Neo Concepts And Terminology; Channel Groups; Submasters And Shortcuts - Strand Lighting NEO User Manual

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NEO CONCEPTS AND TERMINOLOGY

1. Channel Groups

Channel groups enable you to collect channels at a level that can be recalled at a later time.
In NEO channel groups serve several functions:
1) Channel groups allow the simultaneous control of multiple channels at once. These can function as
collections or channels only or collections of channels that output a particular level.
2) A channel group can also be assigned to a submaster to provide a single handle for controlling the level of
the group.
3) A channel group can be applied in a single press of a Shortcut. This means that the levels set in the channel
group will be set in the fade time supplied with the group.
4) By setting a selection shortcut you can use a single button press to select the channels in the group.
5) Channel groups can be put into a cues so that you do not need to repeat the look when building cue lists.
6) Channel groups can be referenced as advanced palettes in individual attributes of cues.
A channel group can be configured to have one of five types of behavior. This behavior defines what happens to the
current channel settings when the group is being controlled.
NEO NOTES & TIPS: The behavior is not used when the channel group in included inside a cue.
Override (LTP) - Also known as "Latest Takes Precedence". This behavior will apply the channel levels set in the
group to output channels and take over control of that channel. As soon as something else sets the channel value the
group value will get overridden. Likewise as soon as the group value changes it will override the existing values set in
the channel. Override will not apply to HTP channels if the override value is less that the set HTP value. You can turn
this behavior off by setting the "Override takes precedence over HTP" option in the system properties, show defaults
tab.
Build - The values set in the group will be added to the current output value of the channels.
Exclusive - All other channels will be set to zero and only the channels in this group will be applied.
Highest Takes Precedence (HTP) - When a group value is set with HTP behavior the output on the channel is
determined by the item that has a higher value. If the value set in the group is higher than the value in the cue (or other
item) then the group will control the channel. If the value in the cue (or other item) is higher than the group value, it
will remain unchanged.
Independent - Channels in an "Independent" group will override all other requests to modify the channel value. As
soon as the group level is above 0, channels within this group will be controlled by the group values.
Inhibit - With an inhibit group the value masters all channels that are in the group. The output value of the channel
will be scaled by the value of the inhibit group to which it belongs.
Hue LTP - The Hue LTP behavior is a special type designed to be used with color mixing fixtures. As the value of the
group changes from 0 to 100% the output of the group will be the saturated hue value between 0 and 360 degrees. In
real terms this translates to a full color spectrum that can be accessed from the group.
Subtract - Similar to the build option, the subtraction behavior will subtract the value set from the current output
value.

2. Submasters and Shortcuts

Submasters and shortcuts are both ways of accessing the various functions of the channel groups.
A submaster is generally a slider on a lighting console desk that can be assigned to a group. The submaster can then
control the output value of the group.
There are 3 different shortcut functions available with channel groups:
NEO Lighting Control Console
Channel Groups
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