3.7
Jump, Pointer
Name
Jump
Pointer
Processing details
• Setting a jump will cause a jump to the specified pointer Pn of the self program.
• You can set pointers at steps, transitions, branch points and coupling points.
• You can set pointers Pn at P0 to P16383 in one program.
Precautions
• You cannot make a jump setting which will exit from within parallel branch-parallel coupling. Connect directly. (Bad example
1 given below)
• You cannot make a jump setting from outside parallel branch-parallel coupling to within parallel branch-parallel coupling.
(Bad example 2 given below)
• You cannot make a setting where a label and a jump will continue. (Bad example 3 given below)
Bad example 1
Pn
Pn
Symbol
Pn
Pn
Bad example 2
Pn
Pn
Setting range
P0 to P16383
P0 to P16383
Bad example 3
Pn
Pn
3 MOTION SFC PROGRAMS
3.7 Jump, Pointer
3
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