missingFonts
Usage
member(textCastMember).missingFonts
Description
Text cast member property; this property contains a list of the names of the fonts that are
referenced in the text, but not currently available on the system.
This allows the developer to determine during run time if a particular font is available or not.
This property can be tested but not set.
See also
substituteFont
mode (emitter)
Usage
member(whichCastmember).modelResource(whichModelResource).\
emitter.mode
Description
3D property; when used with a model resource whose type is
and set the
mode
This property can have the value
particles to be emitted at the same time, while a value of
emitted at each frame. The number of particles emitted in each frame is determined using the
following equation:
particlesPerFrame = resourceObject.emitter.numParticles \
(resourceObject.lifetime x millisecondsPerRenderedFrame)
Example
In this example, ThermoSystem is a model resource of the type #particle. This statement sets the
emitter.mode property of ThermoSystem to #burst, which causes the particles of ThermoSystem
to appear in bursts. To create a single burst of particles, set
emitter.loop = 0
member("Fires").modelResource("ThermoSystem").emitter.mode = #burst
See also
emitter
860
Chapter 14: Properties
property of the resource's particle emitter.
#burst
.
#particle
or
(default). A
#stream
#stream
emitter.mode = #burst
, allows you to both get
value of
mode
#burst
causes a group of particles to be
and
causes all
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