alphabetical order of file name. File No: Sort in ascending file number order.
  • Page 225 The keyboard window appears. Enter a file name and press [Enter]. When using the Sony disk recorder 9-pin protocol: Up to 23 characters. When using the video disk communications protocol: Up to 8 characters (in Fixed 8 Character mode) or 23 characters (in Variable...
  • Page 226: Chapter 13 Keyframe Effects

    Chapter 13 Keyframe Effects...
  • Page 227: Regions

    Regions The term “region” refers to some sort of functional block of the system. When saving or recalling snapshot registers and effect registers, or creating or editing effects, you first select the region to which the operation applies. You can also select multiple regions simultaneously. Classification of the regions The regions are classified as follows.
  • Page 228 outputs. The settings made for frame memory images in the Freeze menu or other menus do not apply to snapshots or keyframes. • To reproduce a frame memory still image or a clip of them by recalling a snapshot or keyframe, you must have the same images that were present in the frame memory when you saved the snapshot or keyframe.
  • Page 229: Registers

    Registers A register is an area of memory in a device which holds a snapshot, keyframe, macro, and so on. For details of macros, see “Macros” (page 362). Keyframe effect registers Dedicated effect registers There are 99 dedicated registers for keyframe effects in each region, numbered 1 to 99.
  • Page 230 Master timeline registers There are 99 master timeline registers, numbered 1 to 99, for each control panel. They store keyframe effect regions and the register numbers saved in the regions. Snapshot registers These are registers for snapshots, and there are 99, numbered 1 to 99 for each region.
  • Page 231: Keyframes

    Keyframes A keyframe represents an instantaneous state of an image; it can be saved and recalled for reuse. Effects By arranging a number of keyframes on the time axis, and interpolating between successive keyframes, you can create an effect in which there is a continuous change from each keyframe to the next.
  • Page 232: Effect Editing

    These conditions are called “attributes” of the effect, and can be added when the keyframe effect is saved or recalled. Type of attribute The attribute that can be attached to an effect is as follows. Effect dissolve: The transition from the state before the effect recall to the state at the effect start point is carried out smoothly, by a dissolve.
  • Page 233: Time Settings

    Duration modes In keyframe editing, there are two duration modes; switch between them in the keyframe operation section. (See “Creating and Editing Keyframes” (page 262).) Variable duration mode: In this mode, inserting or deleting a keyframe increases or reduces the duration. Constant duration mode: In this mode, inserting or deleting a keyframe does not change the duration.
  • Page 234 Keyframe duration: This is the time from the keyframe to the next keyframe. You can set this time in the keyframe control block. (See “Setting the Keyframe Duration” (page 277).) In constant duration mode (see page 232), it is not possible to change the keyframe duration setting.
  • Page 235 Notes In constant duration mode (see page 232), the duration of the current keyframe is reduced to zero, and the new keyframe is inserted with the previous duration of the current keyframe. Thus the effect duration does not change. Insertion position Change in effect duration Insertion before the first keyframe...
  • Page 236 Notes In constant duration mode (see page 232), the duration of the keyframe before the deleted keyframe is increased by the duration of the deleted keyframe. Thus the effect duration does not change. Deletion position Change in effect duration Deletion of the first keyframe Deletion of an intermediate keyframe...
  • Page 237: Paths

    Paths The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. Images are interpolated from an edit point to the next one according to the path setting. For details of the path setting procedure, see “Path Setting” (page 280). Switcher path settings Carry out path settings in the Key Frame menu.
  • Page 238 User1 to User8 menus The items that can be adjusted depend on the settings in the Setup menu. For details, see “Settings for Switcher Configuration (Config Menu)” in Chapter 20 (Volume 3). Item Paths that can be set User1 All to User8 All Overall path settings for the following items for each “User”...
  • Page 239 Item Paths that can be set Loc XYZ Overall path settings for items relating to image movement are made simultaneously. Loc XYZ All Loc X, Loc Y, Loc Z Paths for the x-, y- and z-axes Overall path settings for items relating to image rotation are made simultaneously.
  • Page 240 Item Paths that can be set Loc XYZ Overall path settings for items relating to image movement are made simultaneously. Loc XYZ All Loc X, Loc Y, Loc Z Paths for the x-, y- and z-axes Overall path settings for items relating to image rotation are made simultaneously.
  • Page 241 Item Paths that can be set Video Modify Overall path settings for video modify items are made simultaneously. Video Modify All Defocus/Blur Path for defocus/blur Multi Move Path for “multi-move” Color Modify Path for color modify Mosaic Path for mosaic Mask Path for mask Sketch...
  • Page 242: Effect Execution

    Types of path Path types for Curve There are five types, as follows. OFF: Executing the effect causes no change. Step: There is no interpolation between keyframes, so that the effect parameters are updated each time a keyframe is passed. Linear: Linear interpolation between keyframes, resulting in constant speed movement.
  • Page 243: Master Timelines

    pause set on a keyframe, the execution range is up to that point. Pressing the [RUN] button again resumes the effect, which then runs to the next pause point or the end of the effect. Run mode setting You can select from the following run modes for when the effect is executed. DIRECTION: Specify the effect execution direction.
  • Page 244 Creating and editing keyframes (see page 262) Create the keyframes that make up the effect, using operations to create, insert, modify, or delete keyframes. Time settings (see page 277) Set the overall duration of the effect or the duration of each keyframe. Path setting (see page 280) Set the type of interpolation used between successive keyframes.
  • Page 245: Displaying The Timeline Menu

    Displaying the Timeline Menu By displaying the Timeline menu, you can view keyframe effects on the timeline for each region, and the associated information. Recalling the Timeline menu In the menu control block, press the top menu selection button [KEY FRAME]. Select HF1 ‘Time Line.’...
  • Page 246 a Keyframe status This shows the region name, register number, register name, number of remaining keyframes, current position and timecode with regard to the reference region. b Region name and register number This shows the region name and the number of the register recalled in this region.
  • Page 247: Settings In The Timeline Menu

    Settings in the Timeline Menu Selecting the region to be displayed The Timeline menu shows a timeline for each region, but you can also restrict the regions to be shown. Recalling the Timeline Assign menu In the menu control block, press the top menu selection button [KEY FRAME].
  • Page 248 Knob Parameter Adjustment Setting values Region Region to be inserted 1 to upwards In the <Priority> group, press [Insert]. This inserts the selected region before the specified precedence order. If the inserted region is already present in a different precedence order, it is deleted from that precedence order.
  • Page 249: Recalling A Register

    Recalling a Register Use the numeric keypad control block or Multifunction Flexi Pad control block to recall a register. For each region there are 99 registers dedicated to keyframes, numbered from 1 to 99. When creating an effect as a user programmable DME, use a 3-digit register number which is commonly used for all DME regions (channels).
  • Page 250 Press the button corresponding to the region you want to select, turning it You can also press more than one button. [M/E 1], [M/E 2], [M/E 3], [M/E 4], [P/P]: These select the corresponding M/E-1, M/E-2, M/E-3, M/E-4, and PGM/PST regions. Notes To select M/E 4, it is necessary to assign M/E 4 to a button.
  • Page 251 Enter the number of the register you want to recall, using the numeric keypad. To find an empty register, instead of entering a number, press the [.] (period) button. To search for an empty register common to all currently selectable regions, press the [.] button again. To search for an empty register in the 100 range, press [1], [0], [0], [.] (period) in this order.
  • Page 252 EFF button Numeric display Bank selection buttons Memory recall section Flexi Pad control block (standard type) In the Flexi Pad control block, press the [EFF] button. This assigns the Flexi Pad control block to master timeline operation. The previously selected bank number and last recalled register number appear in the numeric display.
  • Page 253 The selected bank number appears in the numeric display. The memory recall section buttons show the register names corresponding to the selected bank, and the register status. Note that by a setting in the Setup menu, you can select either register names or register numbers to be displayed.
  • Page 254 Recalling a register from the Multifunction Flexi Pad control block Alphanumeric display EFF button Region selection buttons Memory recall section Press the [EFF] button, turning it on. Press the button corresponding to the region you want to select, turning it You can also press more than one button.
  • Page 255 [MCRO]: This selects Macro. [DEV 1] to [DEV 12]: This selects device. [ALL]: This selects all valid regions. [MSTR]: This selects the master timeline (see “Creating and Saving a Master Timeline Using the Buttons in the Multifunction Flexi Pad Control Block” (page 292)). Notes The regions that can be selected simultaneously are those assigned to the region selection buttons in the Multifunction Flexi Pad control block, and...
  • Page 256 When the master timeline is recalled, the region selection buttons light according to the saved region information. To recall the master timeline In the Multifunction Flexi Pad control block, press the [EFF] button. This switches the Multifunction Flexi Pad control block to the effect operation mode.
  • Page 257 Press the number of the desired bank. This selects the bank, and the buttons in the memory recall section show the register states as follows. Lit yellow: Last recalled register Lit orange: Register holding data Off: Empty register Press the number of the desired register. The button you pressed lights yellow, and this recalls the master timeline.
  • Page 258: Specifying The Region And Edit Points

    Specifying the Region and Edit Points Selecting the Region in Which Editing Applies Selecting by control panel Select the region in which the editing is applied by the effect consisting of keyframes, using the region selection buttons in the numeric keypad control block or Multifunction Flexi Pad control block.
  • Page 259 When using the CCP-6224/6324 Control Panel, the buttons in the <Flexi Pad Module> group appear at the lower left of the status area, and if you press either [Region Sel Btn Area] or [Mem Rcl Btn Area] button, you can select a region assigned to a region selection button in the Multifunction Flexi Pad control block or a button in the memory recall section.
  • Page 260 Selection screen for regions assigned to buttons in the memory recall section Press a button indication on the left of the status area, to select the button you want to assign. The regions currently assigned to the button you pressed appear on the right side of the status area.
  • Page 261: Setting The Edit Points

