Oce XDL Reference Manual page 214

Lcds-module xdl/djde
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Implementation
Example 1: Shading
The following example is designed to demonstrate various kinds of shadings (N.B., not orig-
inal print samples). In the bitmap column, "B" represents black pixels and "0" white pixels.
206
% Shading
5%
30%
75%
Shading
Highlight Color Support
Corresponding
Bitmap
0 B B 0 0 0 0 0
0 0 B 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 B B 0 0 0 0 0
0 0 0 0 0 B B 0
0 B B 0 0 0 B 0
0 0 0 0 0 0 0 0
0 B B B 0 0 0 0
0 B B B 0 0 0 0
0 B B B 0 0 0 0
B B B B 0 0 0 0
0 0 0 0 0 B B B
0 0 0 0 0 B B B
0 0 0 0 0 B B B
0 0 0 0 B B B B
B B B B B B B B
B B B B B B B B
B B B B B B B 0
B B B B B B 0 0
B B B B B B B B
B B B B B B B B
B B B 0 B B B B
B B 0 0 B B B B
A29247-X4-X-8-7672

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