Recording Modes; Effects; Effect Types; Effect Playbacks - Strand Lighting NEO User Manual

Lighting control console
Table of Contents

Advertisement

5. Recording Modes

This define what channel/fixture selection is used to store data.
Live (Full Tracking Only) - simply put, this records the state of the lighting system. If it's "on", then it's stored. The
only exception to this is whether levels from submasters are included and whether running effects are included.
(These exceptions defaults can be set in System Properties > Show Defaults.)
Selected (Both Modes) - this mode records only the channels/fixtures that are currently selected (with the red box
around them).
Active (Hybrid Tracking Only) - this mode records only "active" channels. Those are channels that have an
intensity level above 0. All other channels/fixtures are ignored. This means that any attributed fixture with changed
values will only be stored if it has an intensity above 0.
Changed Only (Full Tracking Only) - only changed values will be stored. This is primarily useful for a multiple cue
list full tracking environment.
Block (Full Tracking Only) - will place a hard value on all channels/fixtures and attributes for that cue. This is
useful when using Full Tracking in Tracking Mode for the cue that ends a scene, act or production number. This will
stop all values from tracking into this cue.
Smart Block (Hybrid Tracking Only) - this will force an instruction for every channel that has a level. The NEO
software evaluates the cue and for every channel/fixture that has a level above 0, it will block those channels and
attributes.

6. Effects

Effects are time-based programs of lighting changes, such as chase sequences, simple loops, color changes, etc.
The NEO Effects Editor allows effects to be easily created, tested, and adjusted using the intuitive graphical interface.
Effects can be run from inside shows via cues or by using Effect Playbacks.
To facilitate the management of large numbers of effects, effects can be given simple labels that describe what the
effect does. Whenever you need to find or select an effect within NEO you can use the filters to narrow down the list.

Effect Types

NEO has 6 different effects types that can be created. Each effect type is designed to be the most efficient way of
programming the effect you want.
Simple Chase - A chase is very similar to a cue list in that each step of the chase contains a static lighting state. As
the chase progresses through each step the lighting state changes. Unlike a cue list the timing is made simpler and
only a single fade time can be applied between steps.
Timeline - With a timeline effect you can design what happens in a graphical format of fixture vs. time. Each
segment in the timeline defines a lighting state and how it will change.
Profile - The profile effect (sometimes called the Profile/Attribute effect) will apply a profile curve to a specific
attribute over time.
Matrix - The matrix effect is designed to make working with large arrays of lights, such as multi-color LEDs, easy
and efficient. The Matrix effect allows you to map an image or video file to a channel array while at the same time
apply a moving box over the resulting image.
Media - NEO provides the ability to playback audio and video files directly from the software. This can be used to do
sound effects in a show or play a video presentation for a corporate event.
DMX Recording - The DMX recorder can be used to record and playback a DMX512 stream.

Effect Playbacks

The Effect Playbacks are simple controls for running effects ad-hoc. The NEO Effects Playback screen allows the
lighting programmer to see at-a-glance all the effects of interest and conveniently run them at the click of a button.
NEO Lighting Control Console
Recording Modes
217

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the NEO and is the answer not in the manual?

Subscribe to Our Youtube Channel

Table of Contents

Save PDF