    Setting the Edit Points EDIT ENBL button CONST DUR button Buttons used for editing Keyframe control block To set the edit points, use any of the following operations in the keyframe control block. • To move the edit point to the keyframe immediately after the current time (the position at which the effect is currently stopped), press the [NEXT KF] button.
  • Page 262 To enter a difference value When moving to a point specified with the [GO TO KF] button or [GO TO TC] button, you can also enter the difference from the current keyframe number or timecode value. Press the numeric keypad [+/–] button, and enter the difference, then press the [TRIM] button.
  • Page 263: Creating And Editing Keyframes

    Creating and Editing Keyframes For this operation you can use the numeric keypad control block and keyframe control block, or the Multifunction Flexi Pad control block. In the following, the case of using the numeric keypad control block and keyframe control block is described as an example.
  • Page 264: Insertion

    To insert a new keyframe before an existing keyframe Hold down the [SHIFT] button and press the [INS] button, to insert a new keyframe before the current keyframe. Insertion Inserting keyframes To insert a keyframe in an existing effect, use the following procedure in the keyframe control block.
  • Page 265 Using image transformations or adding special effects, modify the keyframe. Press the [MOD] button. This modifies the keyframe. Modifying more than one keyframe simultaneously You can modify a number of keyframes simultaneously. There are three different cases for this operation. •...
  • Page 266 Press the [ALL] button, turning it on. Press the [MOD] button. Alternatively, hold down the [SHIFT] button and press the [MOD] button. For the difference in the result, see “Differences in the changes when a number of keyframes are modified” (page 266). This makes the modification simultaneously to all keyframes in the effect.
  • Page 267 Differences in the changes when a number of keyframes are modified When you select a number of keyframes to modify, and press the [MOD] button alone or in combination with the [SHIFT] button, the result of the operation differs as shown below. Modifying the keyframes by pressing the [MOD] button alone The modified parameter values are taken as absolute values, and applied to all of the selected keyframes.
  • Page 268: Deletion

    Modifying the keyframes by holding down the [SHIFT] button and pressing the [MOD] button The modified parameter values are taken as relative values, which modify all of the selected keyframes. : Background A : Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Modify keyframe 2.
  • Page 269: Movement

    When the edit point is on a keyframe, this is what you delete. If the edit point is between two keyframes, the previous keyframe is what you delete. To delete a number of keyframes in a single operation, press the [FROM TO] button or the [ALL] button, turning it on.
  • Page 270: Copying

    To insert the moved keyframe before a keyframe Hold down the [SHIFT] button, and press the [PASTE] button to insert the moved keyframe before the current keyframe. Copying Copying keyframes Press the [EDIT ENBL] button, turning it on. Stop the effect at the edit point you want to copy. To copy a number of keyframes in a single operation, press the [FROM TO] button or the [ALL] button, turning it on.
  • Page 271: Keyframe Loop (Repeated Execution Of A Specified Range)

    Press the [PAUSE] button. This applies a pause to the specified keyframe. Keyframe Loop (Repeated Execution of a Specified Range) By setting the range of the loop within the effect, and the number of loop executions, you can execute the loop range repeatedly. Notes It is only possible to set one keyframe loop for each region.
  • Page 272 COUNT Enter the loop count. (Here, by way of example, “15” is entered.) • To specify a loop count, enter a number in the range 1 to 99. • To specify an endless loop, enter “0” (zero). COUNT Press the [ENTER] button to confirm the entry. The start point, end point, and loop count that you have set are reflected in the Timeline menu.
  • Page 273 The display shows the currently set loop count. To change the setting, press the [CLEAR] button. This clears the set loop count. COUNT Enter the new loop count, and press the [ENTER] button. Executing a keyframe loop In the keyframe control block, press the [RUN] button. The set loop range is executed repeatedly for the set loop count number of times.
  • Page 274: Undoing An Edit Operation

    Before addition Addition After addition : Loop range Example 3: If the keyframe at the end of the loop range (the end point) is deleted, the keyframe loop settings are all cleared, as follows, and the [KF LOOP] button goes off. The same occurs if the first keyframe in the loop range (the start point) is deleted.
  • Page 275: Transition Mode Settings For User Programmable Dme

    Transition Mode Settings for User Programmable DME To create an effect for user programmable DME, it is necessary to set the transition mode. Setting the transition mode In the Key Frame menu, select HF4 ‘DME User PGM.’ The DME User PGM menu appears. In the <Transition Mode>...
  • Page 276 Buttons in the memory recall section in effect editing mode (first page) Press the [PAGE 1/2] button to switch to the next button display. Buttons in the memory recall section in effect editing mode (second page) Press the [PAGE 2/2] button to switch to the previous button display. In this mode, you can carry out keyframe creation and editing, using the following buttons.
  • Page 277 [STOR] button: Save the effect (see page 289). [INS] button: Insert a keyframe (see page 263) [MOD] button: Modify a keyframe (see page 263). [DEL] button: Delete a keyframe (see page 267). [REWIND] button: Move to the first keyframe in the effect (see page 284). [SHFT] button: Enable the shift function of the button pressed together with this one.
  • Page 278: Time Settings

    Time Settings You can determine the execution time of an effect by setting either the keyframe durations or the effect duration. For details of keyframe duration and effect duration, see “Keyframe duration and effect duration” (page 232). Setting the Keyframe Duration KF DUR button EDIT ENBL button EFF DUR button...
  • Page 279: Setting The Effect Duration

    Stop the effect on the keyframe for which you want to set the duration. The time from this keyframe to the following keyframe is what you set. Press the [KF DUR] button, turning it on. The display in the numeric keypad control block shows “KF DUR” followed by the duration of the current keyframe (seconds:frames).
  • Page 280: Setting The Delay

    Notes In addition to the above operation, the effect duration may also be changed as a result of inserting or deleting keyframes. See “Time Settings” (page 232). Setting the Delay To set the delay (see “Delay setting” (page 235)), use the following procedure. Press the [EDIT ENBL] button, turning it on.
  • Page 281: Path Setting

    Path Setting The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. For details of the notion of path, see “Paths” (page 236). Set keyframe paths in the Key Frame >Path menu. To access the Key Frame >Path menu In the menu control block, press the top menu selection button [KEY FRAME], then select HF3 ‘Path.’...
  • Page 282 Changing the path type for Curve In the Path menu, press [M/E-1]. The M/E-1 menu appears. Press the Curve path type indication for the Key1 item that you want to change. A path selection window appears. Press the indication for the desired path type, to select it. OFF: Executing the effect causes no change.
  • Page 283 Curve setting Hue change Xpt change Does not change Hold Step Changes as with the Step setting Is not affected If you selected Spline as the path type, set the following parameters, using the knobs. Knob Parameter Adjustment Setting values Tens Spline interpolation tension –4.00 to +4.00...
  • Page 284: Executing Effects

    Executing Effects By means of the [RUN] button in the keyframe control block, you can play an effect as a continuously varying image. This is referred to as effect execution. See also “Effect Execution” (page 241). It is also possible to execute an effect from the device control block, the standard type Flexi Pad control block or the Multifunction Flexi Pad control block (see Chapter 2 (Volume 1)).
  • Page 285 Executing an effect automatically Select the region in which you want to execute the effect, using the region selection buttons in the numeric keypad control block. (See step 2 of “Recalling a register from the numeric keypad control block” (page 248).) With the numeric keypad, enter the number of the register in which the effect you want to execute is saved, and press the [ENTER] button to confirm.
  • Page 286: Setting The Run Mode

    Setting the Run Mode You can set the run mode in which an effect is executed when you press the [RUN] button. Specifying the effect execution direction To specify the effect execution direction, press the [NORM] button or the [REV] button, turning it on. When you press one, turning it on, the other automatically goes off.
  • Page 287: Executing An Effect In The Flexi Pad Control Block

    Executing an Effect in the Flexi Pad Control Block Executing an effect To execute an effect recalled from the numeric keypad control block in the Flexi Pad control block, use the following procedure. In the Flexi Pad control block, press the [EFF] button. This assigns the Flexi Pad control block to effect operation, and the [REWIND] button and [RUN] button appear in the memory recall section.
  • Page 288 Press the following buttons to execute the effect. [REWIND] button: Press this button to move to the first keyframe of the currently recalled effect. [RUN] button: Press this button to run the currently recalled effect. Setting the execution mode Press the [EXEC MODE] button to switch the memory recall section to the execution mode setting mode, and set the execution mode with the following buttons, then execute the effect.
  • Page 289: Saving Effects

    Saving Effects When you recall an effect, the currently recalled effect is automatically saved in a register. This is referred to as the auto save function. You can disable the auto save function in a Setup menu. By means of the following operation, you can also specify a register and save an effect in it.
  • Page 290 Press the [ENTER] button. This saves the current effect in the specified register, and turns off the [STORE] button. The [RCALL] button and [STORE STATS] button both light. To undo the saving of an effect Immediately after saving an effect, hold down the [STORE STATS] button and press the [UNDO] button to undo the save.
  • Page 291: Creating And Saving A Master Timeline

    Creating and Saving a Master Timeline Creating and Saving a Master Timeline Using the Buttons in the Numeric Keypad Control Block Creating and saving a master timeline You can save region information (information on any regions, including the register numbers associated with the regions) referred to as a master timeline in a dedicated register.
  • Page 292 The regions selected in step 3 and the register numbers recalled in those regions are saved in the master timeline register, and the [STORE] button goes off. At the same time, the [RCALL] button lights. Notes • It is not possible to undo a master timeline save. •...
  • Page 293 The display shows the register number last used for master timeline operation. Press the [STORE] button, turning it on. With the numeric keypad buttons, enter the number of the register (here “1”) in which you want to save the master timeline, and press the [ENTER] button.
  • Page 294 This assigns the memory recall section to keyframe effect editing operations. Press the [STOR] button, turning it on. With the numeric keypad buttons, enter the number of the register in which you want to save the master timeline. To find an empty register, instead of entering a number, press the [.] (period) button.
  • Page 295: Creating And Saving A Master Timeline With The Menu

