Palettes - Strand Lighting NEO User Manual

Lighting control console
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User's Manual
In the view menu you can toggle between showing only the channels that are recorded into the cue and showing all of
the channels in the system using the "Show only channels included in this cue". If this option is turned off the
channels not recorded into the cue will be displayed in a light gray. With this mode turned on you can use the "Add
Selected" button to add channels into the cue.
Use the "Remove Selected" button to remove channels from the cue.

Palettes

Palettes are a powerful way to manage fixture data in a large show. We can think of palettes as references to other
objects that have already been programmed in the software. The best example of the usefulness of palettes is position
presets. Position presets are a list of pan and tilt positions for each fixture in the show. When we record a cue we
could set a fixture to a specific position on stage and record the value to the cue. However if at a later time the
position gets moved someplace else we need to go through the cue list to find all of the places that the position was
used.
Instead we could record that position into a position preset at the beginning and instead to recording the same position
into the cue we would reference the position preset we have just made. If the physical position changes at a later time
all we need to change is the position preset and all of the cues that reference that information will be updated
automatically.
This is only one simple example of using palettes as reference values in a cue, we could do the same thing with color,
gobos, focus etc.
In NEO there is two types of palette references that can be used in a cue.
A channel group can be used in cases where each fixture in the reference needs to have a different value. The position
preset above is an example of this as every fixture although pointing at the same spot on stage may have slightly
different pan and tilt values.
A palette is used in cases where we want to apply an abstract value to an attribute. Color is an example of this type of
reference as NEO is capable of working out how to set the color on a fixture regardless of its type or place in the rig.
NEO NOTES & TIPS: When an attribute has a palette reference assigned to it the value displayed in the overview
and DMX tabs will show in red. The software still remembers the "hard" values that were recorded but is indicating
that the values shown are not going to be used unless the palette reference is removed.
Palette references can be added to a cue at the time of recording or using the palette tab in the cue detail window. In
this tab is two panels separated by a movable splitter. In the left hand panel is a list of all the available palette
references that can be added to the channels in this cue. The list is an alphabetical list of both channel groups and
generic palettes.
The panel on the right is similar to the overview and DMX tab. Each row is a fixture and each column an attribute.
Assigned
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Software Configuration

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