MACROMEDIA DIRECTOR MX 2004-DIRECTOR SCRIPTING Reference page 623

Director scripting reference
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active3dRenderer
Usage
-- Lingo syntax
_movie.active3dRenderer
// JavaScript syntax
_movie.active3dRenderer;
Description
Movie property; Indicates the renderer currently in use by the movie for drawing 3D sprites. This
property is equivalent to the
The possible values of the
, and
#directX5_2
video card drivers, will lead to much faster performance than
when none of the first three options are available.
Use
getRendererServices().renderer
Example
These examples show the two ways to determine which renderer is currently in use.
-- Lingo syntax
put(_movie.active3dRenderer)
put(getRendererServices().renderer)
// JavaScript syntax
put(_movie.active3dRenderer);
put(getRendererServices().renderer);
See also
Movie,
renderer
activeCastLib
Usage
-- Lingo syntax
_player.activeCastLib
// JavaScript syntax
_player.activeCastLib;
Description
Player property; indicates which cast library was most recently activated. Read-only.
The
activeCastLib
The
activeCastLib
Use it to determine which cast library the selection refers to.
getRendererServices().renderer
active3dRenderer
. The values
#software
property's value is the cast library's number.
property is useful when working with the Cast object's
property are
#openGL
,
#openGL
#directX7_0
#software
to set this property.
property. Read-only.
,
,
#directX7_0
, and
, which are
#directX5_2
, a software renderer used
property.
selection
activeCastLib
623

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