    The display shows the register number last used for master timeline operation. Press the [EDIT ENBL] button. This assigns the memory recall section to keyframe effect editing operations. Press the [STOR] button, turning it on. With the numeric keypad buttons, enter the number of the register (here “1”) in which you want to save the master timeline, and press the [ENTR] button.
  • Page 296 DME: indicate assignment of DME ch1 (“DME1”), ch2 (“DME2”), ch3 (“DME3”), ch4 (“DME4”), ch5 (“DME5”), ch6 (“DME6”), ch7 (“DME7”), and ch8 (“DME8”). DEV1-8: indicate assignment of Device1 (“DEV1”), Device2 (“DEV2”), Device3 (“DEV3”), Device4 (“DEV4”), Device5 (“DEV5”), Device6 (“DEV6”), Device7 (“DEV7”), and Device8 (“DEV8”). DEV9-12: indicate assignment of Device9 (“DEV9”), Device10 (“DEV10”), Device11 (“DEV11”), and Device12 (“DEV12”).
  • Page 297 • If the operation is carried out, the region selected in step 3 is registered on the master timeline, and the parameters are now valid. Turn the knob to select the number of the effect register. Knob Parameter Adjustment Setting values Effect Reg Effect register number 1 to 399...
  • Page 298: Register Operations In The Menus

    Register Operations in the Menus Using the Effect menu, you can carry out the following effect register operations. • Attribute setting • Status display • Register editing To display the Effect menu Press the top menu selection button [EFF] in the menu control block. The menus for editing registers are divided up by registers.
  • Page 299: Effect Status Display

    • Press the arrow keys to scroll the reverse video cursor. • Turn the knobs. Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 • To select all registers, press [ALL]. Press [Effect Dissolve], turning it on.
  • Page 300 • Merge: Merge the data of two registers. It is not possible to merge master timeline registers. • Move: Move the contents of one register to another register. • Swap: Swap the contents of two registers. • Delete: Delete the contents of a register. •...
  • Page 301 In the Effect menu, press VF2 ‘Effect 1-99’ and HF3 ‘Copy/Merge.’ • The Copy/Merge menu appears. • The left side of the status area shows the register number of the copy source, and the right side shows the register number of the copy destination.
  • Page 302 Merging effect registers In the Effect menu, select VF2 ‘Effect 1-99’ and HF3 ‘Copy/Merge.’ • The Copy/Merge menu appears. • The left side of the status area shows a list for the register coming afterward when merged. The right side shows a list for the register coming before when merged.
  • Page 303 • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knobs. Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 •...
  • Page 304: Displaying A List Of Effect Registers For Editing

    Notes The following names cannot be used. CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9 LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 Displaying a List of Effect Registers for Editing You can display a list of effect registers including status information (whether data is present and so on), then carry out lock, copy, delete, and rename operations.
  • Page 305 Press [Lock]. The register is locked, and the background of the register indication appears in red. To release the lock Press [Lock] once more, turning the contents of the frame to amber. Copying the contents of a register (This applies to all regions.) In the Effect >Status menu, use the following procedure.
  • Page 306 Renaming a register (This applies to all regions.) In the Effect >Status menu, use the following procedure. Using any of the following methods, select the register you want to rename. • Press directly on the corresponding register indication in the status area. •...
  • Page 307 Register Operations in the Menus...
  • Page 308: Chapter 14 Snapshots

    Chapter 14 Snapshots...
  • Page 309: Overview

    Overview The term “snapshot” refers to a function whereby the various settings required to apply a particular effect to an image are saved in memory as a set of data, for recall as required, to recover the original state. You can carry out snapshot operations using the numeric keypad control block (see page 311), the Flexi Pad control block (see page 316), the Multifunction Flexi Pad control block (see page 322), and the Snapshot menu (see page 329).
  • Page 310: Snapshot Attributes

    The rest of this section describes the snapshots that apply to a particular region or regions. Snapshot Attributes An individual snapshot may also have attached special conditions relating to switcher or DME operation when the snapshot is recalled. These conditions are called “attributes” of the snapshot, and can be added when the snapshot is saved or recalled.
  • Page 311 Clip event: Recall a frame memory clip immediately after the snapshot is recalled. Auto play: Play a frame memory clip immediately after the snapshot is recalled. Table of available attributes The attributes that can be used depend on the region, as follows. Yes: Can be used No: Cannot be used Attribute Region...
  • Page 312: Snapshot Operations From The Numeric Keypad Control Block

    Snapshot Operations From the Numeric Keypad Control Block Saving and Recalling Snapshots Snapshot operations with the numeric keypad control block use the following buttons. UNDO button +/–/EFF DISS button STORE STATS button SNAPSHOT button Display CLR/AUTO TRANS button TRIM/GPI ENBL button Numeric keypad RCALL button...
  • Page 313 Press the region selection button corresponding to the region for which you want to save, turning it on. You can select more than one region. [M/E 1], [M/E 2], [M/E 3], [M/E 4], [P/P]: These select the corresponding M/E-1, M/E-2, M/E-3, M/E-4, and PGM/PST regions. Notes To select M/E 4, it is necessary to assign M/E 4 to a button.
  • Page 314 Notes If you choose a register which already contains a snapshot, and save a snapshot, then the existing register contents are overwritten. The register number appears in the display. If the number is followed by a letter ‘e’ or ‘E,’ this indicates the following. e: The selected register is empty for the regions selected in step 3.
  • Page 315 [M/E 1], [M/E 2], [M/E 3], [M/E 4], [P/P]: These select the corresponding M/E-1, M/E-2, M/E-3, M/E-4, and PGM/PST regions. [USER 1] to [USER 8]: These select the User regions. [DME 1] to [DME 8]: These select the DME channels. [ALL]: This selects all regions.
  • Page 316 Control block Temporary Button attribute to apply Numeric keypad Effect dissolve [+/–/EFF DISS] button control block Auto transition [CLR/AUTO TRANS] button a) When Xpt Hold mode is selected in setup. b) When Key Disable mode is selected in setup. For the setup setting, see “Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/FM/CCR Menu)”...
  • Page 317: Snapshot Operations In The Flexi Pad Control Block

    Snapshot Operations in the Flexi Pad Control Block In the Flexi Pad control block (standard type or simple type) on each M/E bank and PGM/PST banks, you can only carry out operations on snapshots for that bank. It is therefore not necessary to select a region. UNDO button SNAPSHOT button Numeric display STORE STATS button...
  • Page 318: Saving And Recalling Snapshots

    Bank number Register numbers Bank 0 1 to 10 Bank 1 11 to 20 Bank 2 21 to 30 Bank 3 31 to 40 Bank 4 41 to 50 Bank 5 51 to 60 Bank 6 61 to 70 Bank 7 71 to 80 Bank 8 81 to 90...
  • Page 319 In the M/E-1 bank, make the settings for the state you want to save as a snapshot. In the M/E-1 bank Flexi Pad control block, press the [SNAPSHOT] button. This assigns the Flexi Pad control block to snapshot operations. The numeric display shows the last selected bank number and the register number last recalled on the bank.
  • Page 320 For details of attributes, see “Snapshot Attributes” (page 309). Notes In the Flexi Pad control block, it is not possible to apply the cross-point hold or GPI output attributes. In a simple type Flexi Pad control block, it is not possible to apply any attributes. To add these attributes, use a menu operation.
  • Page 321 Control block Temporary Button attribute to apply Cross-point control A/B bus cross-point [XPT HOLD] button in the block hold background A/B bus Key cross-point hold [XPT HOLD] button in the key bus Key disable [XPT HOLD] button in the key bus Flexi Pad control Effect dissolve [EFF DISS] button...
  • Page 322 See step 3 (page 318) in “Saving a snapshot in the Multifunction Flexi Pad control block.” Hold down the [STORE STATS] button, then hold down the button in the memory recall section displaying the number of the corresponding register. The button you pressed goes off, and this deletes the snapshot. The [STORE STATS] button lights amber.
  • Page 323: Snapshot Operations In The Multifunction Flexi Pad Control Block

    Snapshot Operations in the Multifunction Flexi Pad Control Block Alphanumeric display [SNAPSHOT] button Region selection buttons Memory recall section Carry out snapshot operations on the Multifunction Flexi Pad control block of the CCP-6224 or CCP-6324 Control Panel as follows. Saving and Recalling Snapshots Saving a snapshot in the Multifunction Flexi Pad control block As an example, to save a snapshot on the M/E-1 bank, use the following procedure.
  • Page 324 In the Multifunction Flexi Pad control block, press the [SNAPSHOT] button. This assigns the Multifunction Flexi Pad control block to snapshot operations. The numeric display shows the last selected bank number and the register number last recalled on the bank. Press the region selection button corresponding to the region for which you want to save, turning it on.
  • Page 325 Hold down the [SNAPSHOT] button, and press the button in the memory recall section corresponding to the register in which you want to save. Notes If you press a button which is lit orange or yellow, this overwrites the contents of the corresponding register. The button you pressed lights yellow, and this completes saving.
  • Page 326 • When the reference region is M/E-x (x is a number) or P/P • When the [PAGE 1/2] button is pressed to display the second page • When the reference region is other than M/E-x or P/P, and effect dissolve settings are possible Snapshot Operations in the Multifunction Flexi Pad Control Block...
  • Page 327 Add attributes with the following buttons. [TEMP ATTR] button: Set a temporary attribute. Set this to Off to add an attribute. [EFF DISS] button: Add the effect dissolve attribute. [DUR xxx] button: Set the effect dissolve duration. The current setting is shown by “xxx.” When you press this button, the memory recall section switches to numeric keypad input mode, and you can enter the setting value.
  • Page 328 The first pressed button lights green as the reference region, and subsequently pressed buttons light yellow. Pressing one of the amber-lit buttons, while holding down [SNAPSHOT], turns the button green to indicate its corresponding region as the new reference region. For details of the precedence order for becoming the reference region, see “Reference region”...
  • Page 329 b) When setup setting is Key Disable mode Notes This setting is maintained until the next time the [XPT HOLD] button is pressed. Press the button in the memory recall section which shows the desired register name. The button you pressed lights yellow, and this recalls the snapshot. The numeric display shows the selected register number after the bank number.
  • Page 330: Snapshot Operations In The Menus

