Yamaha DME Designer Owner's Manual page 398

Version 1.2
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Chapter 6 Component Guide
Other effect parameters vary according to the selected effect type, as shown below.
Effect Type
Reverb Hall
Reverb Room
Reverb Stage
Reverb Plate
One input, two
output hall, room,
stage, and plate
reverb simulations,
all with gates.
Early Ref.
One input, two
output early
reflections.
Gate Reverb
Reverse Gate
One input, two
output early
reflections with
gate, and early
reflections with
reverse gate.
Mono Delay
One input, one
output basic repeat
delay.
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DME Designer Owner's Manual
Parameter
Setting Range
Rev Time
0.3 to 99.0 s
Ini.Dly
0.0 to 500.0 ms
Hi.Ratio
0.1 to 1.0
Lo.Ratio
0.1 to 2.4
Diff.
0 to 10
Density
0 to 100%
E/R Dly
0.0 to 100.0 ms
E/R Bal.
0 to 100%
HPF
THRU, 21.2 Hz to 8.00 kHz
LPF
50.0 Hz to 16.0 kHz, THRU
Gate Lvl
OFF, -60 to 0 dB
Attack
0 to 120 ms
Hold
44.1kHz: 0.02ms to 2.13s
48kHz: 0.02 ms to 1.96s
88.2kHz: 0.01ms to 1.06s
96kHz: 0.01ms to 981ms
Decay
44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Type
S-Hall, L-Hall, Random, Revers,
Plate, Spring
RoomSize
0.1 to 20.0
Liveness
0 to 10
Ini.Dly
0.0 to 500.0 ms
Diff.
0 to 10
Density
0 to 100%
ER Num.
1 to 19
FB.Gain
-99 to +99%
Hi.Ratio
0.1 to 1.0
HPF
THRU, 21.2 Hz to 8.00 kHz
LPF
50.0 Hz to 16.0 kHz, THRU
Type
Type-A, Type-B
RoomSize
0.1 to 20.0
Liveness
0 to 10
Ini.Dly
0.0 to 500.0 ms
Diff.
0 to 10
Density
0 to 100%
ER Num.
1 to 19
FB.Gain
-99 to +99%
Hi.Ratio
0.1 to 1.0
HPF
THRU, 21.2 Hz to 8.00 kHz
LPF
50.0 Hz to 16.0 kHz, THRU
Delay
0.0 to 2730.0 ms
FB.Gain
-99 to +99%
Hi.Ratio
0.1 to 1.0
HPF
THRU, 21.2 Hz to 8.00 kHz
LPF
50.0 Hz to 16.0 kHz, THRU
Function
Reverb time
Initial delay before reverb begins
High-frequency reverb time ratio
Low-frequency reverb time ratio
Reverb diffusion (left-right reverb spread)
Reverb density
Delay between early reflections and reverb
Balance of early reflections and reverb (0% = all
reverb, 100% = all early reflections)
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Level at which gate kicks in
Gate opening speed
Gate open time
Gate closing speed
Type of early reflection simulation
Reflection spacing
Early reflections decay characteristics (0 = dead,
10 = live)
Initial delay before reverb begins
Reflection diffusion (left-right reflection spread)
Reflection density
Number of early reflections
Feedback gain
High-frequency feedback ratio
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Type of early reflection simulation
Reflection spacing
Early reflections decay characteristics (0 = dead,
10 = live)
Initial delay before reverb begins
Reflection diffusion (left-right reflection spread)
Reflection density
Number of early reflections
Feedback gain
High-frequency feedback ratio
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Delay time
Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
High-frequency feedback ratio
High-pass filter cutoff frequency
Low-pass filter cutoff frequency

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