Chapter 7 - Locate Points; Creating Locate Points; Create A Locate Point; Recalling & Editing Locate Points - Tascam SX-1 Reference Manual

Digital audio production environment
Hide thumbs Also See for SX-1:
Table of Contents

Advertisement

Part III–Locate, Transport, & Surround

Creating Locate Points

CAPTURE Key
Locate Points
keypad 0-999
CAPTURE/USE AGAIN
is pressed, the playhead's current location is
AGAIN
captured as a time value. To assign this location to a
register, follow these steps:

Create a Locate Point

Cue the SX-1 to the spot where you want to
1
capture a locate point.
Press
. The key's associated LED
2
CAPTURE
will light to show that the SX-1 has captured
the time value.
The SX-1 will auto-number locate points for
you if you wish. Simply press
numeric keypad instead of first entering a
Recalling & Editing Locate Points
These keys provide a way of
LOCATE Section
locating directly to a specific position within the cur-
rent project.
38
TASCAM SX-1 Reference Manual
Chapter 7 – Locate Points
LOOP
FROM/ EDIT FROM
TO/ EDIT TO
When
CAPTURE/ USE
on the
ENTER
All edit and location memory points are set using the
CAPTURE/ USE AGAIN
this key to set memory points are listed below:
EDITING
BEGIN/ EDIT BEGIN
END/ EDIT END
SYNC POINT/ EDIT SYNC
Press
1
CAPTURE
An LED next to the keys whose functions can
2
be assigned the captured location point will
flash. Press one of these keys and the cap-
tured point will be assigned to that register.
number. The SX-1 will store the new locate
point, incrementing any existing number by
one digit.
Press a number on the numeric keypad in the
3
Data Entry section to assign the captured
value to a memory slot/locate point.
Press
on the keypad to store the loca-
4
ENTER
tion to that slot.
key. Registers that require
AUTO PUNCH
IN/ EDIT IN
OUT/ EDIT OUT
.

Advertisement

Table of Contents
loading

Table of Contents