    Snapshot Operations in the Menus Operations in the Snapshot menu You can also set snapshot or key snapshot attributes in the Snapshot menu, which also displays the status of the registers. To access the Snapshot menu, press the top menu selection button [SNAPSHOT] in the menu control block. In the Snapshot menu, as well as setting snapshot attributes, you can carry out editing operations on snapshots, including copy and delete.
  • Page 331 The selected region name appears in the upper part of the list. Using any of the following methods, select the register. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
  • Page 332 A window appears for selecting the router level. Press the level for which you want to set the cross-point hold, turning it on, and press [OK]. To select all levels, press [ALL]. Press [On]. This enables cross-point hold on the selected bus or buses. To switch cross-point hold off, press [Off].
  • Page 333: Snapshot Status Display

    For details of frame memory assignment, see “Setting User Regions” in Chapter 20 (Volume 3). Press [Clip Event]. The Snapshot >Attribute >Clip Event menu appears. In the <Frame Memory Select> group, press the desired button. On the left of the status area, the name and content of the selected region (for example, USER1) are shown.
  • Page 334: Setting Key Snapshot Attributes

    Displayed Attributes set character codes Cross-point hold is set for video bus selected for 2nd DME channel. FvFkBvBk Cross-point hold is set for all of the DME front video bus, DME front key bus, DME back video bus, and DME back key bus. Cross-point hold is set for one of the AUX buses.
  • Page 335: Creating And Saving A Master Snapshot

    Press the region display in the upper part of the list to display a selection window, then select the region in the selection window. Selecting multiple regions is also possible. Press [OK]. The selected region name appears in the upper part of the list. Using any of the following methods, select the register.
  • Page 336: Snapshot Register Editing

    The status area shows the master snapshot register names, register lock status, register number for each region, and so on. If required, press the following buttons in the status area to change the region display. M/E, P/P: indicate assignment of M/E-1 (“M/E1”), M/E-2 (“M/E2”), M/ E-3 (“M/E3”), M/E-4 (“M/E4”), and P/P (“P/P”).
  • Page 337: Operations In The Misc >Snapshot Menu

    Register name displays For the same number, the register name for the M/E-1 region takes precedence. If there is no data for the M/E-1 region, then the register name appears in the sequence M/E-2 >P/P >User1 to User8 >DME ch1 to DME ch8 >RTR. Operations in the Misc >Snapshot Menu Recalling a snapshot In the Misc menu, press [Snapshot].
  • Page 338 Press the button for the number or name you want to save. This saves the snapshot, and the button goes off. Changing the bank Change the combination shown on the memory recall buttons (the bank). Press [Bank Sel]. Select the bank in the numeric keypad window. For example, to show the numbers or names corresponding to registers 11 to 20, select “1”...
  • Page 339 Renaming a snapshot register In the Misc >Snapshot menu, press [Rename]. The button lights amber. As required, change the bank. Press the button for the number you want to rename. A keyboard window appears. Enter the register name, and press [Enter]. The new name appears on the memory recall button.
  • Page 340: Chapter 15 Utility/Shotbox

    Chapter 15 Utility/Shotbox...
  • Page 341: Utility Execution

    Utility Execution The utility function refers to a function whereby you can assign an arbitrary action or a shortcut for frequently used menu to a particular button, then instantly recall the action or menu by pressing the button. The functions you can assign include menu shortcuts, enabling/disabling functions (recalling utility commands), and recalling (shotbox registers or macro registers).
  • Page 342: Executing A Utility In The Utility/Shotbox Control Block

    Executing a Utility in the Utility/Shotbox Control Block Bank selection buttons Memory recall buttons Utility/shotbox control block By default, the memory recall buttons in the utility/shotbox control block are assigned to shotbox registers 1 to 96, in banks 1 to 4 (see page 356), but in the setup menu, you can assign these to any 96 actions.
  • Page 343: Executing Utilities With The Cross-Point Buttons In The Key 2 Row

    • In the case of a function on/off action, the button you pressed lights green, and this enables the function. To disable the function, press the button once more. • For other actions, the button you pressed momentarily lights green, and then the function is executed.
  • Page 344 For details of the assignment operation, see “Assigning a Function to the Key 2 Row Cross-Point Buttons” in Chapter 19 (Volume 3). To execute the assigned action When the action is executing a shotbox register, follow the procedure “Executing a Shotbox Function With the Key 2 Row Cross-Point Buttons” (page 357).
  • Page 345: Shotbox

    Shotbox The term “shotbox” refers to a function whereby for each specified region any snapshot or keyframe effect can be recalled simultaneously. The simultaneous recall setting data such as region names, snapshot numbers and keyframe effect numbers are stored in “registers.” There are 99 registers for each control panel.
  • Page 346: Shotbox Register Creation

    Shotbox Register Creation You can create (save) shotbox registers in the following control blocks. • Numeric keypad control block (See “Numeric Keypad Control Block” in Chapter 2 (Volume 1).) • Menu control block (See “Menu Control Block” in Chapter 2 (Volume 1).) •...
  • Page 347 Notes Only in [SHOTBOX] operation mode with the [STORE] button lit, the [SNAPSHOT] button or [EFF] button lights green to indicate that a setting operation is in progress for the purpose of saving snapshot data or effect data in a shotbox register. Press the region button for the snapshot you want to save, turning it on.
  • Page 348: Creating A Shotbox Register In The Multifunction Flexi Pad Control Block

    To check the region saved in a shotbox register During operations to change the contents of a shotbox register, to check which region is saved in the register, use the following procedure. With the [SHOTBOX] button lit, press the [STORE] button, turning it on. Press the required button, as follows, turning it on.
  • Page 349 This changes the Multifunction Flexi Pad control block to shotbox editing mode. Press the [STOR] button, turning it on. The [SNAPSHOT] button lights green. If not lighted, press the [SNAPSHOT] button to turn it on. Notes In shotbox editing mode, when you press the [STOR] button, the [SNAPSHOT] button or [EFF] button lights, to indicate that snapshot data will be saved in the shotbox register, or that effect data will be saved.
  • Page 350: Creating A Shotbox Register Using The Menus

    This saves the snapshot data, followed by the keyframe effect data, in the specified shotbox register, and the [STOR] button goes off and then the [RCLL] button lights up. To change the contents of a shotbox register After recalling the shotbox register you want to change, referring to the previous item “Creating a shotbox register in the Multifunction Flexi Pad control block,”...
  • Page 351 Creating a shotbox register In the Shotbox menu, press VF1 ‘Register’ and HF1 ‘Store/Recall.’ The Store/Recall menu appears. In the status area, the settings for each register appear as follows. Region settings: Appear as “Sxxx” when a snapshot is allocated, and as “Exxx”...
  • Page 352 You can also use knob 1 to select the register in this menu. In the status area, the shotbox register status for each region appears. Using any of the following methods, select the desired region. You may select more than one region. •...
  • Page 353 To return to the state before saving the setting In the <Store> group, press [Undo]. To execute the settings to check them Press [Recall] to execute the shotbox. Shotbox Register Creation...
  • Page 354: Shotbox Execution

    Shotbox Execution You can recall (and run) shotbox registers from the following control blocks. This section describes the various methods of operation. • Numeric keypad control block (see page 353) • Flexi Pad control block (see page 354) • Multifunction Flexi Pad control block (see page 354) •...
  • Page 355: Shotbox Execution In The Multifunction Flexi Pad Control Block Or The Flexi Pad Control Block

    In the numeric keypad control block, press the [SHOTBOX] button, turning it on. • This allocates the numeric keypad control block to shotbox operations. • The [RCALL] button lights amber. • The display shows the last recalled register number. With the numeric keypad buttons, enter the desired register number. •...
  • Page 356 • To select a register in bank 1, press the [BANK 1] button. • Press the [BANK SEL] button, and when the memory recall section display changes as follows, press the button from 0 to 9 corresponding to the bank you want to select. Flexi Pad control block (standard type) Multifunction Flexi Pad control block ) •...
  • Page 357: Shotbox Execution In The Utility/Shotbox Control Block

    • The numeric display shows the bank number followed by the selected register number. • If the selected shotbox register has auto run set, on recall the effect is immediately executed. When auto run is not set for the recalled register Simply recalling the register does not run the effect.
  • Page 358: Executing A Shotbox Function With The Key 2 Row Cross-Point Buttons

    Press one of the bank selection buttons [BANK1] to [BANK4] to select the bank. • The pressed bank selection button lights amber. • The memory recall buttons show the names and states of the registers corresponding to the selected bank. Off: register in which nothing is saved Lit orange: register holding shotbox settings Lit yellow: last recalled register...
  • Page 359 Press one of the bank switching buttons (see the figure on page 342), to select the bank. Press the cross-point button to which the desired shotbox is assigned. This executes the shotbox function. Shotbox Execution...
  • Page 360: Shotbox Register Editing

    Shotbox Register Editing You can carry out the following editing on shotbox registers. • Lock: Write-protect the contents of the register. • Copy: Copy data from one register to another. • Move: Move data from one register to another. • Swap: Swap the contents of two registers. •...
  • Page 361 Shotbox Register Editing...
  • Page 362 Chapter 16 Macros...
  • Page 363: Macros

    Macros Overview The term “macro” refers to the function whereby a sequence of signal selections and other operations on the control panel is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations.
  • Page 364 Control block Event Transition standard type • Auto transition and cut for the transition execution control block section • Auto transition and key on/off for the independent key transition execution section • Next transition setting • Transition type selection • Pattern limit on/off •...
  • Page 365 Control block Event Flexi Pad standard type Recalling the following data control block • Snapshots • Wipe snapshots • DME wipe snapshots simple type Recalling the following data • Snapshots • Wipe snapshots • DME wipe snapshots Multifunction • Effect type •...
  • Page 366: Macro Creation And Editing

