NEO Lighting Control Console
Simple Chase
A simple chase is a series of steps each containing a specific lighting state. Each step can contain any number of
channels each in a different state. A chase can either run automatically or wait for a trigger before stepping onto the
next state.
Effect Editor, Simple Chase
Clicking on each step will show the detailed channel state in the right hand panel.
To add a new step click on the "Add Step" button found below the step list. New steps will always be added to the end
of the list. To remove a step click on the entry you want to delete and click "Delete". A dialog will ask you to confirm
the deletion, click "Yes" to complete this operation or "No" to cancel.
The default step time specifies the time waited before the next step will be executed. If this is set to zero (0) then the
step will wait indefinitely so that the chase can be stepped manually using the play control.
The default fade time specifies the time it takes to transition from step to step. Simple chases will always cross fade
between steps by the time specified in the default fade time.
The fade out time can be used to specify the time it takes for the previous step to fade out. By default this will be the
same value as the fade time.
Setting the Chase Behavior
Simple chase effects can be run with different behavior types as with the channel groups. By default this is set to
Latest Takes Precedence (LTP) however you can change this to Build or Highest Takes Precedence (HTP). LTP is
also called "override" in the channel groups as the output of this behavior will override whatever the channel is
currently set to and apply the new value.
The behavior set by this option will result in playback of the chase following the same rules as the behavior set by
channel groups. See "Behavior" on page 10 for further details.
Build will add the output from the chase to whatever the output currently is set in the channels. HTP will only apply
the channel output from the chase if that output is higher than what the channel is already outputting.
To set the behavior double click on the name of the chase in the left panel or right click and select "rename" from the
popup menu.
Use the drop down combo to set the desired behavior when running the effect.
Right Click Step Options
Use the right mouse button on the "Chase Steps" panel will open a menu related to the steps of the chase.
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FX List (Effects Editor)
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