The "Randomize" Function - GLP SCAN OPERATOR FX II User Manual

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Renewed operation changes the wave in such a way that each second lamp makes one
180° shifted movement first (allocation in straight and oddly selected lamps).
After a third pressing of the key, the wave will be reversed.
A fourth pressing of the key returns again to the starting situation of the starting angles.
Example :
You select all Fixtures in the Program mode and open the effect editor. As center of the
effect you adjust the DMX value "128" for pan and Tilt over the Fader. Now you select
the effect "sine up/down" and select any speed and size. All 12 fixtures will implement
the same sine wave off and on synchronously now.
As soon as you press the "Create Wave" key once, a synchronous movement turns into
a wave, which goes through the lamps successively. After repeated pressing the 12
lamps divide themselves into odd and straight lamp numbers. One drives high while the
other lamps drive exactly opposite to the sine movement, downwards.
Repeated pressing lets a backwards running wave develop and after a fourth pressure
on the key, the wave disappears again.

4.11.3 The "Randomize" Function

If you selected an effect in the effect editor, then you can use this key, in order to let the
starting angles ("off sets") automatic manipulate the selected Fixtures.
With this key the starting angles of the selected Fixtures are changed in a coincidental
way, so that an asynchronous movement develops. The starting angles for pan and Tilt
are differently changed, which leads to the fact that for example a circulation must no
longer remain an absolute circulation.
The result of this function is coincidental. Repeated pressing produces a new
distribution of the starting angles with each pressure.
If you would like to cancel the "Randomize" function again, then you simply reload the
current effect through pressing the associated effect key. The adjusted size and speed
remain, if you load the effect again.
Example:
You select all Fixtures in the Program mode and open the effect editor. As center of the
effect you adjust the DMX value "128" for pan and Tilt over the Fader. Now you select
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