    Control block Event Menu control block • Disk recorder/Extended VTR file recalling • Recalling the functions assigned to [PREFS 1] to [PREFS 16] buttons • Execution of a menu macro • Recalling frame memory clips Utility/Shotbox control block Recalling the functions assigned to memory recall buttons a) In the case of an event that inserts or deletes a key, the key state at the time of event registration (inserted or not inserted) is also saved in the macro.
  • Page 367: Editing A Macro

    Macro AT with Rate (Macro Auto Trans Event with/without Rate): When registering an auto transition macro event in one of the M/E banks or the PGM/PST bank, include the transition rate. Macro AT with A/B Bus (Macro Auto Trans Event with/without A/B Bus): When registering an auto transition macro event in the transition control block, include the background A/B bus cross-point.
  • Page 368 Event deletion Delete any one event. You can delete all events within a macro, or events within a specified range in a single operation. You can then paste the deleted event using the paste function. Event copy Copy any one event. You can copy all events within a macro, or events within a specified range in a single operation.
  • Page 369: Macro Execution

    Macro Execution To execute a macro, recall the register in which the macro is held. Simultaneous with the register recall, all events stored in the macro are played back (executed) in sequence without pause. Pausing and restarting macro execution It is also possible to execute a macro in the following ways. Pause event To adjust the execution timing of a particular event (to delay the start of execution of the event by a particular time interval), you can store a special...
  • Page 370: Macro Operations In The Numeric Keypad Control Block And The Keyframe Control Block

    Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block This section describes macro operations carried out in the numeric keypad control block and the keyframe control block. Notes For a macro take operation (see “Macro Execution” (page 368)), the numeric keypad control block and keyframe control block are not used.
  • Page 371: Recalling A Macro Register And Executing A Macro

    For macro operations in the keyframe control block, use the following buttons. (See the following figure.) EDIT ENBL button AUTO INS button PAUSE button Edit point specification buttons Editing buttons Recalling a Macro Register and Executing a Macro To carry out a macro operation, recall a macro register. Recalling an empty register allows you to carry out macro editing operations.
  • Page 372: Creating And Editing A Macro

    The display shows the corresponding register number. A letter “E” after the number indicates that the corresponding register is empty. Press the [ENTER] button. This recalls the specified register. When you recall an empty register This assigns the numeric keypad control block and keyframe control block to macro editing.
  • Page 373: Creating A New Macro

    Switching auto insert mode on or off for macro creation/editing In the auto insert mode, when creating or editing a macro, an operation carried out on the control panel is automatically registered as an event. When this mode is off, it is necessary to press the [INS] button in the keyframe control block for each operation to register the event.
  • Page 374 ([TRANSRATE] button, and so on), the executed operation is also registered as an event. In this case, the [MCRO] button stays lit red. • Even during macro editing, you can carry out keyframe operations using the fader lever in the keyframe control block and the following buttons: [EFF LOOP], [STOP NEXT KF], [NORM], [REV], [NORM / REV], [FF], [REWIND], [RUN] •...
  • Page 375 In the numeric keypad control block, hold down the [MCRO] button, and press the [STORE] button. This assigns the numeric keypad control block and keyframe control block to macro editing, and the [MCRO] button in the numeric keypad control block and the [EDIT ENBL] button in the keyframe control block light red. The [STORE] button in the numeric keypad control block flashes red.
  • Page 376: Deleting An Event

    Press the [MOD] button in the keyframe control block. Modifying a particular range of events Carry out steps 1 to 3 of the procedure in “Modifying a single event” (the previous item). Press the [FROM TO] button in the keyframe control block, turning it on. The numeric display in the numeric keypad control block shows the current event number and the indication “TO.”...
  • Page 377 • To specify a range to be deleted, press the [FROM TO] button in the keyframe control block, then enter the event numbers from the numeric keypad control block. • To delete all events within this macro, press the [ALL] button, turning it Press the [DEL] button.
  • Page 378 Move to the edit point which is the destination within the macro to which you want to copy the events. To paste the contents of the paste buffer after the edit point, press the [PASTE] button in the keyframe control block. To paste before the edit point, hold down the [SHIFT] button in the keyframe control block and press the [PASTE] button.
  • Page 379: Saving A Macro

    The [RCALL] button goes off, and the specified register data is copied to the paste buffer. • When auto insert mode is on, the data from the specified register is included after the edit point. • When auto insert mode is off, continue to step 5. When auto insert mode is off, to include after the edit point, press the [PASTE] button in the keyframe control block.
  • Page 380 This saves the macro data in the specified register, and the [STORE] button goes off. The [RCALL] and [STORE STATS] buttons light. To cancel the saving of a macro To cancel the saving of a macro immediately after performing it, hold down the [STORE STATS] button and press the [UNDO] button.
  • Page 381: Macro Operations In The Standard Type Flexi Pad Control Block

    Macro Operations in the Standard Type Flexi Pad Control Block This section describes how to carry out macro operations in a standard type Flexi Pad control block. For an overview of macros, see “Macros” (page 362). Using the <Flexi Pad Edit Mode> group buttons in the Engineering Setup >Panel >Operation >Macro menu, you can set the macro execution mode to “Pause Only”...
  • Page 382: Recalling A Macro Register And Executing A Macro

    When entering macro editing mode with “Full Editing” selected Numeric display UNDO button STORE STATS button MCRO button Bank selection buttons Memory recall section About operations in Full Editing mode, see “Macro Operations in the Simple Type Flexi Pad Control Block” (page 388). Banks and registers To allow operations on the 99 registers, the standard type Flexi Pad control block treats the registers in groups.
  • Page 383 This assigns the Flexi Pad control block to macro operations. The numeric display shows the previously selected bank number and the last recalled register number. Use any of the following operations to select the bank for recall. To select bank 0: Press the [BANK0] button. To select bank 1: Press the [BANK1] button.
  • Page 384 • If the same register is recalled again during macro execution or when the macro is paused, the following operation depends on a setting in setup. For details of the settings, see “Setting the Macro Execution Mode” in Chapter 19 (Volume 3). •...
  • Page 385: Creating And Saving A Macro

    Take button Status display (Number of events executed/ total number of events) Press the [Take] button. This executes one event within the macro, then stops. The number of events executed, as shown in the memory recall section status display, is incremented by one. Repeat step 2, executing the macro event by event.
  • Page 386 This assigns the Flexi Pad control block to macro editing, and the auto insert function is enabled. The [MCRO] button lights red. As an example, when register 12 is specified, the buttons in the memory recall section appear as in the following figure. Example: Press to set a pause length.
  • Page 387: Deleting A Macro

    • During macro editing, if you press a button for which a macro attachment is set, the macro within the register assigned to the button is merged into the macro being edited. However, the macro assigned to the button is not executed.
  • Page 388 Select the bank of the register holding the macro you want to delete. For details of the method of operation, see step 2 (page 382) of “Recalling a Macro Register and Executing a Macro.” Hold down the [STORE STATS] button, and then press the button in the memory recall section showing the corresponding register number.
  • Page 389: Macro Operations In The Simple Type Flexi Pad Control Block

    Macro Operations in the Simple Type Flexi Pad Control Block This section describes the macro operations carried out in the simple type Flexi Pad control block. Use the following buttons. Memory recall section Numeric display Take button MCRO button Status display (Number of events executed/ total number of events) To use the MCRO button...
  • Page 390: Recalling A Macro Register And Executing A Macro

    Recalling a Macro Register and Executing a Macro Executing a macro in normal execution mode In the simple type Flexi Pad control block, press the [MCRO] button, turning it on. This assigns the Flexi Pad control block to macro operation. The numeric display shows the number of the last recalled register.
  • Page 391: Creating And Editing A Macro

    Press the button to restart macro execution. Executing a macro in step execution mode After recalling the macro register, to execute a macro in step execution mode, use the following procedure. Notes To execute a macro in step execution mode requires setting the step execution mode in the Setup menu.
  • Page 392 This assigns the Flexi Pad control block to macro editing. As an example, when register 1 is specified, the memory recall section buttons appear as in the following figure. “1” is register number Carry out the control panel operation to be registered as an event in the macro.
  • Page 393 • In the simple type Flexi Pad control block, it is not possible to undo a macro save. Specifying an edit point In the Flexi Pad control block, press the [MCRO] button, turning it on. This assigns the Flexi Pad control block to macro operation. While holding down the [MCRO] button in the Flexi Pad control block, press the button in the memory recall section showing the desired register name.
  • Page 394: Saving A Macro

    Deleting an event Specify the edit point. (See page 392.) Press the [DEL] button. This deletes the event specified in step 1. Deleting all events within a macro register Specify the edit point. (See page 392.) Press the [ALL] button, lighting it green. Press the [DEL] button.
  • Page 395: Macro Operations In The Multifunction Flexi Pad Control Block

    Macro Operations in the Multifunction Flexi Pad Control Block This section describes macro operations carried out in the Multifunction Flexi Pad control block. Use the following buttons. Numeric keypad buttons [MCRO] button [DRCT MODE] button Recalling a Macro Register and Executing a Macro Press the [MCRO] mode selection button, turning it on.
  • Page 396 Press the [DRCT MODE] button, to switch to the direct recall mode in which a macro can be recalled with the buttons in the memory recall section. The button indications in the memory recall section change as shown in the following illustration.
  • Page 397: Creating And Editing A Macro

    For details of the settings, see “Setting the Macro Execution Mode” in Chapter 19 (Volume 3). • The individual events registered in the macro are executed according to the setup settings. If you change the settings in setup, the registered content may not be reproduced.
  • Page 398 In this mode, you can use the following buttons for macro creation, editing, saving, and deletion. [EXIT] button: Forcibly exit editing mode. [UNDO] button: Undo the last macro event insertion, modification, deletion, paste, or other operation. [PAUS] button: Insert a pause event (see page 377). [AUTO INS] button: Toggle auto insert mode on or off (see page 372).
  • Page 399: Macro Editing Using Menus

