16 Scene Memories; About Scene Memories - Yamaha DM 2000 Owner's Manual

Digital production console
Hide thumbs Also See for DM 2000:
Table of Contents

Advertisement

16 Scene Memories

About Scene Memories

Scene memories allow you to store a snapshot of virtually every DM2000 mix setting in a
Scene. There are 99 Scene memories, and they can be titled for easy identification. A fade
time of up to 30 seconds can be set individually for each Input and Output Channel fader.
Recall Safe can be used to exclude individual Input and Output Channels and certain
parameters from Scene recalls. Stored Scenes can be sorted as necessary.
Scenes can be stored and recalled by using the SCENE MEMORY [STORE] and [RECALL]
buttons, or by using the Scene Memory page. Scenes can be assigned MIDI Program
Change numbers and recalled remotely. See "Assigning Scenes to Program Changes" on
page 185 for more information. When a Scene is recalled on the DM2000, the Program
Change number assigned to that Scene is transmitted, which can be used to recall programs,
effects, etc., on other MIDI equipment. In addition, manual Scene recalls can be recorded
on-the-fly in an Automix. When that Automix is replayed, the Scenes are recalled automat-
ically. See "Automix" on page 164 for more information.
Scene memories can be stored to external MIDI device, such as a MIDI data filer, by using
MIDI Bulk Dump (see page 187). They can also be stored to SmartMedia (see page 231).
What's Stored in a Scene?
The following items are stored in Scenes: Input and Output Channel settings, Effects set-
tings, GEQ settings, Group and Pair settings, Fade Time settings, and Scene title.
Edit Buffer & Edit Indicator
The Edit Buffer is where the current mix settings (i.e., the current Scene) are stored. When
a Scene is stored, the mix settings in the Edit Buffer are written to the selected Scene mem-
ory. When a Scene is recalled, the contents of the selected Scene memory are copied to the
Edit Buffer, making them the current mix settings.
When a parameter is adjusted after a Scene has been recalled, the Edit indicators—the dot
on the SCENE MEMORY display and "EDIT" on the display—appear, indicating that the
current mix settings (i.e., those in the Edit Buffer) no longer match those of the Scene that
was recalled last, as illustrated below.
Scene #2 has just been recalled, so the
contents of the Edit Buffer match those of
Scene #2 and the Edit indicators are off.
The contents of the Edit Buffer are retained while the DM2000 is turned off.
Scene Memories #0 & #U
Scene memory #0 is a special read-only memory that contains the initial settings of all mix
parameters. It can be recalled, but not stored. When you want to reset all mix parameters to
their initial, or default values, recall Scene memory #0. Input Channel faders are set to either
–∞dB or nominal, depending on the Initial Data Nominal preference (see page 235).
02
SCENE MEMORY display
Display
Scene Memories
02
A parameter has been adjusted since Scene
#2 was recalled, so the Edit indicators
appear, indicating that the contents of the
Edit Buffer no longer match those of Scene
#2.
DM2000—Owner's Manual
157

Advertisement

Table of Contents
loading

Table of Contents