Creating Audio Groove Slices With Time Slicing - Korg PA1000 User Manual

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Making new sounds with Sampling |485
Creating audio Groove Slices with time
Slicing
Creating separate samples from a sliced audio groove
After recording or loading an audio groove, you must 'slice' it to create a se-
ries of separate percussive samples, a multisample to organize them on the
keyboard, and a MIDI Groove containing the original sequence converted to
MIDI events. In the end, you will save it as a new Sound.
How it works
Time Slicing detects the attacks (that is, kick and snare shots) inside a rhythm
audio groove, and automatically divides the audio groove into individual
percussive samples. The sliced percussive samples will be automatically as-
signed to different keys in a multisample, and the multisample to a Sound.
Within the generated multisample, a separate sample is assigned to a dif-
ferent note on the keyboard, starting from C#3. By playing an ascending
chromatic scale with this multisample, you could recreate the original audio
groove.
A MIDI Groove will also be created, containing a sequence of notes trigger-
ing the sliced percussive samples in the same order as in the original audio
groove. When you will import this MIDI Groove to a Style or Pad track, this
sequence will let you adjust the groove's tempo without affecting the pitch
of the percussive samples.
In addition to changing the groove's tempo without affecting its pitch, this
will let you change the order in which the samples are played, change the
timing, and edit the pattern to freely recreate a new rhythm loop.

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