    Macro Editing Using Menus Using any of the menus in the following table, you can edit macro registers and macro events. Menu Function Operations Register menu (macro Carry out macro register editing. • Locking a register register editing) • Copying a register •...
  • Page 400 In the On Line Edit menu, you can check the control panel operating sequence in the menu. You can also carry out editing using the control panel and menu. To display the On Line Edit menu Recall the macro register (1 to 250) you want to edit with the control panel, and select the macro editing mode 1) With the numeric keypad control block, keyframe control block, Flexi Pad control block, or Multifunction Flexi Pad control block assigned to macro editing (see step 2 in...
  • Page 401: Event Number

    On Line Edit menu 1 Register number 4 Remaining Memory 2 Register name 5 Macro register listing 6 ALL button 3 Event number qd >Next button qs <Prev button qa Modify button 0 Delete button 9 Insert After button 8 Insert Before button 7 Macro creation event list a Register number Shows the number of the register being edited.
  • Page 402: Delete Button

    The event number reflects the position of the cursor in the macro register listing. d Remaining Memory Shows the percentage of memory still available for recording events. e Macro register listing When a macro is stored in the register, this shows a list of the macro events. Each macro event consists of the following components, which you can check in the list.
  • Page 403 l <Prev button Moves the cursor to the event immediately before the selected event in the macro register listing. m >Next button Moves the cursor to the event immediately after the selected event in the macro register listing. Carrying out online editing of macro events In the On Line Edit menu, you can carry out the following editing operations on the events in the macro register.
  • Page 404 • When multiple events are selected. • When the number of events has reached 99. • When not in macro editing mode. 1) While a macro is being executed on the control panel, when macro saving has been executed, or when the [EXIT] button in the Flexi Pad control block or Multifunction Flexi Pad control block has been pressed Operate the control panel to save the editing result.
  • Page 405: Offline Editing Of Macro Events

    Notes If not in macro editing mode , [Modify] is disabled, and it is not possible to modify the event. 1) While a macro is being executed on the control panel, when macro saving has been executed, or when the [EXIT] button in the Flexi Pad control block or Multifunction Flexi Pad control block has been pressed Operate the control panel to save the editing result.
  • Page 406 Off Line Edit menu 1 Register or file number 2 Register or file name 3 Macro listing 4 Editing button group qa Exit button 0 Store button 9 Set button 8 Delete button 7 Append button 6 Insert Before button 5 Macro editing candidate list a Register or file number Shows the number of the register or file being edited.
  • Page 407 • Contents: Event statement, Continue statement, comment (#), or event number, as selected in the editing button group [Contents] • Symbol: Event type (ASCII character string), as selected in the editing button group [EVNT] • Data: Parameters and data as set in the editing button group For more details of the event components, see “Macro File Editing Rules”...
  • Page 408 You can also create a new macro. To insert an event In the macro listing, select the event immediately after the position where you want to insert an event. Press [Insert Before]. This inserts a blank row before the event selected in step 1. Press [Contents] in the editing button group.
  • Page 409 selected, a button for the parameters and data for the MEAutoTransition appears. Notes If you select an item from the macro editing candidate list, be sure to press [Set]. If [Set] is not pressed, the selection is not confirmed. Repeat steps 5 and 6, to edit the event components. At the event insertion position of the macro listing, the confirmed item is added as an event component.
  • Page 410 This deletes the selected event. If a deleted Event statement is followed by a Continue statement, the Continue statement is converted to an Event statement. To close the Off Line Edit menu without saving the editing results Press [Exit] to return to the File Edit menu. Press [Store].
  • Page 411: Macro Attachment Assigning

    Macro Attachment Assigning Macro attachment is a function whereby a macro register is assigned to a control panel button or a particular position of a fader lever, linking the execution of the button function or a fader lever operation with a macro execution.
  • Page 412 Block Button Cross-point control block • Background A row cross-point buttons • Background B row cross-point buttons • Key 1 bus cross-point buttons • Key 2 bus cross-point buttons • Key 3 bus cross-point buttons • Key 4 bus cross-point buttons •...
  • Page 413 Block Button Multifunction Flexi Pad control • [AUTO TRANS] , [KEY ON] , [RUN], block [REWIND], [NORM], [REV] and [NORM/REV] buttons a) Assignment is required b) Only when key row is operated in the utility/shotbox mode c) When the auxiliary control mode is on d) Cross-point buttons of the bus assigned by AUX delegation setting.
  • Page 414: Setting And Canceling A Macro Attachment

    For details of a split fader, see “Split Fader” in Chapter 3 (Volume 1). Clearing the macro attachments You can clear all of the macro attachments in a single operation. Displaying the macro attachment list You can display the macro attachment settings in the form of a list in the menu display to check them.
  • Page 415 PRE MCRO button POST MCRO button Background B row MCRO ATTCH ENBL button Background A row The cross-point button you pressed flashes amber, and the register you recalled in step 1 is assigned to the button. If you make both pre macro and post macro settings for the same button The later setting is valid.
  • Page 416 Recall the macro register you want to assign to the button. (1 to 250) For details of recall, see page 370. Press the button to which [MCRO ONLY SET] is assigned, turning it on. Hold down the cross-point control block [PRE MCRO] button or [POST MCRO] button, and press the desired button in the background A row.
  • Page 417 Hold down the [PRE MCRO] or [POST MCRO] button in the cross- point control block, and press the [LIMIT SET] or [PRIOR SET] button in the control block containing the fader lever operated in step 2. 1) Only when setting a macro attachment to the start point or end point of fader lever operation, use [PRE MCRO] and [POST MCRO] in distinction, as follows.
  • Page 418: Displaying The Macro Attachment List

    Displaying the Macro Attachment List In the Macro >Attachment menu, you can display the macro attachment list to check the macro attachment settings. The macro attachment list includes the following columns. • Block: Shows the names of control panel blocks. •...
  • Page 419: Executing A Macro By Macro Attachment

    Knob Parameter Adjustment Setting values Macro attachment settings scrolling 1 and upwards Executing a Macro by Macro Attachment Notes For execution on any of the M/E and PGM/PST banks, use the [MCRO ATTCH ENBL] button in the cross-point control block. To execute a macro according to a macro attachment set elsewhere, assign “MCRO ATTCH ENBL”...
  • Page 420 • Individual events stored in a macro are executed according to the settings in setup. If you change the settings in setup, a saved macro may not have the expected effect. • During macro execution, if you switch the control panel to macro editing mode, the macro being executed stops.
  • Page 421 To disable a macro attachment setting In the cross-point control block for the fader lever on which you want to disable the macro, press the [MCRO ATTCH ENBL] button, turning it off. In this state, operating a fader lever with a macro attachment set does not execute the macro.
  • Page 422: Menu Macros

    Menu Macros The term “menu macro” refers to the function whereby a sequence of menu operations is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations. Using any of the menus in the following table, you can edit menu macro registers and menu macro events.
  • Page 423: Recalling A Menu Macro Register And Executing A Menu Macro

    Recalling a Menu Macro Register and Executing a Menu Macro Menu macro operation is carried out by recalling a menu macro register. Notes • Menu macros and macros recalled with a control panel button operate independently. Therefore, to synchronize these, adjustment of the execution timing is required.
  • Page 424 Register number and name Interval between events currently set L/E indication: “L” indicates “the register is Selected event number / locked.” “E” indicates an empty register. total number of events Currently recalled register Interval between events Number of register selected on the menu macro register list Menu macro configuration list Using any of the following methods, select the register to be recalled.
  • Page 425 • To recall the register only, press [Recall x]. Executing a menu macro In the Macro >Menu Macro Register >Recall & Run menu, check that you are not in macro editing mode, then use the following procedure. Using any of the following methods, specify the event from which you want to execute.
  • Page 426 Executing by assigning a menu macro register to a button in the menu In the Home >Favorites >Button Edit menu, select a button to register. Press [Menu Macro Set]. The Menu Macro Set menu appears. The “L/E” indications have the following meanings. L: The register is locked.
  • Page 427: Menu Macro Creation And Editing

    Press the group name button. Press the button to which the menu macro is assigned. This executes the menu macro. To stop a menu macro during execution Press [MenuMacro Stop]. Menu Macro Creation and Editing Create or edit menu macro registers. Notes It is not possible to execute a menu macro during editing.
  • Page 428 Menu macro register Menu macro register configuration list number Event number Menu macro Remaining Memory register name Menu macro creation event list If required, press [Auto Insert] to switch the auto insert mode on or off. In the auto insert mode, when you carry out a menu operation, this is automatically recorded as an event in the menu macro.
  • Page 429 Knob Parameter Adjustment Setting values Interval Time Event interval 0.0 to 0.5 (sec) This value can be set for each menu macro register. Press the [Store] button. The numeric keypad window appears. Enter the menu macro register number as required, and press [Enter]. The menu macro is saved with the specified number.
  • Page 430 • Press directly on the menu macro register configuration list. • Press the arrow keys on the right list to scroll the reverse video cursor. • Turn the knob. Knob Parameter Adjustment Setting values Event number 1 and upwards • To select all events, press [All Event Select]. If required, press [Auto Insert] to switch the auto insert mode on or off.
  • Page 431 About the menu macro editing mode display If while in menu macro editing mode you switch to another menu, the display is as shown in the following figure. Screen when the keyframe status is displayed The keyframe status section appears as follows. •...
  • Page 432: Menu Macro Register Editing

    Screen when the keyframe status is not displayed The Default Recall button shows the The Previous page button shows one of following. the following: Menu shortcut button to Menu • When [Auto Insert] is on, “Menu Macro Edit menu Macro Auto Insert” appears. •...
  • Page 433 The operations for menu macro register editing are the same as those for effect register editing (see page 298) except the region selection operation, which is not necessary for menu macro register editing. Menu Macros...
  • Page 434: Macro Timeline

    Macro Timeline By recording macro recall and execute action on a timeline, in the same way as for key frames in an effect, you can automatically execute them in a sequence. This timeline is called a “macro timeline,” and one macro timeline can have up to 99 macros being executed simultaneously in parallel.
  • Page 435 Notes An action set for a key frame is only executed when the key frame effect is executed in the forward direction. It is important to remember that the action is not executed in the reverse direction when executing simultaneously with switcher and DME key frame effects.
  • Page 436: Creating And Editing A Macro Timeline

