Yamaha DM 2000 Owner's Manual page 299

Digital production console
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FREEZE
One input, one output basic sampler.
Parameter
Range
REC MODE
MANUAL, INPUT
REC DLY
–1000 to +1000 ms
TRG LVL
–60 to 0 dB
TRG MASK
0–1000 ms
PLAY
MOMENT, CONT.,
MODE
INPUT
START
1
END
1
LOOP
1
LOOP NUM
0–100
START
0–262000
[SAMPLE]
END
0–262000
[SAMPLE]
LOOP
0–262000
[SAMPLE]
PITCH
–12 to +12 semitones
FINE
–50 to +50 cents
MIDI TRG
OFF, C1–C6, ALL
1. 0.0–5941.0 ms (fs=44.1 kHz), 0.0 ms–5458.3 ms (fs=48 kHz), 0.0–2970.5 ms (fs=88.2 kHz),
0.0 ms–2729.1 ms (fs=96 kHz)
ST REVERB
Two input, two output stereo reverb.
Parameter
Range
REV TIME
0.3–99.0 s
REV TYPE
Hall, Room, Stage, Plate
INI. DLY
0.0–100.0 ms
HI. RATIO
0.1–1.0
LO. RATIO
0.1–2.4
DIFF.
0–10
DENSITY
0–100%
THRU,
HPF
21.2 Hz–8.00 kHz
50.0 Hz–16.0 kHz,
LPF
THRU
E/R BAL.
0–100%
Effects Parameters
Description
In MANUAL mode, recording is started by pressing the REC
and PLAY buttons. In INPUT mode, Record-Ready mode is
engaged by pressing the REC button, and actual recording is
triggered by the input signal.
Recording delay. For plus values, recording starts after the
trigger is received. For minus values, recording starts before
the trigger is received.
Input trigger level (i.e., the signal level required to trigger
recording or playback)
Once playback has been triggered, subsequent triggers are
ignored for the duration of the TRG MASK time.
In MOMENT mode, the sample plays only while the that the
PLAY button is pressed. In CONT mode, playback continues
once the PLAY button has been pressed. The number of
times the sample plays is set using the LOOP NUM parame-
ter. In INPUT mode, playback is triggered by the input signal.
Playback start point in milliseconds
Playback end point in milliseconds
Loop start point in milliseconds
Number of times the sample plays
Playback start point in samples
Playback end point in samples
Loop start point in samples
Playback pitch shift
Playback pitch shift fine
PLAY button can be triggered by using MIDI Note on/off
messages.
Description
Reverb time
Reverb type
Initial delay before reverb begins
High-frequency reverb time ratio
Low-frequency reverb time ratio
Reverb diffusion (left–right reverb spread)
Reverb density
High-pass filter cutoff frequency
Low-pass filter cutoff frequency
Balance of early reflections and reverb
(0% = all reverb, 100% = all early reflections)
285
DM2000—Owner's Manual

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