    For details of region assignment operations, see “Assigning a Region to a Region Selection Button in the Numeric Keypad Control Block or Multifunction Flexi Pad Control Block” in Chapter 19 (Volume 3). • On a macro timeline, only macro recall and execution actions are stored. The data for a macro to be recalled on the macro timeline is not held on the timeline.
  • Page 437 To set the action for a rewind operation On the macro timeline, when the [REWIND] button in the keyframe control block is pressed the action set for the first keyframe is not executed; when the [RUN] button is pressed, then the first keyframe action is executed. To execute an action when the [REWIND] button is pressed, it is necessary to set this action (Rewind Action).
  • Page 438: Chapter 17 Files

    Chapter 17 Files...
  • Page 439: Overview Of File Operations

    Overview of File Operations You can save register data, including setup information and snapshot information, as a file on a hard disk or memory card, and recall it as required. You can operate on individual files or registers, or together in a batch. Regarding frame memory, it is possible to capture image data stored in an external device into frame memory.
  • Page 440 Notes on transferring multiple frame memory files together to a memory card • Transferring all of the files within frame memory together fails if the capacity of the memory card is too small to hold all of the images. In this case, replace with a larger capacity memory card, or delete files until saving is possible.
  • Page 441 a) Windows is a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries. Notes This functionality has been tested and confirmed to work with TIFF files created by Photoshop, but it may not be possible to use TIFF files created with some other software.
  • Page 442: Directory Operations

    use computer software tools to compress the vertical dimension to 487 pixels before importing it. HDTV (1080i) Images of 1920 × 1080 pixels in size are exactly the size which fills the full screen. Like SDTV, images are placed with the upper left of the screen as the origin. When an image is smaller or larger than the screen, processing is the same as for SDTV.
  • Page 443 File copying between different unit IDs Switcher and DME files within the hard disk or memory card are managed by unit ID. To copy files between different unit IDs, use the Unit ID Copy menu. For details of operations, see “Copying Files Between Different Unit IDs” (page 466).
  • Page 444: Operations On Individual Files

    Operations on Individual Files You can save or load the contents of an individual file or register. Carry out these operations in the File menu. Displaying the Individual File Operation Menus In the menu control block, press the top menu selection button [FILE]. Depending on the type of file to be manipulated, select the following ‘VF’...
  • Page 445 File Edit buttons Press [File Edit]. The file details appear (reference region file name, creation date, regions including data) in table form. Device selection area Region selection area Detail display area Selecting a particular file displays more detailed information about that file in the detail display area at the top right of the file list.
  • Page 446: Selecting Regions

    In the Frame Memory menu, the following items are also shown. Pair: In the case of a pair file, “P” is shown. Ext: In the case of an extended clip file, “Ext” is shown. Selecting Regions You can carry out a file operation on a number of regions simultaneously. However, a region selection is not required for the following files.
  • Page 447: Saving Files

    Notes • Files saved on the hard disk may be lost if the hard disk fails. Always keep separate backup copies of important files on a memory card. • Format a memory card before using it for the first time. For details on formatting a memory card, see “Using a Memory Card”...
  • Page 448 • To select all files within the list, press [ALL] below the list. • To select multiple files, turn the knobs to select in the following ranges. Knob Parameter Adjustment Setting values List L Select the first register whose data is to 1 to 99 be saved List R...
  • Page 449: Loading Files

    • To display all types of file, press [All]. Loading Files As an example, to load a snapshot file from hard disk or memory card to a register, use the following procedure. In the File menu, select VF3 ‘Snapshot’ and HF1 ‘Snapshot.’ In the device selection area on the left, select [Register].
  • Page 450: Copying Files

    to recreate the image, and therefore for correct operation the two files must always be recalled together. To select the frame memory folder, press [Default] in the device selection in the list on the left. A pull-down menu appears. Press the required folder name. Carry out the same operations as in steps 1 and 2 on the list on the right.
  • Page 451: Renaming Files

    • To select a single file, press the arrow keys to scroll the reverse video cursor, or press directly on the list in the status area. Press [t Copy]. This copies the selected file or files to the specified destination. If there is already data in the specified location, a confirmation message appears.
  • Page 452 The Snapshot menu appears. The status area shows the device status, and a list of files present on the device. Press [File Edit]. A detailed list appears. Here too, you can select a device or specify a directory. (See page 445.) Using any of the following methods, select the file you want to rename.
  • Page 453 E.g.: img111A and img111B (file names must have the underscored parts the same) In the File menu, select VF5 ‘Frame Mem’ and HF1 ‘Frame Memory.’ The Frame Memory menu appears. The status area shows the device status, and a list of files present on the device. Press [File Edit].
  • Page 454: Deleting Files

    Notes • If you select [Register] in the operation device selection block, then with [Still] or [All] select multiple files and change a file name, these still images are converted to a clip. • It is not possible to simultaneously select a file for which the Ext field in the status area is empty and a file for which the Ext field shows “Ext”...
  • Page 455: Converting Between Frame Memory Clips And Extended Clips

    Deleting frame memory files Between steps 2 and 3 of the procedure above, “Deleting Files,” do as follows. Notes • In a still image file saved in the 1080P signal format, there are two still image files for each frame. When a register is selected for the operation, if you delete one still image file, the other file of the pair is automatically deleted.
  • Page 456 Press either of the following at the top of the list, to select the type of data displayed. • To display clip files, press [Clip]. • To display extended clip files, press [Ext Clip]. Using any of the following methods, select the files you want to convert. •...
  • Page 457: Saving The List Of Frame Memory Files To Hard Disk Or Memory Card

    CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 • It is not possible to create 12 or more directories in the frame memory folder. To rename a frame memory folder Using any of the following methods, select the folder.
  • Page 458 In the operating device selection section on the left or right, select [Register]. The register name “FM_Bkup” appears. In the device selection section on the opposite side, the destination for saving automatically appears. As the destination for saving select [HDD] or [Memory Card], then specify the directory.
  • Page 459: File Batch Operations

    File Batch Operations You can batch process all files or registers. Carry out these operations using the File >All, External File >All menu. Displaying the Batch Operation Menu Press the top menu selection button [FILE]. Select VF6 ‘All, External File’ and HF1 ‘All.’ The All menu appears.
  • Page 460: Batch Loading Files

    frame memory is selected, it is not possible to apply settings to the <Category> group data. Press [t Save]. A confirmation message appears. • Select “Yes” to carry out the batch save. • Select “No” to cancel the batch save. Batch Loading Files To load files from hard disk or memory card, use the following procedure.
  • Page 461: Batch Copying Files

    Effect, Snapshot, Wipe Snapshot, DME Wipe Snapshot, Key Snapshot, Shotbox, and Macro Notes When frame memory is selected for the setting, the data is always deleted before recalling. Batch Copying Files To copy files between the hard disk and a memory card, use the following procedure.
  • Page 462: Importing And Exporting Files

    Importing and Exporting Files You can import or export frame memory image data from or to external media. Import: to transfer a file in a different format from hard disk or memory card to frame memory as image data. Export: to change the file format of register data and save the data on hard disk or memory card.
  • Page 463: Exporting Frame Memory Data

    Press one of the buttons at the top left to select the type of data to display. • To display still image files, press [Still]. • To display clip files, press [Clip]. • To display extended clip files, press [Ext Clip] All of the selected type of frame memory data appears in the list on the left.
  • Page 464 • To display extended clip files, press [Ext Clip] All of the selected type of frame memory data appears in the list on the left. Press the device selection area on the right to select [Memory Card]. Select the directory to which to export the files. Notes The displayed directories are only those directories immediately below root.
  • Page 465: Directory Operations

    Directory Operations You can create a new directory on hard disk or memory card, rename, or delete a directory. To carry out these operations, use the File >Configure >Directory menu. Displaying the Directory Menu In the File menu, select VF7 ‘Configure’ and HF1 ‘Directory.’ The Directory menu appears.
  • Page 466: Renaming A Directory

    Renaming a Directory In the device selection pull-down menu, select [HDD] or [Memory Card]. (See page 445.) Using any of the following methods, select the directory. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
  • Page 467: Copying Files Between Different Unit Ids

    Copying Files Between Different Unit IDs Switcher and DME files on the hard disk or a memory card are handled separately for each unit ID. With the normal file copy operation, it is not possible to copy files between different unit IDs. To copy files between different unit IDs, use the following procedure.
  • Page 468 Press [tCopy]. A confirmation message appears. • Select “Yes” to carry out the copy to the specified destination of the selected file categories. • Select “No” to cancel the copy. Notes If there is already data present in the copy destination, note that this will overwrite all of the data.
  • Page 469: Saving Files Recalled By Autoload

    Saving Files Recalled by Autoload If you save effect setting data, frame memory image files and so on in the PWON_LD directory on the hard disk, then when the system is powered on this data is recalled automatically. This is known as the autoload function. To save the data to be recalled by the autoload function, use the menu for operations on individual files.
  • Page 470 • To select a single file, press the arrow keys to scroll the reverse video cursor, or directly press on the list in the status area. Press [tSave]. The data from the selected registers is saved in the specified destination. If the specified destination already contains data, a confirmation message appears.
  • Page 471 Saving Files Recalled by Autoload...
  • Page 472: Appendix (Volume 2)

    Appendix (Volume 2)
  • Page 473: Spotlighting

    SpotLighting Texture Patterns Material provided by Digital Archive Japan, INC SpotLighting...
  • Page 474: Shape Patterns

    Shape Patterns SpotLighting...
  • Page 475: Functional Differences With Models Of Dme

    Functional Differences With Models of DME Function Menu MVE-8000A MVE-9000 number Selection of signal to insert in the 4111 Flat Color only Flat Color page 54 border Ext Video Mix Color Key Border 4113 Cannot be turned page 59 on when Glow is Art Edge 4114 page 60...
  • Page 476 Function Menu MVE-8000A MVE-9000 number Flex shadow axis settings 4164 page 36 Dim and Fade 4173 page 92 Glow 4174 Cannot be Cannot be turned page 93 turned on on when Key when Defocus/ Border is on. Blur is on. Combiner depth settings (three- 4211 page 178...
  • Page 477: Macro File Editing Rules

    Macro File Editing Rules When editing a macro file, follow the rules described below. Macro File Syntax The macro file syntax is as follows. File format The file is in CSV (comma-separated value) format. Newline code CR (ASCII code 0D), LF (ASCII code 0A), or CRLF may be used. Statement syntax There are four types of statement, each terminated by a newline code.
  • Page 478: Syntax Of Event And Continue Statements

    Some events cannot be used. (See “Correspondence Between Events and Symbols” (page 479).) Syntax of Event and Continue Statements An event can be written with an Event statement only, or with an Event statement followed by any number of Continue statements. The Event statements and Continue statements have the following syntax.
  • Page 479: File Name

    To specify more than one argument for a region parameter, follow the Event statement by a Continue statement on the next line. File Name Set the file name as follows. Example: nnnnnnnn.PNL_rrrr.PMR nnnnnnnn: In a file created on the switcher, this is a register name automatically set by the switcher.
  • Page 480: Errors

    Errors If any of the following problems occur, it is not possible to recall the file. Attempting to recall the file will produce an error message. • If there is a syntax error. • If a required parameter is not present. For details of error messages, see “Error Messages”...
  • Page 481: Symbols And Parameters

    Event Symbol Using Continue Disk recorder/Extended VTR file recall DiskFileLoad Recall snapshot Snapshot Recall key snapshot KeySnapshot Recall wipe snapshot WipeSnapshot Recall DME wipe snapshot DMEWipeSnapshot Recall shotbox Shotbox Recall master snapshot MasterSnapshot Recall master timeline MasterTimelineRecall Recall effect TimelineRecall Execute effect TimelineRun Rewind keyframe...
  • Page 482 Symbol Parameter name Arguments Description MEXpt ME1 to ME4, PP Control blocks on the applicable bank MEBus? A, B, Key1 to Key8, Applicable bus Key1Source to Key8Source, Utility1, Utility2, DMEExternalVideo Xpt? 1 to 300 Main table cross-point button number set in the Xpt Assign menu VideoKey? Video, Key...
  • Page 483 Symbol Parameter name Arguments Description MEAutoTransition ME1 to ME4, PP Control blocks on the applicable bank Time? Current (a), 0 to 999 Transition rate (number of frames) (a): Mode in which the current value set on the transition control block is used ABusXpt? Current (a), 1 to 300...
  • Page 484 Symbol Parameter name Arguments Description Play Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip Mode? Normal (a), Playback mode Recue (b), (a): Normal mode Loop (c) As for Frame Memory 1 Clip to Frame Memory 8 Clip, settings are ignored and operation mode is fixed to “Normal.”...
  • Page 485 Symbol Parameter name Arguments Description Snapshot Region? ME1 to ME4, PP, Applicable region User1 to User8, DME1 to DME8, Router Register? 1 to 99 Applicable register number Attribute? Off, Dissolve, Applicable snapshot AutoTransition, attributes Dissolve&AutoTransiti Time? Current (a), 0 to 999 Duration of effect dissolve (number of frames) (a): Mode in which the...
  • Page 486 Symbol Parameter name Arguments Description Shotbox Register? 1 to 99 Applicable register number Pause Time? 0 to 999 Time for which macro is paused (number of frames) StartTc Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip MasterSnapshot Register? 1 to 99 Applicable register number MasterTimelineRecall Register?
  • Page 487 Symbol Parameter name Arguments Description NextTransition ME1 to ME4, PP Control blocks on the applicable bank All? On, Off Applicable next transition KeyPriority? On, Off Applicable next transition BKGD? On, Off Applicable next transition Key1? to Key8? On, Off Applicable next transition FadeToBlack Time? Current (a), 1 to 999...
  • Page 488: Example Of File Contents

    Symbol Parameter name Arguments Description MenuMacroRun Register? 1 to 99 Applicable register number KeyBusUtilityButton ME1 to ME4, PP Control blocks on the applicable bank BANK? Bank1 to Bank5 Applicable bank KeyBusUtilityButto 1 to 32 Applicable button UtilityStatus? On, Off, Current (a) Status of function assigned to button (a): Operates according to...
  • Page 489: About The Macro Attachment List Display

    About the Macro Attachment List Display The Button column in the macro attachment list displayed in the status area of the Macro >Attachment menu screen shows character strings which identify macro attachment assigned buttons. Each of these character strings is in fact a combination of characters shown in the Button(1), Button(2), and Button(3) columns in the following tables.
  • Page 490 Block Select Block Button(1) Button(2) Button(3) P/P XPT A Bus (nothing) XPT 1 B Bus Shift DSK1 Bus XPT 128 M/E 1 DSK8 Bus M/E 2 DSK1 Src Bus M/E 3 DSK8 Src Bus Sub A Bus Sub B Bus Sub DSK1 Bus Sub DSK8 Bus Main&Sub A Bus...
  • Page 491 Block Select Block Button(1) Button(2) Button(3) P/P XPT Utility/Shotbox Bank 1-1 (nothing) Sub Utility/Shotbox Main&Sub Utility/ Bank 1-32 Shotbox Bank 2-1 Bank 2-32 Bank 3-1 Bank 3-32 Bank 4-1 Bank 4-32 Bank 5-1 Bank 5-32 P/P Trans (blank) DSK1 SUPER MIX DSK8 PST COLOR MIX WIPE...
  • Page 492 Block Select Block Button(1) Button(2) Button(3) P/P Key DSK1 (nothing) Trans WIPE DSK8 Sub DSK1 TAKE DSK_ON Sub DSK8 Main&Sub DSK1 Main&Sub DSK8 a) These buttons can be assigned with their functions in the setup menu. They can be assigned with any of the following functions: transition type selection (MIX, NAM, SUPER MIX, PST COLOR MIX, WIPE, DME, FM1&2, FM3&4, FM5&6, FM7&8), next transition selection (BKGD, DSK1 to DSK8, PRIOR, ALL), wipe direction selection (NORM, NORM/REV,...
  • Page 493: Auxiliary Bus Control Block

    Auxiliary Bus Control Block Block Select Block Button(1) Button(2) Button(3) AUX-1 EDIT PVW XPT 1 AUX-2 AUX 1 V Shift XPT 128 AUX 48 K Shift M/E 1 V 2nd Row M/E 2 K 2nd Row M/E 3 V 2nd Row Shift K 2nd Row Shift DME1V (nothing)
  • Page 494 Block Select Block Button(1) Button(2) Button(3) AUX-1 DSK1 (nothing) XPT 1 AUX-2 Shift DSK8 2nd Row XPT 128 2nd Row Shift M/E 1 M/E-1 KEY1 M/E 2 M/E 3 M/E-1 KEY8 M/E-2 KEY1 M/E-2 KEY8 M/E-3 KEY1 M/E-3 KEY8 M/E-4 KEY1 M/E-4 KEY8 DSK1 Src DSK8 Src...
  • Page 495: Other Blocks

    Other Blocks Block Select Block Button(1) Button(2) Button(3) Others Keyframe (nothing) (nothing) REWIND NORM NORM/REV Multi DSK1 AUTO TRANS Function KEY_ON DSK8 Flexi Pad M/E-1 KEY1 M/E-1 KEY8 M/E-2 KEY1 M/E-2 KEY8 M/E-3 KEY1 M/E-3 KEY8 M/E-4 KEY1 M/E-4 KEY8 Sub DSK1 Sub DSK8 M/E-1 Sub KEY1...
  • Page 496 Block Select Block Button(1) Button(2) Button(3) Others Joystick CLR WORK BUFR (CUEUP) (nothing) Trackball Y (PLAY) TRGT (STOP) AXIS LOC (START TC) Device Control (nothing) CUE UP PLAY STOP START TC Utility Box 1 Utility 1 (nothing) Utility Box 2 Menu Utility 96 DSK/FTB...
  • Page 497: Menu Operations Not Recorded In A Menu Macro

    Menu Operations Not Recorded in a Menu Macro The menu operations not recorded in a menu macro comprise some operations common to all menus and some operations inhibited in individual menus. Operations not recorded in menu macros, common to all menus •...
  • Page 498: Index

    Index Cylinder settings 122 repeating 285 saving 288 Action setting 190 saving/recalling 230 for rewind 191, 196, 220 status display 298 Anti-moire filter 170 Defocus settings 81 Effect register Art edge settings 60 Delay setting 235, 279 copy/move/swap 299 Attributes 310 Detents 19 data deletion 301 Auto...
  • Page 499 Film effect 98 Keyframe 230, 262 saving 378 Fine mode 31 copying 269 Macro attachment list 417 Flag settings 104 creation 262 Macro operations Flex shadow settings 68 delay setting 279 in Flexi Pad control block Flying bar settings 112 deletion 267 Frame duration 233...
  • Page 500 control block Regions 226 Solarization 86 effect 286 Register Source keyframe 274 displaying list 303, 335 coordinate space 14 macro operations 394 menu macro 422 Sphere settings 123 master timeline 292 operations in the menus Spin 21 shotbox 354 Split snapshot 322 recalling 248 settings 113...
  • Page 501 User regions 226 Utility execution 340 in the utility/shotbox control block 341 with user preference buttons 340 Virtual image cancellation 37 control 198 Cueup & Play 206 information check 205 Loop 213 recording to 204 Recue 213 timeline 214 timeline editing 217 Wave settings 99 Wind settings 145 Wipe Crop settings 75...
  • Page 502 The material contained in this manual consists of infor- mation that is the property of Sony Corporation and is intended solely for use by the purchasers of the equip- ment described in this manual. Sony Corporation expressly prohibits the duplication of...
  • Page 503 Sony Corporation MVS-8000X Printed in Japan System (SY) 2011.01 32 ©2010 4-177-899-02 (1) Printed on recycled paper.

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